Flash, Bisu and Jaedong BO Stats - Page 2
Forum Index > BW General |
Aqo[il]
Israel183 Posts
| ||
aznmathfreak
United States148 Posts
On May 15 2009 05:21 Aqo[il] wrote: Actually, from my experience with fighting games, it happens often that better players intentionally play worse against weaker players on the initial contact, and as a result the weaker players think they're ahead and play to win. As a result, they reveal all their tricks and strategies and all of their game finishing moves right away. Once the better player learns all those tricks, he can counter his opponent perfectly and win the rest of the match with no fear for suddenly losing to something he didn't see coming earlier. If JD is doing that he obviously won't admit it, since it ruins the whole point of this mind game. But maybe that's what he really does? Makes his opponents expose their cards while keeping his own hidden, and then sweep 100% ensured victories over them with no chance to lose on a fluke because he knows everything they're going to do in every situation before it even happens. There's some truth to what you're saying. However, you gotta keep in mind the fact that in a fighting game, round to round is essentially the same conditions. Whereas in starcraft, several factors greatly change the gameplay. You have to consider map, spawning locations, opening builds, any of which could drastically alter the mechanics of the game. In a fighting game, your character's move list doesn't alter from match to match, and your tendencies don't change unless you consciously alter them. In a starcraft match, you have preplanned builds that don't necessarily overlap from game to game. While you could give an assessment of the "quality" of a player's gameplay, you can't necessarily predict what the opponent will do in the following matches. On another note, I'm sure coaches and players study their opponent heavily before matches to find tendencies or patterns in their decision making during the game, therefore I'm not sure if it's really necessary to lose the first match to gain some marginal information that you might have missed from studying the player's past games. | ||
Aqo[il]
Israel183 Posts
And that meta-image is something that is drastically different from player to player, and it changes in each player every time he plays and depending on who he plays very quickly. Analyzing how fantasy plays against, lets say Luxury, does not mean he's going to use the same mindset against Jaedong. The best study you can get is in the real thing. | ||
fnaticNoname
India858 Posts
| ||
![]()
GHOSTCLAW
United States17042 Posts
| ||
mucker
United States1120 Posts
| ||
Magic84
Russian Federation1381 Posts
| ||
Shikyo
Finland33997 Posts
| ||
Vasoline73
United States7801 Posts
OSL Finals was definitely a sick comeback though and Jaedong obviously can be the most clutch player in SC. I don't think anyone denies it. | ||
Kyuukyuu
Canada6263 Posts
| ||
![]()
GTR
51440 Posts
| ||
Ota Solgryn
Denmark2011 Posts
On May 15 2009 05:24 Hammy wrote: Did SkyHigh do any allkills besides the Oz reverse-allkill in the finals of last season? Concerning Jaedong, I think he's got everything it takes to be a star. He's an awesome player, is great in interviews, and creates some really tense moments because he's so amazing when under pressure. Batoo OSL final might not be the best ever if you already know the results, but when watching those games live I was completely hyped up. About the reverse allkill, this is something one might consider adding to the "comeback" games. But I chose only to use stats from singles starleagues and not from proleague. | ||
vx70GTOJudgexv
United States3161 Posts
On May 15 2009 04:35 Nick_54 wrote: What about against Flash in Bacchus and ForGG in Arena? I remember him losing the first game there, what happened? He lost. | ||
meegrean
Thailand7699 Posts
| ||
![]()
Smix
![]()
United States4549 Posts
| ||
hideo
Canada1641 Posts
You notice it within games too... he's losing, then he just turns the whole thing around. | ||
Geo.Rion
7377 Posts
| ||
peanutter
Australia165 Posts
| ||
scwizard
United States1195 Posts
This is one of the reasons I like Jaedong and dislike flash, it's much more interesting to watch Jaedong. I was going to rant here about what a terrible player Flash was, but I shouldn't go derailing threads. On May 15 2009 18:53 hideo wrote: You notice it within games too... he's losing, then he just turns the whole thing around. Yeah, that's extremely fun to watch. It's like "wow, what enormous preasure, I'm not sure if Jaedong can take this" and then suddenly dropdropdropdropswarmdropswarm mutas out of NOWHERE, god mode activated an attack from three sides simultaneously. | ||
![]()
Smix
![]()
United States4549 Posts
On May 15 2009 21:15 scwizard wrote: Very interesting find. This is one of the reasons I like Jaedong and dislike flash, it's much more interesting to watch Jaedong. I was going to rant here about what a terrible player Flash was, but I shouldn't go derailing threads. No, please explain. Just how is Flash a terrible player? | ||
| ||