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Active: 2024 users

Why Pros Refused Blizzards Balance Patch Offer - Page 2

Forum Index > BW General
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evilfatsh1t
Profile Joined October 2010
Australia8809 Posts
Last Edited: 2021-02-02 15:17:32
February 02 2021 15:15 GMT
#21
im pretty sure bisu was encompassing everything (dumb firing animations and dumb pathing), but if we limit the fixes to just the attacking portion, i think the buff would still be significant.
i think youre underestimating how often dragoons can glitch out of an attack and how much attention has to be given to dragoons specifically because of this. if dragoons attacked as smoothly as hydras or tanks for example their overall dps would improve quite a bit. would make busts a lot easier or early game micro vs marines much easier for example.
the added benefit of you being able to allocate a bit more apm to something else is always good (eg microing zealots in engages rather than microing the dragoons). also have to keep in mind dragoons without range upgrade suffers from this issue more and this would be a big buff to pre upgrade dragoons
TaShadan
Profile Joined February 2010
Germany1978 Posts
Last Edited: 2021-02-02 18:18:07
February 02 2021 18:17 GMT
#22
On February 02 2021 21:58 2Pacalypse- wrote:
I'm pretty sure Bisu just didn't fully understand what Blizzard was talking about. I have no idea why he would be so adamantly against fixing a bug where dragoons (and other units) occasionally get stuck and you need to press stop or hold position to get them moving again. This is something that pretty much never happens to pro players anyway, since they're much more diligent in controlling their units. Even non-pros have gotten pretty used to this bug and will have no big issues in working around it, but that doesn't make it any less annoying. So in the end, fixing this bug would most likely just have a positive impact on brand new players who haven't encountered it before, while having no negative impacts on higher skilled players.

I wouldn't be surprised if Bisu misinterpreted Blizzard where he thought they wanted to make dragoons less "stupid" in general, like when walking them down the ramps or through other tight spaces. That would indeed change the game significantly as it involves altering the pathing algorithm, something that probably shouldn't be tinkered with.


I agree. Just remove the annoying stop/hold bug. Not the general behaviour. But of course it would need proper testing before being added.
Total Annihilation Zero
MeSaber
Profile Joined December 2009
Sweden1235 Posts
February 02 2021 19:03 GMT
#23
The goon fix would alter all other units too. Its fundamental code for many units, like marines, kind of any unit that has an animation for attacks. Learn to play the game instead of trying to "fix it".
-.-
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
February 02 2021 19:10 GMT
#24
We're listening to Flash retell a conversation from 5 years ago. We have no idea what Bisu's stance was other than he was against whatever was being proposed. Let's not sit here and assume we know exactly the conversation or what changes, and that Flash is remembering correctly.
twitch.tv/schamtoo | twitter.com/schamtoo
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
February 02 2021 19:22 GMT
#25
On February 03 2021 04:10 SchAmToo wrote:
We're listening to Flash retell a conversation from 5 years ago. We have no idea what Bisu's stance was other than he was against whatever was being proposed. Let's not sit here and assume we know exactly the conversation or what changes, and that Flash is remembering correctly.


On February 01 2021 05:55 jinjin5000 wrote:


original video is 3 years old, but its very relevant today.

Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
February 02 2021 19:29 GMT
#26
On February 03 2021 04:22 ne4aJIb wrote:
Show nested quote +
On February 03 2021 04:10 SchAmToo wrote:
We're listening to Flash retell a conversation from 5 years ago. We have no idea what Bisu's stance was other than he was against whatever was being proposed. Let's not sit here and assume we know exactly the conversation or what changes, and that Flash is remembering correctly.


Show nested quote +
On February 01 2021 05:55 jinjin5000 wrote:
https://www.youtube.com/watch?v=oPgsJ-MHrCk

original video is 3 years old, but its very relevant today.



hmmm i misread patching as pathing. still, 3 years old is still 2 years out. I'd say it's possibly unreliable narrator.
twitch.tv/schamtoo | twitter.com/schamtoo
jinjin5000
Profile Joined May 2010
United States1476 Posts
Last Edited: 2021-02-02 20:12:12
February 02 2021 20:06 GMT
#27
On February 03 2021 04:29 SchAmToo wrote:
Show nested quote +
On February 03 2021 04:22 ne4aJIb wrote:
On February 03 2021 04:10 SchAmToo wrote:
We're listening to Flash retell a conversation from 5 years ago. We have no idea what Bisu's stance was other than he was against whatever was being proposed. Let's not sit here and assume we know exactly the conversation or what changes, and that Flash is remembering correctly.


On February 01 2021 05:55 jinjin5000 wrote:
https://www.youtube.com/watch?v=oPgsJ-MHrCk

original video is 3 years old, but its very relevant today.



hmmm i misread patching as pathing. still, 3 years old is still 2 years out. I'd say it's possibly unreliable narrator.


Blizzard specifically said dragoon/marine gum bug which is exactly what people here are talking about (stuck and stop attacking bug thing)
I wasnt sure how to put it in English term.

Bisu disagreed saying any fix to dragoon pathing will break the unit to be way too good, including that
ProMeTheus112
Profile Joined December 2009
France2027 Posts
February 02 2021 20:51 GMT
#28
boxer said something like "probably make the zealot a bit weaker and the dragoon a bit stronger" iirc^^
oxKnu
Profile Joined December 2017
1244 Posts
February 02 2021 21:10 GMT
#29
All of this is non-sense. If the game was in the hands of a capable company they would have a test realm where they could let pro-players test these changes before rolling them in the official game.
TT1
Profile Blog Joined December 2008
Canada10014 Posts
Last Edited: 2021-02-03 00:12:45
February 02 2021 23:19 GMT
#30
On February 02 2021 21:58 2Pacalypse- wrote:
I'm pretty sure Bisu just didn't fully understand what Blizzard was talking about. I have no idea why he would be so adamantly against fixing a bug where dragoons (and other units) occasionally get stuck and you need to press stop or hold position to get them moving again. This is something that pretty much never happens to pro players anyway, since they're much more diligent in controlling their units. Even non-pros have gotten pretty used to this bug and will have no big issues in working around it, but that doesn't make it any less annoying. So in the end, fixing this bug would most likely just have a positive impact on brand new players who haven't encountered it before, while having no negative impacts on higher skilled players.

I wouldn't be surprised if Bisu misinterpreted Blizzard where he thought they wanted to make dragoons less "stupid" in general, like when walking them down the ramps or through other tight spaces. That would indeed change the game significantly as it involves altering the pathing algorithm, something that probably shouldn't be tinkered with.


The dragoon freeze bug plays a big role when trying to goon micro (decision making wise), he probably thought fixing it would be too big of a buff. It's the same thing with scarab duds, targeting workers with reavs is an art. It's all about the angling and whether or not you wanna go for the juicy center connection or the safer connection on the edges/closer to the reav.

A "small" change for an extremely versatile unit like the dragoon could end up throwing everything out of whack. That said, I'm all for changes that improve our QoL if it doesn't have an impact on gameplay, such as adding an SC2-esque fog of war etc.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
February 02 2021 23:31 GMT
#31
I'm glad the pros knew what Blizzard is like nowadays and that even suggesting it or recommending it would turn out to be terrible. Blizzard is not the Blizzard of old and this has been the case for years now so I wouldn't trust them to release constant well-thought out balance patches, assuming that the game actually needs a patch.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
fdgfdgfgdfdgf
Profile Joined February 2021
2 Posts
February 02 2021 23:31 GMT
#32
--- Nuked ---
fdgfdgfgdfdgf
Profile Joined February 2021
2 Posts
February 02 2021 23:31 GMT
#33
--- Nuked ---
jhgjhghjsa
Profile Joined February 2021
1 Post
February 02 2021 23:58 GMT
#34
--- Nuked ---
evilfatsh1t
Profile Joined October 2010
Australia8809 Posts
February 03 2021 06:31 GMT
#35
On February 03 2021 06:10 oxKnu wrote:
All of this is non-sense. If the game was in the hands of a capable company they would have a test realm where they could let pro-players test these changes before rolling them in the official game.

"capable company"
baiesradu
Profile Blog Joined June 2012
Romania150 Posts
February 03 2021 06:40 GMT
#36
Flash is a clever boy ! And he's not alone. I despise Blizzard as a company because of their practices anyway. This is just confirmation people understand a lot more than the companies would like them to.
I love Starcraft .
JoinTheRain
Profile Blog Joined September 2018
Bulgaria409 Posts
February 03 2021 08:22 GMT
#37
Ah, we should make statues of those 8 progamers, what they did was truly monumental. Even if they did it for the shameful reason of their personal greed the result is that the game is preserved and that is laudatory.
The subject-matter of the art of living is each person's own life.
M3t4PhYzX
Profile Joined March 2019
Poland4235 Posts
February 03 2021 08:57 GMT
#38
On February 03 2021 15:31 evilfatsh1t wrote:
Show nested quote +
On February 03 2021 06:10 oxKnu wrote:
All of this is non-sense. If the game was in the hands of a capable company they would have a test realm where they could let pro-players test these changes before rolling them in the official game.

"capable company"

yeah, this is crucial over here.. lol
odi profanum vulgus et arceo
ggfdgfdfgd
Profile Joined February 2021
1 Post
February 03 2021 11:37 GMT
#39
--- Nuked ---
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
February 03 2021 15:32 GMT
#40
On February 02 2021 21:58 2Pacalypse- wrote:
I'm pretty sure Bisu just didn't fully understand what Blizzard was talking about. I have no idea why he would be so adamantly against fixing a bug where dragoons (and other units) occasionally get stuck and you need to press stop or hold position to get them moving again. This is something that pretty much never happens to pro players anyway, since they're much more diligent in controlling their units. Even non-pros have gotten pretty used to this bug and will have no big issues in working around it, but that doesn't make it any less annoying. So in the end, fixing this bug would most likely just have a positive impact on brand new players who haven't encountered it before, while having no negative impacts on higher skilled players.

I wouldn't be surprised if Bisu misinterpreted Blizzard where he thought they wanted to make dragoons less "stupid" in general, like when walking them down the ramps or through other tight spaces. That would indeed change the game significantly as it involves altering the pathing algorithm, something that probably shouldn't be tinkered with.

It makes sense, Bisu has no incentive to make protoss easier because that only removes the leg up he has on other protoss players. The more the playing field is leveled the less he stands out. It's in his best interest to keep the skill floor as high as possible.
kwark_uk: @father_sc learn to play maybe?
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