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Forum Index > BW General
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SBL-Keias
Profile Joined October 2017
32 Posts
Last Edited: 2018-02-18 04:55:28
February 07 2018 05:44 GMT
#1
Hi :D

Download:

-[Answers]-
Yes 3°gas = 2000 :D

http://www.mediafire.com/file/ly38welg84h8cnk/(2)KsSpace 1.3.2.scx


[image loading]
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
Last Edited: 2018-02-07 06:37:04
February 07 2018 06:35 GMT
#2
I like this map, thank you. It looks like the camelot map but more interesting. Top left player will control west map and Bottom right player will control east map.
https://www.facebook.com/StarcraftRemasteredVN/
fish_radio
Profile Blog Joined March 2017
182 Posts
February 07 2018 08:33 GMT
#3
i like tanks
Sebyul Server W.I.P.
onlystar
Profile Joined March 2015
United States971 Posts
February 07 2018 09:13 GMT
#4
Really dislike the gameplay that maps have with a free back gas expo they evolve into predictive safe macro games
Ikirouta
Profile Blog Joined November 2017
Finland744 Posts
February 07 2018 09:21 GMT
#5
PvT on this map would be awful for the toss. Terran basicly gets free 5 bases.
Pusan fan #1, bad sair/reaver enthuisiast. twitch.tv/ikirouta
Todd P
Profile Joined December 2010
42 Posts
February 07 2018 09:29 GMT
#6
Make the back-door naturals without gas or remove them. Should allow for more interesting games. I have a problem seeing where Zerg would expand (if there's no back-door natural) - would be extremly hard to defend because of the wide chokes and lack of ramps.
Impossible is nothing
Piste
Profile Blog Joined July 2006
6183 Posts
February 07 2018 09:55 GMT
#7
Looks interesting. With first glance I do not agree that terran gets to have 5 free bases unless protoss decides not to use the high grounds to his advantage while dividing terran's forces from additional bases.
Chef
Profile Blog Joined August 2005
10810 Posts
February 07 2018 14:59 GMT
#8
I like it. I think centre two ramps might been to be made closer or combined by a bridge or just combined completely. Since it's three free base, you want huge centre imo.

Actually, I miss three free base pro maps. There's too many two base strategies in the top tier games the last few years, I liked big sweeping games with grand strategy a lot more. There were a lot of very easy thirds in the old pro maps, and it really encouraged that huge macro style that was so fun to watch, and punished people who relied too much on a timing. I guess we had one map last ASL that was three free base. Actually I'd like to see a four or three player map with three free base. In general I just want to see maps with features that encourage longer games with more bases. Something that makes hydra bust ZvP less attractive, or makes mech TvZ less effective. Zerg can generally make better use out of 6 bases than 4. Zerg just seems to suffer when Terran get 4 base and the 5th is hard for Z to take. I don't really know what I'm talking about. I haven't played StarCraft in eons. I just want to see some maps that don't conform to the current meta, because the meta right now is boring to watch. 3 base maps is just something I remember leading to some epic games.
LEGEND!! LEGEND!!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 07 2018 20:29 GMT
#9
I legitimately like this map.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
prosatan
Profile Joined September 2009
Romania8932 Posts
February 07 2018 20:32 GMT
#10
The map looks nice, i have to admit ! But , as a protoss player , i will hate to play against terran on this one !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Qikz
Profile Blog Joined November 2009
United Kingdom12042 Posts
February 07 2018 23:42 GMT
#11
On February 07 2018 18:21 Ikirouta wrote:
PvT on this map would be awful for the toss. Terran basicly gets free 5 bases.


It would be very hard for Terran to squeeze out and get their fourth base against an aggressive toss imo.

I would however think it would be better to make the inbase third gas at least half.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Jealous
Profile Blog Joined December 2011
10341 Posts
February 08 2018 00:09 GMT
#12
On February 08 2018 08:42 Qikz wrote:
Show nested quote +
On February 07 2018 18:21 Ikirouta wrote:
PvT on this map would be awful for the toss. Terran basicly gets free 5 bases.


It would be very hard for Terran to squeeze out and get their fourth base against an aggressive toss imo.

I would however think it would be better to make the inbase third gas at least half.

Terran can already do this on Fighting Spirit so I don't see how it'd be any more difficult when 3 base are protected by one choke instead of two (technically). Off of 3 gas, Terran can already 3-2 200/200 push, or 2-1 180/200.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
February 08 2018 02:28 GMT
#13
On February 08 2018 05:32 prosatan wrote:
The map looks nice, i have to admit ! But , as a protoss player , i will hate to play against terran on this one !

I think you should use reaver and carries in this map. It's helpful for you. Almost ramps are near edge in the map, there places will advantage with shuttle and carries
https://www.facebook.com/StarcraftRemasteredVN/
TelecoM
Profile Blog Joined January 2010
United States10782 Posts
February 08 2018 03:08 GMT
#14
Looks really awesome!!! Lets do some play / obs !!
AKA: TelecoM[WHITE] Protoss fighting
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 08 2018 06:28 GMT
#15
On February 08 2018 05:32 prosatan wrote:
The map looks nice, i have to admit ! But , as a protoss player , i will hate to play against terran on this one !


The meta on this map is go carrier/templar/goon. It's an expensive composition, but I think it's doable on this map.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
ajmbek
Profile Joined November 2008
Italy460 Posts
February 08 2018 13:11 GMT
#16
On February 08 2018 05:32 prosatan wrote:
The map looks nice, i have to admit ! But , as a protoss player , i will hate to play against terran on this one !


PvZ will also be really hard
Sic iter ad astra
ajmbek
Profile Joined November 2008
Italy460 Posts
February 08 2018 13:14 GMT
#17
I would prefer the map is the backdoor natural were an island, or there was something blocking the ramp.

Also i don't like the double bridge that you need to cross for entering the middle.

The map look grate, well done and nice. It is do unfortunate that nowdays it is that difficult to find players to play new maps like this. Every one is going FS and a few other maps.
Sic iter ad astra
SBL-Keias
Profile Joined October 2017
32 Posts
February 08 2018 20:10 GMT
#18
Thank you guys :D
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 09 2018 00:24 GMT
#19
On February 09 2018 05:10 SBL-Keias wrote:
Thank you guys :D


No, thank you.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
prosatan
Profile Joined September 2009
Romania8932 Posts
February 09 2018 03:56 GMT
#20
On February 09 2018 05:10 SBL-Keias wrote:
Thank you guys :D

Thank you !!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
February 09 2018 04:37 GMT
#21
Did this map make it into the asl?
kidcrash
Profile Joined September 2009
United States623 Posts
February 10 2018 20:53 GMT
#22
I actually think pvt is completely fine on this map. Carrier seems like it could be a really strong strategy with the island expo and the backdoor expo.
SBL-Keias
Profile Joined October 2017
32 Posts
February 10 2018 23:16 GMT
#23
On February 09 2018 13:37 Golgotha wrote:
Did this map make it into the asl?



Hopefully
SBL-Keias
Profile Joined October 2017
32 Posts
February 18 2018 04:57 GMT
#24
New Little update -17/02/2018-
TT1
Profile Blog Joined December 2008
Canada10045 Posts
Last Edited: 2018-02-18 05:37:00
February 18 2018 05:22 GMT
#25
I really like the layout but i think the inbase expo shouldnt have any gas, add a gas to the midd expos instead. Giving P 3 free gasses on a forced cross position map basically means that you're gonna see carriers in most high lvl PvT games (assuming you wanna submit your map to a league eventually).
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
hiro protagonist
Profile Joined January 2009
1294 Posts
Last Edited: 2018-02-18 06:40:36
February 18 2018 06:40 GMT
#26
This map is dope. I've got nothing to add balance wise as I'm not very good. But I loooooove the huge center. Its fun to watch big engagements on
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
crbox
Profile Joined August 2010
Canada1181 Posts
February 18 2018 18:22 GMT
#27
I like this map, but might favor overly turtle play.
At the same time drop play would be really strong also. Interesting.
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