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SC:R Closed beta is out - Page 22

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HaN-
Profile Blog Joined June 2009
France1920 Posts
Last Edited: 2017-08-04 17:27:09
August 04 2017 16:33 GMT
#421
I tried to compile the main complaints plus my own regarding the new SCR designs and animations.

I posted it on Blizzard forums LINK TO POST.
Please add your suggestions, it's important that we give as many feedback as possible, Blizzard do listen, they'll make changes only if we're loud enough.

- SCV Light
This is the biggest issue in my opinion. The SCV jetpack light is so big and bright that it actually disturb the visibility on the screen. I would reduce it by at least 50%.

- Health Bars
Health Bars feels too flat and lazy, bring back the scale.

- Probes Antennas
The SCR probe design doesn’t look good especially due to the little antennas.

- Explosions
I’m not a fan of the new explosions, too big and too smoky. When the animation of a zergling destroying a turret looks like a nuke just landed, you know something is wrong.

- Zerg Buildings
Of all 3 races it feels like Zerg got the short end of the stick when it comes to Buildings Design.
The texture feels weird, some say it looks too plastic, I feel it looks metallic. And when it comes to shapes I really dislike the new Spawning Pool.

- Nexus
The Nexus looks a bit fade, lacking shadows.

- Observer Mode Interface
The Observer Mode Interface could be improved a lot but the first thing I noticed is that the Bottom Right window (where you get infos on the selected unit/building) is too big, hindering the vision.

- Burrowed Lurkers
Burrowed Lurkers looked better in the original, now they look too flat like potholes.

- Dark Swarm
The new Dark Swarm makes it hard to see / click units underneath. I’ve heard some players hit F5 as soon as Dark Swarm is casted.

- Tanks
It’s now harder to distinguish the difference between a sieged and an unsieged Tank

- Storm
The storm is less visible than in the original, it shouldn't be the case.
Calendaraka Foxhan
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
Last Edited: 2017-08-04 19:49:05
August 04 2017 19:37 GMT
#422
On August 05 2017 01:33 HaN- wrote:
I tried to compile the main complaints plus my own regarding the new SCR designs and animations.

I posted it on Blizzard forums LINK TO POST.
Please add your suggestions, it's important that we give as many feedback as possible, Blizzard do listen, they'll make changes only if we're loud enough.

Show nested quote +
- SCV Light
This is the biggest issue in my opinion. The SCV jetpack light is so big and bright that it actually disturb the visibility on the screen. I would reduce it by at least 50%.

- Health Bars
Health Bars feels too flat and lazy, bring back the scale.

- Probes Antennas
The SCR probe design doesn’t look good especially due to the little antennas.

- Explosions
I’m not a fan of the new explosions, too big and too smoky. When the animation of a zergling destroying a turret looks like a nuke just landed, you know something is wrong.

- Zerg Buildings
Of all 3 races it feels like Zerg got the short end of the stick when it comes to Buildings Design.
The texture feels weird, some say it looks too plastic, I feel it looks metallic. And when it comes to shapes I really dislike the new Spawning Pool.

- Nexus
The Nexus looks a bit fade, lacking shadows.

- Observer Mode Interface
The Observer Mode Interface could be improved a lot but the first thing I noticed is that the Bottom Right window (where you get infos on the selected unit/building) is too big, hindering the vision.

- Burrowed Lurkers
Burrowed Lurkers looked better in the original, now they look too flat like potholes.

- Dark Swarm
The new Dark Swarm makes it hard to see / click units underneath. I’ve heard some players hit F5 as soon as Dark Swarm is casted.

- Tanks
It’s now harder to distinguish the difference between a sieged and an unsieged Tank

- Storm
The storm is less visible than in the original, it shouldn't be the case.


That's a great compilation.

The health bars! That was one I forgot although that's annoying me a lot.
EDIT: I'm just watching Larva play and the health bars are normal. Is that b/c he's playing at 4:3?

Another one was siege mode. The burrowed lurkers are ugly too. Some of these others I haven't noticed but I'll keep an eye out.

Thanks for letting Blizz know on their forums, I hope they will take these into considerations and change for the better.
The heart's eternal vow
GoDannY
Profile Joined August 2006
Germany442 Posts
August 04 2017 19:51 GMT
#423
I have to agree to the SCV is a little over the top, the explosions of Terran units look too similar and the health bars should be customizable. I like the new look of the health bars, but I see why people like the old better.

I have to diasgree on probes and storm and all the other points - I enjoy watching these in the HD version.
Team LifeStyle - it's more than a game
kli6891
Profile Blog Joined October 2008
United States143 Posts
August 04 2017 20:08 GMT
#424
On August 05 2017 04:37 PVJ wrote:

The health bars! That was one I forgot although that's annoying me a lot.
EDIT: I'm just watching Larva play and the health bars are normal. Is that b/c he's playing at 4:3?



The 'continuous' health bars are present only in observer mode and when watching replays.
Legionnaire
Profile Joined January 2003
Australia4514 Posts
Last Edited: 2017-08-05 08:18:30
August 05 2017 02:31 GMT
#425
Bugs :
- Replays will desync with what really happened.
- Replays. Click 'View Players' button. If you are on 'Allied colours' (green/red) then the view players colours should also change to reflect that.
- Reverse ramps still look like the original game... (look at circuit breaker) (old sc bug)
- Someone in the channel created a private game. It would not show up. And vice versa.
- Some of my accounts are still locked with error 4:2.
- Some spots on reverse ramps when you are at the top. You do not have vision down. (old sc bug)
- Clicking 'Ladder' -> 'See myself' -> doesn't show you.It sorta gets close to your rank but thats it.

Unconfirmed bugs:
- Dragoon freeze bug still occurs. (i think... i could be wrong - was busy dying at the time, so wasn't able to double check)
- Ladder. Loading screen 'stays on loading'. Doesn't do the ready / 3...2...1.. countdown or anything?

Nice to haves
- Game Play - 'Diplomacy' should show starting race next to the players names. (i think this is needed. For me anyway. The countdown screen is so much less visible/obvious than it was back in the day solely due to having to manually create a game together and you are both ready to go. So its a lot easier to miss their race before the start of the game)
- Replays. 'View Players'. Should also show starting race next to the players names.
- Burrowed lurkers and the black hole in the startup screen look less than optimal.

Having said that.

My god is it pretty.
My hope is one day stupid people will feel the same pain when they talk, as the pain the rest of us feel when we hear them. Twitter: @Legionnaire_au
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