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Using the awesome new Team Liquid Progaming Database I was able to compile rankings of the best players in all nine of the game's match ups: PvT, PvZ, PvP, TvP, TvZ, TvT, ZvP, ZvT, ZvZ. I also put together some other stats based on those rankings and made the ranking of the players with the highest overall winning percentage clearer.
The criteria for the ranking was simply that you needed at least 20 games in the respective match up to be on the list. I have compiled every player with at least a 50% winning percentage with 20+ games for all 9 match ups. If you see any mistakes or if I forgot someone somewhere then please let me know. Anyway, here are the stats:
Protoss: + Show Spoiler + ==PvT==
1. Stork - 48-27 (64.00%)
2. Nal_rA - 82-52 (61.19%)
3. Bisu - 25-17 (59.52%)
4. Much[gm] - 22-16 (57.89%) 5. Reach - 74-55 (57.36%) 6. Tester[gm] - 12-9 (57.14%) 7. fOru - 52-43 (54.74%) 8. TheRocK - 35-29 (54.69%) 9. Kingdom - 59-50 (54.13%) 10. Zeus - 54-49 (52.43%) 11. TerAtO - 22-20 (52.38%) 12. free[gm] - 14-13 (51.85%) 13. Pusan - 39-39 (50.00%)
==PvZ==
1. Bisu - 23-11 (67.65%)
2. free[gm] - 18-11 (62.07%)
3. Garimto - 15-12 (55.56%)
4. Nal_rA - 58-50 (53.70%) 5. Kingdom - 39-37 (51.32%) 6. Anytime - 29-28 (50.88%) 7. Grrrr... - 15-15 (50.00%) 7. Pusan - 31-31 (50.00%) 7. TT - 14-14 (50.00%)
==PvP==
1. Pusan - 23-9 (71.88%)
2. Stork - 31-17 (64.58%)
3. Nal_rA - 49-31 (61.25%)
4. Reach - 37-25 (59.68%) 5. Bisu - 14-10 (58.33%) 6. free[gm] - 11-9 (55.00%) 7. Anytime - 28-23 (54.90%) 8. Kingdom - 31-27 (53.45%) 9. IntoTheRainbOw - 16-15 (51.61%)
Terran: + Show Spoiler + ==TvP==
1. Sea[Shield] - 25-12 (67.57%) 2. Oddysay - 23-12 (65.71%)
3. Midas - 44-23 (65.67%)
4. ChRh - 21-11 (65.63%) 5. iloveoov - 62-39 (61.39%) 6. NaDa - 91-61 (59.87%) 7. Iris - 27-19 (58.70%) 8. XellOs - 52-40 (56.52%) 9. GoodFrienD - 34-30 (53.13%) 10. Hwasin - 13-13 (50.00%)
==TvZ==
1. iloveoov - 74-35 (67.89%) 2. BoxeR - 110-56 (66.27%) Midas - 55-28 (66.27%)
4. Hwasin - 41-21 (66.13%) 5. NaDa - 135-76 (63.98%) 6. Sea[Shield] - 34-20 (62.96%) 7. XellOs - 98-60 (62.03%) 8. firebathero - 13-8 (61.90%) 9. Light - 18-12 (60.00%) 10. Casy - 41-28 (59.42%) 11. Silent_Control - 43-30 (58.90%) 12. GoodFriend - 57-42 (57.58%) 13. Canata - 11-9 (55.00%) 14. ElkY - 19-16 (54.29%) 15. kOs - 25-22 (53.19%) 16. V-Gundam - 25-23 (52.08%) 17. [Oops]Lee - 26-24 (52.00%) 18. ClouD - 27-25 (51.92%) 19. Sync - 58-54 (51.79%) 20. Iris - 37-36 (50.68%)
==TvT==
1. Iris - 40-22 (64.52%) 2. Sea[Shield] - 20-12 (62.50%) 3. firebathero - 20-13 (60.61%)
4. NaDa - 97-65 (59.88%) 5. Midas - 56-39 (58.95%) 6. iloveoov - 77-54 (58.78%) 7. Hery - 14-10 (58.33%) 8. XellOs - 69-53 (56.56%) 9. Oddysay - 19-15 (55.88%) 10. GooDFriend - 53-46 (53.54%) 11. BoxeR - 61-53 (53.51%) 12. Casy - 41-38 (51.90%)
Zerg: + Show Spoiler + ==ZvP==
1. sAviOr - 43-16 (72.88%)
2. July - 54-28 (65.85%) 3. H.O.T-Forever - 27-15 (64.29%)
4. SiLvEr - 16-9 (64.00%) 5. ChoJJa - 50-29 (63.29%) 6. Junwi - 26-16 (61.90%) 7. YellOw - 55-35 (61.11%) 8. JinNam - 16-11 (59.26%) 9. KisS)JinSu - 14-10 (58.33%) 10. SaferZerg - 18-13 (58.06%) 11. OversKy - 22-16 (57.89%) 12. GoRush - 31-23 (57.41%) 13. JJu - 40-31 (56.34%) 14. TheWinD - 15-12 (55.56%) 15. SiR@SoNi - 16-13 (55.17%) 16. MuMyung - 29-26 (52.73%) 17. Jaedong - 14-14 (50.00%)
==ZvT==
1. Jaedong - 22-11 (66.67%)
2. SoNiC)BlacK - 21-13 (61.76%)
3. sAviOr - 57-36 (61.29%) 4. Luxury - 14-11 (56.00%) 5. OversKy - 21-17 (55.26%) 6. GGPlay - 38-31 (55.07%) 7. YellOw[ArnC] - 23-19 (54.76%) 8. GoRush - 64-53 (54.70%) 9. July - 77-64 (54.61%) 10. H.O.T-Forever - 36-31 (53.73%) 11. YellOw - 99-89 (52.66%) 12. Shark[gm] - 11-11 (50.00%)
==ZvZ==
1. Jaedong - 18-5 (78.26%)
2. ZergMaN - 21-13 (61.76%)
3. Luxury - 16-10 (61.54%)
4. GoRush - 61-41 (59.80%) 5. MinGu - 20-14 (58.82%) 6. sAviOr - 36-26 (58.06%) 7. H.O.T-Forever - 38-28 (57.58%) 8. ChoJJa - 84-62 (57.53%) 9. July - 51-38 (57.30%) 10. YellOw - 67-51 (56.78%) 11. JJu - 62-49 (55.86%) 12. GGPlay - 27-22 (55.10%) 13. CryStal - 12-11 (52.17%) 14. YellOw[ArnC] - 18-17 (51.43%) 15. SiLvEr - 22-21 (51.16%) 16. MuMyung - 32-32 (50.00%) 16. Side_LeGenD - 20-20 (50.00%)
18 players are on all 3 lists for their respective races (meaning they have at least 20+ games with a 50% winning percentage in all 3 match ups). They are: + Show Spoiler + Bisu free[gm] Kingdom Nal_rA Pusan
GooDFriend iloveoov Iris Midas NaDa Sea[Shield] Xellos
GoRush H.O.T-Forever Jaedong July sAviOr YellOw
An interesting note is Sea[Shield] is the only player to have a 60%+ winning percentage in all 3 match ups. Also, Jaedong is the only player to have the highest winning percentage in two match ups (ZvT and ZvZ).
To get a rough idea of who is the best, most balanced player we can use a rudimentary ranking system based on this data. We'll take the 18 players with at least 50% in all 3 match ups and add up the position of their rank in each match up. (Example: sAviOr is 1st in ZvP, 3rd in ZvT, and 6th in ZvZ so he gets 1+3+6 = 10 points.) Then we can rank the players with the lowest amount of points being the best. This system obviously has many flaws in it but it will be interesting to see how the list looks anyway. So here it is: + Show Spoiler +1. Bisu - 9 Nal_rA - 9 Sea[Shield] - 94. Midas - 104. sAviOr - 106. iloveoov - 127. NaDa - 158. Jaedong - 199. free[gm] - 209. H.O.T-Forever - 20 9. July - 2012. Pusan - 2113. Kingdom - 2214. XellOs - 2315. GoRush - 24 16. Iris - 2816. YellOw - 2818. GooDFriend - 31 To see a list of the players with the highest overall winning percentage you can go to the TLPD player list (by clicking the magnifying glass) and clicking on Win % twice. However that list includes every player in the database so it's a bit messy.
I have compiled a ranking of the highest overall winning percentage but I only included players that have played at least 50 games. This makes the list much clearer and it looks how you would expect a list like this to look. I have included every player that has at least a 50% overall winning percentage and has played at least 50 games. Here's the list:
Overall: + Show Spoiler +1. Jaedong - 54-30 (64.29%) 2. Sea[Shield] - 79-44 (64.23%) 3. Midas - 155-90 (63.27%) 4. sAviOr - 136-79 (63.26%)
5. iloveoov - 213-128 (62.46%)6. Bisu - 62-38 (62.00%)7. NaDa - 324-202 (61.60%)8. Stork - 108-74 (59.34%)9. XellOs - 219-153 (58.87%)10. Nal_rA - 190-133 (58.82%)11. July - 183-130 (58.47%) 12. H.O.T-Forever - 105-75 (58.33%)13. Iris - 104-77 (57.46%) 14. Luxury - 39-29 (57.35%) 15. GoRush - 157-117 (57.30%)16. firebathero - 41-31 (56.94%) 17. Hwasin - 79-60 (56.83%)18. free[gm] - 43-33 (56.58%)19. BoxeR - 233-179 (56.55%)20. YellOw - 221-175 (55.81%) 21. ChoJJa - 213-172 (55.32%)22. GooDFriend - 144-118 (54.96%)23. Pusan - 93-79 (54.07%)24. JJu - 151-131 (53.55%)25. Oddysay - 68-59 (53.54%)26. Garimto - 31-27 (53.45%) 27. Much[gm] - 44-39 (53.01%)28. GGPlay - 82-73 (52.90%)29. Kingdom - 129-116 (52.65%)30. OversKy - 63-57 (52.50%)31. Reach - 180-163 (52.48%) 32. YellOw[ArnC] - 52-48 (52.00%) 33. Silent_Control - 95-88 (51.91%) 34. Canata - 28-26 (51.85%) 35. Anytime - 90-86 (51.14%) 36. Junwi - 99-95 (51.03%)37. DaezanG - 27-26 (50.94%) 38. Grrrr... - 40-39 (50.63%)39. Casy - 95-93 (50.53%)40. Light - 39-39 (50.00%) 41. UpmagiC - 29-29 (50.00%) Next time there's an argument over who's better at a certain match up or about who's the best in a match up you can direct them to this thread. I hope this information is interesting and useful. All the statistics are from the new Team Liquid Progaming Database so check that out if you haven't already.
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Nice work ^_^
I had no idea Pusan was such a monster at PvP o_O
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nice compilation
even tho the data may be correct, i still have most respect for players with high # of games played and have high winning %. in a way it's more accurate isn't it?
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reach really isnt above 50% in pvt? x_x
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United States20661 Posts
Reach..
vT: 74-55 (57.36%) ? vP: 37-25 (59.68%) ?
-_-;
plus, TLPD seems to have some discrepancy with kespa site. Kespa says Reach is like 51 or 52% win vs Z, whereas TLPD gives him an atrocious 45%
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Wow it's hilarious that Reach seems to be one of the only players I forgot about lol. Wow, that's weird. Oh well, I'll add him in now don't worry.
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god damn tlpd is so awesome
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Braavos36375 Posts
that top list of players with 50 games played is interesting because none of the top three have never won a major league
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TvZ 1.iloveoov 2.BoxeR 3.Midas
SKTvZ, haha
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surprising that midas made only 4th, i was expecting top 3 at least :/
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United States20661 Posts
ChRh and ArtofHan make me smile
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CA10828 Posts
i find NaDa's recs overall to be the most impressive. he has a really high win percentage in all matchups, even though he's played a lot more games than people ranked above him.
TvP 25-12 vs 91-61
TvZ 74-35 vs 135-76
TvT 40-22 vs 97-65
it kind of reminds me on bnet, i have had several recs that were like 50-10, but i have little doubt that people who are 2000-500 are better than me, even though my winning percentage is much higher.
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That's some really cool info.
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Man, I had no idea ChRh was the hugest one-matchup wonder ever wtf: vT: 17-28 (37.78%) vZ: 27-41 (39.71%) vP: 25-12 (67.57%)
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Hrmmm these stats are somewhat misleading though.
Guys like Jaedong have never made a Starleague in comparison to the Oovs, Saviors, Nadas etc who are constantly playing the cream of the crop where Jaedong is playing Survivor, ODT and Proleague where the players are often not as good.
Nice compilation though!
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thedeadhaji
39489 Posts
op, there are some editing errors for newlines for players' pics~
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It gives you a good idea of where everyone is statistically speaking, but sometimes the quality of the win might mean more.
Hypothetical example: You beat savior 3-2 in a starleague finals..
Someone else plays 4 pro league matches against the B team of a pro squad over the course of a few seasons and wins 3 and loses one.
3-1 > 3-2 percentage wise right? But maybe savior was better than every one of those b-squad guys.
The statistics help, but at the top tiers it will always be very very close.
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United States20661 Posts
On July 29 2007 21:40 thedeadhaji wrote: op, there are some editing errors for newlines for players' pics~
intentional, I think. ties. chrh and sea have same tvp percentage; midas and boxer have same tvz percentage, etc.
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HonestTea
5007 Posts
With the launch of TLPD, there will be more and more great posts like this.
And we will learn that.
1. Stats can tell a lot of stories. 2. But stats don't tell the whole story.
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I'm not sure of the TLPD covers this, but ChRh played Random and then Protoss before he settled on Terran, so not all of his wins involve TvP, TvT or TvZ. Unless the OP considered that already.
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Canada7170 Posts
Wow. Sea is a real beast.
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On July 29 2007 21:40 thedeadhaji wrote: op, there are some editing errors for newlines for players' pics~ Last Romantic's right, it was intentional. It's for when the players are tied.
On July 29 2007 21:55 rS]taCat wrote: I'm not sure of the TLPD covers this, but ChRh played Random and then Protoss before he settled on Terran, so not all of his wins involve TvP, TvT or TvZ. Unless the OP considered that already. That's a good point. I'll browse through his list of games and see what I find.
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nice savior is a monster :}
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Holy shit jaedong 78% win for zvz. Really nice.
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Definitely some interesting results.
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Okay I looked at ChRh's list of games and it looks like he played his first 5 games not terran. He was 2-1 Random vs P and 2-0 PvP. So his record TvP seems to be 21-11 (65.63%) which drops him down to 4th. Kind of sad but I'm going to change it now.
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One has to also keep in mind the passage of time and number of games each of these players have played. A 5-year career 60% record is much more impressive than a 1-year 60% record. Not to mention, SC is far more competitive now than ever before.
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Yellow has above 60% ZvP? O_o That was the thing that surprised me the most. I thought it would be around 50%.
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Using ChRh's example I looked through Grrrr...'s list of PvZ games and he's only 15-15 (50%) in that match up. He's also 4-3 Random vs Z and 2-1 ZvZ.
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Yeah, the progaming scene knows Jaedong is so good at ZvZ. That's why he has so little games on it - people deliberately send other races against Jaedong because his ZvZ is monster.
But his ZvP and ZvT are nothing to laugh at either.
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iNcontroL
USA29055 Posts
really nice thread, ty for compiling.
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On July 29 2007 23:02 {88}iNcontroL wrote: really nice thread, ty for compiling.
I came here to say this. So, I quoted this.
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ugh the once king of pvp king dom
8TH : (
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Yeah the Kingdom PvsP bit suprised me as well, I thought he would have been stronger in the stats department.
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thedeadhaji
39489 Posts
On July 29 2007 22:30 azndsh wrote: One has to also keep in mind the passage of time and number of games each of these players have played. A 5-year career 60% record is much more impressive than a 1-year 60% record. Not to mention, SC is far more competitive now than ever before.
on the other hand, a 1 yr statistic can give a more accurate representation of the players' current proficiency in the MU, since they can't be "protected" by their past stats.
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I guess it works both ways. Some of them they dont have enough games to actually prove it or some of them retired already. I guess it shows currently top but its flawed in some like Hot and Garimto. I remember Kingdom was the king of pvp but hes slumping. I like this thread.
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CA10828 Posts
why has nada played so many televised matches compared to others that debuted around or before his time O_O
oh, and also am i correct in assuming that a lot of televised games haven't been added to the database? i recall NaDa getting an award a while back for his 300th win on MBC (in other words, excluding games played on OGN) or something like that
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ha, i was just asking for stats like these
thanks for compiling boghat, it was interesting going over them
i hope one day it will be integrated into TLPD so that it stays up to date. either way great stuff
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On July 29 2007 21:03 Last Romantic wrote: plus, TLPD seems to have some discrepancy with kespa site. Kespa says Reach is like 51 or 52% win vs Z, whereas TLPD gives him an atrocious 45%
Actually Kespa's profile records are not in phase with their own game lists. I guess the former take special events into account, while the latter don't. (TLPD will, eventually, anyway.)
We'll get our own (automatic) ranking system sometime in the future. It needs to consider at least the following criterias: - win % ; - number of games played ; - importance of games won/lost.
If anyone has any idea/suggestion regarding this, I'd be glad to hear them.
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On July 30 2007 01:19 LosingID8 wrote: why has nada played so many televised matches compared to others that debuted around or before his time O_O
oh, and also am i correct in assuming that a lot of televised games haven't been added to the database? i recall NaDa getting an award a while back for his 300th win on MBC (in other words, excluding games played on OGN) or something like that
Again, the database doesn't include any of the special events yet (except one of two at most). This will hopefully change shortly.
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awesome read i totally disagree with your "overall" ranking though...
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Really good work. didn't know saviors ZvP stats were that good. Pusan as the best PvP player was kinda surprising aswell..
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On July 30 2007 02:01 CustomXSpunjah wrote: awesome read i totally disagree with your "overall" ranking though... It's merely a statistical analysis ranking. You can't disagree with it. It's not the three best players, simply the 3 best winning %'s of players who have played more than 50 games. It's pure numbers.
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Hong Kong20321 Posts
cool post dude
interesting statistics haha jaedong, sea, and ..whoever as 'top 3' O_O
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This is such a useful thread due to the context you can see all the top player's repsective stats and whatnot in. What is most interesting is the quite dominating records Savior/Bisu have despite the level of competition in this age, and that mirror matchups are consistently the weakness of a lot of the top players. (although Protoss top players tend to be weakest in PvZ Statistically, exception Bisu I suppose :>)
Edit. Pop, maybe I've missed something completely (probably have), but has Kespa not actually included the results for the WWI? I didn't notice them, that's all and you mentioning TLPD eventually would made me think. Otherwise his stats should be 68/39 aka 107 aka 63.55% or so.
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Wow, Sea has some killer stats.
But remember, you also have to take into account their opponents. If someone's been owning it up in RO16 or RO32 or whatever, and then getting 1-2ed or 0-2ed out of RO8, he faces lesser skilled opponents than, say Chalrenge did in the group of death, where he went totally bad ass and knocked Nada out, but had a losing ratio.
Well, my post doesn't make sense but it's 4 in the morning. Maybe someone else will explain better (or already has)
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On July 30 2007 02:55 HaXxorIzed wrote: Edit. Pop, maybe I've missed something completely (probably have), but has Kespa not actually included the results for the WWI? I didn't notice them, that's all and you mentioning TLPD eventually would made me think. Otherwise his stats should be 68/39 aka 107 aka 63.55% or so.
Nope, Kespa doesn't store WWI's results. Neither does TLPD (at least for now).
Not sure WWI should be included though. It's not really "professional games".
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Wow nice information, thank you very much!
Jaedong's overall is good but he hasn't played as much games as other ones, we should wait for him to play at least up to 100 games.
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On July 30 2007 03:17 PoP wrote:
Nope, Kespa doesn't store WWI's results. Neither does TLPD (at least for now).
Not sure WWI should be included though. It's not really "professional games".
Fair enough, the involvement of Nonkoreans would go a long way towards influencing Kespa in that respect. I will admit I was surprised that they chose to leave out the Korean vs Korean games though.
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Good topic. Very informative.
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since you corrected chrh's TvP, perhaps you should correct savior as well since one of his vZ was as a terran.
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On July 30 2007 01:46 PoP wrote:Show nested quote +On July 29 2007 21:03 Last Romantic wrote: plus, TLPD seems to have some discrepancy with kespa site. Kespa says Reach is like 51 or 52% win vs Z, whereas TLPD gives him an atrocious 45% Actually Kespa's profile records are not in phase with their own game lists. I guess the former take special events into account, while the latter don't. (TLPD will, eventually, anyway.) We'll get our own (automatic) ranking system sometime in the future. It needs to consider at least the following criterias: - win % ; - number of games played ; - importance of games won/lost. If anyone has any idea/suggestion regarding this, I'd be glad to hear them.  With the list of all the games and who won and lost you can calculate Elo ratings for each player (by calculating the change for each player after each game and having some starting value like 2000) and hence have a much more accurate/objective rating than any other method. Elo ratings are good because they accurately take into account the skill of a player's opponents.
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United States20661 Posts
On July 30 2007 06:57 gravity wrote:Show nested quote +On July 30 2007 01:46 PoP wrote:On July 29 2007 21:03 Last Romantic wrote: plus, TLPD seems to have some discrepancy with kespa site. Kespa says Reach is like 51 or 52% win vs Z, whereas TLPD gives him an atrocious 45% Actually Kespa's profile records are not in phase with their own game lists. I guess the former take special events into account, while the latter don't. (TLPD will, eventually, anyway.) We'll get our own (automatic) ranking system sometime in the future. It needs to consider at least the following criterias: - win % ; - number of games played ; - importance of games won/lost. If anyone has any idea/suggestion regarding this, I'd be glad to hear them.  With the list of all the games and who won and lost you can calculate Elo ratings for each player (by calculating the change for each player after each game and having some starting value like 2000) and hence have a much more accurate/objective rating than any other method. Elo ratings are good because they accurately take into account the skill of a player's opponents.
while elo is really nice for considering % and relative skill of players, it fails to recognize importance of games; an OCL game would be weighted equally as an OSL game
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I'm just glad to see GooDFrienD on every single one of the lists that includes T, even if he is at the bottom over all .
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On July 30 2007 07:16 Last Romantic wrote:Show nested quote +On July 30 2007 06:57 gravity wrote:On July 30 2007 01:46 PoP wrote:On July 29 2007 21:03 Last Romantic wrote: plus, TLPD seems to have some discrepancy with kespa site. Kespa says Reach is like 51 or 52% win vs Z, whereas TLPD gives him an atrocious 45% Actually Kespa's profile records are not in phase with their own game lists. I guess the former take special events into account, while the latter don't. (TLPD will, eventually, anyway.) We'll get our own (automatic) ranking system sometime in the future. It needs to consider at least the following criterias: - win % ; - number of games played ; - importance of games won/lost. If anyone has any idea/suggestion regarding this, I'd be glad to hear them.  With the list of all the games and who won and lost you can calculate Elo ratings for each player (by calculating the change for each player after each game and having some starting value like 2000) and hence have a much more accurate/objective rating than any other method. Elo ratings are good because they accurately take into account the skill of a player's opponents. while elo is really nice for considering % and relative skill of players, it fails to recognize importance of games; an OCL game would be weighted equally as an OSL game The importance of games is completely subjective so it can't/shouldn't be included in an objective rating system. Although it would be possible to assign a higher k value to "more important" games (so that ratings change more after "big" games) if you wanted.
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I'm pretty clueless as to how the Elo ranking exactly works, but any system which takes the opponent's own ranking into account needs to be calculated in chronological order to work out, since the number of earned points directly depends on the rank of the opponent at that point, which in turns depends on the opponent's own games, etc etc.
Therefore we can't do this very accurately because we don't store the exact timestamp of the games yet. Not all bo5's are in order, and when two matches happened during the same day we don't know which one was played first.
Anyway, there are literally tons of way to build an automatized ranking system on TLPD, as well as many factors we could take into account (or choose to ignore). No idea which path we should follow nor how much weight we should give to each criteria.
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On July 30 2007 08:06 PoP wrote: I'm pretty clueless as to how the Elo ranking exactly works, but any system which takes the opponent's own ranking into account needs to be calculated in chronological order to work out, since the number of earned points directly depends on the rank of the opponent at that point, which in turns depends on the opponent's own games, etc etc.
Therefore we can't do this very accurately because we don't store the exact timestamp of the games yet. Not all bo5's are in order, and when two matches happened during the same day we don't know which one was played first. For multiple games played in one day (or one match) you don't necessarily need to know the order since the typical way to do it would be to find the total result of the day/match (eg 3-2 would be +1 for the winner and -1 for the loser, 3-0 would be +3 for the winner and -3 for the loser) and use that rather than doing them one game at a time.
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I updated sAviOr's stats to include the latest ODT games. I also took a loss off his ZvZ stats since one of his losses was when he was playing TvZ against GoRush. That actually moved him up 3 spots in ZvZ since everyone is so close in that ranking.
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I'm loving the TLPD already s2 didn't know Pusan had such a monster PvP, and how nice Sea's rec is.
much thanks to boghat for bringing us this to take our progaming knowledge a step further
thumb up!
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On July 30 2007 03:42 il0seonpurpose wrote: Wow nice information, thank you very much!
Jaedong's overall is good but he hasn't played as much games as other ones, we should wait for him to play at least up to 100 games. I obviously agree that the more games you play the more proven you are but actually according to the TLPD Jaedong has played 84 games while Bisu, arguably the hottest player right now, has only played exactly 100 games. If I had made the criteria 100+ games and Bisu happened to have 99 games instead of 100 then he would technically be disqualified from the list and that just wouldn't do.
If you look at the overall list though most of the top players do have at least 100+ games and actually a lot of them have at least 200+, which just makes it all the more impressive that they're in the top 10. Hopefully Jaedong will prove his worth in a Starleague soon. Same goes for Sea and Midas and I definitely wouldn't mind Savior or Oov taking another as well.
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first off, bump because this was a great topic, and it's an interesting read for anyone who missed it the first time.
second off, just thought i'd throw it out there that if anyone feels like updating this, you'd be super cool!
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On September 27 2008 14:22 a-game wrote: first off, bump because this was a great topic, and it's an interesting read for anyone who missed it the first time.
second off, just thought i'd throw it out there that if anyone feels like updating this, you'd be super cool! thanks for the bump. i actually found this quite interesting and a great blast from the past (Savior and Bisu up at top lol).
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Best should be up there now. There are a couple of kids I've never heard of and some kids who definitely don't belong there. Flash I bet should also be there.
I can't believe you just need over 50% to make top 10 PvT. Or most of the match-ups, actually. And that some of the players are spiking at 65% in some matchups.
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woah sweet. i never knew about this thread. thansk for the bump. an update would be sweet as well
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I saw Savior's stats and ranking and cried. Where'd you go? I miss you so...
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Whoa, this is really cool. I might do the research and update it myself just out of interest.. but I'm busy this week, so if anyone else wants to do it, go nuts.
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oh wow this could do with updating
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Cool, now I know who to DL for ZvP reps ^_-
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Canata seems to be missing from the TvT-list. His stats are very solid, 30-14 with a ~68% win rate.
Edit: Nvm, just noticed it was more than a year old
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I'm always suprise by the PvP stas of Pusan..
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I'm surprised to not see neither Best (pvp) nor Flash (overall) anywhere.
Are you sure you didn't miss anything?
Really nice anyways thanks!
edit: nvm I've just realized the OP date ¬¬
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Belgium6771 Posts
NO DONT UPDATE
savior looked so good ;_;
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WHERE IS FLASH????? 
Edit: lulz 2007
Edit2: I'm doing a remake of this atm
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Nice bump, never seen this before. I imagine an update now is going to disappoint a whole lot of fans of a whole lot of famous players.
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On September 27 2008 22:30 DeepGreen wrote: Nice bump, never seen this before. I imagine an update now is going to disappoint a whole lot of fans of a whole lot of famous players.
I'm done with the statistics for the new thread, and yes, it will
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lol sea[shield], imagine if you never played stork how good that vP record would be
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On September 27 2008 22:33 Zoler wrote:Show nested quote +On September 27 2008 22:30 DeepGreen wrote: Nice bump, never seen this before. I imagine an update now is going to disappoint a whole lot of fans of a whole lot of famous players. I'm done with the statistics for the new thread, and yes, it will  Haha cant wait to see it
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On September 27 2008 22:40 KOFgokuon wrote: lol sea[shield], imagine if you never played stork how good that vP record would be
looool... so true
The same could be said about Savior and Firebathero.
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If it hasn't been mentioned already, Flash is missing?
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On September 27 2008 23:13 laikomg wrote: If it hasn't been mentioned already, Flash is missing? This was an old post (note July 2007 and both Bisu and Savior being up top). Flash probably was still noob. He won Bacchus in March 2008.
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My new updated version of this thread is now up!
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