On May 06 2022 12:35 radley wrote:
Listen to Avi-love, he obviously played 10 years as a Terran and has good knowledge of this race mechanics. It is really the easiest race to play in lag:
- Since very beggining both protoss and zerg have terrible problems in lag with macroing properly because of so bad buildings construction mechanics. Terran is not affected by lag because it has scvs that can dance around even without lag.
- Making units in late game is nightmare in lag for both zerg and protoss. Zerg has really hard time selecting larvas from 4 macro hatches, usually placed next to each other to make those additional 24 units. Protoss has tons of gateways to select. each of them very expensive and skipping on one of them because of lag caused mouse-keyboard outsync can be disaster. On the other hand terran has very cheap factories and only 10 of them to queue each macro cycle. For sure terran has also much more time than protoss to queue up his units, because he doesnt have to watch his sieged on tanks, so the probability of outsync is lower for sure.
- Both zerg and protoss require good army management skills. Terran can just put everything on hold position and a move, in that particular order, to win game. Not to mention he has very low number of units without abillities requiring additional micro actions, in comparison to zerg and protoss. Basically only tanks, which you can siege on right after they get from factory and forget about them, because they can shoot across map like French Grand Canon in RA2.
- Terran has basically unbeatable BBS opening in lag, because marines are just A move units, something u cannot do with lings and especially with zealots.
- Did you see how speed lings are shredded by slow vultures micro? On lag its twice worse for lings.
I only need about 1 week of practice with terran to have 300 mmr more than you. Notice how every good player agrees with me, and no one over 2k mmr agrees with you. But glad to see you come out of the woodwork to post useless sarcastic garbage (as always).