• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:07
CEST 23:07
KST 06:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back
Tourneys
RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Season 21
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
BW - ajfirecracker Strategy & Training Current Meta Roaring Currents ASL final [I] Funny Protoss Builds/Strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
The Chess Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1316 users

Pylon Bug to Find Opponent's Location - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Highgamer
Profile Joined October 2015
1439 Posts
Last Edited: 2019-09-30 21:36:25
September 30 2019 21:35 GMT
#81
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
September 30 2019 21:47 GMT
#82
On October 01 2019 02:24 StRyKeR wrote:
Show nested quote +
On October 01 2019 02:18 Psyonic_Reaver wrote:
On October 01 2019 01:35 LG)Sabbath wrote:


Can anyone explain this other bug as well?


What the fuck?!? How can he move the pylon field????

Seriously this is WAY more game breaking than the cancel pylon vision bug.


This bug doesn't exist in SCR. In the video it says it was patched August 2019.


ok but I'm still curious about how it's done, do you (or someone else) have a link for the explanation?
EntusGalleries.com - CJ Uniform Sale
art_of_turtle
Profile Blog Joined September 2012
United States1201 Posts
September 30 2019 22:45 GMT
#83
If ladder wasn't a more serious thing like trying to qualify for bsl it wouldn't be an issue but it makes a difference. It's not like Iccup where you report these kinds of games and you can get points back after an admin reviews.
Flash should fear Sacsri
jello_biafra
Profile Blog Joined September 2004
United Kingdom6638 Posts
September 30 2019 23:28 GMT
#84
WTF? This has been possible the whole time, I wonder who first discovered it lol.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
BisuDagger
Profile Blog Joined October 2009
Bisutopia19290 Posts
September 30 2019 23:31 GMT
#85
On October 01 2019 06:35 Highgamer wrote:
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.

An alternative fix is the SC2 way where 4player or greater maps let all opponents know where the other is. I'm open to hearing support for this, but my initial stance is dismissive. I think ultimately the bug causes to many questions and issues including crashing the game.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Highgamer
Profile Joined October 2015
1439 Posts
Last Edited: 2019-10-01 00:00:25
September 30 2019 23:59 GMT
#86
Just please God don't let the fix be only 2 player maps... (and the SC2-solution sounds kinda like that, even if you have "neutral" mains).
Anc13nt
Profile Blog Joined October 2017
1557 Posts
October 01 2019 00:13 GMT
#87
On October 01 2019 06:35 Highgamer wrote:
"One race gets to know where the oppo is without scouting if they want to".... stupid.

Can't believe people are actually arguing to leave this in if it could be patched out. Even if the advantage is restricted to certain situations and limited due to the early investment, the nature of this bug is just so different from other movement-bugs etc., it's mingling with s.th. that should be equal for all.


I don't think it should be allowed either but it will still be interesting to see how it will affect meta so there's that. I'd be really interested in hearing what the pros say about this.
FlaShFTW
Profile Blog Joined February 2010
United States10219 Posts
October 01 2019 00:57 GMT
#88
would this actually impact play at all? Losing the build time of a whole pylon in the early game isnt worth it is it?
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2019-10-01 01:40:51
October 01 2019 01:37 GMT
#89

14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch
Luddite
Profile Blog Joined April 2007
United States2315 Posts
October 01 2019 02:09 GMT
#90
On October 01 2019 03:30 PorkSoda wrote:
Show nested quote +
On September 30 2019 20:23 razorsuKe wrote:
On September 30 2019 19:30 ggsimida wrote:
On September 30 2019 18:55 Starecat wrote:
I don't think it will be banned muta stacking is dubious asf if you try to say if it is a bug or a feature, and like as Brood War goes every new bug people try to find advantage has counterplay.

And the math for the sacrificed minerals and if it is worth not scounting rushes at your door is not done.


quite the opportunity cost of having to build and cancel a pylon, getting a probe on standby for a couple of seconds to perform it plus another couple more seconds of idling at minimum just to see your opponent selected units/buildings.

the information you get has to be super crucial to make up for economic dmg. best use in PvP maybe? do it at a certain timing to ascertain his tech in a pinch and you can see your opponent building DTs etc. very niche use imo, the user needs to know what his doing.



As is tradition with all new protoss tricks, it looks super awesome at first but then when it comes to implementing it into game play, it falls short.

For real. I remember when total recall what supposed to break TvP. It’s not even a thing anyone thinks about anymore.


Step 1: use this glitch to scout their location
Step 2: Half price archons to make 400 supply worth of archons
Step 3: TOTAL RECALL

Seriously though, I love how people keep finding these weird glitches and it's ALWAYS Protoss lol. It seems like Blizzard really cut corners when they were testing Protoss.
Can't believe I'm still here playing this same game
KwarK
Profile Blog Joined July 2006
United States43177 Posts
October 01 2019 02:15 GMT
#91
On October 01 2019 11:09 Luddite wrote:
Show nested quote +
On October 01 2019 03:30 PorkSoda wrote:
On September 30 2019 20:23 razorsuKe wrote:
On September 30 2019 19:30 ggsimida wrote:
On September 30 2019 18:55 Starecat wrote:
I don't think it will be banned muta stacking is dubious asf if you try to say if it is a bug or a feature, and like as Brood War goes every new bug people try to find advantage has counterplay.

And the math for the sacrificed minerals and if it is worth not scounting rushes at your door is not done.


quite the opportunity cost of having to build and cancel a pylon, getting a probe on standby for a couple of seconds to perform it plus another couple more seconds of idling at minimum just to see your opponent selected units/buildings.

the information you get has to be super crucial to make up for economic dmg. best use in PvP maybe? do it at a certain timing to ascertain his tech in a pinch and you can see your opponent building DTs etc. very niche use imo, the user needs to know what his doing.



As is tradition with all new protoss tricks, it looks super awesome at first but then when it comes to implementing it into game play, it falls short.

For real. I remember when total recall what supposed to break TvP. It’s not even a thing anyone thinks about anymore.


Step 1: use this glitch to scout their location
Step 2: Half price archons to make 400 supply worth of archons
Step 3: TOTAL RECALL

Seriously though, I love how people keep finding these weird glitches and it's ALWAYS Protoss lol. It seems like Blizzard really cut corners when they were testing Protoss.

Are half price archons still a thing?
ModeratorThe angels have the phone box
Luddite
Profile Blog Joined April 2007
United States2315 Posts
October 01 2019 02:15 GMT
#92
On October 01 2019 10:37 ggsimida wrote:
https://youtu.be/z2FxJ23YOuo?
14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch


Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.
Can't believe I'm still here playing this same game
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2019-10-01 02:57:02
October 01 2019 02:52 GMT
#93
A bug that every race can abuse, rejoice!

[image loading]
[image loading]

On October 01 2019 11:15 Luddite wrote:

Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.


far harder to do reliably with the classic method, the "transitory building animation" for terran/zerg buildings is pretty short compared to protoss. using yamato or any high dmg cumulative attacks/ability on the building is basically letting the game press escape for you during the animation.
xehcechbsky
Profile Joined September 2017
9 Posts
October 01 2019 03:41 GMT
#94
Also works with move command and set rally point. So no damage or probe needed.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
October 01 2019 05:50 GMT
#95
hahahahaha this game truly is timeless
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Jealous
Profile Blog Joined December 2011
10211 Posts
October 01 2019 07:33 GMT
#96
Every year, something new, never fails.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
prosatan
Profile Joined September 2009
Romania8441 Posts
October 01 2019 08:29 GMT
#97
On October 01 2019 16:33 Jealous wrote:
Every year, something new, never fails.

THE EVERGREEN GAME !!!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Starecat
Profile Joined August 2014
940 Posts
October 01 2019 09:48 GMT
#98
On October 01 2019 00:24 Anc13nt wrote:
Probably the weirdest glitch I might have ever seen in this game.

Drones becoming rocks or flying templas weren't enough for you xD?
:3
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2019-10-01 13:05:47
October 01 2019 12:10 GMT
#99
On September 30 2019 19:34 Liquid`Drone wrote:
I haven't really tested what it is you can see from this. Is it just building units, or can you see what building the opponent is building?

IF you can see when the pool is starting for example, you can time this to scout for a 9pool and then 12 nex after not seeing one. That would be big in pvz. (would be hilarious if that became a 'new meta' and zergs started 8pooling to fuck with it lol.)

I am pretty sure it just links to whatever is the newest unit in the linked list of all units. So it could be any unit, including buildings, spawning Larvae, Interceptors, Scarabs, laid Mines, Halucinations, Drones recreated after cancelling an Extractor, surplus Lings or Scourge after they hatch, things unloading from drops probably too.
EDIT: Even other wise unselectable units, such as Dark Swarm, Dweb or Scanner Sweep, it seems…

Opportunity cost is hardly higher than that of sending a proper scout. I think this definitely falls under the category of things to be banned and, ideally, patched. It's like a soft map hack.

On October 01 2019 11:15 Luddite wrote:
Show nested quote +
On October 01 2019 10:37 ggsimida wrote:
https://youtu.be/z2FxJ23YOuo?
14:08 FBH and StarBugMaster showing a variant of this bug through creep/sunken colony. so its not just protoss :D
whole video is full of (some known some not) bugs cool to watch


Does it have to be killed, or can you just cancel the sunken? If works with a cancel, I think you could do a 4-pool rush without hurting the timing too much, and then you hit the right spot every time. That's pretty deadly, and extremely annoying for ladder.

Zerg buildings turn back into Drones, or their respective precursor buildings, or Geysers in case of Extractors, which occupy the same list address. So it should not work with a cancel. You should be able to use an egg cancel though (downside: you lose 1 larva, upside: only 50 upfront investment for Lings/Drone morph with full refund).
PorkSoda
Profile Joined September 2015
170 Posts
October 01 2019 12:20 GMT
#100
I think it will get patched because it can crash the game, but I wouldn’t mind had it stayed in. Especially since all three races can do it. I just don’t think it would have been that powerful considering you have to do it early enough to be useful but it’s also at a time when you’re minerals are most precious. Maybe some really trick cheeses could have evolved around it.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
16:00
Masters Cup #150 Qual 1-2
davetesta39
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 141
ProTech104
JuggernautJason85
Livibee 56
trigger 18
StarCraft: Brood War
Dewaltoss 97
scan(afreeca) 38
NaDa 10
Dota 2
Dendi1509
monkeys_forever210
Counter-Strike
Stewie2K542
Foxcn166
Heroes of the Storm
Liquid`Hasu503
Other Games
Grubby2765
FrodaN1656
fl0m799
shahzam502
B2W.Neo306
Skadoodle156
C9.Mang0114
Mew2King58
Trikslyr43
fpsfer 2
Organizations
Other Games
BasetradeTV81
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 38
• musti20045 31
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 18
• Michael_bg 3
• HerbMon 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie2831
• Doublelift1988
Upcoming Events
Tenacious Turtle Tussle
1h 53m
The PondCast
12h 53m
OSC
14h 53m
WardiTV Invitational
1d 13h
Online Event
1d 18h
RSL Revival
2 days
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
3 days
Snow vs Soma
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Invitational
3 days
CrankTV Team League
3 days
RSL Revival
3 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.