On August 23 2008 05:44 Chill wrote:
Protoss imbalance has gone TOO FAR. - Page 13
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WindCalibur
Canada938 Posts
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Gaetele
Esper760 Posts
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letsbefree
Canada123 Posts
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Sentenal
United States12398 Posts
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EvilTeletubby
Baltimore, USA22250 Posts
I read page 1 and page 12 and was like "Wtf? How could Chill leave something like this open? There has to be more to it" and just read through it all. Lulz were had. Hahahahaha, awesome job guys. ![]() | ||
littlechava
United States7216 Posts
On August 23 2008 13:40 Gaetele wrote: i am a fucking quality poster you're not fucking c if you lose to d-'s kid | ||
Hyperionnn
Turkey4968 Posts
On August 23 2008 13:42 letsbefree wrote: I agree with you, especially in the matchup where you are playing against P using Z. Maelstorm, Psi Storm, corsairs, DTs...just so many units that can exploit the weakness of zerg. But the thing is, altho shitloads of corsairs = gg for zerg, the point of the whole matchup is to prevent your opponent from getting there. FAIL. | ||
EvilTeletubby
Baltimore, USA22250 Posts
On August 23 2008 13:46 littlechava wrote: you're not fucking c if you lose to d-'s kid Oh, chava... ![]() | ||
404.Delirium
United States1190 Posts
EDITx2: I'm a dumbass. | ||
pyrogenetix
United Arab Emirates5090 Posts
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Puosu
6984 Posts
On August 23 2008 13:50 Delirium wrote: This thread is pretty lulzy. At the OP: Lol Now that that is out of the way. Chill seems to be one of the few people in this thread with a brain. Starcraft is balanced. kthx. Blame the map or your own weaknesses if it gets exploited. At those saying TvP is hard, well I agree. But in sheer fire power Terran will always beat Protoss. I also don't see how Terran macro is any easier than Protoss. You expand, you go to your cluster of units and click away. People blame protoss for being cheesey etc. We have to be. Because straight up is too hard because our 20 damage goons don't hold well against the 70 splash damage of tanks. We HAVE to get an advantage somehow. Storm drops, arbiters, dt's. These are all things we have to exploit if we have a chance to win. See, there's something over your head! | ||
Little-Chimp
Canada948 Posts
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Aux1
United States780 Posts
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DoctorHelvetica
United States15034 Posts
On August 23 2008 13:50 Delirium wrote: This thread is pretty lulzy. At the OP: Lol Now that that is out of the way. Chill seems to be one of the few people in this thread with a brain. Starcraft is balanced. kthx. Blame the map or your own weaknesses if it gets exploited. At those saying TvP is hard, well I agree. But in sheer fire power Terran will always beat Protoss. I also don't see how Terran macro is any easier than Protoss. You expand, you go to your cluster of units and click away. People blame protoss for being cheesey etc. We have to be. Because straight up is too hard because our 20 damage goons don't hold well against the 70 splash damage of tanks. We HAVE to get an advantage somehow. Storm drops, arbiters, dt's. These are all things we have to exploit if we have a chance to win. EDIT: lets pick apart this OP Now I'm tired of losing to stupid D- Protosses on iCCup. I'm a level C Zerg, dammit. Uhhh... self explanatory. This is getting friggin' ridiculous. People say that the races are balanced, but there's no way it Rofl is even looked at properly by Blizzard. Once Corsairs get into groups above 8 or so, even a hundred Scourge won't manage to take out one. That's just retarded. Maybe you shouldn't use scourge? I mean, look at the story. Zerg are the race that just totally take out all groups in terms of numbers, but all of the Protoss units have retarded AoE splash that just tears through my units one by one. Storms, learn to dodge them. We can't win via pure storms. Sure they're great and the only way we can survive mid-game, but they're not total game winners. Reavers, <3. I love reavers, but we have to back them up. Remember they're 200/100 which is quite expensive considering you have to also get a shuttle, and speed, to get them effective as an offensive unit. Archons, once we get to 3 attack either just stop ling production or get surrounds. They attack pretty slowly. 8 cracklings could probably take out an archon with a good surround. About 8000 Zerglings or Scourge have died in my game to Archons, Templars and Corsairs. Why are you using 8000 Zerglings to Archons and Templar? Maybe you should learn to not piss-line them in, or here's just a suggestion: don't use zerglings or scourge. (OMG I'm A GENIOUS) How is this even remotely balanced!? Again: rofl. Complain about maps and your own weaknesses (and on the same token opponents strengths.) I lose to people much worse than me all the time. If they're a terran that can abuse drops, I have the hardest time dealing with that, other protosses don't. Read the whole thread plz. Everytime...it's someone with like 42 posts. WELL I DISAGREE WITH OP. lol. | ||
404.Delirium
United States1190 Posts
*has now read the whole thread* | ||
Hyperionnn
Turkey4968 Posts
On August 23 2008 14:01 EvilTeletubby wrote: Poll: Better than the Facebook thread? (Vote): Yes (Vote): No YES PLZ | ||
EvilTeletubby
Baltimore, USA22250 Posts
Read the entire thread asap please. | ||
404.Delirium
United States1190 Posts
On August 23 2008 14:14 EvilTeletubby wrote: Delirium you're so fail right now and you don't even know it. Read the entire thread asap please. Rofl. point taken XD | ||
littlechava
United States7216 Posts
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