• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:47
CET 12:47
KST 20:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced10[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion Which season is the best in ASL? A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1431 users

Map (2)Gates Of Memphis

Forum Index > BW General
Post a Reply
1 2 Next All
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-25 22:48:54
May 24 2020 22:53 GMT
#1
UPDATE: 25th March 2021 Gates Of Memphis Version 0.92 released

Overview

[image loading]

Download (2)Gates Of Memphis from this page

Download the ramp palette from this page

Changelog:

25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

------------------------------------------------

5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base
+ Show Spoiler +
[image loading]


------------------------------------------------

24th May 2020
Version 0.9 Gates Of Memphis
+ Show Spoiler +
[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10685 Posts
May 25 2020 02:11 GMT
#2
This map looks really crazy in an interesting way, like it would lead to some really innovative games.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
May 25 2020 12:45 GMT
#3
I wish this map is in any next tournament.
https://www.facebook.com/StarcraftRemasteredVN/
M3t4PhYzX
Profile Joined March 2019
Poland4227 Posts
May 25 2020 16:33 GMT
#4
a bit too convoluted imo, but still thanks for the effort!
odi profanum vulgus et arceo
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
May 25 2020 19:37 GMT
#5
Looks like rental garden houses top right. Could get very interesting.
Not my chair. Not my problem. That's what I say
Jukado
Profile Blog Joined May 2011
805 Posts
June 06 2020 18:12 GMT
#6
So its been 2 weeks, anyone played it? Any more comments?
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
blabber
Profile Blog Joined June 2007
United States4448 Posts
June 06 2020 21:24 GMT
#7
I love the concept of the map!
blabberrrrr
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
June 06 2020 21:49 GMT
#8
Siege tanks imba comment
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Jukado
Profile Blog Joined May 2011
805 Posts
October 05 2020 16:20 GMT
#9
5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10685 Posts
October 06 2020 23:32 GMT
#10
The map looks great, can't wait to try it out again.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2020-10-06 23:49:09
October 06 2020 23:47 GMT
#11
I think you should add a mineral at 2 red square. It allows worker who builds Nexus/CC/Hactch soon at top right map. There is another strategy instead of only expand at nat. You can add a gas at bottom left base. So the game will be amazing more.

I like some squares with narrow paths to move. It is cool and units have to move slowly. We need to micro very well there.

[image loading]
https://www.facebook.com/StarcraftRemasteredVN/
kogeT
Profile Joined September 2013
Poland2041 Posts
Last Edited: 2020-10-07 11:17:41
October 07 2020 11:16 GMT
#12
Very interesting map, I like it.

The biggest issue I see is a major adventage of bottom starting location over the top one. This comes from:

1) Much better base layout at bottom, easier and more natural to fit your production buildings (especially important TvZ, PvZ)
2) Much safer mineral line in main. Top position has got horrible anty air defense setup, imagine mutas flying in to the top left corner - all your anty air defense becomes redundant. (specifically for TvZ I guess)

Maybe consider moving the minerals of top starting location to top of base?
https://www.twitch.tv/kogetbw
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-26 12:23:46
March 25 2021 22:57 GMT
#13
25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
MineraIs
Profile Joined September 2020
United States846 Posts
March 26 2021 07:25 GMT
#14
Top right of map is still weary to me.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2021-03-26 09:48:10
March 26 2021 09:46 GMT
#15
If you are working on this for the NWMC I should probably point out that this is definitely outside a reasonable scope of being a "standard" map.
One small but effective thing you should definitely do (and I am telling you this for at least the 3rd time already) is to convert that terrain edge sticking out of the main at the nat choke into clutter. It is just too strong of a Tank spot right now, it defends not only the nat choke but also most of the area leading into that and the high ground 3rd, which should probably have a second ramp at the back too.
Right now this map is like Fighting Spirit, but with the bridge being covered from both the main and 3rd and no secondary entrance into the 3rd.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:14 GMT
#16
Interesting
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:18 GMT
#17
It looks like every race can win on this map
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
End1esss
Profile Joined July 2020
12 Posts
April 07 2021 14:52 GMT
#18
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 14 2021 12:54 GMT
#19
On April 07 2021 23:52 End1esss wrote:
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.


There are two chokes
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Freakling
Profile Joined October 2012
Germany1529 Posts
April 14 2021 13:01 GMT
#20
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 264
MindelVK 45
Rex 24
StarCraft: Brood War
Britney 47381
Rain 2187
Horang2 1342
Mini 515
Hyuk 489
Stork 396
BeSt 386
firebathero 370
Larva 366
Last 217
[ Show more ]
Rush 197
ZerO 165
Zeus 132
Soulkey 130
Pusan 126
Hyun 119
hero 84
ggaemo 69
Barracks 60
sorry 58
Sharp 49
Backho 41
Mong 37
Shine 30
scan(afreeca) 12
IntoTheRainbow 9
Noble 9
Dota 2
qojqva2719
XcaliburYe598
League of Legends
JimRising 433
Counter-Strike
byalli6739
zeus925
oskar109
edward72
Heroes of the Storm
Khaldor184
Other Games
summit1g14308
B2W.Neo552
Fuzer 250
Mew2King214
nookyyy 65
ArmadaUGS49
ZerO(Twitch)9
Organizations
Dota 2
PGL Dota 2 - Main Stream398
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 55
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2167
• WagamamaTV91
Upcoming Events
WardiTV Korean Royale
13m
ByuN vs Cure
TBD vs NightMare
TBD vs Classic
TBD vs Solar
Zoun vs Creator
OSC
5h 13m
Sparkling Tuna Cup
22h 13m
WardiTV Korean Royale
1d
TBD vs SHIN
TBD vs Reynor
TBD vs herO
Replay Cast
1d 12h
Wardi Open
2 days
Monday Night Weeklies
2 days
StarCraft2.fi
2 days
Replay Cast
2 days
Wardi Open
3 days
[ Show More ]
StarCraft2.fi
3 days
PiGosaur Monday
3 days
Wardi Open
4 days
StarCraft2.fi
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.