• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:15
CEST 03:15
KST 10:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3
StarCraft 2
General
The New Patch Killed Mech! Team Liquid Map Contest #21 - Presented by Monster Energy herO joins T1 Weekly Cups (Oct 13-19): Clem Goes for Four TL.net Map Contest #21: Voting
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
BW caster Sayle BSL Season 21 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Anonymous Tournament [ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN
Strategy
[I] TvP Strategies and Build Roaring Currents ASL final [I] TvZ Strategies and Builds Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1360 users

Map (2)Gates Of Memphis

Forum Index > BW General
Post a Reply
Normal
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-25 22:48:54
May 24 2020 22:53 GMT
#1
UPDATE: 25th March 2021 Gates Of Memphis Version 0.92 released

Overview

[image loading]

Download (2)Gates Of Memphis from this page

Download the ramp palette from this page

Changelog:

25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

------------------------------------------------

5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base
+ Show Spoiler +
[image loading]


------------------------------------------------

24th May 2020
Version 0.9 Gates Of Memphis
+ Show Spoiler +
[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
May 25 2020 02:11 GMT
#2
This map looks really crazy in an interesting way, like it would lead to some really innovative games.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
May 25 2020 12:45 GMT
#3
I wish this map is in any next tournament.
https://www.facebook.com/StarcraftRemasteredVN/
M3t4PhYzX
Profile Joined March 2019
Poland4220 Posts
May 25 2020 16:33 GMT
#4
a bit too convoluted imo, but still thanks for the effort!
odi profanum vulgus et arceo
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
May 25 2020 19:37 GMT
#5
Looks like rental garden houses top right. Could get very interesting.
Not my chair. Not my problem. That's what I say
Jukado
Profile Blog Joined May 2011
805 Posts
June 06 2020 18:12 GMT
#6
So its been 2 weeks, anyone played it? Any more comments?
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
blabber
Profile Blog Joined June 2007
United States4448 Posts
June 06 2020 21:24 GMT
#7
I love the concept of the map!
blabberrrrr
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
June 06 2020 21:49 GMT
#8
Siege tanks imba comment
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Jukado
Profile Blog Joined May 2011
805 Posts
October 05 2020 16:20 GMT
#9
5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
October 06 2020 23:32 GMT
#10
The map looks great, can't wait to try it out again.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2020-10-06 23:49:09
October 06 2020 23:47 GMT
#11
I think you should add a mineral at 2 red square. It allows worker who builds Nexus/CC/Hactch soon at top right map. There is another strategy instead of only expand at nat. You can add a gas at bottom left base. So the game will be amazing more.

I like some squares with narrow paths to move. It is cool and units have to move slowly. We need to micro very well there.

[image loading]
https://www.facebook.com/StarcraftRemasteredVN/
kogeT
Profile Joined September 2013
Poland2040 Posts
Last Edited: 2020-10-07 11:17:41
October 07 2020 11:16 GMT
#12
Very interesting map, I like it.

The biggest issue I see is a major adventage of bottom starting location over the top one. This comes from:

1) Much better base layout at bottom, easier and more natural to fit your production buildings (especially important TvZ, PvZ)
2) Much safer mineral line in main. Top position has got horrible anty air defense setup, imagine mutas flying in to the top left corner - all your anty air defense becomes redundant. (specifically for TvZ I guess)

Maybe consider moving the minerals of top starting location to top of base?
https://www.twitch.tv/kogetbw
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-26 12:23:46
March 25 2021 22:57 GMT
#13
25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
MineraIs
Profile Joined September 2020
United States846 Posts
March 26 2021 07:25 GMT
#14
Top right of map is still weary to me.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2021-03-26 09:48:10
March 26 2021 09:46 GMT
#15
If you are working on this for the NWMC I should probably point out that this is definitely outside a reasonable scope of being a "standard" map.
One small but effective thing you should definitely do (and I am telling you this for at least the 3rd time already) is to convert that terrain edge sticking out of the main at the nat choke into clutter. It is just too strong of a Tank spot right now, it defends not only the nat choke but also most of the area leading into that and the high ground 3rd, which should probably have a second ramp at the back too.
Right now this map is like Fighting Spirit, but with the bridge being covered from both the main and 3rd and no secondary entrance into the 3rd.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:14 GMT
#16
Interesting
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:18 GMT
#17
It looks like every race can win on this map
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
End1esss
Profile Joined July 2020
12 Posts
April 07 2021 14:52 GMT
#18
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 14 2021 12:54 GMT
#19
On April 07 2021 23:52 End1esss wrote:
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.


There are two chokes
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Freakling
Profile Joined October 2012
Germany1529 Posts
April 14 2021 13:01 GMT
#20
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 14 2021 14:56 GMT
#21
On April 14 2021 22:01 Freakling wrote:
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.


There's an entrance to your main
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
FlaShFTW
Profile Blog Joined February 2010
United States10217 Posts
April 14 2021 15:55 GMT
#22
On April 14 2021 23:56 vOdToasT wrote:
Show nested quote +
On April 14 2021 22:01 Freakling wrote:
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.


There's an entrance to your main

pretty hard to get around to that location though lol
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Freakling
Profile Joined October 2012
Germany1529 Posts
April 14 2021 18:18 GMT
#23
On April 14 2021 23:56 vOdToasT wrote:
Show nested quote +
On April 14 2021 22:01 Freakling wrote:
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.


There's an entrance to your main

You mean the backdoor? That's also another easy base for Terran to take as well and that whole backdoor area is so constricted that I don't see how you'd move an army through there efficiently or engage against Tanks and Mines. Protoss pretty much needs Carriers or Arbiters.
Normal
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
LiuLi Cup #46 - Day 2
CranKy Ducklings228
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft232
SpeCial 107
Nathanias 103
CosmosSc2 39
WinterStarcraft0
StarCraft: Brood War
Artosis 686
Soulkey 207
NaDa 41
Dota 2
monkeys_forever431
League of Legends
ScreaM716
Cuddl3bear3
Counter-Strike
fl0m1354
Super Smash Bros
hungrybox430
Heroes of the Storm
Khaldor174
Other Games
summit1g9401
shahzam715
C9.Mang0272
Day[9].tv199
Maynarde167
Skadoodle154
Trikslyr60
Organizations
Other Games
gamesdonequick815
Counter-Strike
PGL342
Other Games
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 64
• intothetv
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• Kozan
StarCraft: Brood War
• Azhi_Dahaki18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4796
Other Games
• imaqtpie1430
• Scarra1120
• Shiphtur220
• Day9tv199
Upcoming Events
Wardi Open
9h 45m
Wardi Open
13h 15m
PiGosaur Monday
22h 45m
Replay Cast
1d 8h
Tenacious Turtle Tussle
1d 21h
The PondCast
2 days
OSC
2 days
WardiTV Invitational
3 days
Online Event
3 days
RSL Revival
4 days
[ Show More ]
RSL Revival
4 days
WardiTV Invitational
4 days
Afreeca Starleague
5 days
Snow vs Soma
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
RSL Revival
5 days
Wardi Open
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.