• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:25
CEST 03:25
KST 10:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
(Spoiler) ASL21 Winner's Interview 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1291 users

Map (2)Gates Of Memphis

Forum Index > BW General
Post a Reply
1 2 Next All
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-25 22:48:54
May 24 2020 22:53 GMT
#1
UPDATE: 25th March 2021 Gates Of Memphis Version 0.92 released

Overview

[image loading]

Download (2)Gates Of Memphis from this page

Download the ramp palette from this page

Changelog:

25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

------------------------------------------------

5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base
+ Show Spoiler +
[image loading]


------------------------------------------------

24th May 2020
Version 0.9 Gates Of Memphis
+ Show Spoiler +
[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10722 Posts
May 25 2020 02:11 GMT
#2
This map looks really crazy in an interesting way, like it would lead to some really innovative games.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
May 25 2020 12:45 GMT
#3
I wish this map is in any next tournament.
https://www.facebook.com/StarcraftRemasteredVN/
M3t4PhYzX
Profile Joined March 2019
Poland4267 Posts
May 25 2020 16:33 GMT
#4
a bit too convoluted imo, but still thanks for the effort!
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
May 25 2020 19:37 GMT
#5
Looks like rental garden houses top right. Could get very interesting.
Not my chair. Not my problem. That's what I say
Jukado
Profile Blog Joined May 2011
805 Posts
June 06 2020 18:12 GMT
#6
So its been 2 weeks, anyone played it? Any more comments?
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
blabber
Profile Blog Joined June 2007
United States4448 Posts
June 06 2020 21:24 GMT
#7
I love the concept of the map!
blabberrrrr
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
June 06 2020 21:49 GMT
#8
Siege tanks imba comment
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
Jukado
Profile Blog Joined May 2011
805 Posts
October 05 2020 16:20 GMT
#9
5th October 2020
Version 0.91 Gates Of Memphis
-deleted 2 mineral only bases
-deleted top right corner expansion (and reshaped terrain and added deco)
-improved mining in both mains
-tiny bit more building space in bottom left base

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
TelecoM
Profile Blog Joined January 2010
United States10722 Posts
October 06 2020 23:32 GMT
#10
The map looks great, can't wait to try it out again.
AKA: TelecoM[WHITE] Protoss fighting
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2020-10-06 23:49:09
October 06 2020 23:47 GMT
#11
I think you should add a mineral at 2 red square. It allows worker who builds Nexus/CC/Hactch soon at top right map. There is another strategy instead of only expand at nat. You can add a gas at bottom left base. So the game will be amazing more.

I like some squares with narrow paths to move. It is cool and units have to move slowly. We need to micro very well there.

[image loading]
https://www.facebook.com/StarcraftRemasteredVN/
kogeT
Profile Joined September 2013
Poland2042 Posts
Last Edited: 2020-10-07 11:17:41
October 07 2020 11:16 GMT
#12
Very interesting map, I like it.

The biggest issue I see is a major adventage of bottom starting location over the top one. This comes from:

1) Much better base layout at bottom, easier and more natural to fit your production buildings (especially important TvZ, PvZ)
2) Much safer mineral line in main. Top position has got horrible anty air defense setup, imagine mutas flying in to the top left corner - all your anty air defense becomes redundant. (specifically for TvZ I guess)

Maybe consider moving the minerals of top starting location to top of base?
https://www.twitch.tv/kogetbw
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2021-03-26 12:23:46
March 25 2021 22:57 GMT
#13
25th March 2021
Version 0.92 Gates Of Memphis
-Top main mineral line rotated to horizontal (and added worker repositioning hallucinations)
-Changed the ramp block from 6 eggs to 1 Ion Cannon and 2 eggs underneath
-Removed 1 mineral patch at the 3rds (now 7 mineral patches, 1 gas)
-Formalised zealot/cannon pressure at the 3rds.
-Added a bit of cliff clutter to edge of mains
-Various minor tweaks

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
MineraIs
Profile Joined September 2020
United States846 Posts
March 26 2021 07:25 GMT
#14
Top right of map is still weary to me.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Freakling
Profile Joined October 2012
Germany1533 Posts
Last Edited: 2021-03-26 09:48:10
March 26 2021 09:46 GMT
#15
If you are working on this for the NWMC I should probably point out that this is definitely outside a reasonable scope of being a "standard" map.
One small but effective thing you should definitely do (and I am telling you this for at least the 3rd time already) is to convert that terrain edge sticking out of the main at the nat choke into clutter. It is just too strong of a Tank spot right now, it defends not only the nat choke but also most of the area leading into that and the high ground 3rd, which should probably have a second ramp at the back too.
Right now this map is like Fighting Spirit, but with the bridge being covered from both the main and 3rd and no secondary entrance into the 3rd.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:14 GMT
#16
Interesting
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 07 2021 09:18 GMT
#17
It looks like every race can win on this map
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
End1esss
Profile Joined July 2020
12 Posts
April 07 2021 14:52 GMT
#18
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 14 2021 12:54 GMT
#19
On April 07 2021 23:52 End1esss wrote:
3 base single choke for Terran with 3 gas imba. Impossible to take a 4th vs T.


There are two chokes
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Freakling
Profile Joined October 2012
Germany1533 Posts
April 14 2021 13:01 GMT
#20
Not really. Effectively the 3rd entrance is completely covered by a slightly forward rally point. And the whole area can be covered by Tanks on the cliff edges of the main and 3rd.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings251
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 135
Livibee 106
StarCraft: Brood War
Artosis 744
Zeus 133
NaDa 74
Terrorterran 26
Noble 9
Dota 2
monkeys_forever326
NeuroSwarm170
LuMiX0
League of Legends
JimRising 797
Counter-Strike
taco 430
Other Games
gofns19074
tarik_tv12618
Liquid`RaSZi1688
shahzam418
WinterStarcraft271
Maynarde82
ViBE62
JuggernautJason26
Organizations
Other Games
gamesdonequick881
BasetradeTV105
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 53
• musti20045 40
• CranKy Ducklings SOOP11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra3014
Upcoming Events
Universe Titan Cup
9h 35m
Rogue vs Percival
Wardi Open
10h 35m
Monday Night Weeklies
14h 35m
Replay Cast
22h 35m
Kung Fu Cup
1d 9h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.