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Active: 1081 users

So the game doesnt work? "Unable to join game"

Forum Index > BW General
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8882
Profile Blog Joined December 2003
2718 Posts
October 22 2020 21:57 GMT
#1
Did Blizzard kill another game with a remaster?

User was warned for this post.
I have returned
Jealous
Profile Blog Joined December 2011
10229 Posts
October 22 2020 23:15 GMT
#2
Try a different Gateway. Did this really deserve its own thread?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Comedy
Profile Joined March 2016
461 Posts
October 22 2020 23:35 GMT
#3
well..he's right. something is going on with the servers. Over half the game lobbies are unable to join and the ladder is mismatching games and unable to connect for a majority of ladder games. (Just shows the map, then requeue's)
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37043 Posts
October 22 2020 23:45 GMT
#4
Thread will remain open for now since this seems to be an ongoing issue. However, OP was warned because this thread does not meet TL's standards for thread openings.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
WGT-Baal
Profile Blog Joined June 2008
France3413 Posts
Last Edited: 2020-10-23 02:00:18
October 22 2020 23:50 GMT
#5
Yeah i posted in general discussion but still having the issue, playing with gateways doesnt seem to fix it for me. I cant ladder on any of them. I cant join most games and most ppl cant join mine. With some teammates it works after a couple tries, with some there s just no way.
Also cant see ladderboard or ppl s profile, really annoying
Horang2 fan
outscar
Profile Joined September 2014
2832 Posts
October 23 2020 00:33 GMT
#6
Something weird is going on lately: yesterday I couldn't even see a single lobby on both US and EU, it showed empty even after relogging. It's just really bad for the health of the game, we already have such a little playerbase and it shrinks ever further because of this.
sunbeams are never made like me...
shakigami
Profile Joined November 2013
219 Posts
October 23 2020 01:43 GMT
#7
Actually something if wrong. I tried to logout/login, change gateway/region, still cant join my friend's game through friendlist
dM-White
Profile Joined February 2007
Chile340 Posts
October 23 2020 05:21 GMT
#8
Game its so fked up, i cant even see profiles or leaderboard lol
Op dM- @West || http://DisturbedMind.net || https://discord.gg/ePERqJp
Lurtzer
Profile Joined June 2009
Czech Republic67 Posts
October 23 2020 09:05 GMT
#9
Did anyone actually contacted Blizzard about these issues? I wonder if they are aware of this.
"Time to walk the plank Tasteless, because I am Arrrrtosis" - Artosis
XenOsky
Profile Blog Joined March 2008
Chile2284 Posts
October 23 2020 09:35 GMT
#10
On October 23 2020 18:05 Lurtzer wrote:
Did anyone actually contacted Blizzard about these issues? I wonder if they are aware of this.



They know, they just dont care
StarCraft & Audax Italiano.
MeSaber
Profile Joined December 2009
Sweden1235 Posts
October 23 2020 11:08 GMT
#11
@Lurtzer they created/released the patch. If they dont test their own sh*t then it would be very weird.

However as it seems they did NOT test it as there is problems everywhere not just ladder.
-.-
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
October 23 2020 11:31 GMT
#12
On October 23 2020 20:08 MeSaber wrote:
@Lurtzer they created/released the patch. If they dont test their own sh*t then it would be very Blizzard*.

However as it seems they did NOT test it as there is problems everywhere not just ladder.


Here, I fixed it for you.
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
October 23 2020 11:33 GMT
#13
Let's think about what the community can do.

Any chance a server for SC:Remastered to be created, without Blizzard?

I really don't know and I can see it will be needed in the not so distant future...
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
October 23 2020 12:20 GMT
#14
On October 23 2020 08:15 Jealous wrote:
Try a different Gateway. Did this really deserve its own thread?


Yeah, something is off for me too, ladder doesn't work well (lots of non-starting matches), bad latency, profile / leaderboard doesn't work, takes 20 tries to join friends' games, etc... So yep.
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
October 23 2020 13:20 GMT
#15
back to ICCUP?
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 23 2020 13:43 GMT
#16
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?
Not my chair. Not my problem. That's what I say
Comedy
Profile Joined March 2016
461 Posts
October 23 2020 14:00 GMT
#17
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
October 23 2020 14:08 GMT
#18
On October 23 2020 23:00 Comedy wrote:
Show nested quote +
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.

Is this troll or for real? :D
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
mutmut
Profile Joined March 2020
4 Posts
October 23 2020 14:53 GMT
#19
Bring Shield Battery back.
outscar
Profile Joined September 2014
2832 Posts
October 23 2020 17:02 GMT
#20
We moved from iCCup for this, Fish died for this, SB halted for this...
sunbeams are never made like me...
Piste
Profile Blog Joined July 2006
6180 Posts
October 23 2020 18:00 GMT
#21
On October 23 2020 23:08 BlueStar wrote:
Show nested quote +
On October 23 2020 23:00 Comedy wrote:
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.

Is this troll or for real? :D

Port forwarding is normal for peer-to-peer games like broodwar.
XenOsky
Profile Blog Joined March 2008
Chile2284 Posts
Last Edited: 2020-10-23 19:24:25
October 23 2020 19:23 GMT
#22
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?



This.

bnet has always been crappy.

fish > bnet
game-i > bnet
neo game-i > bnet
wgtour > bnet
pgtour > bnet
iccup > bnet
shield battery > bnet
brain clan > bnet

+ Show Spoiler +
fuck, im old...



StarCraft & Audax Italiano.
Garrl
Profile Blog Joined February 2010
Scotland1974 Posts
Last Edited: 2020-10-23 19:51:55
October 23 2020 19:50 GMT
#23
On October 24 2020 03:00 Piste wrote:
Show nested quote +
On October 23 2020 23:08 BlueStar wrote:
On October 23 2020 23:00 Comedy wrote:
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.

Is this troll or for real? :D

Port forwarding is normal for peer-to-peer games like broodwar.


as far as I know, part of the problem is that remastered isn't direct p2p anymore, it's routed through their servers to solve the port forwarding issues that plagued 1.16.

Existing private server solutions (iccup, shield battery, fish, brain) won't work and will require more resources to work with RM. Reason we had a few servers working simultaneously was because hosting a private server took almost no traffic.
jtkirk
Profile Joined January 2017
33 Posts
Last Edited: 2020-10-23 21:19:41
October 23 2020 21:19 GMT
#24
I concur, that this sucks. Yes, fuck, I am old. Between work and kids, I have max 30 minutes to play BW in the evening. If I take away 10 minutes for a PvP and 10 minutes for two stupid rush games, I have 10 minutes left to play a normal game. In these days, not even that
shafirudd
Profile Joined June 2019
United States23 Posts
October 23 2020 21:33 GMT
#25
Couldn't join or host a game from Americas, but switching to PTR was able to
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
October 23 2020 22:29 GMT
#26
Started having issues yesterday but was at least able to find a few games, no luck today though
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Hollow
Profile Blog Joined July 2005
Canada2180 Posts
October 23 2020 23:10 GMT
#27
I had issues as well at some point. Yesterday during the afternoon, only one game showed up. It resolved itself on its own after a few hours.
tec27
Profile Blog Joined June 2004
United States3702 Posts
October 24 2020 03:19 GMT
#28
On October 24 2020 04:50 Garrl wrote:
Show nested quote +
On October 24 2020 03:00 Piste wrote:
On October 23 2020 23:08 BlueStar wrote:
On October 23 2020 23:00 Comedy wrote:
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.

Is this troll or for real? :D

Port forwarding is normal for peer-to-peer games like broodwar.


as far as I know, part of the problem is that remastered isn't direct p2p anymore, it's routed through their servers to solve the port forwarding issues that plagued 1.16.

Existing private server solutions (iccup, shield battery, fish, brain) won't work and will require more resources to work with RM. Reason we had a few servers working simultaneously was because hosting a private server took almost no traffic.

Blizzard's system only switches off P2P if a P2P connection is impossible (e.g. because no ports are forwarded and the NAT on both sides is antagonistic to automatically finding a mutual port). While you are correct that existing private servers largely won't work with Remastered, it's more because most of them were based around Battle.net protocol emulation (PVPGN), and the game no longer uses that protocol at all.

ShieldBattery was always a complete replacement for the server protocol, and our games were always done via proxies (not direct P2P). The only prohibitive part of Remastered for that approach is the modern anti-debugging stuff they added, not network traffic. Forwarding game traffic is not particularly intensive in this day and age (we're talking about like <10MB of traffic for the whole game).
Can you jam with the console cowboys in cyberspace?
Highgamer
Profile Joined October 2015
1441 Posts
Last Edited: 2020-10-24 03:51:04
October 24 2020 03:50 GMT
#29
Posts like tec27's always want to make me learn at least something about computer science...

A shame I finished school when round here all this came down to "some weirdos with the odd teacher in the room with the PC"... It had quite some use then already, now it also has the cool...
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
October 24 2020 05:22 GMT
#30
reporting from China servers. I can join games and people can join mine. But it's laggy as hell. extra high lat doesn't fix it.
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
October 24 2020 09:38 GMT
#31
me and some friends were having issues joining each other lobbies what worked for us was just restarting game client a few times.
Fame was like a drug. But what was even more like a drug were the drugs.
Piste
Profile Blog Joined July 2006
6180 Posts
Last Edited: 2020-10-24 12:24:27
October 24 2020 12:22 GMT
#32
On October 24 2020 04:50 Garrl wrote:
Show nested quote +
On October 24 2020 03:00 Piste wrote:
On October 23 2020 23:08 BlueStar wrote:
On October 23 2020 23:00 Comedy wrote:
On October 23 2020 22:43 SirGlinG wrote:
I've had a lot of these issues off and on for the last half year.
Join game Lobby screen stuck in the past with 3 month old games, 20 clicks to join a friends game. Now the plague is everywhere it seems.

They'll move back to an older patch unless their one employee has the rona but I like what Bluestar said.

Blizzard leaving SC:R alone can be a blessing in disguise if the community joins forces, moves back to the abyss or something new. Third party programmers unite!

Imagine the things we could do if we didn't spend our time complaining about Activision, instead took action. We need admins, shitlords and coders. ICCUP still has a infrastructure to build it from.

Anyone reading Ygosu or such? Is there talk about saving broodwar? Getting Fish back up?


If you have these issues frequently try opening port 6112 udp/tcp. It'll help most likely.

Is this troll or for real? :D

Port forwarding is normal for peer-to-peer games like broodwar.


as far as I know, part of the problem is that remastered isn't direct p2p anymore, it's routed through their servers to solve the port forwarding issues that plagued 1.16.

Existing private server solutions (iccup, shield battery, fish, brain) won't work and will require more resources to work with RM. Reason we had a few servers working simultaneously was because hosting a private server took almost no traffic.
if you wanna host games with unconfigured router, it is possible. But you will get a message saying that the connection is routed through proxy server, which may increase the latency.

So you still might wanna do some port forwarding even tho blizzard "fixed" the problem.
Piste
Profile Blog Joined July 2006
6180 Posts
Last Edited: 2020-10-24 12:24:13
October 24 2020 12:23 GMT
#33
deleted double post
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
Last Edited: 2020-10-24 15:53:00
October 24 2020 15:19 GMT
#34
I know Blizzard won't respond, because none of the guys who visit/moderate forums has any power to do so.
HOWEVER I believe it's a good thing to have a discussion on the future of StarCraft.

If you'd like to chime in with expertise or suggestions, please feel free to hop in the B.net forums:
https://us.forums.blizzard.com/en/starcraft/t/give-power-to-the-community/1941
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
N.geNuity
Profile Blog Joined July 2009
United States5112 Posts
October 24 2020 18:33 GMT
#35
i know nothing about the connections but restarting and/or port forwarding 6112 seemed to work when i had this problem. today with a friend. guess the actual people that know can explain whether port forwarding is relevant, but most of us had ports forwarded for many years so cant be too bad to go ahead and forward.
iu, seungah, yura, taeyeon, hyosung, lizzy, suji, sojin, jia, ji eun, eunji, soya, younha, jiyeon, fiestar, sinb, jung myung hoon godtier. BW FOREVERR
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2020-10-24 18:44:31
October 24 2020 18:40 GMT
#36
Shield Battery or iCCup please.

EDIT : Just tested it and I can join public games and ladder, so I assume it is fixed.
AKA: TelecoM[WHITE] Protoss fighting
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 24 2020 19:37 GMT
#37
I had some trouble with marchmaking at 1850 yesterday. Paired. Break. Paired. Break.

Changed to my random account at 1600, no problems.
Changed back. No problems.

It seems to be fixed. Korea from cali is tr16 or 20. Peru is 12-14. Europe is 12-16

Things seem normal to me now.
Except random ladder pairings falling apart.

Oh one thing, my acounts were showing ratings from last season. My hehehekeke account is unranked but it says 1750 but that doesnt matter.
Eywa-
Profile Blog Joined August 2010
Canada4876 Posts
October 24 2020 20:25 GMT
#38
I've been having a lot of issues joining games / viewing profiles... But I have to say, my experience is still better/easier to find games than the past 10 years of non-remastered.

List of current issues I've seen (maybe someone can compile a list into the OP)

1) a lot of frozen / stale game lobbies
2) can't view profiles at all
3) can't see some game lobbies (seems to be dependent on host or players in the game?)
4) Ladder finds match and fails to start 2-3 times per search

No in-game issues though. And Ladder otherwise still finds a match within ~1 min
Being mannered is almost as important as winning. Almost...
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 24 2020 21:08 GMT
#39
Me and my opponent in BSL were unable to play our games today because of this issue (I think?) , I have played other people in public / ladder games, but we were unable to join each others games today, very unfortunate.
AKA: TelecoM[WHITE] Protoss fighting
QuadroX
Profile Joined August 2017
386 Posts
Last Edited: 2020-10-25 13:57:16
October 25 2020 13:56 GMT
#40
So frustrated at this game, now it's "Download failed." all the time for cloud settings and not connecting to the gateway over Mudfish VPN. Blizzard literally do "nothing" and still somehow manage to keep breaking the game. No client patches? Okay let's just break the servers.
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 25 2020 15:37 GMT
#41
Some kind of Customer support person responded to the threads on it yesterday.

https://us.forums.blizzard.com/en/starcraft/t/main-thread-hosting-game-but-others-cannot-see-game/1945/3

Does it work for most people now?
Not my chair. Not my problem. That's what I say
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 25 2020 23:18 GMT
#42
I am still unable to join games and all of my ladder games aren't working on any server... lol...
AKA: TelecoM[WHITE] Protoss fighting
SpaNiarD
Profile Blog Joined March 2007
Spain351 Posts
October 26 2020 17:17 GMT
#43
Today I wasn't able to get to any ranked game... This is so frustrating
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2020-10-26 18:33:16
October 26 2020 18:31 GMT
#44
I can just say what works for me. Relog to bnet 2-3 times fixes my games.

I dont have any ports open as i was told it wasnt needed anymore.

Edit: By relog i mean quit SC:R and close bnet app.
-.-
WGT-Baal
Profile Blog Joined June 2008
France3413 Posts
October 26 2020 19:38 GMT
#45
I managed to play a single ranked game after reloging like 4 times. then after that back to the issue of it finding an opponent, loading the screen with just me, restarting. Reloging 5 times after that didnt help so I ended up in custom games.
at least people can join my games (mostly) on EU...
Horang2 fan
Ake_Vader
Profile Joined October 2011
Sweden58 Posts
October 26 2020 20:42 GMT
#46
Ranked still seems messed up here too. Played one game then queued again, said it found match three times but either didn't even show the loading screen or it was just me, zzz.
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 26 2020 21:26 GMT
#47
Hmm. What if we wrote down the score from our custom matches. Maybe on a website. Have a point system with ranks. Then just give it a cool name, reel in the players.

Seriously. We're closing in on 7 days of this. Only response I've seen is a Customer support sort 5 complain threads into one.

We can wait for Blizzard to do their job.
We can pray that they someone actually has the job of working on Broodwar.
We can go swinging on Twitter, public places where they have to respond, bombard the b.net forums where they actually have people working.
We can go play 1.16.
Or we start gathering know-how, people.

@Mesaber B.net probably didn't work well enough for me to respond yesterday. So here's the lost response "Hehehe =)" /Leif'BW'Persson
Not my chair. Not my problem. That's what I say
MeSaber
Profile Joined December 2009
Sweden1235 Posts
October 26 2020 21:53 GMT
#48
Nice to meet you Leif BW Persson xD
-.-
QuadroX
Profile Joined August 2017
386 Posts
Last Edited: 2020-10-26 22:17:20
October 26 2020 22:15 GMT
#49
I think they responded on Twitter to Artosis already. Right now they need to approve $ budget by Activision to fix the servers. This is the hardest part.
00Zarathustra
Profile Blog Joined November 2007
Bolivia419 Posts
October 27 2020 00:41 GMT
#50
Time to crowd fund ICCUP? Or any of those leagues
Zarathustra "You can't spell aNal_Rape without Nal_Ra"
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 27 2020 01:19 GMT
#51
Over a 12 hour period, about 50-70 match pairing and failings.
A three hour block with ladder at all.

I don't have the dramatic anger of missing a BSL game like Telecom but I did play for this stupid game only for the ladder access and these guys just don't do the job. Not very happy.

XenOsky
Profile Blog Joined March 2008
Chile2284 Posts
Last Edited: 2020-10-27 01:27:32
October 27 2020 01:26 GMT
#52
fk this game im playing valorant with 15 ping from now on...

3 years and they can't fix the fking ladder/latency problems.

i give up.
StarCraft & Audax Italiano.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2020-10-27 02:02:34
October 27 2020 01:31 GMT
#53
This is complete s***. How much will it cost to get Fish / iCCup back running? I don't know how hard it is to run a PvPgn server now, i'm guessing we would have to revert to 1.16.1 (Sounds great...) I'm sure we could get it funded in a very short amount of time.

EDIT : On the forums, others are speculating that they split the US East / USWest (Mainly USWest as it is a much more populated server) into 3 different servers, and that is why when you log on you see different game lobbies, and have trouble joining your friends (public and or private) games. I am not extremely tech savvy in this regard, but I am actually beginning to wonder if they are doing some sort of rerouting now to avoid the KR vs Foreigner lag that has been really frustrating the KR community a lot. Regardless this needs to be fixed as soon as possible.

Me and my opponent in the Ro8 BSL Chobo league have been attempting to play our games (me and vT-Sfca) to no avail, we tried on every server, through friend list, and even public games. Our last resort will be to switch the region on the BNET launcher, if that doesn't work, what are we supposed to do, flip a coin?

Obviously this is not as big of a deal as if it was the BSL Pro / Gosu league....but still, it is frustrating for anyone, including the tournament organizers.

Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.
AKA: TelecoM[WHITE] Protoss fighting
Lorch
Profile Joined June 2011
Germany3686 Posts
Last Edited: 2020-10-27 02:00:56
October 27 2020 02:00 GMT
#54
iCCup never closed down, since its hosted in Russia. Feel free to hop back on there, dunno about population though. Should still be 1.16.1 as I doubt they updated.

Takes like 3-10 mismatches to get into a game, pretty frustrating. I hope they fix it soon, but I'm afraid the one guy working on it over at Blizzard is in way over his head.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 27 2020 04:29 GMT
#55
So me and my opponent in BSL attempted to play again today, we attempted changing our servers on the BNET launcher, we attempted playing on all servers, we even had others host games for us, NOTHING worked.

What now Blizzard? Delay the tournament you sponsor? Wut
AKA: TelecoM[WHITE] Protoss fighting
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
Last Edited: 2020-10-27 06:22:06
October 27 2020 06:21 GMT
#56
What I will never understand.

I played games with koreans for years, dozens and dozens of lag-free games with iloveoov, lag-free games with Nada, I used to play with the polish player Tomson with decent pings. I played with a decent ping with Android.
The only players that always had latency problems with me, were Chinese players.

Yet now, I can't ever get a perfect ping with a korean and when I played kogeT the lag at tr 16 was turn-based.

Is this a result of global internet traffic increase or something? Chaoslauncher used to be good enough to do micro tricks.
I just don't get why it feels like latency has gotten worse over time.
tec27
Profile Blog Joined June 2004
United States3702 Posts
October 27 2020 11:04 GMT
#57
On October 27 2020 15:21 AttackZerg wrote:
What I will never understand.

I played games with koreans for years, dozens and dozens of lag-free games with iloveoov, lag-free games with Nada, I used to play with the polish player Tomson with decent pings. I played with a decent ping with Android.
The only players that always had latency problems with me, were Chinese players.

Yet now, I can't ever get a perfect ping with a korean and when I played kogeT the lag at tr 16 was turn-based.

Is this a result of global internet traffic increase or something? Chaoslauncher used to be good enough to do micro tricks.
I just don't get why it feels like latency has gotten worse over time.

Blizzard chose to give people turn rates that make such global coverage impossible, but people see a higher number and they think they want that higher number. Making turn rate configurable like they did was a terrible idea, showing turn rate like they do was a terrible idea. It makes the Korean community extremely insular, and that really is the community that can keep all the other ones afloat as far as matchmaking goes.

The original (ChaosLauncher) lan latency rate had this extremely nice property in that it was basically achievable from any 2 points on the globe. Blizzard devs looked at the code and thought "oh we could make this cool change" and never really asked themselves if they should. They maybe even asked some Koreans if they wanted the change, but it's like asking someone, "hey do you want some free ice cream?" Of course they're gonna say yes, they're not thinking about the long-term effects.

This is all not even talking about the fact that their dynamic turn rate system doesn't seem particularly good for common network conditions, and often picks and re-picks rates that result in stuttering, which makes the game feel worse than if they just picked and stuck with a slower rate.
Can you jam with the console cowboys in cyberspace?
tec27
Profile Blog Joined June 2004
United States3702 Posts
October 27 2020 11:06 GMT
#58
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.
Can you jam with the console cowboys in cyberspace?
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 27 2020 11:08 GMT
#59
Thank you!
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 27 2020 14:02 GMT
#60
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


This is amazing news! I've only seen a slow death come creeping from the current state. The regrowth of our unkillable game can continue if this get's up and running. It being worked on can keep people from leaving and giving up.

This cancels my plans on being a full time turd on twitter. I think it's for the best to let actiblizz think they killed the game or left it at an "okay" state.

Questions:

Would anything need to be done/reverted from Activision blizzard for shieldbattery to work? Should we be turds on twitter or let them think they killed their unprofitable game?

Do u know where exactly they stand on third party programs?

Is money needed for keeping servers up?

Do you need more people helping out on it? Any specific areas in that case?

Most of us old school/midschool players are 30+, have jobs/family. But there's a lot of goodwill and more moneys. Among the new generations the general bw player on TL is probably still a 25 year old programming student. Saving BW should engage most people in our community.
Maybe they're already on the team. Otherwise they could be.
Not my chair. Not my problem. That's what I say
Comedy
Profile Joined March 2016
461 Posts
October 27 2020 16:05 GMT
#61
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


you're a real hero!
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
October 27 2020 16:51 GMT
#62
Tec27.... That's huge news. Can't wait to see your guy's official post be spotlighted on TL. If the scr servers continue to be shit, the whole world will be on shield battery and bw will be in safer hands.
Shinokuki
Profile Joined July 2013
United States923 Posts
October 27 2020 17:22 GMT
#63
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


You hit all points with this post. Introducing TR 20/24 to korean community destroyed the lag free environment we foreigners once enjoyed
Life is just life
Lorch
Profile Joined June 2011
Germany3686 Posts
October 27 2020 19:02 GMT
#64
Tec27 you are a true hero of Brood War. Take your time, no need to rush in any way. Without RM, Shieldbattery would have been an amazing server we'd all be playing on right now. Thank you for picking up Blizzards slack. I am looking very much so forward to not touching the official servers
Raithed
Profile Blog Joined May 2007
China7078 Posts
October 27 2020 19:10 GMT
#65
A workaround that my friends and I have found is:

Stop running BW, go into Launcher, switch regions (globe icon) -> launch BW, go into the server.
Stop running BW, go into Launcher, switch back to original region -> launch BW, go into server, you're now able to join your friend's game.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 27 2020 19:16 GMT
#66
On October 27 2020 07:15 QuadroX wrote:
I think they responded on Twitter to Artosis already. Right now they need to approve $ budget by Activision to fix the servers. This is the hardest part.


? Source on they need to approve $ budget? That makes no sense to me.
twitch.tv/schamtoo | twitter.com/schamtoo
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
October 27 2020 19:26 GMT
#67
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.

wow an announcement of an announcement i actually care about. glgl
kwark_uk: @father_sc learn to play maybe?
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 27 2020 19:35 GMT
#68
Tec27 this is amazing news, would a LARGE donation help speed up the process? I can't wait to be back on SB...Best latency I have ever played on!
AKA: TelecoM[WHITE] Protoss fighting
Greth
Profile Blog Joined November 2007
Belgium318 Posts
Last Edited: 2020-10-27 19:36:57
October 27 2020 19:35 GMT
#69
If shieldbattery adds a forced random melee, FFA queue with allied victory disabled, I will pledge my undying loyalty to you and your kin for all eternity.
http://youtube.com/grethsc
Jealous
Profile Blog Joined December 2011
10229 Posts
October 27 2020 19:41 GMT
#70
On October 28 2020 04:35 Greth wrote:
If shieldbattery adds a forced random melee, FFA queue with allied victory disabled, I will pledge my undying loyalty to you and your kin for all eternity.

So that people can spend 24+ hours in queue? Haha
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Pippah
Profile Joined January 2010
Denmark356 Posts
October 27 2020 20:01 GMT
#71
Tec27 that sounds amazing! <3

Are you legally allowed to do so?
Greth
Profile Blog Joined November 2007
Belgium318 Posts
October 27 2020 20:02 GMT
#72
On October 28 2020 04:41 Jealous wrote:
Show nested quote +
On October 28 2020 04:35 Greth wrote:
If shieldbattery adds a forced random melee, FFA queue with allied victory disabled, I will pledge my undying loyalty to you and your kin for all eternity.

So that people can spend 24+ hours in queue? Haha


So ... Partner with the AI projects and add bots to the games. They can learn play patterns from Lucky and Borisu.
http://youtube.com/grethsc
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2020-10-27 21:09:09
October 27 2020 21:08 GMT
#73
On October 28 2020 05:01 Pippah wrote:
Tec27 that sounds amazing! <3

Are you legally allowed to do so?

I feel like this is the biggest thing holding it back, I don't believe it is legal to run a secondary / proxy ladder outside of Blizzards BNET ladder now, using Remastered graphics, I think they would be really upset about that. Although, I believe the reason iCCup / Fish were running was due to the fact that they were outside of the US Jurisdiction, I believe the only reason Fish shut down was that it was too much work / financial burden for the host(S) of the server.

EDIT : Is there a Shield Battery discord ?
AKA: TelecoM[WHITE] Protoss fighting
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2020-10-27 21:53:16
October 27 2020 21:52 GMT
#74
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


so is this going to split the player base remastered / private shield battery ladder? (i am afraid to think this could not be a positive thing than )
Lorch
Profile Joined June 2011
Germany3686 Posts
Last Edited: 2020-10-27 22:08:22
October 27 2020 22:07 GMT
#75
Actually Fish shut down because Blizzard first made them an official gateway then told them they could no longer run ads on their server. That killed their income so they couldn't afford to keep the servers running, Blizzard obviously didnt pay them either.
2Pacalypse-
Profile Joined October 2006
Croatia9517 Posts
October 27 2020 22:43 GMT
#76
On October 28 2020 06:52 onlystar wrote:
Show nested quote +
On October 27 2020 20:06 tec27 wrote:
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


so is this going to split the player base remastered / private shield battery ladder? (i am afraid to think this could not be a positive thing than )

This is of course a scenario that we want to avoid. We're perfectly fine serving as some sort of a backup role for now, to make sure the community always have an alternative to actually play a game if there's something wrong with the official servers (like it has been for the past week). That's why we're not planning on doing some kind of a big campaign to incite mass migration from official servers to ShieldBattery, and instead choose to give you updates in this random thread. Even our matchmaking will most likely be restricted to certain time periods of a week in the beginning, just to ensure the user base is not completely split right away (and to make finding games on ShieldBattery easier).

However, we do plan on continuing our development of features that official servers do not have, e.g. team matchmaking, so over time more and more users might start preferring ShieldBattery, which might mean that at a certain point the userbase might be sort of split. But, unlike Blizzard, we actually do play this game, so we'll do everything we can to make sure the longevity of the scene is preserved and again, unlike Blizzard, we'll be quick to respond to the feedback and change our approach if needed.
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Jealous
Profile Blog Joined December 2011
10229 Posts
October 27 2020 23:09 GMT
#77
On October 28 2020 05:02 Greth wrote:
Show nested quote +
On October 28 2020 04:41 Jealous wrote:
On October 28 2020 04:35 Greth wrote:
If shieldbattery adds a forced random melee, FFA queue with allied victory disabled, I will pledge my undying loyalty to you and your kin for all eternity.

So that people can spend 24+ hours in queue? Haha


So ... Partner with the AI projects and add bots to the games. They can learn play patterns from Lucky and Borisu.

Now we're getting somewhere!!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
art_of_turtle
Profile Blog Joined September 2012
United States1202 Posts
October 27 2020 23:17 GMT
#78
Welcome back Tec27!
Flash should fear Sacsri
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 27 2020 23:24 GMT
#79
On October 28 2020 07:43 2Pacalypse- wrote:
Show nested quote +
On October 28 2020 06:52 onlystar wrote:
On October 27 2020 20:06 tec27 wrote:
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


so is this going to split the player base remastered / private shield battery ladder? (i am afraid to think this could not be a positive thing than )

This is of course a scenario that we want to avoid. We're perfectly fine serving as some sort of a backup role for now, to make sure the community always have an alternative to actually play a game if there's something wrong with the official servers (like it has been for the past week). That's why we're not planning on doing some kind of a big campaign to incite mass migration from official servers to ShieldBattery, and instead choose to give you updates in this random thread. Even our matchmaking will most likely be restricted to certain time periods of a week in the beginning, just to ensure the user base is not completely split right away (and to make finding games on ShieldBattery easier).

However, we do plan on continuing our development of features that official servers do not have, e.g. team matchmaking, so over time more and more users might start preferring ShieldBattery, which might mean that at a certain point the userbase might be sort of split. But, unlike Blizzard, we actually do play this game, so we'll do everything we can to make sure the longevity of the scene is preserved and again, unlike Blizzard, we'll be quick to respond to the feedback and change our approach if needed.


If Blizzard gets their ladder back in reasonable shape, would it be an option to keep it open for 2v2:s?
Not my chair. Not my problem. That's what I say
outscar
Profile Joined September 2014
2832 Posts
October 28 2020 00:00 GMT
#80
On October 27 2020 20:06 tec27 wrote:
Show nested quote +
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


You guys rock! I just wanna find you all and shake your hands for all you're doing and did. Too bad I'm poor bastard otherwise I would throw $ or at least if I could help with coding but I'm dumb. Still I believe in you guys. Keep up the gods work!
sunbeams are never made like me...
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 28 2020 00:55 GMT
#81
Shield Battery sounds great, but it seems like people are dodging the biggest question of all here, legality.
AKA: TelecoM[WHITE] Protoss fighting
tec27
Profile Blog Joined June 2004
United States3702 Posts
October 28 2020 01:02 GMT
#82
On October 27 2020 23:02 SirGlinG wrote:
Show nested quote +
On October 27 2020 20:06 tec27 wrote:
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


This is amazing news! I've only seen a slow death come creeping from the current state. The regrowth of our unkillable game can continue if this get's up and running. It being worked on can keep people from leaving and giving up.

This cancels my plans on being a full time turd on twitter. I think it's for the best to let actiblizz think they killed the game or left it at an "okay" state.

Questions:

Would anything need to be done/reverted from Activision blizzard for shieldbattery to work? Should we be turds on twitter or let them think they killed their unprofitable game?

We don't need Blizzard to do anything/remove anything for us to continue, and generally we aren't affected *that* much by the things they do. The ideal for us is that they don't release patches very often, but our main reverser wrote some quite nice software that means game updates usually either work without any changes on our part, or with some very minimal effort. We're in a much better spot as far as that goes than we were with the release of 1.17 (back when we expected that Blizzard would never touch the game again ). We'd obviously love to see them go down the C&C Remastered route of actually releasing the game source, but I don't really consider that in the realm of possibility.


Do u know where exactly they stand on third party programs?

They will probably never make an official statement on this and I don't really like to speculate, but we can look at their direct support of things like SCMDraft and previous promotion of Fish and ICCup for some examples.


Is money needed for keeping servers up?

We're not extremely strapped for cash at this point, but I would like to see development on this become a sustainable thing that I/others can invest a lot of time into. Future donations would go towards server costs, supporting developers, and funding tournaments and events on ShieldBattery. More immediately, donations would let us spin up more global coverage for our game servers (which is already decent, but there are definitely some areas of the world that are underserved). BUT I still need to take care of some of the legal aspects of that, so stay tuned!


Do you need more people helping out on it? Any specific areas in that case?

We do most of our work in the open: https://github.com/ShieldBattery/ShieldBattery

Most pressing need is probably around graphic design stuff, but if people are interested in contributing in some way, feel free to talk to 2Pacalypse- or me and we can figure it out.

On October 28 2020 06:52 onlystar wrote:
Show nested quote +
On October 27 2020 20:06 tec27 wrote:
On October 27 2020 10:31 TelecoM wrote:
Really, how much could it cost to get Shield Battery / Fish / iCCup back going? I would personally HELP fund this, I don't imagine it would be anymore than 500-1K a month, although I assume it is against the TOS to use Remastered, I wouldn't mind personally... I prefer the full screen SD graphics.

So we were holding off on talking about this a lot until we were ready to launch, but since Blizzard has apparently decided to just let SC:R rot, I'll try and stem the tide of doom and gloom a bit.

The ShieldBattery team has been working for a while (slowly) on a version of our service that is compatible with SC:R clients. We have this working today with most of the things that worked back before Blizzard made our continued development a lot more challenging, plus a lot of nice new things.

However, we are not quite ready to show this to you all. We are very close, but our development speed is still a bit unpredictable, so I can't give you any firm dates. Once we finish things up, though, the service will be open to anyone who wants to sign up for it, and work with any installed SC:R client (whether you have the free version or have purchased HD graphics). We plan to deliver on the things Blizzard promised and never did (team matchmaking chief among them), as well as a lot more.

We don't currently have anything set up to accept donations to support development/maintenance, but that's on my todo list.


so is this going to split the player base remastered / private shield battery ladder? (i am afraid to think this could not be a positive thing than )


Splitting the playerbase is unfortunately a risk with any sort of effort like this, but I'm not extremely worried about it because we're not really taking anything away. Unlike Blizzard launching SC:R or WC:R, the original service will still be there. ShieldBattery doesn't modify your client in any way, and you're free to keep using battle.net even if you have ShieldBattery installed/running. Hell, if your computer can handle 2 copies of SC:R running, you could even queue up for their matchmaking while you queue up for ours.

At the end of the day, I think it's really important for the BW community's longevity that we build something we can keep adding to and that really advances the game. We don't just want to add a few niceties and then preserve everything in amber, hoping that players leave at a slow enough rate that the game stays alive. We want to build something that is attractive to both old and new players, we want to add features that keep competitive play fresh without betraying Brood War's legacy. There's so many cool things that we've dreamed up and will do, it's just unfortunate that we have to back up out of the dead end that is Blizzard's service in order to get there.
Can you jam with the console cowboys in cyberspace?
PorkSoda
Profile Joined September 2015
170 Posts
October 28 2020 01:12 GMT
#83
On October 28 2020 09:55 TelecoM wrote:
Shield Battery sounds great, but it seems like people are dodging the biggest question of all here, legality.

Who gives a f***. Host it outside of the USA.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 28 2020 01:26 GMT
#84
Tec27,

I have wondered for a while now, without anyone to ask this; could private small servers be set up for tournaments on the fly?
If so, what would the minimum specs be of a computer that could handle 2--5 people, players+ casters?
If this idea is stupid or fundamentally unsound, you can just say that, not trying to brain drain ya.

tec27
Profile Blog Joined June 2004
United States3702 Posts
October 28 2020 01:30 GMT
#85
On October 28 2020 10:26 AttackZerg wrote:
Tec27,

I have wondered for a while now, without anyone to ask this; could private small servers be set up for tournaments on the fly?
If so, what would the minimum specs be of a computer that could handle 2--5 people, players+ casters?
If this idea is stupid or fundamentally unsound, you can just say that, not trying to brain drain ya.


While this is definitely more possible than it was in the past (our server stuff is now reasonably easy to deploy provided you have a basic understanding of it), the game hosting itself would probably be a bit harder. We use multiple servers to forward traffic between players, and things really only work well if you have servers in good locations for all the players. As such, it's not really as simple as running a single server on your local machine, so I'm not sure our stuff would be a great match for that use case currently.
Can you jam with the console cowboys in cyberspace?
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 28 2020 01:37 GMT
#86
On October 28 2020 10:30 tec27 wrote:
Show nested quote +
On October 28 2020 10:26 AttackZerg wrote:
Tec27,

I have wondered for a while now, without anyone to ask this; could private small servers be set up for tournaments on the fly?
If so, what would the minimum specs be of a computer that could handle 2--5 people, players+ casters?
If this idea is stupid or fundamentally unsound, you can just say that, not trying to brain drain ya.


While this is definitely more possible than it was in the past (our server stuff is now reasonably easy to deploy provided you have a basic understanding of it), the game hosting itself would probably be a bit harder. We use multiple servers to forward traffic between players, and things really only work well if you have servers in good locations for all the players. As such, it's not really as simple as running a single server on your local machine, so I'm not sure our stuff would be a great match for that use case currently.

Okay, the main reason I ask.
I have two old media server racks with intel dual core 2's, if they were placed in the right location, would that contribute to a larger network, or does scr require more modern equipment?
dM-White
Profile Joined February 2007
Chile340 Posts
October 28 2020 01:41 GMT
#87
ShieldBattery looks promising, im interested in test any beta, how i can signup?
Op dM- @West || http://DisturbedMind.net || https://discord.gg/ePERqJp
tec27
Profile Blog Joined June 2004
United States3702 Posts
October 28 2020 02:03 GMT
#88
On October 28 2020 10:37 AttackZerg wrote:
Show nested quote +
On October 28 2020 10:30 tec27 wrote:
On October 28 2020 10:26 AttackZerg wrote:
Tec27,

I have wondered for a while now, without anyone to ask this; could private small servers be set up for tournaments on the fly?
If so, what would the minimum specs be of a computer that could handle 2--5 people, players+ casters?
If this idea is stupid or fundamentally unsound, you can just say that, not trying to brain drain ya.


While this is definitely more possible than it was in the past (our server stuff is now reasonably easy to deploy provided you have a basic understanding of it), the game hosting itself would probably be a bit harder. We use multiple servers to forward traffic between players, and things really only work well if you have servers in good locations for all the players. As such, it's not really as simple as running a single server on your local machine, so I'm not sure our stuff would be a great match for that use case currently.

Okay, the main reason I ask.
I have two old media server racks with intel dual core 2's, if they were placed in the right location, would that contribute to a larger network, or does scr require more modern equipment?

The hardware is a bit less important to us (at least for the network forwarding stuff, it's not particularly intensive), but network location is of prime importance. As such, all of our servers are current run through cloud hosting services that makes them easier to spin up/down as needed and likely have decent routes to the places around them, rather than any kind of dedicated hardware.

On October 28 2020 10:41 dM-White wrote:
ShieldBattery looks promising, im interested in test any beta, how i can signup?


We're not currently ready to take on new users, but as soon as we are we'll definitely announce it on TL and anyone who wants to can sign up.
Can you jam with the console cowboys in cyberspace?
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 28 2020 02:09 GMT
#89
Thank you for answering my questions.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 29 2020 18:03 GMT
#90
Also, just FYI it's important that we make noise about this on twitter/bnet forums etc. The more public and tagging blizz in there gives us better chances.
twitch.tv/schamtoo | twitter.com/schamtoo
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 29 2020 18:16 GMT
#91
Just an update from USWEST Cali.
The match-making clock always says 17-24 seconds now compared to 46-76 seconds.
I pair and fail on average 3-4 times before getting a match. I know the match is solid, if the model of their race appears. If it is blank, I'm back in limbo.

In the end, I am able to play at about the same rate as before, but getting paired to play every few seconds and then it failing is frustrating.

For some reason my tr with koreans is tr20 more often then before. I do not know enough to know if it is related.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 29 2020 18:17 GMT
#92
On October 30 2020 03:03 SchAmToo wrote:
Also, just FYI it's important that we make noise about this on twitter/bnet forums etc. The more public and tagging blizz in there gives us better chances.

Well, they still have not responded to any of the threads on their own forums on their own website, so I don't know how much good this will do, unless a big personality like Artosis keeps pushing them forward.
AKA: TelecoM[WHITE] Protoss fighting
Lorch
Profile Joined June 2011
Germany3686 Posts
October 29 2020 18:33 GMT
#93
Shamtoo is right though, best thing we can do is keep making buzz. If anyone knows a game journalist, an article on how starcraft remaster has been semi-broken for like a week now would also do wonders.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 29 2020 18:33 GMT
#94
On October 30 2020 03:17 TelecoM wrote:
Show nested quote +
On October 30 2020 03:03 SchAmToo wrote:
Also, just FYI it's important that we make noise about this on twitter/bnet forums etc. The more public and tagging blizz in there gives us better chances.

Well, they still have not responded to any of the threads on their own forums on their own website, so I don't know how much good this will do, unless a big personality like Artosis keeps pushing them forward.


Noise = customers who care.

Customers who care who are upset = not good for publicity/business.

The forums aren't really public, social media is a good tool here.
twitch.tv/schamtoo | twitter.com/schamtoo
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
October 29 2020 18:34 GMT
#95
Also, grant responded:
[image loading]
twitch.tv/schamtoo | twitter.com/schamtoo
Lorch
Profile Joined June 2011
Germany3686 Posts
Last Edited: 2020-10-29 18:45:48
October 29 2020 18:45 GMT
#96
I feel so bad for him. Seems like he really cares, but the suits refuse to give him any budget/personel to do anything meaningful. The fact that he has to "puhs internally" to get a broken ladder working is so sad.
Greth
Profile Blog Joined November 2007
Belgium318 Posts
October 29 2020 19:23 GMT
#97
On October 30 2020 03:45 Lorch wrote:
I feel so bad for him. Seems like he really cares, but the suits refuse to give him any budget/personel to do anything meaningful. The fact that he has to "puhs internally" to get a broken ladder working is so sad.


Yeah, I've been saying this from the start. Blame Activision Blizzard, not the people. On RM they've been a skeleton crew since release. It's important that we rage at their situation as much as ours.
http://youtube.com/grethsc
docholiday_tv
Profile Joined April 2017
108 Posts
Last Edited: 2020-10-30 01:25:16
October 30 2020 01:24 GMT
#98
Customs & ladder seem to be working better, but more evidence needed. How has everyone's games been for the last few hours?

[image loading]
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
October 30 2020 01:38 GMT
#99
Haven't tried ladder but finding 2v2 games were no trouble today. The amount of games in the lobby looked more like it used to as well.

Grant's a good man.
Not my chair. Not my problem. That's what I say
Lorch
Profile Joined June 2011
Germany3686 Posts
October 30 2020 02:44 GMT
#100
Haven't had any more mismatches, so seems to be working. God bless Grant Davies.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 30 2020 06:56 GMT
#101
The matchmaking seems much more reliable at the moment, although I have had a few miss que's still.
AKA: TelecoM[WHITE] Protoss fighting
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
October 30 2020 08:08 GMT
#102
Just played a few games (USwest, Cali) - everything seems and feels to be working normally.
Still getting tr20 instead of tr16-14 with koreans which I don't understand but is nice.

It feels alien to have a problem with broodwar and have the company or a member of the company respond and address it.
Thanks to those of you who use social media for using it. It seems to have helped.
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