• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:44
CEST 23:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun10[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2577 users

Pylon Bug to Find Opponent's Location - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Highgamer
Profile Joined October 2015
1451 Posts
Last Edited: 2019-09-30 21:36:25
September 30 2019 21:35 GMT
#81
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.
razorsuKe
Profile Blog Joined July 2008
Canada2006 Posts
September 30 2019 21:47 GMT
#82
On October 01 2019 02:24 StRyKeR wrote:
Show nested quote +
On October 01 2019 02:18 Psyonic_Reaver wrote:
On October 01 2019 01:35 LG)Sabbath wrote:


Can anyone explain this other bug as well?


What the fuck?!? How can he move the pylon field????

Seriously this is WAY more game breaking than the cancel pylon vision bug.


This bug doesn't exist in SCR. In the video it says it was patched August 2019.


ok but I'm still curious about how it's done, do you (or someone else) have a link for the explanation?
EntusGalleries.com - CJ Uniform Sale
art_of_turtle
Profile Blog Joined September 2012
United States1206 Posts
September 30 2019 22:45 GMT
#83
If ladder wasn't a more serious thing like trying to qualify for bsl it wouldn't be an issue but it makes a difference. It's not like Iccup where you report these kinds of games and you can get points back after an admin reviews.
Flash should fear Sacsri
jello_biafra
Profile Blog Joined September 2004
United Kingdom6641 Posts
September 30 2019 23:28 GMT
#84
WTF? This has been possible the whole time, I wonder who first discovered it lol.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
BisuDagger
Profile Blog Joined October 2009
Bisutopia19343 Posts
September 30 2019 23:31 GMT
#85
On October 01 2019 06:35 Highgamer wrote:
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.

An alternative fix is the SC2 way where 4player or greater maps let all opponents know where the other is. I'm open to hearing support for this, but my initial stance is dismissive. I think ultimately the bug causes to many questions and issues including crashing the game.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Highgamer
Profile Joined October 2015
1451 Posts
Last Edited: 2019-10-01 00:00:25
September 30 2019 23:59 GMT
#86
Just please God don't let the fix be only 2 player maps... (and the SC2-solution sounds kinda like that, even if you have "neutral" mains).
Anc13nt
Profile Blog Joined October 2017
1557 Posts
October 01 2019 00:13 GMT
#87
On October 01 2019 06:35 Highgamer wrote:
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.


I don't think it should be allowed either but it will still be interesting to see how it will affect meta so there's that. I'd be really interested in hearing what the pros say about this.
FlaShFTW
Profile Blog Joined February 2010
United States10393 Posts
October 01 2019 00:57 GMT
#88
would this actually impact play at all? Losing the build time of a whole pylon in the early game isnt worth it is it?
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ggsimida
Profile Joined August 2015
1156 Posts
Last Edited: 2019-10-01 01:40:51
October 01 2019 01:37 GMT
#89

14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch
Luddite
Profile Blog Joined April 2007
United States2315 Posts
October 01 2019 02:09 GMT
#90
On October 01 2019 03:30 PorkSoda wrote:
Show nested quote +
On September 30 2019 20:23 razorsuKe wrote:
On September 30 2019 19:30 ggsimida wrote:
On September 30 2019 18:55 Starecat wrote:
I don't think it will be banned muta stacking is dubious asf if you try to say if it is a bug or a feature, and like as Brood War goes every new bug people try to find advantage has counterplay.

And the math for the sacrificed minerals and if it is worth not scounting rushes at your door is not done.


quite the opportunity cost of having to build and cancel a pylon, getting a probe on standby for a couple of seconds to perform it plus another couple more seconds of idling at minimum just to see your opponent selected units/buildings.

the information you get has to be super crucial to make up for economic dmg. best use in PvP maybe? do it at a certain timing to ascertain his tech in a pinch and you can see your opponent building DTs etc. very niche use imo, the user needs to know what his doing.



As is tradition with all new protoss tricks, it looks super awesome at first but then when it comes to implementing it into game play, it falls short.

For real. I remember when total recall what supposed to break TvP. It’s not even a thing anyone thinks about anymore.


Step 1: use this glitch to scout their location
Step 2: Half price archons to make 400 supply worth of archons
Step 3: TOTAL RECALL

Seriously though, I love how people keep finding these weird glitches and it's ALWAYS Protoss lol. It seems like Blizzard really cut corners when they were testing Protoss.
Can't believe I'm still here playing this same game
KwarK
Profile Blog Joined July 2006
United States43965 Posts
October 01 2019 02:15 GMT
#91
On October 01 2019 11:09 Luddite wrote:
Show nested quote +
On October 01 2019 03:30 PorkSoda wrote:
On September 30 2019 20:23 razorsuKe wrote:
On September 30 2019 19:30 ggsimida wrote:
On September 30 2019 18:55 Starecat wrote:
I don't think it will be banned muta stacking is dubious asf if you try to say if it is a bug or a feature, and like as Brood War goes every new bug people try to find advantage has counterplay.

And the math for the sacrificed minerals and if it is worth not scounting rushes at your door is not done.


quite the opportunity cost of having to build and cancel a pylon, getting a probe on standby for a couple of seconds to perform it plus another couple more seconds of idling at minimum just to see your opponent selected units/buildings.

the information you get has to be super crucial to make up for economic dmg. best use in PvP maybe? do it at a certain timing to ascertain his tech in a pinch and you can see your opponent building DTs etc. very niche use imo, the user needs to know what his doing.



As is tradition with all new protoss tricks, it looks super awesome at first but then when it comes to implementing it into game play, it falls short.

For real. I remember when total recall what supposed to break TvP. It’s not even a thing anyone thinks about anymore.


Step 1: use this glitch to scout their location
Step 2: Half price archons to make 400 supply worth of archons
Step 3: TOTAL RECALL

Seriously though, I love how people keep finding these weird glitches and it's ALWAYS Protoss lol. It seems like Blizzard really cut corners when they were testing Protoss.

Are half price archons still a thing?
ModeratorThe angels have the phone box
Luddite
Profile Blog Joined April 2007
United States2315 Posts
October 01 2019 02:15 GMT
#92
On October 01 2019 10:37 ggsimida wrote:
https://youtu.be/z2FxJ23YOuo?
14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch


Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.
Can't believe I'm still here playing this same game
ggsimida
Profile Joined August 2015
1156 Posts
Last Edited: 2019-10-01 02:57:02
October 01 2019 02:52 GMT
#93
A bug that every race can abuse, rejoice!

[image loading]
[image loading]

On October 01 2019 11:15 Luddite wrote:

Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.


far harder to do reliably with the classic method, the "transitory building animation" for terran/zerg buildings is pretty short compared to protoss. using yamato or any high dmg cumulative attacks/ability on the building is basically letting the game press escape for you during the animation.
xehcechbsky
Profile Joined September 2017
9 Posts
October 01 2019 03:41 GMT
#94
Also works with move command and set rally point. So no damage or probe needed.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 01 2019 05:50 GMT
#95
hahahahaha this game truly is timeless
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Jealous
Profile Blog Joined December 2011
10314 Posts
October 01 2019 07:33 GMT
#96
Every year, something new, never fails.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
prosatan
Profile Joined September 2009
Romania8702 Posts
October 01 2019 08:29 GMT
#97
On October 01 2019 16:33 Jealous wrote:
Every year, something new, never fails.

THE EVERGREEN GAME !!!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Starecat
Profile Joined August 2014
940 Posts
October 01 2019 09:48 GMT
#98
On October 01 2019 00:24 Anc13nt wrote:
Probably the weirdest glitch I might have ever seen in this game.

Drones becoming rocks or flying templas weren't enough for you xD?
:3
Freakling
Profile Joined October 2012
Germany1533 Posts
Last Edited: 2019-10-01 13:05:47
October 01 2019 12:10 GMT
#99
On September 30 2019 19:34 Liquid`Drone wrote:
I haven't really tested what it is you can see from this. Is it just building units, or can you see what building the opponent is building?

IF you can see when the pool is starting for example, you can time this to scout for a 9pool and then 12 nex after not seeing one. That would be big in pvz. (would be hilarious if that became a 'new meta' and zergs started 8pooling to fuck with it lol.)

I am pretty sure it just links to whatever is the newest unit in the linked list of all units. So it could be any unit, including buildings, spawning Larvae, Interceptors, Scarabs, laid Mines, Halucinations, Drones recreated after cancelling an Extractor, surplus Lings or Scourge after they hatch, things unloading from drops probably too.
EDIT: Even other wise unselectable units, such as Dark Swarm, Dweb or Scanner Sweep, it seems…

Opportunity cost is hardly higher than that of sending a proper scout. I think this definitely falls under the category of things to be banned and, ideally, patched. It's like a soft map hack.

On October 01 2019 11:15 Luddite wrote:
Show nested quote +
On October 01 2019 10:37 ggsimida wrote:
https://youtu.be/z2FxJ23YOuo?
14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch


Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.

Zerg buildings turn back into Drones, or their respective precursor buildings, or Geysers in case of Extractors, which occupy the same list address. So it should not work with a cancel. You should be able to use an egg cancel though (downside: you lose 1 larva, upside: only 50 upfront investment for Lings/Drone morph with full refund).
PorkSoda
Profile Joined September 2015
170 Posts
October 01 2019 12:20 GMT
#100
I think it will get patched because it can crash the game, but I wouldn’t mind had it stayed in. Especially since all three races can do it. I just don’t think it would have been that powerful considering you have to do it early enough to be useful but it’s also at a time when you’re minerals are most precious. Maybe some really trick cheeses could have evolved around it.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason160
StarCraft: Brood War
Larva 353
Movie 145
Sexy 93
firebathero 71
NaDa 12
Dota 2
monkeys_forever644
League of Legends
Doublelift2066
Super Smash Bros
PPMD55
Other Games
summit1g7289
tarik_tv5090
shahzam392
mouzStarbuck322
ceh9280
C9.Mang0246
elazer98
RotterdaM73
Grubby1
Organizations
Other Games
BasetradeTV239
Dota 2
PGL Dota 2 - Main Stream78
StarCraft 2
angryscii 28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 41
• RayReign 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1452
• Shiphtur338
Upcoming Events
Replay Cast
11h 16m
Escore
12h 16m
INu's Battles
13h 16m
Classic vs ByuN
SHIN vs ByuN
OSC
15h 16m
Big Brain Bouts
18h 16m
Replay Cast
1d 2h
Replay Cast
1d 11h
RSL Revival
1d 12h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 13h
IPSL
1d 18h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
1d 21h
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.