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TL.net130 Posts
The Teamliquid.net Ultimate Proleague FAQ
Quick Reference Links
What is Proleague? How does the Proleague work? What happens in the Post Season? How can I watch Proleague live?
What is the Proleague? The Proleague is a joint venture between MBC, OGN, KeSPA and IEG. It is hosted on both cable channels, OGN and MBCGame, while a company called IEG holds the broadcasting rights. It is a long tournament where the 12 Professional Starcraft teams compete, and lasts the whole year. More games are played in the Proleague than all the other leagues combined, and the progamers themselves consider it to be the most important.
What's so good about the Proleague? The Proleague is a great way to follow your favorite team or player. Because of the fickle nature of the individual qualifiers, the Proleague is often the only place to see a gamer who is not in the major leagues. Click the spoiler below to read a great overview of the biggest tournament in esports.
Who competes in the Proleague? The 12 KeSPA registered professional teams are;
If you’re ever wondering about anything about any of the teams, the first place to check is TLPD which has information on each team’s roster, team history and some statistics.
What about the maps? The maps get renewed every season. These are often commissioned by KeSPA for the Proleague. A list of up to date maps can be found in TLPD. The 2008-09 season of Proleague was the first to feature periodic breaks, during which KeSPA could change the map pool. They took advantage of that rule for the first time in November 2008 switching the map Raid Assault II for Rush Hour 3.
Ok, so how does the tournament actually work? The teams play each other in round robin format four times, twice on OGN, twice on MBCGame. For example, Air Force ACE will play WeMade Fox four times; twice on the OGN channel and twice on the MBCGame channel.
Here is a diagram explaining how the next season will work;
How is a match structured?
Each match between the teams are best of five. The 2008-09 season is the first season without 2v2 in the format, there are four 1v1 matches and one ace match. Prior to the match (about 3~5 days) each team submits a roster to KeSPA stating their entries for the upcoming matches they are playing. These entries are for the first 4 sets of a match. If the teams are locked at 2-2 after the 4th set then an ‘Ace match’ or 'Closer' is held. An Ace match differs from a regular match in that the players don’t know who they’re up against until the moment they step into the booth. Each team gets to decide who plays the Ace match right before its held.
There are some limitations on the entries teams can submit in;
- No player can be submitted twice in the first four sets
- The player entered for the Ace Match can be one that has already played
What happens after the Round Robin? After each team has played every other team twice, the top six teams qualify for playoffs. The playoffs work like a slightly modified single elimination bracket. The following diagram explains the system;
The biggest difference between the regular season and playoffs is the length of the match. The playoffs are Best of 7; with games 1,2,4, 5, 7 being 1v1 and games 3 and 6 being 2v2. Teams submit their entries for the first 6 Sets and the 7th set is the Ace Match. All the normal Proleague rules still apply.
How do I watch Proleague live? The Ultimate Starcraft VOD/Live Stream Guide has all the different ways you can watch Proleague live.
Do you understand now? Hopefully? If you have questions feel free to post in this thread without fear of ridicule. I'm always happy to help a fellow fan understand the ways of the Koreans. I would prefer if you didn't PM me though, some people may have the same questions so feel free to ask them in the thread.
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Please edit the link to the Ultimate Starcraft Media Guide so that no other fellow TLers have their ip and username sent to an admin due to trying to edit other people's posts.
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United States3824 Posts
wow it said it and I still clicked on it hahah
plz don't ban, as they say.
Great post thanks a lot
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Clicked on it as well ..
Excellent FAQ, still.
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Minor point: having the exact same proleague diagram twice so close together they can be on the same screen seems a little unnecessary.
Love all the graphics though, nice work.
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wow, did not know they didnt allow mirror teams. thats odd
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No, it's not all that odd. If they allowed mirror teams most of the teams would be zz.
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Because that's so much worse than zt 100% of the time.
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On July 24 2008 13:36 xenero wrote: Because that's so much worse than zt 100% of the time.
You see more zp's than zt's. Regardless theres always a Z
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Ack typo, the point is, Terran is never used in 2v2 unless they can implement some sort of crazy contain and gain map control since they're too defensive.
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sorry to bump an old thread, but i have a question. Are there any restrictions on what race teams have to field? Or would it be possible to field an all terran team or whatever? If this is the case then why do they seem to strive for balance so much, is this because of matchups? Sorry to be a noob.
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Recently, they made a rule that all 3 races must be used by each team for each match, so they can't field an all terran team. The leftover races can be any race, like 1 terran, 1 protoss, and 2 zerg
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Does anyone know why whenever the observer clicks on a goliath the image of the unit under the menu button doesn't appear - it just freezes on the "TV snow" image that flashes when you change what you're selecting? I've seen this happen in multiple games now though it doesn't always happen when a goliath is clicked on.
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How is it determined who will play who in the first 4 games. Does the league descide that or what? Because for instance Jaedong have been playing zvz alot lately, how has that been descided?
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On December 21 2008 02:28 Ota Solgryn wrote:How is it determined who will play who in the first 4 games. Does the league descide that or what? Because for instance Jaedong have been playing zvz alot lately, how has that been descided? The teams both send the list of their players to KeSPA without knowing the opposing teams players.
The reason to Jaedong facing other zergs is simply because the maps he is sent on are zerg favored, so most of the teams send a zerg resulting in a lot of mirror matches.
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They changed the proleague rules to 7sets for the rest of season?
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Aotearoa39261 Posts
For the rest of round 3, and this guide needs to be updated to reflect the changes in the WL
5 Games will return in round 4 and 5
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Wow, I actually understand how this all actually works now. You should include details of the scoring system though during the normal season.
Also, why do the progamers consider the proleague the most important? It's not like they can win as much money as they can in the individual leagues, so wouldn't they place those above this in terms of importance?
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I didn't really start following this until roughly when the 08-09 season first started so I would like to ask two questions:
1. The guide shows that the playoffs will be Bo7 with two rounds of 2v2. I was under the impression that they got rid of 2v2 sets in 2008 so I just want to check if this is still true since it seems odd that 2v2 would be completely irrelevant until when it matters most.
2. Given that the Proleague playoffs are Bo7 instead of the usual Bo5, are they planning on extending the Winner's League playoffs to Bo9 or so? I can't seem to find any real info on how the WL end-season will work.
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I've taken the section that's no longer valid and edited it:
Each match between the teams are best of five. Due to the match fixing scandal, the format was changed in Round 4 in the 2009-10 season and now none of the players who play during a match are determined beforehand. Instead, just before a match begins a representative from each team, usually the manager or coach, decides which player the team will send, without knowledge of his opponent's pick. There are up to five 1v1 sets in the format, the first team to win 3 sets wins the match. A player cannot play in more than one of the first four sets, however, if the match reaches the fifth set (sometimes known as the "Ace match" or the "Closer"), any player can be chosen to play, even if that player had played in one of the first four sets.
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Hi
I'm new in the community, but i'm been following all the stuff that you make since a year aprox. So congrats for this web. ^^
I have a question. I don't understand the point system of the Starleague. I see teams drawing in victories and losses, but they have differences in the number of points.
A victory by 3-0 gives you 3 points and a victory by 3-2 gives you 1?
Thx for the response.
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I think they need more dynamic (back and forth) during a match of 5 sets; more decisions based on the opponent, and not just sending 2 players in the dark, without major reasons for the choice. If I get these rules correctly, it means they don't even get to match their strongest players, and if that occasionally happens it's by chance.
Since there are so many matches in a season, maybe they could introduce the concept of "home" and "guest" teams - the "home" has advantage, so each match the roles are reversed. Then this should be used as follows: the "guest" team announces a player; the "home" team is informed about that choice and picks the right player to counter the opponent. After each set, this advantage is changed depending on who won - the winning team has to announce their player first, giving the advantage to the losing team. In case of a 5th Ace match, no one gets advantage, and both teams pick "in the dark", as it is now.
This would mean before a match each team prepares specific "counter"-players for each of the major opponent's players, so they can respond with the right guy vs the pick of the other team.
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I've been watching proleague for couple years, and I didn't know that the 5th match was undetermined!
What a helpful FAQ! Thanks
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Aotearoa39261 Posts
On July 08 2010 00:04 Mr.X wrote:Hi I'm new in the community, but i'm been following all the stuff that you make since a year aprox. So congrats for this web. ^^ I have a question. I don't understand the point system of the Starleague. I see teams drawing in victories and losses, but they have differences in the number of points. A victory by 3-0 gives you 3 points and a victory by 3-2 gives you 1? Thx for the response.  Essentially, when teams have the same win-loss record the use the game differential to split them. For instance;
say Team A and Team B both were 3 wins and 1 loss. However, Team A went 3-0 3-0 3-0 2-3 and Team B went 3-2 3-2 3-2 0-3. Then Team A would have a game differential of +8 (or 11-3) whereas Team B would have a game differential of +0 (9-9) thus Team A would be ranked above Team B.
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Where can I see an updated score table of proleague?
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On July 09 2010 18:34 Pippah wrote: Where can I see an updated score table of proleague? I think there used to be one at http://e-sports.or.kr/
For some reason firefox won't let me access it, and it seems to be some kind of competition on the splashpage right now. There used to be an english version of the site, try it and you might find statistics there.
On July 08 2010 08:32 hejakev wrote:I've been watching proleague for couple years, and I didn't know that the 5th match was undetermined! What a helpful FAQ! Thanks  I might be wrong, but from what I've understood they changed the system after the matchmaking scandal and to stop people from predicting matchups (and therefore not being able to betting on single games) they've set all games to undetermined. The difference in the acegame is that they can use a player a second time for that game, but I guess you've already figured that after watching.
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This FAQ thread needs to be updated as there are many changes in the proleague format nowadays such as the Bo7 and now there are only 10 teams.
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On November 21 2010 02:41 Black[CAT] wrote: This FAQ thread needs to be updated as there are many changes in the proleague format nowadays such as the Bo7 and now there are only 10 teams.
Exactly my thoughts. it's almost march '11. Would appreciate if it is updated!
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I don't think anyone is stopping you from remaking the OP.....
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Someone stop bumping nostalgic threads.
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