On March 23 2020 20:20 Uldridge wrote: Isn't ensnare good vs stimmed marines also? This could be a win win. Just throw in a single queen in your control group of mutas and laugh at the struggle of those adrenaline junkies
Of course it is a very good idea
One of the best attacks in the history of Broodwar !
On March 23 2020 20:20 Uldridge wrote: Isn't ensnare good vs stimmed marines also? This could be a win win. Just throw in a single queen in your control group of mutas and laugh at the struggle of those adrenaline junkies
On March 23 2020 20:20 Uldridge wrote: Isn't ensnare good vs stimmed marines also? This could be a win win. Just throw in a single queen in your control group of mutas and laugh at the struggle of those adrenaline junkies
you can see the fruits of having a queen with your muta army at Zzzero channel right now: https://www.twitch.tv/zzzeropl good job enlightening zergs :D
On March 24 2020 04:21 Bonyth wrote: you can see the fruits of having a queen with your muta army at Zzzero channel right now: https://www.twitch.tv/zzzeropl good job enlightening zergs :D
My first thought on seeing his move was "he must've seen the TL.net thread" :D
On March 23 2020 12:40 Juanita wrote: Infested Terran's are useless. It takes a lot of gas to get them for little reward...
Zero wants a talk with you. 100/50 is actually fairly cheap and only 1 supply is nice. You trade for one goon and you already have your money's worth right there. They're funky to use though since you should actually be targetting on the ground to explode them rathe than target on units where they might collide and not do anything before dying. If only they changed it so that when they died they would explode like banelings in sc2 I think they'd be used way more.
On March 24 2020 04:21 Bonyth wrote: you can see the fruits of having a queen with your muta army at Zzzero channel right now: https://www.twitch.tv/zzzeropl good job enlightening zergs :D
My first thought on seeing his move was "he must've seen the TL.net thread" :D
On March 23 2020 12:40 Juanita wrote: Infested Terran's are useless. It takes a lot of gas to get them for little reward...
Zero wants a talk with you. 100/50 is actually fairly cheap and only 1 supply is nice. You trade for one goon and you already have your money's worth right there. They're funky to use though since you should actually be targetting on the ground to explode them rathe than target on units where they might collide and not do anything before dying. If only they changed it so that when they died they would explode like banelings in sc2 I think they'd be used way more.
not sure if a ZvP is a great argument for the use of infested terrans since it's fully dependent on the map having a neutral CC
IMO the only real use of infested terrans in a ZvT is with drop play. I imagine it only takes a few of them to kill a CC and a worker line. Otherwise they die too fast in a real battle. Even if you try doing moves with burrow/unburrow, the unit AI is too slow to finish the attack before dying. Although under dark swarm that could be a different story but zerglings work just fine in that scenario...
But I have definitely wondered too why zergs don't get 1 or 2 queens, just to insta-kill a moderately damaged CC. Seems like a pretty big reward for a relatively small cost.
how do you infest c.c when game is 50/50.... if you can infest c.c, then you can just bust the c.c with hydras or mutas. Terran doesnt wait for 5 seconds so they can be infested. maybe you can do that in the beg of the game if skill level difference is huge
On March 24 2020 17:25 cRoSsy wrote: how do you infest c.c when game is 50/50.... if you can infest c.c, then you can just bust the c.c with hydras or mutas. Terran doesnt wait for 5 seconds so they can be infested. maybe you can do that in the beg of the game if skill level difference is huge
Its more for lategame when you're breaking expansions, I've seen a lot of games where zerg will barely not kill a CC and have to retreat, but in that time they could've infested the CC and Terran wouldn't have been able to repair it.
On March 23 2020 20:20 Uldridge wrote: Isn't ensnare good vs stimmed marines also? This could be a win win. Just throw in a single queen in your control group of mutas and laugh at the struggle of those adrenaline junkies
On March 24 2020 17:25 cRoSsy wrote: how do you infest c.c when game is 50/50.... if you can infest c.c, then you can just bust the c.c with hydras or mutas. Terran doesnt wait for 5 seconds so they can be infested. maybe you can do that in the beg of the game if skill level difference is huge
Its more for lategame when you're breaking expansions, I've seen a lot of games where zerg will barely not kill a CC and have to retreat, but in that time they could've infested the CC and Terran wouldn't have been able to repair it.
I dont know the situation you saw but i also often had to make decisions to force fire c.c to bust or infect or just fight with other units. If i have to force fire c.c with my hydras while my 1 group of hydras melt, i will just retreat. If i am so ahead that i can lose 2 groups of hydras by tanks, i will happily donate my hydras to infect c.c
On March 24 2020 04:21 Bonyth wrote: you can see the fruits of having a queen with your muta army at Zzzero channel right now: https://www.twitch.tv/zzzeropl good job enlightening zergs :D
My first thought on seeing his move was "he must've seen the TL.net thread" :D
On March 24 2020 22:22 Bonyth wrote: Sometimes ull attack with cracklings and defiler (late game) and very often terrans lift cc after it has taken some damage.
Late games in a situation like you just demonstrated, zerg would infect c.c. But zerg doesnt bring queen to every harrass or attack since zerg doesnt expect to bust each base all the time, and that case queens will die by irradiate or gols. each queens is 100-100. Also, depends on the circumstances, but zerg tries to hide queens as long as they can. In late games, when i took 2 groups of queens to broodling and queens are there when c.c are damaged, i will defo infect c.c. However, i wouldnt take queens to every attempt of attack in order to infect c.c. Mech terrans lack of gas, not minerals.
I've been asking this question (or rather, thinking zergs are collectively idiots) for a good 18 years now.
Real cool to finally see some queen use outside broodling from progamers though.
I used to stop attacking ccs when they got below 750 (if I didn't think I could fully kill it) because if it went below 500 and started burning, it would be more likely that terran would repair it. And I've won more than a handful of games through flying in a queen a minute after a battle ended and infesting the still not repaired cc. Seeing less of that these days though - terrans are getting better at anticipating the potential queen.
On March 23 2020 12:40 Juanita wrote: Infested Terran's are useless. It takes a lot of gas to get them for little reward...
IMO the only real use of infested terrans in a ZvT is with drop play. I imagine it only takes a few of them to kill a CC and a worker line. Otherwise they die too fast in a real battle.
But I have definitely wondered too why zergs don't get 1 or 2 queens, just to insta-kill a moderately damaged CC. Seems like a pretty big reward for a relatively small cost.
I have the same idea. Remember in the campaign, the Overmind considers Terrans an assimilated race. How would the Zerg Queen infest CC work in a pro game? If you can infest an expansion, the whole late game changes. You won't have to develop a Hive. I know ZvT is more defensive play until Ultralisks, but that is for frontal attacks which the Zerg never has to. The whole rock paper scissors concept of the game is to attack where the enemy is not defending. What if you never expected the game to reach late game? That would be a very characteristic Zerg rush.