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SC:R Closed beta is out - Page 17

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ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 02 2017 22:39 GMT
#321
I think most likely people like Nathanias might be attributing the fun of the game to the fame they earned through that game so for him he can't possibly enjoy broodwar as much because he is just so invested in SC2, like all his memories are from SC2... Understandable that he would think that way

Fwiw I played broodwar at a competitive foreign level and always thought broodwar was better than SC2 but some of the broodwar purists in here are really annoying to read
Endymion
Profile Blog Joined November 2009
United States3701 Posts
August 02 2017 23:03 GMT
#322
On August 03 2017 02:12 Waxangel wrote:
Show nested quote +
On August 02 2017 21:31 Keniji wrote:
On August 02 2017 21:17 Weavel wrote:
On August 02 2017 21:02 Bonyth wrote:
BW fans had many years of misery because of SC2 release and Blizzard's intrusion into BW life. Because of that, u see the constant bashing directed at SC2. They got their "revange". Of course it would be healthier for everyone that the negative statements stop, from both sides, but it's not how the internet works.
Yeah and tbh similar things happened with sc2 and lol (or melee and smash 4). I guess it's to be expected. Tbh I really hate this part of bw community.


I don't like the negative behavior either, but blizzard actively sabotaged the bw scene to promote sc2. So it's not really comparable with another game like lol taking share of the player's base.


Are we doing this again? Blizzard did not maliciously try to "kill" BW. At WORST, they handled an IP-rights dispute in an indelicate, ham-fisted way.

No one said you have to like SC2, or even have a polite attitude toward it, but it would be nice if people didn't mangle the facts so they can enjoy a perverse victimhood complex.


i mean they """defended""" an ""ip-rights"" ""violation"" when they had a fiscal incentive to kill broodwar and promote their shiny new replacement. quite the coincidence that activision blizzard's legion of lawyers weren't able to resolve the situation in a more amicable manner that didn't involve mangling broodwar while paving the road for sc2.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 02 2017 23:21 GMT
#323
The match fixing scandal hurt way more than the ip-rights fight with Kespa and Blizzard.
When I think of something else, something will go here
ortseam
Profile Joined April 2015
996 Posts
August 02 2017 23:38 GMT
#324
Source?
petro1987
Profile Joined May 2009
Brazil374 Posts
August 02 2017 23:39 GMT
#325
On August 03 2017 08:03 Endymion wrote:
Show nested quote +
On August 03 2017 02:12 Waxangel wrote:
On August 02 2017 21:31 Keniji wrote:
On August 02 2017 21:17 Weavel wrote:
On August 02 2017 21:02 Bonyth wrote:
BW fans had many years of misery because of SC2 release and Blizzard's intrusion into BW life. Because of that, u see the constant bashing directed at SC2. They got their "revange". Of course it would be healthier for everyone that the negative statements stop, from both sides, but it's not how the internet works.
Yeah and tbh similar things happened with sc2 and lol (or melee and smash 4). I guess it's to be expected. Tbh I really hate this part of bw community.


I don't like the negative behavior either, but blizzard actively sabotaged the bw scene to promote sc2. So it's not really comparable with another game like lol taking share of the player's base.


Are we doing this again? Blizzard did not maliciously try to "kill" BW. At WORST, they handled an IP-rights dispute in an indelicate, ham-fisted way.

No one said you have to like SC2, or even have a polite attitude toward it, but it would be nice if people didn't mangle the facts so they can enjoy a perverse victimhood complex.


i mean they """defended""" an ""ip-rights"" ""violation"" when they had a fiscal incentive to kill broodwar and promote their shiny new replacement. quite the coincidence that activision blizzard's legion of lawyers weren't able to resolve the situation in a more amicable manner that didn't involve mangling broodwar while paving the road for sc2.


Not to mention the fact that the IP rights violation didn't seem to be a problem for almost 11 years... Soon after SC2 launch, it suddenly becomes a big deal and Blizzard has to sue Kespa. After some time, Kespa announces the switch to SC2, even if the game had a much smaller following in Korea. That's gotta be a BIG coincidence. Anybody that thinks otherwise is clearly mad. =D
SnowfaLL
Profile Joined December 2008
Canada730 Posts
Last Edited: 2017-08-02 23:51:59
August 02 2017 23:43 GMT
#326
I've always had trouble arguing with "BW Elitists" back when SC2 was first released, because they don't want to hear about the upsides to SC2 - they act like the game is just pure shit regardless of how it actually is. I grew up on BW like most of us here, I was a ladder challenges guy, playing with the early days of Liquid/etc, and played through WGT/etc too, so I love BW obviously..

but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to three things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much. SC2's balance whine ruined the mood to play the game, way more than no chat for years did.. Even Neeb gets very little respect, despite being the most successful foreigner possibly ever; solely due to what race he plays.

My third issue with SC2 is just the fun factor.. Certain units just feel awkward to use, regardless of how long I play it. I've been GM at times in WoL, and even with that, I tried not to use colossus - I just hate them. Hate how they function, hate how they move, but it was necessary to win back then - I've lost a lot of PvP by being stubborn going pure stalker/immo vs colossus.. I feel the same with adepts; just not for me. I'm sure terran feels the same with things like thors, or zerg with swarm hosts.. But this may be more in the personal opinion realm than a serious issue to the game..?

In hindsight, while SC2 missed the mark IMO, it is a good attempt and if it wasn't compared to BW, it would easily be up there, but BW is magical in it's perfect balance and counters... which is not really possible for any other game to get to without luck. It's unfair to expect blizzard to make another game like BW, its just too difficult. BW is clearly the most balanced, difficult esport of all time, but SC2 is pretty good minus a few mishaps.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
ortseam
Profile Joined April 2015
996 Posts
August 02 2017 23:48 GMT
#327
Btw, fucking Artosis is streaming SC:R
CUTtheCBC
Profile Joined December 2016
Canada91 Posts
August 03 2017 00:06 GMT
#328
i loved broodwar and was still playing it a couple years ago but man is it painful to go back heh
Brood War's Back, YEA!
Nathanias
Profile Blog Joined April 2010
United States290 Posts
August 03 2017 00:11 GMT
#329
On August 03 2017 07:39 ROOTFayth wrote:
I think most likely people like Nathanias might be attributing the fun of the game to the fame they earned through that game so for him he can't possibly enjoy broodwar as much because he is just so invested in SC2, like all his memories are from SC2... Understandable that he would think that way

Fwiw I played broodwar at a competitive foreign level and always thought broodwar was better than SC2 but some of the broodwar purists in here are really annoying to read


For what it's worth most people don't know I played BW for 6 years up to the release of SC2, I just wasn't a hardcore esport dude when I was 13 years old. It's not like I got handed the beta for something I didn't care about either I have more than my fair share of complaints about both games but yes because I did not make my living off of BW I do not look at the game with rose-tinted glasses. I also don't pretend SC2 is perfect either
CommentatorNever give up, Never surrender
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 03 2017 00:12 GMT
#330
On August 03 2017 08:43 SnowfaLL wrote:
I've always had trouble arguing with "BW Elitists" back when SC2 was first released, because they don't want to hear about the upsides to SC2 - they act like the game is just pure shit regardless of how it actually is. I grew up on BW like most of us here, I was a ladder challenges guy, playing with the early days of Liquid/etc, and played through WGT/etc too, so I love BW obviously..

but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to two things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much.

In hindsight, while SC2 missed the mark IMO, it is a good attempt and if it wasn't compared to BW, it would easily be up there, but BW is magical in it's perfect balance and counters... which is not really possible for any other game to get to without luck. It's unfair to expect blizzard to make another game like BW, its just too difficult. BW is clearly the most balanced, difficult esport of all time, but SC2 is pretty good minus a few mishaps.

I wasn't watching as much SCII by the time Flash and Jaedong were both playing the game heavily but in 2013, Jaedong was constantly reaching the quarterfinals/semifinals/finals of most tournaments he participated in (Ignore that bizzare WCS season where he lost to theognis lol). I know this because I was following him until end of 2013 when he won ASUS RoG over Life and Innovation, two of the best players at the time then he just lost his drive completely after that so I chose a great time to just quit. Regardless, just take a look at his 2013 achievements and tell me again that Jaedong accomplished nothing: http://wiki.teamliquid.net/starcraft2/Jaedong#Achievements

As for Flash, he may not have been quite as dominant as in BW but he still had quite a lot of high placements as well. Just a quick look at his wiki and you'll see what I mean: http://wiki.teamliquid.net/starcraft2/Flash#Achievements . I saw the tail end of his IEM Toronto victory where he slayed everyone and how he led his team to the 2014 PL finals win so make sure to check your sources next time before making such statements again please.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
SnowfaLL
Profile Joined December 2008
Canada730 Posts
Last Edited: 2017-08-03 00:36:35
August 03 2017 00:33 GMT
#331
On August 03 2017 09:12 BigFan wrote:
Show nested quote +
On August 03 2017 08:43 SnowfaLL wrote:
I've always had trouble arguing with "BW Elitists" back when SC2 was first released, because they don't want to hear about the upsides to SC2 - they act like the game is just pure shit regardless of how it actually is. I grew up on BW like most of us here, I was a ladder challenges guy, playing with the early days of Liquid/etc, and played through WGT/etc too, so I love BW obviously..

but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to two things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much.

In hindsight, while SC2 missed the mark IMO, it is a good attempt and if it wasn't compared to BW, it would easily be up there, but BW is magical in it's perfect balance and counters... which is not really possible for any other game to get to without luck. It's unfair to expect blizzard to make another game like BW, its just too difficult. BW is clearly the most balanced, difficult esport of all time, but SC2 is pretty good minus a few mishaps.

I wasn't watching as much SCII by the time Flash and Jaedong were both playing the game heavily but in 2013, Jaedong was constantly reaching the quarterfinals/semifinals/finals of most tournaments he participated in (Ignore that bizzare WCS season where he lost to theognis lol). I know this because I was following him until end of 2013 when he won ASUS RoG over Life and Innovation, two of the best players at the time then he just lost his drive completely after that so I chose a great time to just quit. Regardless, just take a look at his 2013 achievements and tell me again that Jaedong accomplished nothing: http://wiki.teamliquid.net/starcraft2/Jaedong#Achievements

As for Flash, he may not have been quite as dominant as in BW but he still had quite a lot of high placements as well. Just a quick look at his wiki and you'll see what I mean: http://wiki.teamliquid.net/starcraft2/Flash#Achievements . I saw the tail end of his IEM Toronto victory where he slayed everyone and how he led his team to the 2014 PL finals win so make sure to check your sources next time before making such statements again please.


I stand by my statement. They are in almost every finals of every tournament they play in BW, and Flash is basically unbeatable in Bo3's - yet in SC2, he won one tournament, a non-korean one at that. There is clearly a drastic difference in the game that caused him to not be as dominate as BW (the "more difficult game") and I'm not buying any kind of "not-motivated cause he hates SC2 over BW" reasoning that BW elitists would have. Was he good? Obviously, but I wouldnt rate Flash or Jaedong in the top ~30 players to ever play SC2, and thats a large drop-off from their BW standings.

And if you want to talk about "checking sources", maybe people should start checking sources of tournament prize pools for SC2 before they start calling it a "dead game".. as far as I can see, it still rates pretty high up there as far as esports goes, where many foreigners are still making their livings on pro teams. Thats not a dead game to me.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
Bonyth
Profile Joined August 2010
Poland605 Posts
Last Edited: 2017-08-03 00:52:02
August 03 2017 00:49 GMT
#332
On August 03 2017 08:43 SnowfaLL wrote:
but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to three things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much. SC2's balance whine ruined the mood to play the game, way more than no chat for years did.. Even Neeb gets very little respect, despite being the most successful foreigner possibly ever; solely due to what race he plays.


LOL what did i just read. I just read micro is not present in sc:bw. So ask yourself results of actions:
- send carriers on a-move against terran goliaths
- try move reaver without shuttle vs any race
- send your zerglings or mutas on a-move against terran

I could go on and on and on. If army control isn't micro in your opinion, then what is it? Spellcasting? That's present in both games.
To counter your point, let me tell u this. My apm is about 200. About 160 is MICRO and 40 is MACRO and some people think of me as #1 protoss foreigner (god i hate u for making me say such self-promoting statement).
ortseam
Profile Joined April 2015
996 Posts
August 03 2017 00:51 GMT
#333
Macro is not what made players like Flash, JD and BIsu shine in BW. Every progamer and even high-level amateurs can macro just as well. And one of the few exceptions that can't, reached the last ASL final
CHEONSOYUN
Profile Joined August 2017
605 Posts
August 03 2017 01:00 GMT
#334
On August 03 2017 09:33 SnowfaLL wrote:
Show nested quote +
On August 03 2017 09:12 BigFan wrote:
On August 03 2017 08:43 SnowfaLL wrote:
I've always had trouble arguing with "BW Elitists" back when SC2 was first released, because they don't want to hear about the upsides to SC2 - they act like the game is just pure shit regardless of how it actually is. I grew up on BW like most of us here, I was a ladder challenges guy, playing with the early days of Liquid/etc, and played through WGT/etc too, so I love BW obviously..

but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to two things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much.

In hindsight, while SC2 missed the mark IMO, it is a good attempt and if it wasn't compared to BW, it would easily be up there, but BW is magical in it's perfect balance and counters... which is not really possible for any other game to get to without luck. It's unfair to expect blizzard to make another game like BW, its just too difficult. BW is clearly the most balanced, difficult esport of all time, but SC2 is pretty good minus a few mishaps.

I wasn't watching as much SCII by the time Flash and Jaedong were both playing the game heavily but in 2013, Jaedong was constantly reaching the quarterfinals/semifinals/finals of most tournaments he participated in (Ignore that bizzare WCS season where he lost to theognis lol). I know this because I was following him until end of 2013 when he won ASUS RoG over Life and Innovation, two of the best players at the time then he just lost his drive completely after that so I chose a great time to just quit. Regardless, just take a look at his 2013 achievements and tell me again that Jaedong accomplished nothing: http://wiki.teamliquid.net/starcraft2/Jaedong#Achievements

As for Flash, he may not have been quite as dominant as in BW but he still had quite a lot of high placements as well. Just a quick look at his wiki and you'll see what I mean: http://wiki.teamliquid.net/starcraft2/Flash#Achievements . I saw the tail end of his IEM Toronto victory where he slayed everyone and how he led his team to the 2014 PL finals win so make sure to check your sources next time before making such statements again please.


I stand by my statement. They are in almost every finals of every tournament they play in BW, and Flash is basically unbeatable in Bo3's - yet in SC2, he won one tournament, a non-korean one at that. There is clearly a drastic difference in the game that caused him to not be as dominate as BW (the "more difficult game") and I'm not buying any kind of "not-motivated cause he hates SC2 over BW" reasoning that BW elitists would have. Was he good? Obviously, but I wouldnt rate Flash or Jaedong in the top ~30 players to ever play SC2, and thats a large drop-off from their BW standings.

And if you want to talk about "checking sources", maybe people should start checking sources of tournament prize pools for SC2 before they start calling it a "dead game".. as far as I can see, it still rates pretty high up there as far as esports goes, where many foreigners are still making their livings on pro teams. Thats not a dead game to me.


Why are you arguing about and defending SC2 here?
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
August 03 2017 01:00 GMT
#335
On August 03 2017 07:17 -NegativeZero- wrote:
lmao how the fuck did a thread about the best BW news in years, by far devolve into yet another sc2 bashing thread


Best BW news was Flash and other players switching back to BW, as well as the success of the ASL tournaments. Now Blizzard is threatening to shit all over that just like they did back when SC2 was released. I wish they would just leave BW the fuck alone.
SnowfaLL
Profile Joined December 2008
Canada730 Posts
Last Edited: 2017-08-03 01:12:43
August 03 2017 01:01 GMT
#336
On August 03 2017 09:49 Bonyth wrote:
Show nested quote +
On August 03 2017 08:43 SnowfaLL wrote:
but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to three things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much. SC2's balance whine ruined the mood to play the game, way more than no chat for years did.. Even Neeb gets very little respect, despite being the most successful foreigner possibly ever; solely due to what race he plays.


LOL what did i just read. I just read micro is not present in sc:bw. So ask yourself results of actions:
- send carriers on a-move against terran goliaths
- try move reaver without shuttle vs any race
- send your zerglings or mutas on a-move against terran

I could go on and on and on. If army control isn't micro in your opinion, then what is it? Spellcasting? That's present in both games.
To counter your point, let me tell u this. My apm is about 200. About 160 is MICRO and 40 is MACRO and some people think of me as #1 protoss foreigner (god i hate u for making me say such self-promoting statement).


Didn't say there was NO micro, but clearly macro is WAY more important. This is why BoxeR can't keep up in current BW, despite his micro being some of the best of all time. But like I've said, its impossible to talk about unbiased things with people on the BW forum when it comes to another game than BW.

If you spent 160 APM solely on micro and only 40 on Macro on average, you sorely underestimate how much macro you are doing. The whole point of BW is that it is impossible to do everything perfectly, so pros (I'm talking the best of the best, Jaedong and Flash) will almost always choose the macro route in an intense game vs perfect microing, because they know having more units to reinforce is stronger than the 2003 days of microing your one dropship and tanks to kill a whole base. The only time micro actually takes precedent over macro in BW is critical situations where your macro is A) not established yet (earlygame/expoing) or when the whole map is mined out and you have a handful of units left.

Go ahead, humor me and watch any pro game right now. I guarentee you there will be at least one major micro blunder in the game from when the player is busy macroing on the other side of the map - I just watched Flash vs Free from 21 July, and Flash walked his tanks into zealot/dragoon armies over 3 times, and got his front broken at least another two times just from not moving back in time.. If flash was using ~80% APM on micro and 20% macro like you used above, that wouldnt happen.. He chose to continue to macro, and almost won the game solely from macroing after at least 3 or 4 very bad decision making micro mistakes. This is what BW is all about, the power to macro through the game. This is why SC2 is drastically difference, a micro mistake losing ~10 tanks would be game ending in almost every situation.

On August 03 2017 09:51 ortseam wrote:
Macro is not what made players like Flash, JD and BIsu shine in BW. Every progamer and even high-level amateurs can macro just as well. And one of the few exceptions that can't, reached the last ASL final


You really think everyone, including amateurs can macro like Flash or JD?? lol.. Macro is WHY they are the undisputed strongest players ever. I can't believe anyone would dispute that.

Anyways, im done arguing semantics, its clear that as Nathanias says (and I couldn't disagree any further with his points about BW/SC2..) but this forum basically cannot discuss anything unbiased when it comes to BW. Its the same forum that bash Day9 and Tasteless for playing SC2, not realizing that this is their job, and MAYBE just MAYBE they actually enjoy both games?? It actually is possible to enjoy and see merit in both games, anywhere but this forum apparently.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
August 03 2017 01:15 GMT
#337
On August 03 2017 08:43 SnowfaLL wrote:
(how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important)

Literally never
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
August 03 2017 01:15 GMT
#338
I'm genuinely curious about the different skillset required to succeed in Starcraft 2 in contrast to Brood War, because it would allow me to categorize the numerous players who tried their luck out in both games.

However, it is uneducated to call Jaedong a macro-oriented player. You can call ZerO a macro-oriented player. You can call Flash a macro-oriented player. Jaedong is a player who is best known for his zerg-versus-zerg during his peak years, a match-up of almost pure micro-management.
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2017-08-03 01:29:08
August 03 2017 01:22 GMT
#339
On August 03 2017 09:33 SnowfaLL wrote:
Show nested quote +
On August 03 2017 09:12 BigFan wrote:
On August 03 2017 08:43 SnowfaLL wrote:
I've always had trouble arguing with "BW Elitists" back when SC2 was first released, because they don't want to hear about the upsides to SC2 - they act like the game is just pure shit regardless of how it actually is. I grew up on BW like most of us here, I was a ladder challenges guy, playing with the early days of Liquid/etc, and played through WGT/etc too, so I love BW obviously..

but SC2 had the opportunity to make a more strategically balanced micro/macro setting RTS over the macro-oriented BW (how many times do you see flash or jaedong, the top 2 players of all time, just a-move units without micro because they know macroing is more important) - BW is the definition of macro-intensive, speed-based RTS. SC2 had the macro, but took WC3's superior micro importance and combined it. If you ever deny this, ask yourself why Flash and Jaedong, the two most dominating macro players, never accomplished anything in SC2??? Because SC2 had way more to it than just pure macro-ability. Players with strategical genius like MVP or Rain end up dominating SC2 instead, despite being "weaker" macro players in BW. Unfortunately, the game didn't quite work out the way as intended IMO, solely due to two things: too efficient of pathing/clumping/"deathballing" and the community having a horrible outlook on balance. The game has been pretty steady in balance outside of the BL/Infestor patch, yet every single era of SC2 has a huge majority of people crying about balance. In BW, as the game has had no patches for ~15 years, people are more likely to concede that it is in a good state of balance, and thats what I enjoy about it. You can't whine too much.

In hindsight, while SC2 missed the mark IMO, it is a good attempt and if it wasn't compared to BW, it would easily be up there, but BW is magical in it's perfect balance and counters... which is not really possible for any other game to get to without luck. It's unfair to expect blizzard to make another game like BW, its just too difficult. BW is clearly the most balanced, difficult esport of all time, but SC2 is pretty good minus a few mishaps.

I wasn't watching as much SCII by the time Flash and Jaedong were both playing the game heavily but in 2013, Jaedong was constantly reaching the quarterfinals/semifinals/finals of most tournaments he participated in (Ignore that bizzare WCS season where he lost to theognis lol). I know this because I was following him until end of 2013 when he won ASUS RoG over Life and Innovation, two of the best players at the time then he just lost his drive completely after that so I chose a great time to just quit. Regardless, just take a look at his 2013 achievements and tell me again that Jaedong accomplished nothing: http://wiki.teamliquid.net/starcraft2/Jaedong#Achievements

As for Flash, he may not have been quite as dominant as in BW but he still had quite a lot of high placements as well. Just a quick look at his wiki and you'll see what I mean: http://wiki.teamliquid.net/starcraft2/Flash#Achievements . I saw the tail end of his IEM Toronto victory where he slayed everyone and how he led his team to the 2014 PL finals win so make sure to check your sources next time before making such statements again please.


I stand by my statement. They are in almost every finals of every tournament they play in BW, and Flash is basically unbeatable in Bo3's - yet in SC2, he won one tournament, a non-korean one at that. There is clearly a drastic difference in the game that caused him to not be as dominate as BW (the "more difficult game") and I'm not buying any kind of "not-motivated cause he hates SC2 over BW" reasoning that BW elitists would have. Was he good? Obviously, but I wouldnt rate Flash or Jaedong in the top ~30 players to ever play SC2, and thats a large drop-off from their BW standings.


Stand by your statements all you want but the objective results show otherwise. Jaedong was considered one of the best Zergs in 2013, only behind Life and a couple of others. I can't say much for Flash in terms of where he stacked but I'm pretty sure that he's accomplished more as a Terran than a lot of SCII players. Also, something that you seem to forget is that international SCII tournaments and even things like WCS were at times stacked with Korean because of no region lock so just stating a non-korean tournament as a retort doesn't work. Now, if you actually checked the player list and used that as an argument for the difficulty of a tournament, I'll fold. Using that IEM tournament as an example, here are some Koreans that participated:
+ Show Spoiler +
Leenock- was a GSL finalist back in WoL, was on a decline but still.
Life- best Zerg player at the time.
Maru- was a solid Terran player who was slowly becoming a champ
StarDust- better known as m18m, he was actually the only BW protoss player that went undefeated against Flash (2-0 record against Flash). He also was pretty strong, beating Jaedong and many others in 2013.
herO- back when he first switched to protoss, herO was a force to be reckoned with and one of the best protoss players. I can't remember how his skills were at this period but he was still a strong foe regardless.
Taeja- no need for an introduction to one of the better terrans to touch the game.
sOs- there's a reason he was being called $o$ in the community and had some of the wackiest but most effective games in the scene at the time.
MC- boss toss, no introductions needed.
First- meh
Zest- another great protoss who knew Flash really well yet Flash dismantled him in the finals.
Polt- One of the best terrans player around and was a constant presence in tournaments
YoDa- said by Mvp to be really solid in practice from what I remember.

So, tell me again how this was a lacking field? Anyways, your call in the end.

Also, I'm not even trying to argue prize pools here so I don't know why you seem to mention that. I was talking about you claiming that neither Jaedong or Flash did anything in SCII which is completely false especially when LP is a click away. For an early period in SCII's history, there were lots of different organizers that threw money at the game but nowadays, most of it is from Blizzard. Heck, even GSL was being helped greatly by Blizzard since 2010+ and the whole WCS is being financed from Blizzard. Compare that to MSL, OSL, PL then we had stuff like SSL, VNSL and eventually ASL. Sponsors in most of these cases that weren't Blizzard-related.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
ortseam
Profile Joined April 2015
996 Posts
August 03 2017 01:26 GMT
#340
No one brought up SC2 in the last posts except for you, we just tried to explain fundamentals aspects of BW, then you start talking about SC2 and bias.. lol

And yeah, almost every progamer can macro like that, including MVP (when he was playing) and Rain, they are not noobs who float minerals wtf . Shine can't and he reached ASL finals, that's a fact. If it was that simple, people would just macro better and play like Flash. The Boxer thing also isn't an argument, everyone has similar or better micro these days

Also, lol at calling out Bonyth. Just wasted his time to explain some things, only to get bashed immediately after
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