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[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6780 Posts
3 hours ago
#41
On November 21 2025 20:12 RJBTVYOUTUBE wrote:
Show nested quote +
On November 21 2025 17:32 Kanzzer wrote:
On November 20 2025 16:51 iopq wrote:
So we can see that cross spawn is overall balanced, close spawn is not quite. Why not just make more 3 player maps?

It would be a slightly longer distance than close, but shorter distance than cross.


I believe besides the fact 3p maps are incredibly difficult to make (fitting an equilateral triangle inside a square - like NEMEC mentioned in the past), ZvZ can also become luck-based, which may not be good for tournament play.


they can bring back Apocalypse into the map pool. statistically it is the most balanced map together with Radeon. Apocalypse also produced a lot of very high quality entertaining matches.

I wasnt around when Monopoly was used in the ASL mp. But i looked at the picture of it and is surprising that protoss actually dominates zerg and terran in such map. I mean not by a huge extent. I honestly could believe such stats are actually balanced. But it is a map that never comeback.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6780 Posts
3 hours ago
#42
On November 21 2025 17:32 Kanzzer wrote:
Show nested quote +
On November 20 2025 16:51 iopq wrote:
So we can see that cross spawn is overall balanced, close spawn is not quite. Why not just make more 3 player maps?

It would be a slightly longer distance than close, but shorter distance than cross.


I believe besides the fact 3p maps are incredibly difficult to make (fitting an equilateral triangle inside a square - like NEMEC mentioned in the past), ZvZ can also become luck-based, which may not be good for tournament play.

IDK about difficult but i would say the best maps made in SC remastered are proly.Sylphid / Ascension / Apocalypse / Dominator / all of them 3 players map.It seems map makers figured out the formule to get bangers out of 3 players while the 4 players formule is right now stuck in those boring clones we are getting. With the exception of Tempest that imo should have made few changes and be put again into the MP.
Kanzzer
Profile Joined October 2025
22 Posts
2 hours ago
#43
On November 21 2025 20:12 RJBTVYOUTUBE wrote:
they can bring back Apocalypse into the map pool. statistically it is the most balanced map together with Radeon. Apocalypse also produced a lot of very high quality entertaining matches.

On November 21 2025 20:20 [sc1f]eonzerg wrote:
IDK about difficult but i would say the best maps made in SC remastered are proly.Sylphid / Ascension / Apocalypse / Dominator / all of them 3 players map.It seems map makers figured out the formule to get bangers out of 3 players while the 4 players formule is right now stuck in those boring clones we are getting. With the exception of Tempest that imo should have made few changes and be put again into the MP.


I'll just quote NEMEC (he was responding to you on that thread actually, RJBTV. You were posting on that thread too, EonZerg):

On June 10 2024 04:35 POPsNemec wrote:

3 player maps are actually harder to make than 4 player maps. Drawing an equilateral triangle inside a square makes the map feel much smaller. (It becomes even more challenging when considering air units.)

Additionally, in Zerg vs. Zerg matches, Overlord searching luck can decide the game's outcome, leading to games that rely too much on luck.

On January 20 2025 03:26 POPsNemec wrote:
Apocalypse was removed from consideration because Terran players disliked it.
I personally think LatiAs is excellent at designing 3-player maps
(Sylphid, Apocalypse, Dominator).

When I have balance concerns while designing a map,
I often seek his advice as he has a great understanding of map balance.


I remember Freakling the great foreign mapmaker also said somewhere that 3p maps are very challenging, and it's not something all mapmakers are confident with. Testbug is one of the rare foreign mappers to be very proficient with 3p maps.

All the maps you listed are all made by LatiAs, Eonzerg, so it looks like out of all ASL-approved mapmakers, he's your best bet for a new and nice 3p map.
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