• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:27
CET 07:27
KST 15:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners4Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!25$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1507 users

Possible new maps for SSL 1? - Page 6

Forum Index > BW General
Post a Reply
Prev 1 4 5 6 7 8 Next All
FlaShFTW
Profile Blog Joined February 2010
United States10231 Posts
June 13 2024 17:32 GMT
#101
On June 12 2024 09:11 Galacsia wrote:
Show nested quote +
On June 12 2024 08:08 Kraekkling wrote:
Any new streamed games on the map candidates?


JyJ vs Action
on Monty Hall
and on Back Street

Rush vs Queen
on Pantheon
Rush vs Action
on Catalyst

Killer vs JyJ
on Dominator

Mini vs Rush
on Illusion
and on Dominator
Mini vs JyJ
on Monty Hall

Barracks vs Action
on Back Street
and on Minstrel
and on Kick Back

Queen vs Mini
on Illusion
Queen vs Mini
on Random Forest


Loved the two games on monty hall already, very cheesy and very high action.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2024-06-14 10:25:59
June 14 2024 10:24 GMT
#102
I love some maps, I hope we will see them at SSL 1

(4)KICK BACK 0.80

This map makes me remember Colosseum maps but double interesting from 2 bases inside the mains. Only bad thing in this one is so small main bases. Lead to players will die from recall, doom drop or lack of land to spend money.

There are so much bases outside, if you are greed to take 2 bases early, maybe you are blocked and wait to die. It's pretty mind game, I love it.

(2)Back Street 0.3

This map combines between Autobahn and (4)KICK BACK 0.80. There are 3 Assimilators, they are useless, it should remove all or add more to split map if all Assimilators are destroy.

The nice thing in this one is 2 backdoors that are blocked by line eggs. This map is encourage turtle strategy with 5 bases, you just sit at home and take them slowly.

(3)Random Forest 0.85

This map is a upgrade from the legendary map aka Hunter. It's so hard to take 3rd bases, this thing makes me remember maps in 2001-2005. Fortunately, 3rd bases also so hard to attack by roadway. It's encourage drop and air units. It's pretty similar Outsider map but (3)Random Forest 0.85 promotes variety strategy, build order... Outsider just a marco map.

It will have so many situations in this map. It belongs to IQ and creative of players.

(2)Monty Hall SE 2.15

I think this is the best map in the map pool.

It's not like (3)Random Forest 0.85, players can rush so easily. (2)Monty Hall SE 2.15 allow cheese, marco or making air units that it's rarely we see on other maps.

There are 2 islands at top left and bottom right. You can control 6 bases at there. It's so funny and amazing!

Some things I want to say:

1. No one cares the map pool, except some guys here. No gosu, no streamer, no audience... all of them just play on FS 1.3 and the map pool came out about 1 year before. They are rather play 10000000000 times on Retro, Polypod, Neo Dark Origin, Apocalypse and try to avoid Blitz Y, Troy SE (2 best maps that they have)

2. Why mapmakers make an effort to create 99% balance maps. Do they know VETO exist in the Earth? and at all league/tournament?

3. If 100% maps get balance, Terran will win 100%. So, it's actually not balance, not fair. Finally, mapmakers can't do what they want to do. It's the same to StarCraft.

4. Do you know why we like playing on ladder and love watching league/tournament? It has CHALLENGE. Everyone (except me) likes easy maps (standard marco maps). So what a challenge in those maps? If you think you are good at StarCraft, just pick Terran and play on Troy SE vs Zerg, Protoss. If your opponents are not computer, your winrate must be less than 10%.

5. I really don't care or love any maps. I am just so bored when I have to play and watch on some maps in 100000000000000000 times.
https://www.facebook.com/StarcraftRemasteredVN/
FlaShFTW
Profile Blog Joined February 2010
United States10231 Posts
June 14 2024 12:24 GMT
#103
On June 14 2024 19:24 bovienchien wrote:
Everyone (except me) likes easy maps (standard marco maps).

Ah, an aristocrat I see.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Marco2024
Profile Joined June 2024
1 Post
Last Edited: 2024-06-17 08:37:10
June 17 2024 08:31 GMT
#104
--- Nuked ---
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6737 Posts
Last Edited: 2024-06-17 09:19:21
June 17 2024 09:09 GMT
#105
Final MP pick:
(2)Monty Hall SE 2.15
+ Show Spoiler +
[image loading]

(2)Minstrel 0.82
+ Show Spoiler +
[image loading]

(3)Dominator_0.92
+ Show Spoiler +
[image loading]

(4)Deja Vu 0.81
+ Show Spoiler +
[image loading]

(4)KICK BACK 0.80
+ Show Spoiler +
[image loading]

(4)Pantheon0.80
+ Show Spoiler +
[image loading]

(4)Radeon 1.0
+ Show Spoiler +
[image loading]


source: https://910map.tistory.com/203
TMNT
Profile Joined January 2021
3016 Posts
Last Edited: 2024-06-17 11:28:20
June 17 2024 11:28 GMT
#106
So Illusion (pointless gimmick), Catalyst (balance issue), Back Street (balance issue), and Random Forest (less said the better) are removed from the candidate pool. I'd say good riddance, although the remaining maps don't strike me with amazement.

Note that this is still not the official map pool (only to be announced in July). Late addition/removal still possible (this is what happened a few seasons ago).
TMNT
Profile Joined January 2021
3016 Posts
Last Edited: 2024-06-17 11:58:07
June 17 2024 11:57 GMT
#107
The Dark Origin - Retro - Apocalypse period is such a nice one, for both progamers and casual players on the ladder:
- NDO: PvT 49% , TvZ 52% , ZvP 52%
- Retro: PvT 51%, TvZ 57% (oops), ZvP 52%
- Apocalypse: PvT 52%, TvZ 53%, ZvP 51%

It's quite balanced at pro level and not too hard for casual players to play. I know we have to eventually phase them out just to refresh thing but doubt the new map pool would achieve such balance.

My guess: Pantheon is a less balanced Radeon. Kick Back is Zerg heaven. Deja Vu will be just another Allegro. Minstrel probably Terran favored with such layout. Dominator probably balanced as most 3p maps.

For casuals on the ladder, it'd be hard since 3 vetoes are not enough for this pool. We may all have to unban Fighting Spirit lol.
Ideas
Profile Blog Joined April 2008
United States8142 Posts
June 17 2024 12:59 GMT
#108
The idea of monty hall being on the official ladder map pool for 6 months is pretty funny tbh
Free Palestine
FlaShFTW
Profile Blog Joined February 2010
United States10231 Posts
June 17 2024 14:32 GMT
#109
On June 17 2024 20:57 TMNT wrote:
The Dark Origin - Retro - Apocalypse period is such a nice one, for both progamers and casual players on the ladder:
- NDO: PvT 49% , TvZ 52% , ZvP 52%
- Retro: PvT 51%, TvZ 57% (oops), ZvP 52%
- Apocalypse: PvT 52%, TvZ 53%, ZvP 51%

It's quite balanced at pro level and not too hard for casual players to play. I know we have to eventually phase them out just to refresh thing but doubt the new map pool would achieve such balance.

My guess: Pantheon is a less balanced Radeon. Kick Back is Zerg heaven. Deja Vu will be just another Allegro. Minstrel probably Terran favored with such layout. Dominator probably balanced as most 3p maps.

For casuals on the ladder, it'd be hard since 3 vetoes are not enough for this pool. We may all have to unban Fighting Spirit lol.

Damn I never realized just how balanced that trio was. That's really really special to have a 2, 3, and 4p map all balanced at the same time (sans Retro's TvZ). Hope they bring back both Apoc and NDO at later dates and find a better 4p TvZ balanced map!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
RJBTVYOUTUBE
Profile Joined December 2023
Netherlands1014 Posts
Last Edited: 2024-06-17 16:13:08
June 17 2024 16:12 GMT
#110
On June 17 2024 23:32 FlaShFTW wrote:
Show nested quote +
On June 17 2024 20:57 TMNT wrote:
The Dark Origin - Retro - Apocalypse period is such a nice one, for both progamers and casual players on the ladder:
- NDO: PvT 49% , TvZ 52% , ZvP 52%
- Retro: PvT 51%, TvZ 57% (oops), ZvP 52%
- Apocalypse: PvT 52%, TvZ 53%, ZvP 51%

It's quite balanced at pro level and not too hard for casual players to play. I know we have to eventually phase them out just to refresh thing but doubt the new map pool would achieve such balance.

My guess: Pantheon is a less balanced Radeon. Kick Back is Zerg heaven. Deja Vu will be just another Allegro. Minstrel probably Terran favored with such layout. Dominator probably balanced as most 3p maps.

For casuals on the ladder, it'd be hard since 3 vetoes are not enough for this pool. We may all have to unban Fighting Spirit lol.

Damn I never realized just how balanced that trio was. That's really really special to have a 2, 3, and 4p map all balanced at the same time (sans Retro's TvZ). Hope they bring back both Apoc and NDO at later dates and find a better 4p TvZ balanced map!


Neo Daek origin went through four versions before it reached a balanced state. First two versions were a terran's nightmare. Retro was more or less instantly somewhat balanced but also required a couple tiny adjustments. Apocalypse was more or less an instant hit.
JDON MY SOUL!
Ideas
Profile Blog Joined April 2008
United States8142 Posts
Last Edited: 2024-06-17 16:42:38
June 17 2024 16:38 GMT
#111
I didn't love Apocalypse when it first came out but it really grew on me. Fantastic map. It's really hard to make balanced and enjoyable 3-player maps too. To be fair it's basically an evolution on Ascension though.
Free Palestine
FlaShFTW
Profile Blog Joined February 2010
United States10231 Posts
June 17 2024 17:37 GMT
#112
On June 18 2024 01:12 RJBTVYOUTUBE wrote:
Show nested quote +
On June 17 2024 23:32 FlaShFTW wrote:
On June 17 2024 20:57 TMNT wrote:
The Dark Origin - Retro - Apocalypse period is such a nice one, for both progamers and casual players on the ladder:
- NDO: PvT 49% , TvZ 52% , ZvP 52%
- Retro: PvT 51%, TvZ 57% (oops), ZvP 52%
- Apocalypse: PvT 52%, TvZ 53%, ZvP 51%

It's quite balanced at pro level and not too hard for casual players to play. I know we have to eventually phase them out just to refresh thing but doubt the new map pool would achieve such balance.

My guess: Pantheon is a less balanced Radeon. Kick Back is Zerg heaven. Deja Vu will be just another Allegro. Minstrel probably Terran favored with such layout. Dominator probably balanced as most 3p maps.

For casuals on the ladder, it'd be hard since 3 vetoes are not enough for this pool. We may all have to unban Fighting Spirit lol.

Damn I never realized just how balanced that trio was. That's really really special to have a 2, 3, and 4p map all balanced at the same time (sans Retro's TvZ). Hope they bring back both Apoc and NDO at later dates and find a better 4p TvZ balanced map!


Neo Daek origin went through four versions before it reached a balanced state. First two versions were a terran's nightmare. Retro was more or less instantly somewhat balanced but also required a couple tiny adjustments. Apocalypse was more or less an instant hit.

Definitely feels like 2p maps will need some major adjustments over time while 4p and 3p maps will be more or less balanced from the start with a few smaller adjustments. 2p being the case where specific matchups will have some wild numbers and changing aspects of the map would maybe overcompensate on other matchups, making adjustments very specific to cater to a specific matchup.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ThunderJunk
Profile Joined December 2015
United States711 Posts
June 17 2024 21:39 GMT
#113
I'm gonna go ahead and write to my heart's content about the entrants in this map pool, because that is something I legitimately love to do. Gratitude to the map makers, tournament designers, and TL.net.

Pantheon 0.8: What an incredible map! It looks like a twist on Vermeer with less oppressive Zergling highground zoning lanes against mech, but with a bigger open center with a hole in it. I like gladiator style maps like this to be in a tileset with less doodads. I think it will play better than Vermeer across just about every matchup. That said, it's important to have an oppressive map like Vermeer adding some fear into the map pool sometimes. I'm glad this got picked, especially over Vermeer.

Kick Back 0.8: This is three-base PvZ but with tiny expansions. Stressful. I mean, we've seen what Snow can do with 3 bases worth of income once the infrastructure was already in place... and we DO get 9 patches in the main. But what's to stop zerg from securing an easy-to-defend pocket expansion with no room to drop on it? This is it boys, it's TIME FOR CONTACT! BRING ON THE DISRUPTION WEB CORSAIR LATEGAME. If we can just prevent an extreme routing for the entirety of 5 bases of action, we can start using D web with storm reaver support and zerg would be forced to GG. They will be forced to play into our hands. Problem is preventing them from getting 5 easy bases. That turns to 6 real quick. We better have 5 when they have 6, and we better prevent 7 for a while. At the end of the day, it's an 8 base grind. This map is anything but relaxing.

Deja Vu 0.81: High-ground takes the win. Undroppable ridges.- attacking that third is a trap in the lategame, and highly necessary earlygame. Preventing Terran from having a full 3-base economy may be the most difficult thing about PvT on this map. Lots of room for maneuverable earlygame shuttle cheese.

Illusion 0.85: Less resources per base was an experiment in Starcraft 2. I assure you, gentle viewers, it went way less balanced than it would be in Broodwar. I was actually pretty excited about the layout before the gimmick was discovered. Why not just make this a legit standard map? It's taking some of the best of Vermeer. Creepy Vermeer as an Illusion?! We won't know this season. But I think this is a great one to keep in the pocket. I practice on Illusion.

Catalyst 0.8: Personally, I would have chosen Catalyst without the siege tanks, and a few hostile goliaths in the center rush path, and one hostile goliath per path on the top and bottom to artificially lengthen those rush distances. Zerg will have to take an inefficient overlord path to overlord scout - but the overlord scout distance still wouldn't be too long.

Minstrel 0.82: This map sucks for Zerg against Terran. It's balanced and cool for PvZ, though. But, it won't feel that way if you just play safe against 9 pool to scrape that MMR off your boot. Zergs would rather cheese and get good at a balanced map than try to learn a map under the oppression of a Terran - which Minstrel surely is. EZ Points. Then PvT comes along and makes you question everything... keeping observers alive is the most important objective of this map.

Backstreet 0.2: TvT playground for the keedz.

Random Forest 0.85: One to two base aggro practice for the keedz.

Dominator: Hard Yes on this map.

Monty Hall 2.15: The GOAT cheese map makes a startling return! Yay

Overall - I'm happy with the maps chosen. This is going to be a very wild SSL!!!
I am free because I know that I alone am morally responsible for everything I do.
Kraekkling
Profile Blog Joined June 2007
534 Posts
Last Edited: 2024-06-18 01:01:40
June 17 2024 22:29 GMT
#114
On June 17 2024 18:09 [sc1f]eonzerg wrote:
Final MP pick:
(2)Monty Hall SE 2.15
+ Show Spoiler +
[image loading]

(2)Minstrel 0.82
+ Show Spoiler +
[image loading]

(3)Dominator_0.92
+ Show Spoiler +
[image loading]

(4)Deja Vu 0.81
+ Show Spoiler +
[image loading]

(4)KICK BACK 0.80
+ Show Spoiler +
[image loading]

(4)Pantheon0.80
+ Show Spoiler +
[image loading]

(4)Radeon 1.0
+ Show Spoiler +
[image loading]


source: https://910map.tistory.com/203


Nice, they got rid of most of the funky stuff and we're guaranteed to have several special games on Monty Hall, Minstrel and Kick Back. Looks like a good mix to me. + Show Spoiler +
except Minstrel, tbh. hope I'm wrong



On June 17 2024 23:32 FlaShFTW wrote:
Show nested quote +
On June 17 2024 20:57 TMNT wrote:
The Dark Origin - Retro - Apocalypse period is such a nice one, for both progamers and casual players on the ladder:
- NDO: PvT 49% , TvZ 52% , ZvP 52%
- Retro: PvT 51%, TvZ 57% (oops), ZvP 52%
- Apocalypse: PvT 52%, TvZ 53%, ZvP 51%

It's quite balanced at pro level and not too hard for casual players to play. I know we have to eventually phase them out just to refresh thing but doubt the new map pool would achieve such balance.

My guess: Pantheon is a less balanced Radeon. Kick Back is Zerg heaven. Deja Vu will be just another Allegro. Minstrel probably Terran favored with such layout. Dominator probably balanced as most 3p maps.

For casuals on the ladder, it'd be hard since 3 vetoes are not enough for this pool. We may all have to unban Fighting Spirit lol.

Damn I never realized just how balanced that trio was. That's really really special to have a 2, 3, and 4p map all balanced at the same time (sans Retro's TvZ). Hope they bring back both Apoc and NDO at later dates and find a better 4p TvZ balanced map!


Radeon is another map with almost perfect 50% WRs in all matchups (source). Also it is one of the very few maps where Zerg is at 50% WR ZvT, I'm glad it'll be coming back.

I struggle to understand why Radeon is supposed to be better for Zerg compared to all the other 4p maps. Liquipedia even has it at 58% WR ZvT, however on a much smaller sample.

(*^^)(^*)
Hazard17
Profile Joined September 2020
6 Posts
June 18 2024 03:12 GMT
#115
After the map pool is determined, will the ladder update the map pool in a timely manner?
TMNT
Profile Joined January 2021
3016 Posts
Last Edited: 2024-06-18 12:45:03
June 18 2024 12:44 GMT
#116
The new maps are being used for the first time in proleague today (only for set 1 though). Come check out!

[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6737 Posts
June 22 2024 12:17 GMT
#117
Is it me or progamers are not bothering to use the new maps too much ? I remember in the past everyone was so excited to try new maps. You could see Rush ; Light Mini and Jaedong giving feedback on the organizer afreeca blog. Idk i feel like they are not really testing them. I wonder if Progamers are actually giving up on ASL now that is restarting to be SSL.
Galacsia
Profile Joined February 2020
Chile162 Posts
June 22 2024 12:30 GMT
#118
They are using the new maps in proleague
https://tl.net/forum/bw-tournaments/605325-megathread-daily-proleagues?page=60
BeSt / Bisu ftw!!
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
June 22 2024 13:02 GMT
#119
Has anyone got the map download files for the maps that didn't get selected in the end? I can't seem to find them on the website.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
zlald
Profile Joined October 2019
Korea (South)34 Posts
June 22 2024 13:09 GMT
#120
They are just idle.. no one wants new or fresh maps instead of maps used to be. They try 1st match with new mappool, 2nd match with old mappool, because there is someone who has not experienced new maps.
but it's already 4 weeks from the first some new maps announced.
2019.10.27.
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 163
ProTech121
StarCraft: Brood War
Calm 11099
Zeus 720
TY 264
PianO 224
Leta 215
EffOrt 203
Tasteless 136
soO 23
Bale 17
Icarus 8
League of Legends
JimRising 622
Counter-Strike
fl0m478
taco 59
Other Games
summit1g13283
tarik_tv10901
WinterStarcraft429
C9.Mang0262
goatrope130
NeuroSwarm89
ViBE79
NotJumperer6
Organizations
Other Games
gamesdonequick846
Counter-Strike
PGL158
StarCraft: Brood War
UltimateBattle 36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1217
• Jankos880
• Stunt497
Upcoming Events
OSC
5h 33m
LAN Event
8h 33m
Korean StarCraft League
20h 33m
CranKy Ducklings
1d 3h
LAN Event
1d 8h
IPSL
1d 11h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 13h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 16h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.