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Why isn't Matchmaking free anymore? - Page 10

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Blue post on the matter: https://us.battle.net/forums/en/starcraft/topic/20757485677
ldv
Profile Blog Joined April 2017
United States103 Posts
Last Edited: 2017-07-05 20:29:42
July 05 2017 20:24 GMT
#181
On July 06 2017 05:23 2Pacalypse- wrote:
Show nested quote +
On July 06 2017 05:19 ldv wrote:
On July 06 2017 03:14 Jealous wrote:
@ldv you know that @B-Royal is one of the most active foreign players, and a coach in the league wherein you are a student, right? I understand that you played the game a long time ago, but in terms of being cognizant of the scene and the impact of Blizzard's actions, if we look at just reputation then I would trust B-Royal over you 100% of the way. It doesn't help that your arguments are either non-existent or laced with a childish attitude. B-Royal brought up good points. I haven't seen any from you besides your actually decently-constructed hypothesis a page or two ago about why everyone in this thread is stupid and doesn't know how games are made and sold and for what purpose. It was an interesting read because you actually followed some sort of inductive reasoning, even if I disagree with you wholeheartedly. Maybe you can try more in that vein, and less of this kindergarten nonsense?

i give zero fucks about your appeal to authority. wrong is wrong.

Either start posting some actual arguments or stop posting in this thread. Calling people names and telling them they're wrong will not get you far.

Are you fucking joking me, have you not seen all the fucking points I've been making lol. And the only counterpoint so far is 'but i know b-royal and he does stuff so he's smarter than you'

you idiots are all high, i swear to god.

meanwhile we've got people posting a single smiley, b-royal himself with a slew of personal attacks, and you single me out because well, intellectual laziness.

fuck tl, this place is a cesspool.

User was banned for this post.
mca64Launcher_
Profile Joined June 2015
Poland629 Posts
July 05 2017 20:33 GMT
#182
ldv are you Blizzard employer? Only him can like more new shitty Ui than older one
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2017-07-05 22:05:37
July 05 2017 22:05 GMT
#183
So...would this be a good time to possit that blizzard with shove skins down your throat and skin the shit out of remasters? Perhaps do the whole SC2 route? Extra paid missions and co-op mode? Guys I'm so excited that they will reveal what this Samir Duran fella has been up to.
Little-Chimp
Profile Joined February 2008
Canada948 Posts
July 05 2017 22:14 GMT
#184
On July 06 2017 07:05 Dangermousecatdog wrote:
So...would this be a good time to possit that blizzard with shove skins down your throat and skin the shit out of remasters? Perhaps do the whole SC2 route? Extra paid missions and co-op mode? Guys I'm so excited that they will reveal what this Samir Duran fella has been up to.


I hope so, that shit gets the casuals hard as fuck.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4379 Posts
July 05 2017 22:59 GMT
#185
On July 06 2017 07:14 Little-Chimp wrote:
Show nested quote +
On July 06 2017 07:05 Dangermousecatdog wrote:
So...would this be a good time to possit that blizzard with shove skins down your throat and skin the shit out of remasters? Perhaps do the whole SC2 route? Extra paid missions and co-op mode? Guys I'm so excited that they will reveal what this Samir Duran fella has been up to.


I hope so, that shit gets the casuals hard as fuck.

I'd pay for Siege tank and Goliath skins that actually look good.
https://www.youtube.com/watch?v=e7PvoI6gvQs
blabber
Profile Blog Joined June 2007
United States4448 Posts
July 05 2017 23:27 GMT
#186
I do not mind matchmaking being put behind a pay wall. As is said in the Blizzard post, this would end up keeping banned hackers from easily going back in and playing in the ladder. There must be some technical reason or a lack of confidence that they can keep ahead of the hacker community.
blabberrrrr
Lazare1969
Profile Joined September 2014
United States318 Posts
July 06 2017 01:13 GMT
#187
Posted by Pete Stilwell:
As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players

Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it?
6 trillion
Flameling
Profile Joined July 2010
United States413 Posts
July 06 2017 01:39 GMT
#188
On July 06 2017 10:13 Lazare1969 wrote:
Show nested quote +
Posted by Pete Stilwell:
As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players

Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it?


LoL does have barriers to its matchmaking. Level 30 and 20(?) champions owned to join ranked, so at least most people can't just spam multiple new accounts into ranked whenever they want.

blabber
Profile Blog Joined June 2007
United States4448 Posts
July 06 2017 02:12 GMT
#189
not to mention, Starcraft 2's matchmaking is behind a paywall as well. Free version gets you basically everything except 1v1 matchmaking (and the campaign)
blabberrrrr
WGT-Baal
Profile Blog Joined June 2008
France3431 Posts
July 06 2017 02:12 GMT
#190
On July 06 2017 10:39 Flameling wrote:
Show nested quote +
On July 06 2017 10:13 Lazare1969 wrote:
Posted by Pete Stilwell:
As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players

Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it?


LoL does have barriers to its matchmaking. Level 30 and 20(?) champions owned to join ranked, so at least most people can't just spam multiple new accounts into ranked whenever they want.



you could easily set a minimum number of games before laddering like 100 or something. Doing this exclusive thing has more potential to split the community than anything else, esp with Fish being manual (and the presence of shield battery to some extent too). I dont get how having a ladder exclusive to SC R makes it any different for new and lower player unless the goal is to actually prevent older (better?) players to join?
Let s say we all buy SC R and start laddering, most of us here would totally smash any truly new players even if they play a 100 games series. They ll get 100 losses unless they play against other real beginners.

Any news on a 2v2 matchmaking? (bumping a question from someone else in this thread that unfortunately got lost in the flaming of a certain user)
Horang2 fan
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
July 06 2017 02:31 GMT
#191
On July 05 2017 12:19 Jealous wrote:
Show nested quote +
On July 05 2017 11:50 blade55555 wrote:
If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR.

I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD.



By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game.


:/

I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community.

I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does.

I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
Jealous
Profile Blog Joined December 2011
10261 Posts
Last Edited: 2017-07-06 03:36:41
July 06 2017 03:33 GMT
#192
On July 06 2017 11:31 Ancestral wrote:
Show nested quote +
On July 05 2017 12:19 Jealous wrote:
On July 05 2017 11:50 blade55555 wrote:
If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR.

I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD.



By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game.


:/

I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community.

I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does.

I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered.

Fresh from the press. Thought you might find it relevant.

http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140

Say it ain't so.

EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 06 2017 03:38 GMT
#193
On July 06 2017 10:13 Lazare1969 wrote:
Show nested quote +
Posted by Pete Stilwell:
As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players

Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it?

cause they charge outrageous for minor cosmetic effects basically. and ofc people buy it
Artillery spawned from the forges of Hell
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
July 06 2017 03:54 GMT
#194
On July 06 2017 12:33 Jealous wrote:
Show nested quote +
On July 06 2017 11:31 Ancestral wrote:
On July 05 2017 12:19 Jealous wrote:
On July 05 2017 11:50 blade55555 wrote:
If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR.

I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD.



By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game.


:/

I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community.

I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does.

I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered.

Fresh from the press. Thought you might find it relevant.

http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140

Say it ain't so.

EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late.


I actually legitimately wish on this one point SK would take a page out of China's playbook and say "fuck your intellectual property rights."

The law is obviously broken. If you buy a game, you should be able to have tournaments with whatever prize pool you want to your hearts desire. It makes no sense that Blizzard can have this kind of tyrannical control.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
Drake
Profile Joined October 2010
Germany6146 Posts
July 06 2017 07:45 GMT
#195
On July 06 2017 10:13 Lazare1969 wrote:
Show nested quote +
Posted by Pete Stilwell:
As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players

Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it?


for a new account u have to play hours, for most people WEEKS until u reach teh rank where ur able to play ranked again
so thats like saying u can only play matchmaking in starcraft after 100 1n1 wins xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
raff100
Profile Joined April 2011
498 Posts
July 06 2017 08:26 GMT
#196
On July 06 2017 11:31 Ancestral wrote:
Show nested quote +
On July 05 2017 12:19 Jealous wrote:
On July 05 2017 11:50 blade55555 wrote:
If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR.

I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD.



By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game.


:/

I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community.

I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does.

I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered.

Blizzard's decisions are so bad that I can't actually believe it's true. But probably there will still be fanboys defending this mess
thePunGun
Profile Blog Joined January 2016
598 Posts
Last Edited: 2017-07-06 09:33:49
July 06 2017 09:32 GMT
#197
This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day...
It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death!
"Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off)
"You cannot teach a man anything, you can only help him find it within himself."
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2017-07-06 10:57:19
July 06 2017 10:56 GMT
#198
There's something gone terribly wrong with your Greek history classes.
Jealous
Profile Blog Joined December 2011
10261 Posts
July 06 2017 12:04 GMT
#199
On July 06 2017 18:32 thePunGun wrote:
This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day...
It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death!
"Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off)

You're pulling an ldv where you show up and say "you're all wrong and stupet stupet" and don't really explain where there is a dearth of logic or what fallacy you're citing. An amazing way to sound pedantic with very little effort. I salute your prowess.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Miragee
Profile Joined December 2009
8626 Posts
July 06 2017 12:20 GMT
#200
On July 06 2017 12:33 Jealous wrote:
Show nested quote +
On July 06 2017 11:31 Ancestral wrote:
On July 05 2017 12:19 Jealous wrote:
On July 05 2017 11:50 blade55555 wrote:
If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR.

I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD.



By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game.


:/

I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community.

I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does.

I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered.

Fresh from the press. Thought you might find it relevant.

http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140

Say it ain't so.

EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late.


Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible.
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