https://us.battle.net/forums/en/starcraft/topic/20753875497#post-6
Another great plan of Activision Blizzard to earn more $$$?
Forum Index > BW General |
Blue post on the matter: https://us.battle.net/forums/en/starcraft/topic/20757485677 | ||
raff100
498 Posts
https://us.battle.net/forums/en/starcraft/topic/20753875497#post-6 Another great plan of Activision Blizzard to earn more $$$? | ||
raff100
498 Posts
http://imgur.com/qKvtzQc | ||
Ty2
United States1434 Posts
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raff100
498 Posts
On June 30 2017 18:03 Ty2 wrote: "Everyone" seems kind of vague. A scoularis guy who doesn't seem to be a credible source seems to go along with that assumption. "Play for free with improved matchmaking and accessibility, or upgrade to Starcraft Remastered to unlock 4k graphics,16x9 aspect ratio and more " cit starcraft.com Is this a decent source? | ||
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739
Bearded Elder29903 Posts
Also even if the matchmaking is going to be paid only , I feel like I owe Blizzard these 15$ for a game that I've been playing for more than 10 years and not being charged for anything in the past. Stop whining. The game hasn't even been released yet and I see so many ppl complaining. | ||
Ty2
United States1434 Posts
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raff100
498 Posts
On June 30 2017 18:05 739 wrote: This is not thread-worthy. Also even if the matchmaking is going to be paid only , I feel like I owe Blizzard these 15$ for a game that I've been playing for more than 10 years and not being charged for anything in the past. Stop whining. The game hasn't even been released yet and I see so many ppl complaining. Stop whining what? They've announced it would be free for 3 months and ,when they announce they release,they force you to pay 15 $ for a simple matchmaking feature. | ||
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739
Bearded Elder29903 Posts
Hell, I'd even pay up to 39.99$ for SC:R | ||
MildCocoA
Korea (South)129 Posts
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raff100
498 Posts
On June 30 2017 18:07 739 wrote: And? I don't mind paying 15$ for the HD graphics and a matchmaking feature. Hell, I'd even pay up to 39.99$ for SC:R And maybe some people don't care about graphics? So they need to spend 15 $ only for the button "find a game"? @Mildcocoa: Did they realize the p2p issue 3 months after the announcement? | ||
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739
Bearded Elder29903 Posts
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raff100
498 Posts
On June 30 2017 18:12 739 wrote: You realise that no1 makes you purchasing SC:R? You can still play FREE version of SC:BW. The main site reported the MM to be free until today so ,yeah, I would like to play MM with the free version of scbw(that I bought like 3 times in the last 10 years so I don't know how much free for me) Furthermore: How would the many ladder systems impact on ladder population? We could potentially have iccup,fish,shieldbattery and the official blizzard ladder? | ||
Kaolla
China2999 Posts
On June 30 2017 18:09 MildCocoA wrote: SC 1.18 uses p2p network. It's bad for MM.(lag, dc issue) Maybe SC:R uses Dedicated server network like a SC2. One can dream, but i doubt that's happening =[ | ||
jimminy_kriket
Canada5501 Posts
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elKaDor
Sweden376 Posts
On June 30 2017 18:17 raff100 wrote: Show nested quote + On June 30 2017 18:12 739 wrote: You realise that no1 makes you purchasing SC:R? You can still play FREE version of SC:BW. The main site reported the MM to be free until today so ,yeah, I would like to play MM with the free version of scbw(that I bought like 3 times in the last 10 years so I don't know how much free for me) Furthermore: How would the many ladder systems impact on ladder population? We could potentially have iccup,fish,shieldbattery and the official blizzard ladder? Agree, i have probably bought about 5-6 SC:BWs through all time Just because it is free now doesnt mean it has been free through all time. even though it's only 15$ i think blizzard will lose a shitton by putting a price on it since it will scare away casual gamers who haven't played the game | ||
shin ken
Germany612 Posts
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shin ken
Germany612 Posts
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Endymion
United States3701 Posts
On June 30 2017 18:05 739 wrote: This is not thread-worthy. Also even if the matchmaking is going to be paid only , I feel like I owe Blizzard these 15$ for a game that I've been playing for more than 10 years and not being charged for anything in the past. Stop whining. The game hasn't even been released yet and I see so many ppl complaining. nah, it's thread worthy. people complain because if you don't complain to blizzard they'll release an inferior product and charge you extra for it | ||
MKStyles
106 Posts
On June 30 2017 18:10 raff100 wrote: Show nested quote + On June 30 2017 18:07 739 wrote: And? I don't mind paying 15$ for the HD graphics and a matchmaking feature. Hell, I'd even pay up to 39.99$ for SC:R And maybe some people don't care about graphics? So they need to spend 15 $ only for the button "find a game"? @Mildcocoa: Did they realize the p2p issue 3 months after the announcement? Lol u seem pretty mad about that fact, maybe just spend the 15 Bucks and good? | ||
Ansibled
United Kingdom9872 Posts
'You're correct in assuming that matchmaking will not be included as part of 1.18. It is currently slated to be available to everyone once we release SC:R' This is not announcing it would be free for everyone. | ||
LaStScan
Korea (South)1289 Posts
They had all those CDs and CD Keys to play. People who have approached to SC when crack versions are out, please change your mind. It's not big of a deal to spend $15 because it's like treating a person for nice dinner meal to keep a strong bond.. If you think that $15 is wasted, then I guess you are not interested to keep a strong bond with someone. | ||
Wrath
3174 Posts
Now they are charging for ladder which was not part of the deal first time. It feels paying money for tons of stuff you are not going to use for single thing (ladder) which everyone thought (even blizzard hinted) it will be free. | ||
Ty2
United States1434 Posts
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Ansibled
United Kingdom9872 Posts
On June 30 2017 20:11 Wrath wrote: It is not about the god damned $15. It is about saying you pay only for graphics and then you are being charged for ladder. As for me, I'm not a fan of the new models and was not planning on updating. Was going to play with the standard version as there is nothing in the remaster appealing to spend money on. Now they are charging for ladder which was not part of the deal first time. It feels paying money for tons of stuff you are not going to use for single thing (ladder) which everyone thought (even blizzard hinted) it will be free. Where exactly did Blizzard announce that you are only paying for graphics? | ||
Demurity
United States424 Posts
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Ancestral
United States3230 Posts
On June 30 2017 20:11 Wrath wrote: It is not about the god damned $15. It is about saying you pay only for graphics and then you are being charged for ladder. As for me, I'm not a fan of the new models and was not planning on updating. Was going to play with the standard version as there is nothing in the remaster appealing to spend money on. Now they are charging for ladder which was not part of the deal first time. It feels paying money for tons of stuff you are not going to use for single thing (ladder) which everyone thought (even blizzard hinted) it will be free. Do you use a 4:3 monitor? | ||
raff100
498 Posts
On June 30 2017 21:50 Ancestral wrote: Show nested quote + On June 30 2017 20:11 Wrath wrote: It is not about the god damned $15. It is about saying you pay only for graphics and then you are being charged for ladder. As for me, I'm not a fan of the new models and was not planning on updating. Was going to play with the standard version as there is nothing in the remaster appealing to spend money on. Now they are charging for ladder which was not part of the deal first time. It feels paying money for tons of stuff you are not going to use for single thing (ladder) which everyone thought (even blizzard hinted) it will be free. Do you use a 4:3 monitor? Or maybe he prefers the old graphics so he doesn't want to pay 15$ for things he won't use? I would buy the remastered anyway to support the Starcraft saga,but the fact that they are removing\not implementing the MM in the free version, despite their 3 months long promises, is really sad. Anyway it's not that unexpected, we are still talking about Activision Blizzard,not about the Blizzard that made the original SC | ||
wallesM
Poland3 Posts
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Ancestral
United States3230 Posts
On June 30 2017 21:56 raff100 wrote: Show nested quote + On June 30 2017 21:50 Ancestral wrote: On June 30 2017 20:11 Wrath wrote: It is not about the god damned $15. It is about saying you pay only for graphics and then you are being charged for ladder. As for me, I'm not a fan of the new models and was not planning on updating. Was going to play with the standard version as there is nothing in the remaster appealing to spend money on. Now they are charging for ladder which was not part of the deal first time. It feels paying money for tons of stuff you are not going to use for single thing (ladder) which everyone thought (even blizzard hinted) it will be free. Do you use a 4:3 monitor? Or maybe he prefers the old graphics so he doesn't want to pay 15$ for things he won't use? I would buy the remastered anyway to support the Starcraft saga,but the fact that they are removing\not implementing the MM in the free version, despite their 3 months long promises, is really sad. Anyway it's not that unexpected, we are still talking about Activision Blizzard,not about the Blizzard that made the original SC I was referring to the part where he said "there is nothing appealing in the remaster," which can only be true if he plays on a 4:3 monitor. Otherwise, there is at least one thing appealing in it. And yeah, all Blizz games were free before the acquisition /s On June 30 2017 22:12 wallesM wrote: It's simple - blizzard cares about the money so they want you to pay them for matchmaking. There's nothing more to it. There's next to zero evidence of that. It may be they're having trouble getting matchmaking to work with both clients and will release it later. But yes, they "care about money." Unfortunately, in the society we live in, even programmers who work for Blizzard are still charged for rent, gas, food, etc., and so need to be paid. | ||
L_Master
United States8017 Posts
If it is my opinions on it are this: 1) Yes, they should have updated or told us that they were going to make MM exclusive to the purchased product. That, I think, goes without saying. Mistake by Blizz/Devs there. 2) I support paid MM. Right now, you can just spam accounts all you want and troll hard, which is done enough can legitimately start to mess up the actual evaluation of skill and the MM itself. $15 isn't insane, but it's certainly going to stop all but some crazy rich guy determined to troll from buying 15 accounts and messing around. I can't think of any other way to prevent this, and this is a solid solution in my opinion. That in mind, I seriously hope they implement racial MMR, makes for a more accurate system and allows you to play with other races when you feel inclined. 3) Assuming paid MM is actually a correct assumption, even if #2 is their reasoning, they absolutely should have updated us. Not doing that is pretty damn bad in my opinion. 4) Unrelated, by why in god's name are people complaining about skins? o.O You can....wait for it.......turn them off! It has literally zero impact on you as a player. There are plenty of legitimate things to discuss, wasting breath on skins you'll never know exist seems ridiculous to me. | ||
XsebT
Denmark2980 Posts
We need to care about the actual game first, not these hair-splitting arguments. Custom hotkeys; there's a fucking issue worth discussing! | ||
[sc1f]eonzerg
Belgium6556 Posts
On June 30 2017 20:51 Ty2 wrote: I don't understand how someone can complain about having to pay for a service (a video game for entertainment, no less) that was going to be free like he's entitled. Isn't having a free service already only a positive and generous? Having it be no longer free doesn't detract. No one is forcing you to pay for the game that they make. The business is simple - they're the provider, people are the consumers. They make a game, and if people like it, they'll pay for it. Edit: Also, complaining over 15 dollars? Seriously? but the game is free.i dont get from where people really got that AMM will be for non remastered,from the begin it was clear to me that it will be only for remastered players. | ||
ldv
United States103 Posts
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Scepty
22 Posts
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Little-Chimp
Canada948 Posts
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JungleTerrain
Chile799 Posts
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ldv
United States103 Posts
On July 01 2017 01:07 JungleTerrain wrote: This is easily fixed by either getting a job or skipping over a large super burrito for a day. this is what tickles me lol people complaining about $15 for a game most of them never bought in the first place probably should spend less time gaming and more time working on gainful employment... | ||
JWD[9]
364 Posts
The few new players I met since 1.18 were people that tried the game because it was free. Ladder should be free, maybe at least for people who own other Blizzard games on their account. If someone new to broodwar falls in love with it, I think he is the more likely person to buy remastered because of the new graphics. | ||
IcedBacon
Canada906 Posts
On June 30 2017 22:43 L_Master wrote: Do we know MM isn't going to be included for 1.18 users? I realize there is that box, but can we confirm that's accurate? 2) I support paid MM. Right now, you can just spam accounts all you want and troll hard, which is done enough can legitimately start to mess up the actual evaluation of skill and the MM itself. $15 isn't insane, but it's certainly going to stop all but some crazy rich guy determined to troll from buying 15 accounts and messing around. I can't think of any other way to prevent this, and this is a solid solution in my opinion. This is the most important part. It's also a deterrent against cheaters. | ||
blade55555
United States17423 Posts
On July 01 2017 01:14 JWD[9] wrote: It is obvious that the discussion about the cost should not be the point of this topic. I preordered remastered today (I think preorder came out today), however, there is a fear that there won't be many new players. The few new players I met since 1.18 were people that tried the game because it was free. Ladder should be free, maybe at least for people who own other Blizzard games on their account. If someone new to broodwar falls in love with it, I think he is the more likely person to buy remastered because of the new graphics. There will be an influx of new players, but a majority will quit pretty quickly (imo). Lots of people will have their nostalgia and buy the remastered just for that, they might play the campaign and do some custom games, some will do ladder, but I don't think BW will now be a super active game outside of Korea. Even if it was free I would say the same thing, it's a tough game and an old one, lots of people won't want to deal with that. I do hope this helps BW in Korea a lot. I would love it if some new blood started to play and actually get insanely good. | ||
Piratezerg
54 Posts
In contrast, I would say they promised not to change the gameplay, with the partial exception of hotkeys. I think that was promised and so far, lived up to. Also the deterrence of spam accounts on the ladder is a really well made point. | ||
iFU.pauline
France1547 Posts
For SC-R you get much more than widescreen and the only reason why you are not paying this 39.99 euros is because this is Blizzard and they can afford to cut down price that much. Also did you notice that Starcraft original is now free? You still have to pay for Baldur's Gate vanilla. Frankly I don't really get why Blizzard would spend that much on a game that is so old and hard to introduce to new comers, my only guess is that it would look just bad for them to not remaster their best game while other famous games are. | ||
IShowUMagic
United States104 Posts
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Gauje
Canada25 Posts
If it's not free, how much of the community stays on ICCUP or Fish or whatever instead of the new ladder? How likely is it that the official ladder becomes a smaller irrelevant community? I'm looking at getting back into BW (combination of BW:R news and me getting tired of the other competitive game I've been playing) so I came to for forums to get an idea of what ladder people are playing on now, and if the community is likely to switch to the official ladder after SC:R. To be honest I haven't figured out where I should play yet and would love if it was as simple as using the in game client. I suppose realistically there are more likely reasons the ladder might be irrelevant like a shitty map rotation and the community solution will always be better, but it would be pretty great if Blizzard could actually nail this. | ||
castleeMg
Canada760 Posts
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BeaSteR
Sweden328 Posts
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IShowUMagic
United States104 Posts
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danielias
Chile67 Posts
They dont understand how bussiness work. Nothing in this world is free, nothing. If you cant pay $15 or have trouble with the idea of not getting the MM for free you should learn to think more deply and think more less of yourself. And why no better open a email client and write a email to blizzard? Kids, if you can read and play sc and you are poor you are thinking too much of yourself and have little awareness of society and people living in it. User was warned for this post | ||
Chris_Havoc
United States600 Posts
On July 01 2017 07:53 IShowUMagic wrote: Assuming the finished product runs as bug free as 1.18 and asl etc. switch over I can't imagine there will be that many people staying on iccup. Especially since iccup will never support any version after 1.16. I'm curious, though, about how the ladder on fish will work and whether we will be able to play ranked games in our own servers or if they will have to be matchmade. Fish admins have said they aren't changing the current system and will not support matchmaking. There may however be a Korean Bnet server but that has yet to be confirmed. | ||
Cele
Germany4016 Posts
On July 01 2017 03:40 iFU.pauline wrote: Frankly I don't really get why Blizzard would spend that much on a game that is so old and hard to introduce to new comers, my only guess is that it would look just bad for them to not remaster their best game while other famous games are. Because sales -> production cost = profit. That's why. | ||
vndestiny
Singapore3440 Posts
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Lebesgue
4542 Posts
On July 01 2017 03:40 iFU.pauline wrote: Take a look at Beamdog, they released an enhanced version of Baldur's Gate, technically you don't even have improved graphics, simply widescreen, compatibility with present days OS and a few new contents by adding a couple of characters and their side quests. They sell that 19.99 euros. For SC-R you get much more than widescreen and the only reason why you are not paying this 39.99 euros is because this is Blizzard and they can afford to cut down price that much. Also did you notice that Starcraft original is now free? You still have to pay for Baldur's Gate vanilla. Frankly I don't really get why Blizzard would spend that much on a game that is so old and hard to introduce to new comers, my only guess is that it would look just bad for them to not remaster their best game while other famous games are. You cannot go lower than Beamdog behavior. So being better than Beamdog does not mean much. But otherwise, I agree with you. $15 for the remaster is totally worth it. | ||
raff100
498 Posts
Another problem,even bigger,is how the playerbase will be split between the different ladder systems.RTS are not as popular anymore and split the playerbase between Korea(fish),1.16 (ICCUP),Remastered and 1.18 version(which is always empty) may be an overkill for the future of the game in the foreign scene. I hope to hear something from Blizzard employers,but they are actually ignoring the question on the official forums. | ||
Miragee
8502 Posts
On July 01 2017 07:55 danielias wrote: People complaining are people with less intelligence or LOW IQ. They dont understand how bussiness work. Nothing in this world is free, nothing. If you cant pay $15 or have trouble with the idea of not getting the MM for free you should learn to think more deply and think more less of yourself. And why no better open a email client and write a email to blizzard? Kids, if you can read and play sc and you are poor you are thinking too much of yourself and have little awareness of society and people living in it. User was warned for this post You are throwing around with strong words mister. Have you ever thought about the fact that people might complain because of an idealistic point rather than about the set amount of money. 15 $ is totally ok for a remastered version. However, as quoted by the OP in a later post on the first page, Blizzard used the match making as advertisement for the old version (with new patch). I would call that false advertisement if they don't deliver on it afterwards. It's decieving, it's as simple as that. If they wanted to get paid for the MM they should have just said so in the first place - as in, advertise the match making as part of SC:R only. | ||
Qikz
United Kingdom12022 Posts
Matchmaking would be awful if people could make infinite accounts for free. | ||
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739
Bearded Elder29903 Posts
So it seems like there are gonna be some kind of join/remove clan member in-game system? | ||
Dangermousecatdog
United Kingdom7084 Posts
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Ancestral
United States3230 Posts
On July 02 2017 03:55 Dangermousecatdog wrote: I don't understand why they just simply didn't say matchmaking will have to be paid for. Renegading on an advertised feature only on the order date just seems so dishonest. I think it's pretty obvious they didn't lie just to hurt everyone's feelings. Clearly, one of the statements was either made in error, or things changed after various internal events. | ||
palexhur
Colombia730 Posts
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ProMeTheus112
France2027 Posts
and in any case definitely don't leave crashes or missing features in ogirinal eh ![]() so basically if you paid you can ladder and MM using original if not you are "free" user you can play on free servers if you want to ladder like always, pay for creating an account that can access blizzard public ladder + remastered gfx/sfx options (don't region lock the accounts^^) | ||
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BigFan
TLADT24920 Posts
On June 30 2017 19:50 Ansibled wrote: So what was actually said was 'You're correct in assuming that matchmaking will not be included as part of 1.18. It is currently slated to be available to everyone once we release SC:R' This is not announcing it would be free for everyone. Pretty much. Given, I would like it if RM was free for non-rm players but several members have explained the issues with that and why having it only in the remaster is a must. | ||
Miragee
8502 Posts
On July 02 2017 04:28 BigFan wrote: Show nested quote + On June 30 2017 19:50 Ansibled wrote: So what was actually said was 'You're correct in assuming that matchmaking will not be included as part of 1.18. It is currently slated to be available to everyone once we release SC:R' This is not announcing it would be free for everyone. Pretty much. Given, I would like it if RM was free for non-rm players but several members have explained the issues with that and why having it only in the remaster is a must. --> On June 30 2017 18:05 raff100 wrote: Show nested quote + On June 30 2017 18:03 Ty2 wrote: "Everyone" seems kind of vague. A scoularis guy who doesn't seem to be a credible source seems to go along with that assumption. "Play for free with improved matchmaking and accessibility, or upgrade to Starcraft Remastered to unlock 4k graphics,16x9 aspect ratio and more " cit starcraft.com Is this a decent source? ? | ||
ProMeTheus112
France2027 Posts
it aleviates it that you have to buy a new account, and I wouldnt say I find it unfair at all to pay again for all the maintenance and update then I see no reason for no MM in original, everything is compatible including the chat, just plug the MM button / interfaces in there on original interface, greyed out if you're not logged on a RemasteredAcc gg everybody happy | ||
Heyjoray
240 Posts
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eviltomahawk
United States11135 Posts
On July 02 2017 08:12 Heyjoray wrote: I feel bad for all those people who bought Brood War with 1.18 just for the matchmaking Yep. They all threw away $0 on a free-to-play product for a speculative feature. | ||
CobaltBlu
United States919 Posts
On July 02 2017 08:12 Heyjoray wrote: I feel bad for all those people who bought Brood War with 1.18 just for the matchmaking It is free so no one did that. | ||
ProMeTheus112
France2027 Posts
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arb
Noobville17921 Posts
On July 02 2017 08:24 eviltomahawk wrote: Show nested quote + On July 02 2017 08:12 Heyjoray wrote: I feel bad for all those people who bought Brood War with 1.18 just for the matchmaking Yep. They all threw away $0 on a free-to-play product for a speculative feature. Ive bought Starcraft like 5 times and id gladly do it again if i had to. But yeah 1.18 was free | ||
Drake
Germany6146 Posts
2nd its a protection that not all cheaterstupidaccs come in matchmaking since u have to link ur account and have paid money i like it | ||
CoL_BabyZerg
Canada17 Posts
On July 02 2017 04:59 ProMeTheus112 wrote: bigfan why would it be a must that MM is only with remaster? I can only see the multi acc problem like good players playing at low ratings but anyway, they can always do that by buying more accounts so.. and it can be fixed by making remastered accounts work to login in original it aleviates it that you have to buy a new account, and I wouldnt say I find it unfair at all to pay again for all the maintenance and update then I see no reason for no MM in original, everything is compatible including the chat, just plug the MM button / interfaces in there on original interface, greyed out if you're not logged on a RemasteredAcc gg everybody happy What do you think is easier paying how much money for multiple accounts just to smurf or quit make a new account everytime you reach certain mmr, Its to deter cheaters not to "stop" them | ||
DarkNetHunter
1224 Posts
If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as such. | ||
Prince_Stranger
Kazakhstan762 Posts
![]() and I guess community will be smaller. | ||
Weavel
Finland9221 Posts
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Deleted User 26513
2376 Posts
On July 04 2017 03:54 DarkNetHunter wrote: Firstly, I think the OP made a valid point and I can't believe the amount of 'stop whining' posts coming out of this thread. If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as such. Why ? Because you said so ? No point in complaining about a product. Just vote with your wallet. The best players will stay on Fish anyways, so this matchmaking ladder will be irrelevant. | ||
DarkNetHunter
1224 Posts
On July 04 2017 04:46 Pr0wler wrote: Show nested quote + On July 04 2017 03:54 DarkNetHunter wrote: Firstly, I think the OP made a valid point and I can't believe the amount of 'stop whining' posts coming out of this thread. If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as such. Why ? Because you said so ? No point in complaining about a product. Just vote with your wallet. The best players will stay on Fish anyways, so this matchmaking ladder will be irrelevant. No because the OP made no mention of the price, the OP talked about Blizzard reneging on what they said about MMing being free. If you don't think the OP is what should be discussed, then maybe you should not participate in the thread? Giving feedback on a product is the only way for Blizzard to know what they are doing right or wrong. Voting with your wallet works, but leaves the reasons for why you voted completely up to the interpretation of the seller when they do not have feedback to why you voted the way you did. What the best players will do and what Fish ultimately decides to do is all speculation at this point. | ||
eviltomahawk
United States11135 Posts
On July 04 2017 03:54 DarkNetHunter wrote: Firstly, I think the OP made a valid point and I can't believe the amount of 'stop whining' posts coming out of this thread. If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as suc What I find odd is that the blurb about "play for free with improved matchmaking" was added when the product comparison chart was added. WaybackMachine doesn't show it before then. If I'm not mistaken, the only previous mention of free matchmaking was the official forum post, which could be interpreted either way. Hmmm | ||
thePunGun
598 Posts
On July 04 2017 03:54 DarkNetHunter wrote: Firstly, I think the OP made a valid point and I can't believe the amount of 'stop whining' posts coming out of this thread. If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as such. So the price tag is irrelevant, yet you're trying to prove your point with... a price tag of 75 bucks? I hope you can see the irony in that statement, I've had a good chuckle over this! ![]() | ||
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FlaShFTW
United States10148 Posts
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Chris_Havoc
United States600 Posts
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Waxangel
United States33344 Posts
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eviltomahawk
United States11135 Posts
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BigFan
TLADT24920 Posts
On July 04 2017 10:05 Chris_Havoc wrote: Welp here is the official blue post on Matchmaking & Ladder being confirmed exclusive to Remastered: https://us.battle.net/forums/en/starcraft/topic/20757485677 Nice to see them address the matter. Though I would've liked the ladder being available for original starcraft, I have to agree with their reasoning. | ||
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Carnivorous Sheep
Baa?21242 Posts
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Meta
United States6225 Posts
I do think they should add a ladder to the legacy client as a freemium feature. You can spend $10 and get access to the ladder, and matchmaking, but you can still play with your friends or in custom games for free. | ||
eviltomahawk
United States11135 Posts
On July 04 2017 10:55 Carnivorous Sheep wrote: What reasoning? They literally said nothing besides confirming that there won't be matchmaking in the free version, in a very verbose manner. He at least said that it will limit griefing of new and low-level players | ||
Piratezerg
54 Posts
On July 04 2017 11:07 Meta wrote: I'm okay with this. When you give people matchmaking for free it incentivizes hacking. If you get banned for hacking you just make a new account, change your IP and play again. No thanks. I do think they should add a ladder to the legacy client as a freemium feature. You can spend $10 and get access to the ladder, and matchmaking, but you can still play with your friends or in custom games for free. Yeah given that reasoning, I am thrilled it isn't free. | ||
Deleted User 26513
2376 Posts
On July 04 2017 05:06 DarkNetHunter wrote: Show nested quote + On July 04 2017 04:46 Pr0wler wrote: On July 04 2017 03:54 DarkNetHunter wrote: Firstly, I think the OP made a valid point and I can't believe the amount of 'stop whining' posts coming out of this thread. If SC:R had been tagged at 75$ would you still be telling people to stop whining? The price tag is irrelevant for the discussion because it should not give Blizzard leeway on going back on their own statement, which the OP included: ![]() As for dealing with cheaters/smurfs, you can easily implement more stringent time spent online / hours played etc. requirements before being allowed to play on MM Ladder for free copies if you want to reduce smurfing on the ladder. Cheaters should have their PCs MAC-Address banned if technically feasible, thus preventing them from rejoining the ladder, paid or not. If this were an anti cheat/smurf measure it should be announced as such. Why ? Because you said so ? No point in complaining about a product. Just vote with your wallet. The best players will stay on Fish anyways, so this matchmaking ladder will be irrelevant. No because the OP made no mention of the price, the OP talked about Blizzard reneging on what they said about MMing being free. If you don't think the OP is what should be discussed, then maybe you should not participate in the thread? Giving feedback on a product is the only way for Blizzard to know what they are doing right or wrong. Voting with your wallet works, but leaves the reasons for why you voted completely up to the interpretation of the seller when they do not have feedback to why you voted the way you did. What the best players will do and what Fish ultimately decides to do is all speculation at this point. First blizzard "should" advertise their product in certain way, then I should not prarticipate in the thread... All because you said so. What a boss. "Why is this not free, after you said 3 months ago that it will be free, but now you are saying it will not be free ?" is not a good feedback. | ||
palexhur
Colombia730 Posts
On July 04 2017 10:55 Carnivorous Sheep wrote: What reasoning? They literally said nothing besides confirming that there won't be matchmaking in the free version, in a very verbose manner. Lol, I fully agree with your statement, they, for real said nothing but people are glad that they issued the matter. It is like living in another dimension of reasoning. | ||
TT1
Canada10004 Posts
this is their explanation | ||
Crispy-G
3 Posts
On July 04 2017 13:23 TT1 wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 this is their explanation thats is not an explanation, They only say what they are going to do | ||
eviltomahawk
United States11135 Posts
On July 04 2017 13:37 Crispy-G wrote: Show nested quote + On July 04 2017 13:23 TT1 wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 this is their explanation thats is not an explanation, They only say what they are going to do We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players. | ||
Golgotha
Korea (South)8418 Posts
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BigFan
TLADT24920 Posts
On July 04 2017 10:55 Carnivorous Sheep wrote: What reasoning? They literally said nothing besides confirming that there won't be matchmaking in the free version, in a very verbose manner. On July 04 2017 13:44 eviltomahawk wrote: Show nested quote + On July 04 2017 13:37 Crispy-G wrote: On July 04 2017 13:23 TT1 wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 this is their explanation thats is not an explanation, They only say what they are going to do Show nested quote + We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players. May not be the most detailed reason but it is one regardless. We've also had some posts such as the one L_Master made that made a solid case for remastered-only matchmaking. | ||
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BLinD-RawR
ALLEYCAT BLUES50115 Posts
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FiWiFaKi
Canada9858 Posts
Iccup has a huge problem of people just making new accounts once people reach B~ because it can take long to find games. So you end up facing many people who are in reality a lot better, but just keep making new accounts. If you're stuck to one account (unless you pay $15 more), this problem is heavily reduced. Not to mention, BW is easy to hack, and one account will make people respect it a lot more. More people respecting their ID is overall a good thing, and hence the entrance fee is good in my eyes... The key is to not turn off a large percentage of potential players because this feature is not free, but I don't think it will. Good decision, I'm happy that we received an explanation. This will be the first foreign ladder system where the point system will be logical, very excited for it. | ||
nukkuj
Finland403 Posts
I'm happy they'll implement MM system, I hope it's similar to SC2. I also hope those games are "server controlled" instead of p2p, to make only players with bad connection lag, instead of both players. | ||
FiWiFaKi
Canada9858 Posts
On July 04 2017 14:12 nukkuj wrote: Things change during the development of the game, get over it. It's not like they took your money and then took a feature out of the game which was advertised. I'm happy they'll implement MM system, I hope it's similar to SC2 I only hope we don't have the bonus pool system. It's the most bullshit artificial way of motivating people to play more games, and giving a sense of improvement that isn't there. Just a classic Dota, Chess, or Fish type point system will be the best. And points won + points lost = 0 | ||
juvenal
2448 Posts
On July 04 2017 14:12 nukkuj wrote: Things change during the development of the game, get over it. what fucking development, mate? | ||
Deleted User 26513
2376 Posts
On July 04 2017 14:31 juvenal wrote: Show nested quote + On July 04 2017 14:12 nukkuj wrote: Things change during the development of the game, get over it. what fucking development, mate? Obviously the new graphics and sounds fell from the heavens and Mike Morhaime just collected them. | ||
FFW_Rude
France10201 Posts
On June 30 2017 18:06 raff100 wrote: Show nested quote + On June 30 2017 18:05 739 wrote: This is not thread-worthy. Also even if the matchmaking is going to be paid only , I feel like I owe Blizzard these 15$ for a game that I've been playing for more than 10 years and not being charged for anything in the past. Stop whining. The game hasn't even been released yet and I see so many ppl complaining. Stop whining what? They've announced it would be free for 3 months and ,when they announce they release,they force you to pay 15 $ for a simple matchmaking feature. You know that games aren't free to make no ? Do you want micro transaction in BW ? What's 15$ to you if you played BW for 12 years ? | ||
LordOfDabu
United States394 Posts
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juvenal
2448 Posts
On July 04 2017 15:24 Pr0wler wrote: Show nested quote + On July 04 2017 14:31 juvenal wrote: On July 04 2017 14:12 nukkuj wrote: Things change during the development of the game, get over it. what fucking development, mate? Obviously the new graphics and sounds fell from the heavens and Mike Morhaime just collected them. what has it got to do with ladder and matchmaking on the version that doesn't even use new graphics and sounds? They simply changed their mind after promising it would be free. Sure you can argue the wording and say advertising is not promising but whatever. | ||
thePunGun
598 Posts
I mean how can anyone get anything done without your expertise, that's the real mystery here.... | ||
juvenal
2448 Posts
On July 04 2017 16:47 thePunGun wrote: You gotta love the internet! Where else can people, who have little to no knowledge about anything really bless us each day with their wisdom! Please enlighten us Juvenal, how did Blizzard accomplish anything without your magic touch and awareness for the important aspects of game development/matchmaking?! I mean how can anyone get anything done without your expertise, that's the real mystery here.... way to get triggered over me just stating facts. | ||
thePunGun
598 Posts
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Drake
Germany6146 Posts
On June 30 2017 18:10 raff100 wrote: Show nested quote + On June 30 2017 18:07 739 wrote: And? I don't mind paying 15$ for the HD graphics and a matchmaking feature. Hell, I'd even pay up to 39.99$ for SC:R And maybe some people don't care about graphics? So they need to spend 15 $ only for the button "find a game"? @Mildcocoa: Did they realize the p2p issue 3 months after the announcement? and that its GOOD its a cheater protection in matchmaking since u have a paywall and u can ban the account ! ps: juvenal ur facts are just bad, get better ones | ||
stapla05
Australia67 Posts
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2Pacalypse-
Croatia9498 Posts
To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. | ||
IntoTheEmo
Singapore1169 Posts
On July 01 2017 09:19 vndestiny wrote: Everyone who keeps parroting: "It's only 15$ stop complaining you entitled cheapskate" is missing the point. Blizzards made it seemed like matchmaking would be available with 1.18 (regardless of their initial intention) but that turned out not to be. Of course people dislike being false advertised to, purposely or not. Of course everyone ignores this. It's true though - people gotta keep game companies honest these days. Don't forget Diablo 3 and SC2's chat channels. Principles aside, I kinda agree with the paid matchmaking to deter cheaters and smurfs. But it should've been handled better. The BW crowd has already been burned by Blizzard enough. | ||
Kadungon
41 Posts
On July 04 2017 15:33 FFW_Rude wrote: You know that games aren't free to make no ? Do you want micro transaction in BW ? What's 15$ to you if you played BW for 12 years ? It was completely free for Blizzard to ignore SC BW for 15 years, allowing SC BW to blossom (unlike SC2). Then, after 20 years of ignoring, they could just release the source code, which would be free for them to do, to the community. All completely free. | ||
raff100
498 Posts
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Endymion
United States3701 Posts
On July 04 2017 19:44 raff100 wrote: I'm happy that Pete answered the question and eventually we know that there won't be any ladder for the free version of BW. However ,I'm still scared about how this decision will impact the future playerbase. Let's hope that everyone buys the remastered and fall in love with Broodwar or the playerbase will be even more split between iccup,fish and remastered... if they combine a lack of ladder synergy between 1.18 and remastered, "1 account per purchase," and the $15 price tag, i fully expect the remastered scene to be dead in like 2 months with everyone just playing on 1.16 or 1.18.. one of the biggest draws on bw in pcbangs is you can just roll up, pay for computer time, and sit down with your buds and make fresh accounts and go from there... this whole additional paywall instead of just a serial key goes against pcbang culture, although admittedly overwatch has been doing just fine. edit: in the end, the scene will go where the good players go just like what happened with fish. if fish's ladder has a higher level of competition giving the increased convenience of not having to have 1 account, then fish will win | ||
raff100
498 Posts
I invited many friends to play Dota mainly because it was free ,but I don't think they are going to follow me this time ![]() | ||
Binominal
30 Posts
On July 04 2017 20:15 raff100 wrote: I honestly hoped in the free to play ladder because, even if every starcraft fan will buy the remastered, I have more than a suspect that the casual players will be quite scared to throw money away, even if it is "only" 15 $. I invited many friends to play Dota mainly because it was free ,but I don't think they are going to follow me this time ![]() I'd wager to say that they wouldn't have followed you even if it was free, SCBW has no appealing characteristics for the casual player. You can't shift the blame for sucking to teammates like in dota, it's not really a social experience either. It's incredibly hard mechanically and you have to get up to date with almost two decades of strategy and vods to understand the game properly. Though I must say Blizzard going back on their promise is scummy. | ||
nukkuj
Finland403 Posts
On July 04 2017 14:15 FiWiFaKi wrote: Show nested quote + On July 04 2017 14:12 nukkuj wrote: Things change during the development of the game, get over it. It's not like they took your money and then took a feature out of the game which was advertised. I'm happy they'll implement MM system, I hope it's similar to SC2 I only hope we don't have the bonus pool system. It's the most bullshit artificial way of motivating people to play more games, and giving a sense of improvement that isn't there. Just a classic Dota, Chess, or Fish type point system will be the best. And points won + points lost = 0 Yea that's true. I was referring to hassle-free click a button to queue ladder type of thing. ![]() Cosmetic ranks and leagues are pretty irrelevant to me nowadays. | ||
Drake
Germany6146 Posts
On July 04 2017 19:13 Kadungon wrote: Show nested quote + On July 04 2017 15:33 FFW_Rude wrote: You know that games aren't free to make no ? Do you want micro transaction in BW ? What's 15$ to you if you played BW for 12 years ? It was completely free for Blizzard to ignore SC BW for 15 years, allowing SC BW to blossom (unlike SC2). Then, after 20 years of ignoring, they could just release the source code, which would be free for them to do, to the community. All completely free. so ? i love what they did they also did it mainly for korea | ||
Drake
Germany6146 Posts
On July 04 2017 18:28 2Pacalypse- wrote: I can't believe no one has mentioned here that there are *other* (free for users) methods to curb the smurfers/hackers. For one, an actual anti-hack might help a bit. Requiring new users to play a certain amount of "unranked" games before being able to enter official ladder. Hell, as a last resort, you could do what Dota 2 did, which is to require you to link your phone number with an account. To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. but they all get hacked sooner or later there is no working system and no i dont wanna link my phone to ANYTHING i would never do it | ||
InDi
Spain90 Posts
Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() | ||
CoL_BabyZerg
Canada17 Posts
On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() God forbid they want to make money for finally supporting their game, just go back to fish if u like old ladder end of arguement | ||
WGT-Baal
France3353 Posts
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ortseam
996 Posts
On July 04 2017 18:28 2Pacalypse- wrote: I can't believe no one has mentioned here that there are *other* (free for users) methods to curb the smurfers/hackers. For one, an actual anti-hack might help a bit. Requiring new users to play a certain amount of "unranked" games before being able to enter official ladder. Hell, as a last resort, you could do what Dota 2 did, which is to require you to link your phone number with an account. To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. Exactly this. I think while getting feedback during the whole development proceess, they realised that MM is the most wanted/anticipated feature, with graphics and UI being quite controversial, so it was the most logical decision to make, at least for their POV. That said, I hope they don't force SC:R and MM on fish, because let's face it, most people that were playing the game before Blizzard showed interest in the scene are not going to switch, even if they buy Remastered and try it out. | ||
ProMeTheus112
France2027 Posts
We also do want to be able to play against people from other regions without buying a new account for it, so I don't want to see region locking of paid accounts. | ||
CobaltBlu
United States919 Posts
I would have liked to see ladder open to free accounts after phone number verification or something. I think BW could use an infusion of new blood so I personally would have been happy if matchmaking was available to the free version as well. | ||
raff100
498 Posts
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papapanda
Taiwan326 Posts
Not that I have any problem with that; I'd be willing to pay $60 for SC:R even, so $15 is a steal for me. Like many people said, it's not the fact that they are charging money, but that they are seemingly backtracking on some of their promises/advertising. So, does this mean arcade mode or custom games will still be available between 1.18 and SC:R? | ||
SCC-Faust
United States3736 Posts
But smurfing used to be an actual problem in foreign BW when there was actually a somewhat sizable community, and there was for some reason a big appeal to it. There was a large amount of people smurfing in clan wars. Even bigger names like Iefnaij was in eastern clans like Lzuruha to beat up D ranked clans like (OD) for fun. I'm pretty sure at one point I was in every fucking eastern clan under dumb aliases and I'd have to choose which clan to smurf for when they'd CW each other. And I knew so many people who did this too, that we'd actively avoid each other. It also has been a historical problem for tournaments too, from the Elky/Smuft hosted World Dream Tour, to KawaiiRice/Lastshadow alternating between TvP/TvZ (because I believe KawaiiRice was very strong in TvP, and Lastshadow was very strong in TvZ), to IdrA/Assem cheating in WCG (I think that was the tournament). But yeah, anyone who plays any fucking game at all knows a pay wall or even a lot of time invested doesn't stop smurfing. If you have a fetish for ass fucking people worse than you, you will smurf. I had 3 League of Legends accounts that I hit diamond with every season. I didn't even buy them, I power leveled them all to 30 by myself. And anybody who plays CSGO will tell you that the $15 price doesn't mean shit really. So to all y'all redditors and D ranked players who were too scared to play ICCup cause of all dem "smurfs", you in for a rude awakening. I'm buying 3 copies of SC:R and I'm gonna sandbag the fuck out of my accounts just so I can feel good about myself after I steamroll some noobies. | ||
Miragee
8502 Posts
On July 04 2017 10:50 BigFan wrote: Show nested quote + On July 04 2017 10:05 Chris_Havoc wrote: Welp here is the official blue post on Matchmaking & Ladder being confirmed exclusive to Remastered: https://us.battle.net/forums/en/starcraft/topic/20757485677 Nice to see them address the matter. Though I would've liked the ladder being available for original starcraft, I have to agree with their reasoning. That's not reasoning? Why are people still falling for this PR blablabla of companies, politicians etc.? That's literally like saying "Hey, we have closed your bank account. This is to ensure the best possible experience for all our costumers. Please enjoy our future products and services." Does this explain why they shut down your bank account? No. Would you be satisfied with that "explanation". I'm going to dare you and say no again. Giving a reason without giving specifics is like saying nothing at all, it's completly worthless as an argument. On July 04 2017 21:08 Drake wrote: Show nested quote + On July 04 2017 19:13 Kadungon wrote: On July 04 2017 15:33 FFW_Rude wrote: You know that games aren't free to make no ? Do you want micro transaction in BW ? What's 15$ to you if you played BW for 12 years ? It was completely free for Blizzard to ignore SC BW for 15 years, allowing SC BW to blossom (unlike SC2). Then, after 20 years of ignoring, they could just release the source code, which would be free for them to do, to the community. All completely free. so ? i love what they did they also did it mainly for korea Can you be more specific? Because they did tons of shit I hope you didn't like. What did you love exactly? On July 04 2017 17:39 Drake wrote: Show nested quote + On June 30 2017 18:10 raff100 wrote: On June 30 2017 18:07 739 wrote: And? I don't mind paying 15$ for the HD graphics and a matchmaking feature. Hell, I'd even pay up to 39.99$ for SC:R And maybe some people don't care about graphics? So they need to spend 15 $ only for the button "find a game"? @Mildcocoa: Did they realize the p2p issue 3 months after the announcement? and that its GOOD its a cheater protection in matchmaking since u have a paywall and u can ban the account ! ps: juvenal ur facts are just bad, get better ones As if they would spend any time or money at that. Maybe for a few month but not in the long run. I like how the financial argument is used again and again in this thread. Blizzard wants to make money, it's not feasible for them to do this for free yadayada. But somehow it's actually feasible for them to employ people for a support team to manage tons of incoming cheat reports and ban cheaters on a regular basis. Blizzard is a profit oriented company and not a welfare organisation - that goes both ways. | ||
Little-Chimp
Canada948 Posts
On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() Stick with those then, but pretty sure the majority of people will be using match making. You aren't forced to part ways with your hard earned 15 dollars | ||
Espers
United Kingdom606 Posts
curious how much post-release support we'll see with regards to ban waves and updated anti-hack... I'm guessing not much. | ||
Kadungon
41 Posts
If you want to stop people cheating in online tournaments, people that run tournaments need to verify stuff. In the end, stopping cheating in online tournaments is impossible. So that is why you have offline tournaments. If you want to stop a person on iccup bashing 30 D/C people before they get close to their actual rank, then stop using the stupid iccup system. The iccup system is retarded. I once was A- on iccup, and all I did was play my C+ friends, who somehow got to B because they beat their D friends who trashed their D- friends. A mathematical algorithm can accurately guess your skill within 5 games. The solution is to change your guess of the true playing strength of a player the more uncertain you think it is. It is silly to have Flash play on iccup, beat a D player, and award him 30 points. Then have him beat another D player, award him 30 points, etc. After Flash beats a D player, you guess his skill is somewhere in between D+ and A+. So you make him play a C ranked player. He beats that one too. You make him play a B+ player. You don't make him play 40 D/C players in a row. That is because iccup doesn't have a ranking system, at all. They have a point scoring system. | ||
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Waxangel
United States33344 Posts
On July 04 2017 18:28 2Pacalypse- wrote: I can't believe no one has mentioned here that there are *other* (free for users) methods to curb the smurfers/hackers. For one, an actual anti-hack might help a bit. Requiring new users to play a certain amount of "unranked" games before being able to enter official ladder. Hell, as a last resort, you could do what Dota 2 did, which is to require you to link your phone number with an account. To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. Blizz did mention that they had made the game much more difficult to hack than in the past, although I have no idea what that means in practical terms. At least, the most recent versions of SC2 seem much harder to hack so maybe they're on to something ![]() | ||
iFU.pauline
France1547 Posts
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SCC-Faust
United States3736 Posts
On July 05 2017 02:32 Waxangel wrote: Show nested quote + On July 04 2017 18:28 2Pacalypse- wrote: I can't believe no one has mentioned here that there are *other* (free for users) methods to curb the smurfers/hackers. For one, an actual anti-hack might help a bit. Requiring new users to play a certain amount of "unranked" games before being able to enter official ladder. Hell, as a last resort, you could do what Dota 2 did, which is to require you to link your phone number with an account. To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. Blizz did mention that they had made the game much more difficult to hack than in the past, although I have no idea what that means in practical terms. At least, the most recent versions of SC2 seem much harder to hack so maybe they're on to something ![]() Hacking is morally and ethically wrong and as a proud standing member of teamliquid as well as the human race I can't say I condone it. | ||
Dangermousecatdog
United Kingdom7084 Posts
Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() | ||
ldv
United States103 Posts
On July 05 2017 02:52 Dangermousecatdog wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() Give me a fucking break. NEWS FLASH: BLIZZARD IS NOT GOING TO MAKE A PROFIT OFF OF SC:R Get off the edgelord proletariat nonsense. This project will cost them AT LEAST what they make in sales, if not more. This entire project is fan service, they priced it extremely fairly, and there will still always be you members of the oppressed, downtrodden, who are enraged that every part of the game isn't free. After all, you all deserve free everything for life. God this entire conversation is so obnoxious. | ||
eviltomahawk
United States11135 Posts
On July 04 2017 19:52 Endymion wrote: Show nested quote + On July 04 2017 19:44 raff100 wrote: I'm happy that Pete answered the question and eventually we know that there won't be any ladder for the free version of BW. However ,I'm still scared about how this decision will impact the future playerbase. Let's hope that everyone buys the remastered and fall in love with Broodwar or the playerbase will be even more split between iccup,fish and remastered... if they combine a lack of ladder synergy between 1.18 and remastered, "1 account per purchase," and the $15 price tag, i fully expect the remastered scene to be dead in like 2 months with everyone just playing on 1.16 or 1.18.. one of the biggest draws on bw in pcbangs is you can just roll up, pay for computer time, and sit down with your buds and make fresh accounts and go from there... this whole additional paywall instead of just a serial key goes against pcbang culture, although admittedly overwatch has been doing just fine. edit: in the end, the scene will go where the good players go just like what happened with fish. if fish's ladder has a higher level of competition giving the increased convenience of not having to have 1 account, then fish will win I'm pretty sure they don't have to buy the game to play it in PC Bangs. They're mostly F2P as long as you pay for computer time. Overwatch was that way. Blizzard actually had to change the game to require a B.net account linked to a Korean SSN to prevent hackers from creating multiple free accounts. I assume the game is still F2P in PC Bangs there, but players will have to use a single B.net account that is persistent across multiple devices. | ||
LordOfDabu
United States394 Posts
On July 05 2017 02:56 ldv wrote: Show nested quote + On July 05 2017 02:52 Dangermousecatdog wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() Give me a fucking break. NEWS FLASH: BLIZZARD IS NOT GOING TO MAKE A PROFIT OFF OF SC:R Get off the edgelord proletariat nonsense. This project will cost them AT LEAST what they make in sales, if not more. This entire project is fan service, they priced it extremely fairly, and there will still always be you members of the oppressed, downtrodden, who are enraged that every part of the game isn't free. After all, you all deserve free everything for life. God this entire conversation is so obnoxious. If they weren't anticipating making a profit the project would have never been green-lighted. That's why the success of this project will determine if we see remasters for Diablo II / Warcraft III. | ||
ldv
United States103 Posts
On July 05 2017 03:17 LordOfDabu wrote: Show nested quote + On July 05 2017 02:56 ldv wrote: On July 05 2017 02:52 Dangermousecatdog wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() Give me a fucking break. NEWS FLASH: BLIZZARD IS NOT GOING TO MAKE A PROFIT OFF OF SC:R Get off the edgelord proletariat nonsense. This project will cost them AT LEAST what they make in sales, if not more. This entire project is fan service, they priced it extremely fairly, and there will still always be you members of the oppressed, downtrodden, who are enraged that every part of the game isn't free. After all, you all deserve free everything for life. God this entire conversation is so obnoxious. If they weren't anticipating making a profit the project would have never been green-lighted. That's why the success of this project will determine if we see remasters for Diablo II / Warcraft III. you really truly have no idea what you are talking about. | ||
Dangermousecatdog
United Kingdom7084 Posts
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Kadungon
41 Posts
On July 05 2017 02:56 ldv wrote: Show nested quote + On July 05 2017 02:52 Dangermousecatdog wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() Give me a fucking break. NEWS FLASH: BLIZZARD IS NOT GOING TO MAKE A PROFIT OFF OF SC:R Get off the edgelord proletariat nonsense. This project will cost them AT LEAST what they make in sales, if not more. This entire project is fan service, they priced it extremely fairly, and there will still always be you members of the oppressed, downtrodden, who are enraged that every part of the game isn't free. After all, you all deserve free everything for life. God this entire conversation is so obnoxious. Even in the case that Blizzard's plan indeed is to do this as a move of good faith towards their fanbase, in hopes to get more future profits from us with SC3/WC4/D4/WoW2, then they will still need PR bullshit. So I don't get this. Also, I don't see how they can have a classics games team, do SC BW, Diablo, WC2, and expect to lose money on that every time. That makes no sense. Anything they do, they do with a plan on how that will be profitable to them in the future. And talking about obnoxious; your all caps are obnoxious. But the way you think you need all caps to flaunt your stupidity is even more so. And keep that alt-right slang for yourself, please. | ||
ldv
United States103 Posts
There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. | ||
Jealous
10129 Posts
On July 04 2017 18:28 2Pacalypse- wrote: I can't believe no one has mentioned here that there are *other* (free for users) methods to curb the smurfers/hackers. For one, an actual anti-hack might help a bit. Requiring new users to play a certain amount of "unranked" games before being able to enter official ladder. Hell, as a last resort, you could do what Dota 2 did, which is to require you to link your phone number with an account. To be fair, putting the ladder behind a paywall will have the similar effect and is the least amount of work, so I can't really blame Blizzard for doing it, but lets not pretend that their sole reason of doing it is out of the goodness of their hearts. On July 05 2017 02:52 Dangermousecatdog wrote: https://us.battle.net/forums/en/starcraft/topic/20757485677 Translation of the PR bullshit explanation: Research indicated that we could make more money from this than lost from the bad PR. At least they resolved the technology issue for LAN. ![]() On July 05 2017 02:47 iFU.pauline wrote: I think Blizzard should just say that it is best for sales because their technical issues or whatever I don't believe it a second. It is the same game. All of this. I have no doubt in my mind that this is solely because so many people posted on forums like these and responded to devs with the statement that they would not be buying SC:R because they don't care about graphics. What they care about is functionality (which we got to some degree in 1.18) and ladder (which they pulled from 1.18). On July 05 2017 00:49 SCC-Faust wrote: I know this has been discussed to death before, but this $15 for matchmaking is barely a solution to smurfing. Also, I never believed smurfing was even a problem on ICCup although people have beaten that dead horse more times than they needed to, cause every other D/D- player swore to high heaven half the players that kicked their asses to the curb was some secret stealth B- agent mingling in their ranks. But smurfing used to be an actual problem in foreign BW when there was actually a somewhat sizable community, and there was for some reason a big appeal to it. There was a large amount of people smurfing in clan wars. Even bigger names like Iefnaij was in eastern clans like Lzuruha to beat up D ranked clans like (OD) for fun. I'm pretty sure at one point I was in every fucking eastern clan under dumb aliases and I'd have to choose which clan to smurf for when they'd CW each other. And I knew so many people who did this too, that we'd actively avoid each other. It also has been a historical problem for tournaments too, from the Elky/Smuft hosted World Dream Tour, to KawaiiRice/Lastshadow alternating between TvP/TvZ (because I believe KawaiiRice was very strong in TvP, and Lastshadow was very strong in TvZ), to IdrA/Assem cheating in WCG (I think that was the tournament). But yeah, anyone who plays any fucking game at all knows a pay wall or even a lot of time invested doesn't stop smurfing. If you have a fetish for ass fucking people worse than you, you will smurf. I had 3 League of Legends accounts that I hit diamond with every season. I didn't even buy them, I power leveled them all to 30 by myself. And anybody who plays CSGO will tell you that the $15 price doesn't mean shit really. So to all y'all redditors and D ranked players who were too scared to play ICCup cause of all dem "smurfs", you in for a rude awakening. I'm buying 3 copies of SC:R and I'm gonna sandbag the fuck out of my accounts just so I can feel good about myself after I steamroll some noobies. The hero we need. | ||
Little-Chimp
Canada948 Posts
I mean god damn some people here can't fork over the price once out of blizz spite or something | ||
SCC-Faust
United States3736 Posts
On July 05 2017 04:55 Little-Chimp wrote: Ya we get that 15 doesn't prevent smurfing, but it does lower it. I mean god damn some people here can't fork over the price once out of blizz spite or something Maybe blizzard put a paywall to make moola off the smurfers on ladder. Not only do they not want to truly fix the smurf problem, but they are profiting off of this dark and ritualistic practice. This is some corrupted black government level shit. | ||
EsX_Raptor
United States2801 Posts
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Marl
United States692 Posts
On July 05 2017 10:16 EsX_Raptor wrote: It's their game. Not sure why people treat it like public property. The Broodwar community is one of the reasons Blizzard has such a high status. They should give back to their loyal fans that got them to where they are in the industry. I would be much more inclined to buy their future games if they made effort to show that they're doing what they are for more than just money. | ||
blade55555
United States17423 Posts
I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. | ||
Jealous
10129 Posts
On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. The difference in my opinion is not that it isn't the most profitable project or that they won't make a ton of money off this. It's that they saw a ton of POTENTIAL earnings being wasted year in, year out. Projects like Shield Battery and OpenBW would have effectively closed out any earning potential for Blizzard from Brood War. By releasing Remastered and putting the matchmaking only available through SC:R they ensured that they would be the ones to profit from any future interest in what was already a scene headed towards revival even prior to the announcement of SC:R. The thing is that sure, they won't make their money back on SC:R this summer, or maybe even this year. But as we saw in this thread, numerous people had bought the game multiple times in the past. I have three keys myself. That of course won't be the case in the coming years with online copies being available, but it certainly wasn't the case in the past decade or so since everyone started playing on cracked versions on third party servers. By releasing SC:R, Blizzard can openly consider any third party services or cracked games as competitors to their product, and thus enforce more stringent rules. Hell, just by releasing 1.18, they pretty much made it guaranteed that ICCup will get a significantly smaller portion of any potential new users that they could have, especially compared to the past few years. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. Blizzards increase in revenue from BW is guaranteed. Blizzard's ability to largely monopolize the majority of future new users and make money from them, something they haven't done/been able to do in over a decade, is guaranteed. Let's not forget that because of them removing match-making from 1.18, they pretty much made 1.18 their free "demo" for the obviously intended full-fledged product, SC:R. "Hey, try this free version which will likely have a smaller population on public servers, with no ladder, for free! But, if you want to really experience this game, give us $15!" This of course all makes sense from a business standpoint, but I am confused as to why more people don't see this, why some are apologists, and why even more are focused on the $15 or the profit margin in the short term as the key elements here. To me, this seems much more of a power grab from community-run efforts than anything else. We have been free of Blizzard's sphere of influence more or less since they pushed SC2 down our throats in Korea, and now they have reined us in anew. All hail King Blizzard. Also, it is much much easier to simply re-release an already successful and seemingly timeless game than it is to come up with fresh ideas and new games from scratch that are guaranteed to return on their investment. | ||
juvenal
2448 Posts
On July 05 2017 10:16 EsX_Raptor wrote: It's their game. Not sure why people treat it like public property. there would never have been a shitstorm like this if they hadn't said MM's gonna be free. | ||
iPlaY.NettleS
Australia4329 Posts
On July 05 2017 11:50 blade55555 wrote: I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. How many employees would need to work on WoW2 vs how many employees working on SC remastered? They will make a decent profit from retail sale of the game.Then you've got all the dumb skins and announcer packs that they'll put out.Licensing fees for PC Bangs. | ||
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BigFan
TLADT24920 Posts
On July 05 2017 00:50 Miragee wrote: Show nested quote + On July 04 2017 10:50 BigFan wrote: On July 04 2017 10:05 Chris_Havoc wrote: Welp here is the official blue post on Matchmaking & Ladder being confirmed exclusive to Remastered: https://us.battle.net/forums/en/starcraft/topic/20757485677 Nice to see them address the matter. Though I would've liked the ladder being available for original starcraft, I have to agree with their reasoning. That's not reasoning? Why are people still falling for this PR blablabla of companies, politicians etc.? That's literally like saying "Hey, we have closed your bank account. This is to ensure the best possible experience for all our costumers. Please enjoy our future products and services." Does this explain why they shut down your bank account? No. Would you be satisfied with that "explanation". I'm going to dare you and say no again. Giving a reason without giving specifics is like saying nothing at all, it's completly worthless as an argument. Miragee, please, that's such a terrible example! I'm not even going to bother explaining the problem with it. I already posted a response to someone else in this thread so you'll have to read that for an answer. Facts are that BW is not going anywhere and neither is 1.18. With it being free to play now, at least any new players can try the game and if they like it, can just get remastered for the graphics and ladder etc... BW is Blizzard's IP and they can do whatever they want with it much to our dismay. If they wanted to be complete assholes, they can easily affect the tournament scene (you can see this with ATB2 being so delayed!) and quite possibly, cause problems for fish, iccup and sb etc... Blizzard is also free to go back on their original words. It might not look great but the point is that they are offering a product and decided that mm is better suited for rm. You can disagree all you want and that's fine. People are free to dismiss it and continue using BW as is and nothing will change. If you don't agree, you're also free to withhold your money and not buy it. Vote with your wallet. As a side note: I believe that you can still play someone with remastered using normal BW but can only ladder in remastered (guessing they have a greyed out button or something if you don't have rm). On July 05 2017 12:19 Jealous wrote: Show nested quote + On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. The difference in my opinion is not that it isn't the most profitable project or that they won't make a ton of money off this. It's that they saw a ton of POTENTIAL earnings being wasted year in, year out. Projects like Shield Battery and OpenBW would have effectively closed out any earning potential for Blizzard from Brood War. By releasing Remastered and putting the matchmaking only available through SC:R they ensured that they would be the ones to profit from any future interest in what was already a scene headed towards revival even prior to the announcement of SC:R. The thing is that sure, they won't make their money back on SC:R this summer, or maybe even this year. But as we saw in this thread, numerous people had bought the game multiple times in the past. I have three keys myself. That of course won't be the case in the coming years with online copies being available, but it certainly wasn't the case in the past decade or so since everyone started playing on cracked versions on third party servers. By releasing SC:R, Blizzard can openly consider any third party services or cracked games as competitors to their product, and thus enforce more stringent rules. Hell, just by releasing 1.18, they pretty much made it guaranteed that ICCup will get a significantly smaller portion of any potential new users that they could have, especially compared to the past few years. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. Blizzards increase in revenue from BW is guaranteed. Blizzard's ability to largely monopolize the majority of future new users and make money from them, something they haven't done/been able to do in over a decade, is guaranteed. Let's not forget that because of them removing match-making from 1.18, they pretty much made 1.18 their free "demo" for the obviously intended full-fledged product, SC:R. "Hey, try this free version which will likely have a smaller population on public servers, with no ladder, for free! But, if you want to really experience this game, give us $15!" This of course all makes sense from a business standpoint, but I am confused as to why more people don't see this, why some are apologists, and why even more are focused on the $15 or the profit margin in the short term as the key elements here. To me, this seems much more of a power grab from community-run efforts than anything else. We have been free of Blizzard's sphere of influence more or less since they pushed SC2 down our throats in Korea, and now they have reined us in anew. All hail King Blizzard. Also, it is much much easier to simply re-release an already successful and seemingly timeless game than it is to come up with fresh ideas and new games from scratch that are guaranteed to return on their investment. This portion of the statement is false. 1.18 never had matchmaking, aka, it was never there then taken out. Blizzard just said, hey, we believed mm is better as rm feature only and went that route. You can argue monetary value or control or w/e the reason for the change (they talked about griefing of new and lower-level players) but facts remains that we have not been shown any mm so far. As I mentioned above, those who were only interested in mm are free to be mad if they want that the free version doesn't get it, it's certainly within your right. | ||
Jealous
10129 Posts
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BigFan
TLADT24920 Posts
On July 05 2017 15:26 Jealous wrote: Why quote the whole post if you're only going to argue semantics? I think it's pretty clear in the context of the thread that I am aware of what the topic of discussion is, and meant that they are removing what they had initially promised for 1.18, just didn't write out the whole thing. I wanted to cut the rest but didn't want it to look like I am purposely removing bits and pieces to try and support my point etc... Anyways, fair enough. Promises being changed aren't great which is why I said people are free to be mad and should vote with their wallet instead. | ||
iFU.pauline
France1547 Posts
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arb
Noobville17921 Posts
On July 05 2017 04:10 ldv wrote: It never ceases to amaze me how little this community can think critically. There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. Why is this dude still allowed to post? Sitting in every post shitting on the entire community, look like as it were an "entitled god damn child" As for a 15$ price tag, i didnt expect it to be free, i was thinking 20 or 30 but 15 is 100% better than that. | ||
Jealous
10129 Posts
On July 05 2017 16:54 arb wrote: Show nested quote + On July 05 2017 04:10 ldv wrote: It never ceases to amaze me how little this community can think critically. There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. Why is this dude still allowed to post? Sitting in every post shitting on the entire community, look like as it were an "entitled god damn child" As for a 15$ price tag, i didnt expect it to be free, i was thinking 20 or 30 but 15 is 100% better than that. Classic mekhami ![]() | ||
InDi
Spain90 Posts
On July 05 2017 01:30 Little-Chimp wrote: Show nested quote + On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() Stick with those then, but pretty sure the majority of people will be using match making. You aren't forced to part ways with your hard earned 15 dollars I don't know why you are answering without any argument whatsoever, the point of this topic is to discuss why MM isn't free, I give my opinion, I don't care if its 15$ 500$ or 1$, the point is they let people believe it was going to be free, and now it is not. Let me ask you, why do you want to play SCR? Unless you care about graphics there is no point other than MM, can we agree on that? 99% of the players don't care about graphics, shit that's why we still play BW after 20 years. Now maybe you can understand why they moved their most expected feature from free to pay, and my point is, whoever buys SCR for MM, will be donating 15$ to Blizzard for something that has been implemented several times by the community for free. | ||
Jealous
10129 Posts
On July 05 2017 20:21 InDi wrote: Show nested quote + On July 05 2017 01:30 Little-Chimp wrote: On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() Stick with those then, but pretty sure the majority of people will be using match making. You aren't forced to part ways with your hard earned 15 dollars I don't know why you are answering without any argument whatsoever, the point of this topic is to discuss why MM isn't free, I give my opinion, I don't care if its 15$ 500$ or 1$, the point is they let people believe it was going to be free, and now it is not. Let me ask you, why do you want to play SCR? Unless you care about graphics there is no point other than MM, can we agree on that? 99% of the players don't care about graphics, shit that's why we still play BW after 20 years. Now maybe you can understand why they moved their most expected feature from free to pay, and my point is, whoever buys SCR for MM, will be donating 15$ to Blizzard for something that has been implemented several times by the community for free. To be 100% fair, what has been implemented for free so far is just ladder, not match making as far as I know. Although it is true that SB did promise match making "for free" as well, and it is true that Blizzard ' s work with 1.18 put at least a slight wrench in the works on that end, so while what you said is technically not 100% there is still weight behind it. | ||
Miragee
8502 Posts
On July 05 2017 15:02 BigFan wrote: Show nested quote + On July 05 2017 00:50 Miragee wrote: On July 04 2017 10:50 BigFan wrote: On July 04 2017 10:05 Chris_Havoc wrote: Welp here is the official blue post on Matchmaking & Ladder being confirmed exclusive to Remastered: https://us.battle.net/forums/en/starcraft/topic/20757485677 Nice to see them address the matter. Though I would've liked the ladder being available for original starcraft, I have to agree with their reasoning. That's not reasoning? Why are people still falling for this PR blablabla of companies, politicians etc.? That's literally like saying "Hey, we have closed your bank account. This is to ensure the best possible experience for all our costumers. Please enjoy our future products and services." Does this explain why they shut down your bank account? No. Would you be satisfied with that "explanation". I'm going to dare you and say no again. Giving a reason without giving specifics is like saying nothing at all, it's completly worthless as an argument. Miragee, please, that's such a terrible example! I'm not even going to bother explaining the problem with it. I already posted a response to someone else in this thread so you'll have to read that for an answer. Facts are that BW is not going anywhere and neither is 1.18. With it being free to play now, at least any new players can try the game and if they like it, can just get remastered for the graphics and ladder etc... BW is Blizzard's IP and they can do whatever they want with it much to our dismay. If they wanted to be complete assholes, they can easily affect the tournament scene (you can see this with ATB2 being so delayed!) and quite possibly, cause problems for fish, iccup and sb etc... Blizzard is also free to go back on their original words. It might not look great but the point is that they are offering a product and decided that mm is better suited for rm. You can disagree all you want and that's fine. People are free to dismiss it and continue using BW as is and nothing will change. If you don't agree, you're also free to withhold your money and not buy it. Vote with your wallet. As a side note: I believe that you can still play someone with remastered using normal BW but can only ladder in remastered (guessing they have a greyed out button or something if you don't have rm). Wait, please tell me why it is a terrible example. It's almost the same the only difference is that closing your bank account would arguably be more severe. It still proves my point. A reasoning without details is worthless, period. I have read all your posts in this thread and mind you, I didn't find one valid argument as to why Blizzards statement is worth anything. The rest of what you are saying is basically: Hey, it's their "property", they can do with it what they want and you have to suck it up. No, simply no. They are a company that wants to sell a product. I as a customer have to assure that I get the product I want if the company doesn't. Because when I always suck it up the company just continues to do everything the way it benefits them the most. I really don't get the logic behind this. First and foremost it's the company that wants to sell a product and to make a good name for themselves for future products. I as a customer only buy products I like or need. It's the job of the company to ensure the costumer likes the product. Somehow in this discussion this idea got not only reversed but entirely butchered. Now the customer has to like whatever the company is doing regardless and just pay up. If you don't want to play for it, shut up. I tell you one thing: This only works for the company as long as enough people shut up and pay because they don't care if they are being ripped of. And please, before anyone comes along and tells me again that it is only 15 $ and I'm blowing this way out of proportion: Yes I do. This is a debate on principles. While this might not be the most severe case, Blizzard has shown over the last decade that this is not a one-time issue. They have done it again and again and again. And at this point, it's important to hold them accountable. | ||
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Liquid`Jinro
Sweden33719 Posts
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ldv
United States103 Posts
On July 05 2017 16:54 arb wrote: Show nested quote + On July 05 2017 04:10 ldv wrote: It never ceases to amaze me how little this community can think critically. There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. Why is this dude still allowed to post? Sitting in every post shitting on the entire community, look like as it were an "entitled god damn child" As for a 15$ price tag, i didnt expect it to be free, i was thinking 20 or 30 but 15 is 100% better than that. Coming from a guy who has been banned seventeen thousand times. I guess you're the expert on what passes for reasonable TL posts. | ||
NewbOnTheFloor
Poland160 Posts
What about 2vs2 Matchmaking ? I'm a 2vs2 player and I wonder if there's gonna be ladder for that as well ? If yes than what if my ally doesnt have remastered ? We wont be able to play ladder ? | ||
Drake
Germany6146 Posts
On July 05 2017 12:20 juvenal wrote: Show nested quote + On July 05 2017 10:16 EsX_Raptor wrote: It's their game. Not sure why people treat it like public property. there would never have been a shitstorm like this if they hadn't said MM's gonna be free. tahts the beauty of humans, we can see that an idea we had is stupid and change it ![]() On July 05 2017 20:21 InDi wrote: Show nested quote + On July 05 2017 01:30 Little-Chimp wrote: On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() Stick with those then, but pretty sure the majority of people will be using match making. You aren't forced to part ways with your hard earned 15 dollars I don't know why you are answering without any argument whatsoever, the point of this topic is to discuss why MM isn't free, I give my opinion, I don't care if its 15$ 500$ or 1$, the point is they let people believe it was going to be free, and now it is not. Let me ask you, why do you want to play SCR? Unless you care about graphics there is no point other than MM, can we agree on that? 99% of the players don't care about graphics, shit that's why we still play BW after 20 years. Now maybe you can understand why they moved their most expected feature from free to pay, and my point is, whoever buys SCR for MM, will be donating 15$ to Blizzard for something that has been implemented several times by the community for free. 1. ur not 99% people have to think their own oppinion is represented by 99%. 2. they said it because they believed it, then they saw its a bad idea (yes it is) and made it as featue for sc:RM (which i like they did because as i said its stupid to have it free) 3. i dont get why oldschool people who NOT WANT THIS ALL even care i mean u can continue play like before so whats teh problem ? 4. this is not to make money the whole project ... if u think they go rich by 15$ of some who wouldnt buy it otherwise, tehy would not have made it compatible ... | ||
OrangeGarage
Korea (South)319 Posts
available doesn't mean its free right? | ||
Jealous
10129 Posts
On July 05 2017 22:01 ldv wrote: Show nested quote + On July 05 2017 16:54 arb wrote: On July 05 2017 04:10 ldv wrote: It never ceases to amaze me how little this community can think critically. There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. Why is this dude still allowed to post? Sitting in every post shitting on the entire community, look like as it were an "entitled god damn child" As for a 15$ price tag, i didnt expect it to be free, i was thinking 20 or 30 but 15 is 100% better than that. Coming from a guy who has been banned seventeen thousand times. I guess you're the expert on what passes for reasonable TL posts. As someone who has been banned twice as much as him, I can tell you that the experience practically makes you an expert. | ||
Cele
Germany4016 Posts
On July 05 2017 15:02 BigFan wrote: If they wanted to be complete assholes, they can easily affect the tournament scene (you can see this with ATB2 being so delayed!) and quite possibly, cause problems for fish, iccup and sb etc... FWIW Blizzard has given ICCup problems in the past. That was not the case for SC:R, but we all know that it wasn't necessary. ICCup doesn't have the appeal, marketing and infrastructure anymore to compete with any official Blizzard server. Fish on the other hand is a very well populated server, it has a very good reputation amongst koreans. There would've been a negative backlash if Blizzard had just tried to shut it out the way it was done with ICCup. Fish has been accepted as semi-official or at least supported server for SC:R and enjoys a limited independence. ICCup made an official request to Blizzard in order to negotiate terms to become a gateway for SC:R That request was never replied to. Moreover, from my perception, the new layout with matchmaking being only available via SC:R, the launcher being required to play the game et cetera, it's pretty clear to me that Blizzard is trying to shut down the door towards private servers. I'm ofc aware that it's perfectly fine to do so, legally and IP rights cover this clearly. Then again, this community has held the game upward and going for almost a decade where Blizzard Entertainment didn't do anything about it. And by community i mean the abstract mass of staff people, casters, writers, players, server staff etc. etc. over that time period all around the globe. If not for FISH, WGTour, ICCup, Teamliquid, gosugamers and all the people who contributed, this game would've been dead years ago. Most namely, if not for Kespa and the pro gamers, this game would've faded into oblivion a decade ago. If not for all the passionate fans, SC:R would hold no retail value. Blizzard is generating profit by that collective effort and i don't mind that inherently. They made this game great, but it wouldn't have been the best RTS + Show Spoiler + in my humble opinion I just think it would've been a sensible move to invite private servers into being SC:R compatible and to guarantee full compatibility between Broodwar and SC:R. Yes perhaps Blizzard would've sold less copies by doing the latter, but i can't say that i care. | ||
DwD
Sweden8621 Posts
On July 05 2017 22:46 RCCar wrote: "You're correct in assuming that matchmaking will not be included as part of 1.18. It is currently slated to be available to everyone once we release SC:R." available doesn't mean its free right? That's like saying everyone has a Ferrari available to them. You just gotta pay. It's clear that it was meant to be free, even in the blue post he acknowledges it. | ||
arb
Noobville17921 Posts
On July 05 2017 23:17 Jealous wrote: Show nested quote + On July 05 2017 22:01 ldv wrote: On July 05 2017 16:54 arb wrote: On July 05 2017 04:10 ldv wrote: It never ceases to amaze me how little this community can think critically. There's no chance this project makes a profit. What it is, is a way to draw back older customers back to the Battle.net/Blizzard App platform. Blizzard doesn't make money selling SC:R, they make money when people come back, play some BW, see Overwatch and Heroes of the Storm in the Blizzard app and decide to try those. When those people play Hearthstone. I don't know how much you think this project is going to make, but it isn't enough to pay the salaries of the team of developers working on it, much less the infrastructure they're working on and the overhead of the project itself. This isn't rocket science! They didn't say to themselves, "$15 per person and we'll all be filthy fucking rich!" They said "$15 will recoup some of this project's costs at a price point the average person over the age of 16 will find more than reasonable, and will also address some side concerns like smurfing and hacking." This isn't some massive conspiracy to drain you all of your cough savings cough. It's extremely reasonably priced, not profit driven, and the complaining about it makes you all look like entitled god damn children. Why is this dude still allowed to post? Sitting in every post shitting on the entire community, look like as it were an "entitled god damn child" As for a 15$ price tag, i didnt expect it to be free, i was thinking 20 or 30 but 15 is 100% better than that. Coming from a guy who has been banned seventeen thousand times. I guess you're the expert on what passes for reasonable TL posts. As someone who has been banned twice as much as him, I can tell you that the experience practically makes you an expert. Its funny you say that cause i had to delete my original post and try again since i was 100% certain it'd result in a warning, and probably a ban at that. On July 05 2017 23:17 Cele wrote: Show nested quote + On July 05 2017 15:02 BigFan wrote: If they wanted to be complete assholes, they can easily affect the tournament scene (you can see this with ATB2 being so delayed!) and quite possibly, cause problems for fish, iccup and sb etc... FWIW Blizzard has given ICCup problems in the past. That was not the case for SC:R, but we all know that it wasn't necessary. ICCup doesn't have the appeal, marketing and infrastructure anymore to compete with any official Blizzard server. Fish on the other hand is a very well populated server, it has a very good reputation amongst koreans. There would've been a negative backlash if Blizzard had just tried to shut it out the way it was done with ICCup. Fish has been accepted as semi-official or at least supported server for SC:R and enjoys a limited independence. ICCup made an official request to Blizzard in order to negotiate terms to become a gateway for SC:R That request was never replied to. Moreover, from my perception, the new layout with matchmaking being only available via SC:R, the launcher being required to play the game et cetera, it's pretty clear to me that Blizzard is trying to shut down the door towards private servers. I'm ofc aware that it's perfectly fine to do so, legally and IP rights cover this clearly. Then again, this community has held the game upward and going for almost a decade where Blizzard Entertainment didn't do anything about it. And by community i mean the abstract mass of staff people, casters, writers, players, server staff etc. etc. over that time period all around the globe. If not for FISH, WGTour, ICCup, Teamliquid, gosugamers and all the people who contributed, this game would've been dead years ago. Most namely, if not for Kespa and the pro gamers, this game would've faded into oblivion a decade ago. If not for all the passionate fans, SC:R would hold no retail value. Blizzard is generating profit by that collective effort and i don't mind that inherently. They made this game great, but it wouldn't have been the best RTS + Show Spoiler + in my humble opinion I just think it would've been a sensible move to invite private servers into being SC:R compatible and to guarantee full compatibility between Broodwar and SC:R. Yes perhaps Blizzard would've sold less copies by doing the latter, but i can't say that i care. One of the issues with Iccup in its current form imo is the port forwarding issue, which not being existent in 1.18 is incredibly nice. I dont expect SCR to revive it to its fullest extent(i hope it does though) But ill still certainly be playing it in the end regardless. Even if its with the old graphics, though i will go through the campaign one time with them of course. | ||
B-royal
Belgium1330 Posts
Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Besides, there are a couple of important questions that remain unanswered. How will turn rate work in regards to the automated match making? Will we be allowed to change it in-game? Will manually created one versus one games still exist? Or will only games done through automated match making count towards your ladder stats? 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) 6. I would hate for all future tournaments to use the remastered graphics, hopefully there will be 2 streams, one dedicated to the original graphics. 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course. E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. ... 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? | ||
ldv
United States103 Posts
On July 05 2017 23:33 B-royal wrote: Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. Cool. 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Get practice partners, like every single other game ever. 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. False. 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. You can already watch old replays. Jesus christ. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). You have had the abilit y to do this for 15 years. D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course.This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? They have said there will be a new map editor. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? | ||
Little-Chimp
Canada948 Posts
On July 05 2017 20:21 InDi wrote: Show nested quote + On July 05 2017 01:30 Little-Chimp wrote: On July 04 2017 21:16 InDi wrote: The thing is, why should I pay for something that has been implemented by the community several times during the last 10 years for free? Iccup, Fish, Shit even GG.net launched his terrible ladder. 1.18 brings nothing to the gameplay, I am not even commenting on the graphics because... let's be honest, who cares. No big updates to the interface, the only appeal is to matchmake against koreans, which you could do already... and they charge 15$ for it? It is just another shitty policy by Blizzard trying to get money (which ofc is their goal) based on their best game. And the fact that they were shady about this matchmaking being not free, it was just to kill any non-official ladders. Everyone got hyped moved to 1.18 and cu later iccup ![]() Stick with those then, but pretty sure the majority of people will be using match making. You aren't forced to part ways with your hard earned 15 dollars I don't know why you are answering without any argument whatsoever, the point of this topic is to discuss why MM isn't free, I give my opinion, I don't care if its 15$ 500$ or 1$, the point is they let people believe it was going to be free, and now it is not. Let me ask you, why do you want to play SCR? Unless you care about graphics there is no point other than MM, can we agree on that? 99% of the players don't care about graphics, shit that's why we still play BW after 20 years. Now maybe you can understand why they moved their most expected feature from free to pay, and my point is, whoever buys SCR for MM, will be donating 15$ to Blizzard for something that has been implemented several times by the community for free. When did the community include match making for free? Closest we got was shield battery but never got there yet iirc. That's awesome and all, but we can't pretend it's on the same level as Blizzard updating their own game. My most anticipated feature is indeed the matchmaking service, exactly because it hasn't been done yet by the community. And yeah we arent entitled to it for free dude, get over it. | ||
WGT-Baal
France3353 Posts
On July 05 2017 23:43 ldv wrote: Show nested quote + On July 05 2017 23:33 B-royal wrote: Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. Cool. Show nested quote + 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Get practice partners, like every single other game ever. Show nested quote + 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. False. Show nested quote + 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. Show nested quote + 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? Show nested quote + 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. Show nested quote + 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. You can already watch old replays. Jesus christ. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). You have had the abilit y to do this for 15 years. D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course.This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. Show nested quote + 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? They have said there will be a new map editor. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? Show me how to start a game from a replay please! Feature s been here for 15 years? I ve never seen it once. Jaedong vs Flash finals would have liked to know that too... WCG too. Nation wars, cl as well... Point E (the bots) is a very good question imho. I also dont lile the new UI or the 1.18 bnet looks and channels in general. Or how you make/look for game. It s cumbersome. But you could say it s a personal opinion. But you should not just dismiss it as you do by saying "false". It would be interesting to see how the matchmaking system actually works as well. We ll see when we get more info. Finding practice partners s not easy, but yeah for ladder games it shouldnt matter. For actual practice see my above two points. Again it s a personal preference in a way but you should be a little more understanding of other people s opinion. | ||
ldv
United States103 Posts
On July 06 2017 00:22 WGT-Baal wrote: Show nested quote + On July 05 2017 23:43 ldv wrote: On July 05 2017 23:33 B-royal wrote: Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. Cool. 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Get practice partners, like every single other game ever. 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. False. 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. You can already watch old replays. Jesus christ. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). You have had the abilit y to do this for 15 years. D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course.This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? They have said there will be a new map editor. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? Show me how to start a game from a replay please! Feature s been here for 15 years? I ve never seen it once. Jaedong vs Flash finals would have liked to know that too... WCG too. Nation wars, cl as well... Point E (the bots) is a very good question imho. I also dont lile the new UI or the 1.18 bnet looks and channels in general. Or how you make/look for game. It s cumbersome. But you could say it s a personal opinion. But you should not just dismiss it as you do by saying "false". It would be interesting to see how the matchmaking system actually works as well. We ll see when we get more info. Finding practice partners s not easy, but yeah for ladder games it shouldnt matter. For actual practice see my above two points. Again it s a personal preference in a way but you should be a little more understanding of other people s opinion. The complaints about the 1.18 UI are so strange. It's just a reskin of the exact same user interface. There is absolutely ZERO FUNCTIONALITY CHANGE except the fact that they added turn rate. It's the same clicks, the buttons are just in different places. It's the same exact process to join or create a game. No change whatsoever. And you can restart a game from a game save. Not from a replay, but how would that work, you start at the end of the replay? That seems only useful for continuing from dropped connections. Needless to say this isn't a 'innovative feature' it's a major addition to the game engine. | ||
B-royal
Belgium1330 Posts
On July 05 2017 23:43 ldv wrote: Cool. Cool. On July 05 2017 23:43 ldv wrote:Get practice partners, like every single other game ever. Your sentence doesn't seem to make a lot of sense, maybe it's because of all the shitposting you do, taking the absolute minimum amount of time to reply to people. In any case, as if that invalidates my argument? You didn't even understand my argument. I was presenting a list of my complaints and aspects about the remastered that are currently stopping me from buying it. You telling me to get practice partners because I don't care for the match making as a selling point, is completely unrelated to the point at hand so. Anyway, how's your sex life? False. False. 1. While trying to login I get presented with a terms of agreement. Result: 1 extra click necessary to login. 2. They've added sliding windows animations where before there weren't any. Result? Extra time required to switch between menus. 2. Trying to create a game now forces me to click on the private button. If I want to browse for a map, I have to click the map folder. If I want to set turn rate, I have to click on the slider. This is already 3 extra clicks. 3. When arriving in the game lobby, I have to press twice to select my race. 1 extra click. 4. While browsing through folders, no way to use hotkeys to navigate. You have to click on Folders in the list because pressing enter doesn't do anything other than select one of the games/replays. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. Arguing irrelevant semantics, not an argument. They stated match making was going to be free, they reneged on it. Did you even read my post? I don't give 2 shits about match making if Fish server keeps its manual ladder. Of course you don't have anything to say about my concern about skins because you know it's a reasonable concern now. The precedent for reneging on previous statements has been set, and if Blizzard decides tomorrow to have another change of heart, skins will be impossible to turn off. What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? Yes they did. Blizzard has been in contact with the people responsible for the Fish server. It's obvious that one of the terms of agreement to offer native support for Fish was the termination of the 1.16 ladder so early in 1.18's development. This is again obvious from the fact that blizzard also tried to force tournaments to 1.18 way before it was ready. How unsurprising though that you don't have an opinion about that. iCCup has reached out to Blizzard whether they would also receive native support but there has been no reply from Blizzard's side. Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. Sigh. It's called being humble. I'm not a programmer or a professional map maker. I don't know the details but I do know that EUD will not be supported any more and that it's a critical part of the UMS map making. It's Blizzard's job to put people at ease and state what they are working on to rectify this issue. I'll paint a picture for you, using simple words. 1.18 NOT support EUD. BUT 1.16 YES support EUD!! 1.16 GOOD for UMS scene ![]() 1.18 BAD for UMS scene ![]() You can already watch old replays. Jesus christ. No you can't buffoon. Why do you think a version changer existed for 1.16 so people could watch super old replays. Or wait maybe you are suggesting to keep a fresh install of 1.16 on your PC at all times! You have had the abilit y to do this for 15 years. Another sigh. But another piece of the puzzle for me. It just shows how clueless you are and an annoying troll. I think I once read a thread about such a tool existing a decade ago, or maybe it was only talking about the recent Sc2 implementation. I can't remember and a quick google search did not result in my finding it again. This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? I play starcraft. Do you? It doesn't seem like it. It doesn't seem like you watch starcraft either. Because all you would have had to do was talk about the recent Filthy BW cup and all the lag problems it had due to observers being in the game. They have said there will be a new map editor. Why isn't this part of their features table? Seems quite an important selling point. But then again the mind of blizzard is an enigma which you best accept as is without spending much time on rumination. You'll only get more confused. Another case in point? The horrible unit previews, and the outdated material for their recent trailer. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? Self-awareness is not something most people have. I'm sorry for you. | ||
niteReloaded
Croatia5281 Posts
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Jealous
10129 Posts
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WGT-Baal
France3353 Posts
On July 06 2017 00:25 ldv wrote: Show nested quote + On July 06 2017 00:22 WGT-Baal wrote: On July 05 2017 23:43 ldv wrote: On July 05 2017 23:33 B-royal wrote: Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. Cool. 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Get practice partners, like every single other game ever. 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. False. 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. You can already watch old replays. Jesus christ. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). You have had the abilit y to do this for 15 years. D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course.This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? They have said there will be a new map editor. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? Show me how to start a game from a replay please! Feature s been here for 15 years? I ve never seen it once. Jaedong vs Flash finals would have liked to know that too... WCG too. Nation wars, cl as well... Point E (the bots) is a very good question imho. I also dont lile the new UI or the 1.18 bnet looks and channels in general. Or how you make/look for game. It s cumbersome. But you could say it s a personal opinion. But you should not just dismiss it as you do by saying "false". It would be interesting to see how the matchmaking system actually works as well. We ll see when we get more info. Finding practice partners s not easy, but yeah for ladder games it shouldnt matter. For actual practice see my above two points. Again it s a personal preference in a way but you should be a little more understanding of other people s opinion. The complaints about the 1.18 UI are so strange. It's just a reskin of the exact same user interface. There is absolutely ZERO FUNCTIONALITY CHANGE except the fact that they added turn rate. It's the same clicks, the buttons are just in different places. It's the same exact process to join or create a game. No change whatsoever. And you can restart a game from a game save. Not from a replay, but how would that work, you start at the end of the replay? That seems only useful for continuing from dropped connections. Needless to say this isn't a 'innovative feature' it's a major addition to the game engine. Exactly. It d be great and yes it d be a major rework. So in essence you re saying it hasnt existed for 15 years. It exists in sc2 and it is indeed really useful in tournaments. The UI is slower as my fellow TLer detailed for you. Also not memorising the name of the last game joined is annoying. So is selecting public/private. There are a lot of little things that add up. The chat channels are horrendous. It s ugly. I prefered the old ones. I hate the ow and sc2 ones. It feels like you re alone. Not the best to find practice partner. The concerns raised in this thread are mostly legit. We re noy trying.to say sc r sucks. It s more things for blizzard/people to consider. The price isnt the problem either it s the attitude. (real or perceived, i concede that point) @Jinro : we didn't really have any sort of match making. We experimented when we became the "official blizzard ladder" but it wasnt working well at all (on top of multiple other issues). May be one of the old ladder admins or programmer knows more though. | ||
ldv
United States103 Posts
On July 06 2017 03:14 Jealous wrote: @ldv you know that @B-Royal is one of the most active foreign players, and a coach in the league wherein you are a student, right? I understand that you played the game a long time ago, but in terms of being cognizant of the scene and the impact of Blizzard's actions, if we look at just reputation then I would trust B-Royal over you 100% of the way. It doesn't help that your arguments are either non-existent or laced with a childish attitude. B-Royal brought up good points. I haven't seen any from you besides your actually decently-constructed hypothesis a page or two ago about why everyone in this thread is stupid and doesn't know how games are made and sold and for what purpose. It was an interesting read because you actually followed some sort of inductive reasoning, even if I disagree with you wholeheartedly. Maybe you can try more in that vein, and less of this kindergarten nonsense? i give zero fucks about your appeal to authority. wrong is wrong. Also you're a jackass who fucked up the FBW ladder cause you got drunk and fucked with stuff you shouldn't have fucked with. So your appeal to authority is ineffective in both directions. | ||
ldv
United States103 Posts
On July 06 2017 01:34 B-royal wrote: a bunch of drivel.. I'm not going to take the time to respond to all of whatever garbage you just posted, but a few points. I can watch 1.16 replays on 1.18 right now. I'm doing it. As we speak. I watch them on 1.18 all the time. Still doing it. You're wrong. All of your complaints about the 1.18 ui are either factually incorrect or really fucking stupid "I have to click twice to select my race" like that's so much worse than "I have to click and drag precisely to select my race" lol? what the fuck are you smoking? the rest of your post is basically garbage. I have no idea what drugs you're on, or why you skipped out on your primary education, but it's incoherent and when it is coherent, it's patently wrong. | ||
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2Pacalypse-
Croatia9498 Posts
On July 06 2017 05:19 ldv wrote: Show nested quote + On July 06 2017 03:14 Jealous wrote: @ldv you know that @B-Royal is one of the most active foreign players, and a coach in the league wherein you are a student, right? I understand that you played the game a long time ago, but in terms of being cognizant of the scene and the impact of Blizzard's actions, if we look at just reputation then I would trust B-Royal over you 100% of the way. It doesn't help that your arguments are either non-existent or laced with a childish attitude. B-Royal brought up good points. I haven't seen any from you besides your actually decently-constructed hypothesis a page or two ago about why everyone in this thread is stupid and doesn't know how games are made and sold and for what purpose. It was an interesting read because you actually followed some sort of inductive reasoning, even if I disagree with you wholeheartedly. Maybe you can try more in that vein, and less of this kindergarten nonsense? i give zero fucks about your appeal to authority. wrong is wrong. Either start posting some actual arguments or stop posting in this thread. Calling people names and telling them they're wrong will not get you far. | ||
ldv
United States103 Posts
On July 06 2017 05:23 2Pacalypse- wrote: Show nested quote + On July 06 2017 05:19 ldv wrote: On July 06 2017 03:14 Jealous wrote: @ldv you know that @B-Royal is one of the most active foreign players, and a coach in the league wherein you are a student, right? I understand that you played the game a long time ago, but in terms of being cognizant of the scene and the impact of Blizzard's actions, if we look at just reputation then I would trust B-Royal over you 100% of the way. It doesn't help that your arguments are either non-existent or laced with a childish attitude. B-Royal brought up good points. I haven't seen any from you besides your actually decently-constructed hypothesis a page or two ago about why everyone in this thread is stupid and doesn't know how games are made and sold and for what purpose. It was an interesting read because you actually followed some sort of inductive reasoning, even if I disagree with you wholeheartedly. Maybe you can try more in that vein, and less of this kindergarten nonsense? i give zero fucks about your appeal to authority. wrong is wrong. Either start posting some actual arguments or stop posting in this thread. Calling people names and telling them they're wrong will not get you far. Are you fucking joking me, have you not seen all the fucking points I've been making lol. And the only counterpoint so far is 'but i know b-royal and he does stuff so he's smarter than you' you idiots are all high, i swear to god. meanwhile we've got people posting a single smiley, b-royal himself with a slew of personal attacks, and you single me out because well, intellectual laziness. fuck tl, this place is a cesspool. User was banned for this post. | ||
mca64Launcher_
Poland629 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Little-Chimp
Canada948 Posts
On July 06 2017 07:05 Dangermousecatdog wrote: So...would this be a good time to possit that blizzard with shove skins down your throat and skin the shit out of remasters? Perhaps do the whole SC2 route? Extra paid missions and co-op mode? Guys I'm so excited that they will reveal what this Samir Duran fella has been up to. I hope so, that shit gets the casuals hard as fuck. | ||
iPlaY.NettleS
Australia4329 Posts
On July 06 2017 07:14 Little-Chimp wrote: Show nested quote + On July 06 2017 07:05 Dangermousecatdog wrote: So...would this be a good time to possit that blizzard with shove skins down your throat and skin the shit out of remasters? Perhaps do the whole SC2 route? Extra paid missions and co-op mode? Guys I'm so excited that they will reveal what this Samir Duran fella has been up to. I hope so, that shit gets the casuals hard as fuck. I'd pay for Siege tank and Goliath skins that actually look good. | ||
blabber
United States4448 Posts
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Lazare1969
United States318 Posts
Posted by Pete Stilwell: As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it? | ||
Flameling
United States413 Posts
On July 06 2017 10:13 Lazare1969 wrote: Show nested quote + Posted by Pete Stilwell: As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it? LoL does have barriers to its matchmaking. Level 30 and 20(?) champions owned to join ranked, so at least most people can't just spam multiple new accounts into ranked whenever they want. | ||
blabber
United States4448 Posts
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WGT-Baal
France3353 Posts
On July 06 2017 10:39 Flameling wrote: Show nested quote + On July 06 2017 10:13 Lazare1969 wrote: Posted by Pete Stilwell: As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it? LoL does have barriers to its matchmaking. Level 30 and 20(?) champions owned to join ranked, so at least most people can't just spam multiple new accounts into ranked whenever they want. you could easily set a minimum number of games before laddering like 100 or something. Doing this exclusive thing has more potential to split the community than anything else, esp with Fish being manual (and the presence of shield battery to some extent too). I dont get how having a ladder exclusive to SC R makes it any different for new and lower player unless the goal is to actually prevent older (better?) players to join? Let s say we all buy SC R and start laddering, most of us here would totally smash any truly new players even if they play a 100 games series. They ll get 100 losses unless they play against other real beginners. Any news on a 2v2 matchmaking? (bumping a question from someone else in this thread that unfortunately got lost in the flaming of a certain user) | ||
Ancestral
United States3230 Posts
On July 05 2017 12:19 Jealous wrote: Show nested quote + On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. | ||
Jealous
10129 Posts
On July 06 2017 11:31 Ancestral wrote: Show nested quote + On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. | ||
arb
Noobville17921 Posts
On July 06 2017 10:13 Lazare1969 wrote: Show nested quote + Posted by Pete Stilwell: As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it? cause they charge outrageous for minor cosmetic effects basically. and ofc people buy it | ||
Ancestral
United States3230 Posts
On July 06 2017 12:33 Jealous wrote: Show nested quote + On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. I actually legitimately wish on this one point SK would take a page out of China's playbook and say "fuck your intellectual property rights." The law is obviously broken. If you buy a game, you should be able to have tournaments with whatever prize pool you want to your hearts desire. It makes no sense that Blizzard can have this kind of tyrannical control. | ||
Drake
Germany6146 Posts
On July 06 2017 10:13 Lazare1969 wrote: Show nested quote + Posted by Pete Stilwell: As a result, Matchmaking and Ladder are exclusive to Remastered. We believe this is the best way to preserve the integrity of the play experience. We want to encourage a healthy, competitive ecosystem for StarCraft, and this measure will limit griefing of new and lower-level players Isn't League of Legends the most popular game in the world? Isn't it free to play? How are they able to do it? for a new account u have to play hours, for most people WEEKS until u reach teh rank where ur able to play ranked again so thats like saying u can only play matchmaking in starcraft after 100 1n1 wins xD | ||
raff100
498 Posts
On July 06 2017 11:31 Ancestral wrote: Show nested quote + On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Blizzard's decisions are so bad that I can't actually believe it's true. But probably there will still be fanboys defending this mess | ||
thePunGun
598 Posts
It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() | ||
Dangermousecatdog
United Kingdom7084 Posts
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Jealous
10129 Posts
On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() You're pulling an ldv where you show up and say "you're all wrong and stupet stupet" and don't really explain where there is a dearth of logic or what fallacy you're citing. An amazing way to sound pedantic with very little effort. I salute your prowess. | ||
Miragee
8502 Posts
On July 06 2017 12:33 Jealous wrote: Show nested quote + On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. | ||
B-royal
Belgium1330 Posts
On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() Oh please do us a favour and present your position in a formal argument. ![]() | ||
Alpha-NP-
United States1242 Posts
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thePunGun
598 Posts
On July 06 2017 21:55 B-royal wrote: Show nested quote + On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() Oh please do us a favour and present your position in a formal argument. ![]() My position is: I'm too old for this nonsense. ![]() People assume they're entitled to their own opinion, which is completely irrelevant.... Because reality gives zero fucks about opinions. User was warned for this post | ||
Little-Chimp
Canada948 Posts
On July 06 2017 23:14 thePunGun wrote: Show nested quote + On July 06 2017 21:55 B-royal wrote: On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() Oh please do us a favour and present your position in a formal argument. ![]() My position is: I'm too old for this nonsense. ![]() People assume they're entitled to their own opinion, which is completely irrelevant.... Because reality gives zero fucks about opinions. You're still kinda just saying nothing lol | ||
Jealous
10129 Posts
On July 06 2017 22:27 Alpha-NP- wrote: All you guys gotta pay is $15. If you can't afford that then you probably shouldn't be playing it anyway. This has been beaten to death in this thread, both your position and the position that this isn't about the $15. | ||
Jealous
10129 Posts
On July 06 2017 23:14 thePunGun wrote: Show nested quote + On July 06 2017 21:55 B-royal wrote: On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() Oh please do us a favour and present your position in a formal argument. ![]() My position is: I'm too old for this nonsense. ![]() People assume they're entitled to their own opinion, which is completely irrelevant.... Because reality gives zero fucks about opinions. Summary: "You're all idiots." "Why?" "I'm too old to deal with this." Lol? Thanks for contributing. | ||
thePunGun
598 Posts
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wensley
4 Posts
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Jealous
10129 Posts
On July 06 2017 23:32 thePunGun wrote: Well, this thread feels a little bit like Monty Python's Argument Clinic. It's not about reaching a conclusion... People come here for the argument and the occasional abuse. ![]() Ok. Where is the formal fallacy? Where are the inconsistencies in logic? Are they universal, and therefore everyone is wrong, or is it only a select few people defending one viewpoint? Do you even have a viewpoint on the matter? | ||
207aicila
1237 Posts
On July 06 2017 23:23 Jealous wrote: Show nested quote + On July 06 2017 23:14 thePunGun wrote: On July 06 2017 21:55 B-royal wrote: On July 06 2017 18:32 thePunGun wrote: This thread is formal fallacy in a nutshell... The total lack of deductive reasoning gets more hilarious by the day... It's the munera for the populus Team Liquidus, so let's build a Coliseum and fight to the death! "Ave Caesar, morituri te salutant!" (finally those greek/roman history classes paid off) ![]() Oh please do us a favour and present your position in a formal argument. ![]() My position is: I'm too old for this nonsense. ![]() People assume they're entitled to their own opinion, which is completely irrelevant.... Because reality gives zero fucks about opinions. Summary: "You're all idiots." "Why?" "I'm too old to deal with this." Lol? Thanks for contributing. Internet in a nutshell isn't it... Much easier to declare yourself superior when all you do is post that everyone is wrong and then pretend the entire discussion is beneath you, to avoid having to declare or defend any position or contribute in any way. It's also something that happens a lot when someone is accused of something but they know it is impossible to refute. I guess thePunGun must be on the fast track to becoming a politician. One thing I always would have liked to see more is a debate sub-forum wherein posts that don't contribute substantially to the topic at hand earn you a ban... there used to be a few forums I perused long ago that had something like that and I never understood why that wasn't more common. | ||
Cele
Germany4016 Posts
On July 06 2017 21:20 Miragee wrote: Show nested quote + On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. LOL, i second this. | ||
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Carnivorous Sheep
Baa?21242 Posts
On July 06 2017 21:20 Miragee wrote: Show nested quote + On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. | ||
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BLinD-RawR
ALLEYCAT BLUES50115 Posts
On July 06 2017 23:32 thePunGun wrote: Well, this thread feels a little bit like Monty Python's Argument Clinic. It's not about reaching a conclusion... People come here for the argument and the occasional abuse. ![]() If you're not contributing to the discussion I suggest you stop posting. If you don't find value to any discussion in this thread then I suggest you stop posting. On July 06 2017 21:20 Miragee wrote: Show nested quote + On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. | ||
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Carnivorous Sheep
Baa?21242 Posts
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CobaltBlu
United States919 Posts
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Little-Chimp
Canada948 Posts
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Miragee
8502 Posts
On July 07 2017 01:35 Carnivorous Sheep wrote: Show nested quote + On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: Show nested quote + On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. | ||
Little-Chimp
Canada948 Posts
I keep hearing about splitting the community but the thing is that this remaster will bring in thousands of new players to the greatest game of all time. We should be happy for that instead of worrying about the 25 guys beating on eachother for iccup points bonding about how evil and greedy blizzard (a company that tries to make money) is. You guys are going to make new people hate joining in on the community with all this fear mongering | ||
Ancestral
United States3230 Posts
On July 07 2017 02:21 Little-Chimp wrote: The SC2 stuff sucks but they aren't going to kill the very game they're pushing. And remastered HAS to be faithful or it will absolutely flop in Korea and they'll just go back to 1.6. I keep hearing about splitting the community but the thing is that this remaster will bring in thousands of new players to the greatest game of all time. We should be happy for that instead of worrying about the 25 guys beating on eachother for iccup points bonding about how evil and greedy blizzard (a company that tries to make money) is. You guys are going to make new people hate joining in on the community with all this fear mongering As you said, they want to maximize profit. It's better for them if they get a piece of each major tournament, rather than there being more and larger tournaments overall. | ||
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Carnivorous Sheep
Baa?21242 Posts
On July 07 2017 02:12 Miragee wrote: Show nested quote + On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. Show nested quote + On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. Show nested quote + On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. | ||
B-royal
Belgium1330 Posts
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Miragee
8502 Posts
On July 07 2017 06:19 B-royal wrote: Because they're mutually exclusive as intentions does not mean both things can not happen at the same time. Death due to ignorance or incompetence while blizzard squeezes some last bucks out of the inextricable hype that comes with the remaster. This. Also, making money off of hype and a "booming" scene now doesn't mean they intend or try to make money with BW in the long run. | ||
Ancestral
United States3230 Posts
On July 07 2017 05:52 Carnivorous Sheep wrote: Show nested quote + On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. | ||
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Liquid`Jinro
Sweden33719 Posts
On July 06 2017 03:24 WGT-Baal wrote: Show nested quote + On July 06 2017 00:25 ldv wrote: On July 06 2017 00:22 WGT-Baal wrote: On July 05 2017 23:43 ldv wrote: On July 05 2017 23:33 B-royal wrote: Am I not allowed to dislike the remastered version? 1. I don't like the graphics, I honest to god prefer the original graphics in every way. Cool. 2. I don't care for automated match making. It's going to constantly queue me up with people that have the same MMR as me (or queue me against people based on another similar metric). What if I actually want to go out of my way to play people that are better than me? Or maybe I want to practice a specific match up? Get practice partners, like every single other game ever. 3. I don't like the new UI. Anything you want to do in the new UI takes more time and more clicks than it did in the old one. False. 4. Since they've shown to renege on the match making promise, who says they won't change their mind about other (small) things? Right now they're adding skins but supposedly they can be disabled by other players. Maybe they will have a sudden change of heart about this issue as well once it is clear they could more money this way. It's a reasonable assumption, and one that scares me. They didn't promise anything. They don't owe you anything. They made a decision that differed from their original plan. Get over it. 5. They've mishandled the implementation of 1.18 very badly by forcing tournaments to adopt it too early, forcing (?) fish to disable its 1.16 ladder, offering no native integration for iCCup (on the other hand, we already have too many servers...) What? They didn't force fish to disable 1.16, and why would they offer native integration for iCCup? iCCup didn't work with them to do it, while Fish did. If you don't know what's going on behind the scenes why are you offering this wild speculation? 7. Delivering a detrimental blow to the UMS scene by disabling (?) EUD action triggers (sorry I'm not very familiar with terminology or what it actually means). Again, if you don't know what it means, why are you speculating and saying it's "delivering a detrimental blow" lol. The remastered map making tools aren't even out yet. 8. No "innovative" features that would actually be cool: A. I'm thinking about an integrated version switcher to be able to watch old replays. You can already watch old replays. Jesus christ. B. Reconnecting to a game after being dropped (maybe this one is impossible without making it too tedious for your opponent) C. Start game from a replay (Similar to the Sc2 feature). You have had the abilit y to do this for 15 years. D. Somehow reworking how observers work, so they can't cause the game to lag (something with the game waiting on them sending/receiving data). Don't know how feasible this would be of course.This has already been done in 1.18. Do you even play starcraft? Have you even used the new patch? E. Native custom AI integration? Play against the top bots available just by uploading their "files" instead of having to use BWAPI, chaoslauncher multiinstance, and the bots binaries/library files. 9. Questionable map editor support? Have we gotten an official statement that they are working on the editor as well? They have said there will be a new map editor. Overall, you don't seem to know much about 1.18 or 1.16 for that matter, so what the absolute hell are you talking about? Show me how to start a game from a replay please! Feature s been here for 15 years? I ve never seen it once. Jaedong vs Flash finals would have liked to know that too... WCG too. Nation wars, cl as well... Point E (the bots) is a very good question imho. I also dont lile the new UI or the 1.18 bnet looks and channels in general. Or how you make/look for game. It s cumbersome. But you could say it s a personal opinion. But you should not just dismiss it as you do by saying "false". It would be interesting to see how the matchmaking system actually works as well. We ll see when we get more info. Finding practice partners s not easy, but yeah for ladder games it shouldnt matter. For actual practice see my above two points. Again it s a personal preference in a way but you should be a little more understanding of other people s opinion. The complaints about the 1.18 UI are so strange. It's just a reskin of the exact same user interface. There is absolutely ZERO FUNCTIONALITY CHANGE except the fact that they added turn rate. It's the same clicks, the buttons are just in different places. It's the same exact process to join or create a game. No change whatsoever. And you can restart a game from a game save. Not from a replay, but how would that work, you start at the end of the replay? That seems only useful for continuing from dropped connections. Needless to say this isn't a 'innovative feature' it's a major addition to the game engine. Exactly. It d be great and yes it d be a major rework. So in essence you re saying it hasnt existed for 15 years. It exists in sc2 and it is indeed really useful in tournaments. The UI is slower as my fellow TLer detailed for you. Also not memorising the name of the last game joined is annoying. So is selecting public/private. There are a lot of little things that add up. The chat channels are horrendous. It s ugly. I prefered the old ones. I hate the ow and sc2 ones. It feels like you re alone. Not the best to find practice partner. The concerns raised in this thread are mostly legit. We re noy trying.to say sc r sucks. It s more things for blizzard/people to consider. The price isnt the problem either it s the attitude. (real or perceived, i concede that point) @Jinro : we didn't really have any sort of match making. We experimented when we became the "official blizzard ladder" but it wasnt working well at all (on top of multiple other issues). May be one of the old ladder admins or programmer knows more though. I miss wgtour ![]() | ||
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Waxangel
United States33344 Posts
On July 07 2017 06:57 Ancestral wrote: Show nested quote + On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." | ||
Ancestral
United States3230 Posts
On July 07 2017 12:33 Waxangel wrote: Show nested quote + On July 07 2017 06:57 Ancestral wrote: On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: On July 05 2017 11:50 blade55555 wrote: If you think Blizzard made SCR for the money, well I hate to tell you this, but they didn't. It Blizzard was truly only doing this for money, this game would never have been remade. Seriously, I guarantee that SCR is going to be very very very low on their money making list. I bet you Hearthstone/Overwatch/etc will make more this year for Blizzard then SCR. I mean Blizzard could make a Diablo 4, Warcraft 4, WoW 2 and those would be far far more profitable then SCR will ever be. Anyone who thinks that Blizzard is making SCR just for the money isn't thinking clearly. There are far better ways to make a lot more money then remaking Broodwar in HD. By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." Rather than tell you what I think happened, I will tell you what actually happened, though I think you already know so I don't understand your combative rhetorical tone. What happened is, KeSPA had been the governing body of BroodWar for the better part of the decade and had cultivated what was admittedly already a popular RTS into what essentially became the genesis of professional e-sports as we know them today. All the while, countless BroodWar events were broadcasted and KeSPA and the networks were able to do so unmolested by Blizzard. Then, as Blizzard grew as a company and indeed had a sequel to BroodWar in the pipeline, they decided that they ought to just now, after the BroodWar community made BroodWar what it was, exercise their intellectual property rights. They were ultimately successful in this endeavor and it is now company policy to police tournaments this way, despite never having done so during the entire period when BW became what it was through grassroots effort, and continuing not to do so until they had a sequel in the works and were far richer as a company. | ||
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Waxangel
United States33344 Posts
On July 07 2017 13:10 Ancestral wrote: Show nested quote + On July 07 2017 12:33 Waxangel wrote: On July 07 2017 06:57 Ancestral wrote: On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: [quote] By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: On July 05 2017 12:19 Jealous wrote: [quote] By not giving consent to Afreeca and forcing them to wait for SC:R release, forcing them to play 1.18 even when progamers were complaining about it, it is evident they are trying to push their profit lines and not their product, so to speak. This is very much a way for them to reclaim control of their game and most importantly, the profitability of said game. :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." Rather than tell you what I think happened, I will tell you what actually happened, though I think you already know so I don't understand your combative rhetorical tone. What happened is, KeSPA had been the governing body of BroodWar for the better part of the decade and had cultivated what was admittedly already a popular RTS into what essentially became the genesis of professional e-sports as we know them today. All the while, countless BroodWar events were broadcasted and KeSPA and the networks were able to do so unmolested by Blizzard. Then, as Blizzard grew as a company and indeed had a sequel to BroodWar in the pipeline, they decided that they ought to just now, after the BroodWar community made BroodWar what it was, exercise their intellectual property rights. They were ultimately successful in this endeavor and it is now company policy to police tournaments this way, despite never having done so during the entire period when BW became what it was through grassroots effort, and continuing not to do so until they had a sequel in the works and were far richer as a company. Blizzard was involved with talks with KeSPA since 2007 when the Proleague broadcasting rights controversy occurred, where KeSPA tried to sell the PL rights to a third party (IEG). The impending release of StarCraft II in 2010 may have forced escalation of the conflict, but it's incorrect to say Blizzard swooped in from nowhere to "kill" BW and promote SC2 in 2010. | ||
Ancestral
United States3230 Posts
On July 07 2017 13:21 Waxangel wrote: Show nested quote + On July 07 2017 13:10 Ancestral wrote: On July 07 2017 12:33 Waxangel wrote: On July 07 2017 06:57 Ancestral wrote: On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: [quote] :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: On July 06 2017 11:31 Ancestral wrote: [quote] :/ I didn't realize the case. I'm sure many remember clearly how Blizzard mustered a lot of manpower to try and destroy competitive BW in Korea to make way for their shiny new product. They did everything short of deploying brownshirts to smash every CD, computer, and server with the binary install files. After basically going to war with KeSPA, I guess maybe they are just back to their old tactics of trying to have complete control over the entire scene like they did with SCII, which ironically made it a non-starter in Korea, because BW was made great as a competitive game mostly through the work of the community. I was conceptualizing it as mostly out of recognition for their own history that they decided to do Remastered, but you're right; the timing makes it look like they realized BW was going to succeed in Korea no matter how hard they opposed it, so they just decided that they might as well have control over it if it does. I guess maybe 100 years from now or whenever BW is in the public domain, it can finally flourish unfettered. Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." Rather than tell you what I think happened, I will tell you what actually happened, though I think you already know so I don't understand your combative rhetorical tone. What happened is, KeSPA had been the governing body of BroodWar for the better part of the decade and had cultivated what was admittedly already a popular RTS into what essentially became the genesis of professional e-sports as we know them today. All the while, countless BroodWar events were broadcasted and KeSPA and the networks were able to do so unmolested by Blizzard. Then, as Blizzard grew as a company and indeed had a sequel to BroodWar in the pipeline, they decided that they ought to just now, after the BroodWar community made BroodWar what it was, exercise their intellectual property rights. They were ultimately successful in this endeavor and it is now company policy to police tournaments this way, despite never having done so during the entire period when BW became what it was through grassroots effort, and continuing not to do so until they had a sequel in the works and were far richer as a company. Blizzard was involved with talks with KeSPA since 2007 when the Proleague broadcasting rights controversy occurred, where KeSPA tried to sell the PL rights to a third party (IEG). The impending release of StarCraft II in 2010 may have forced escalation of the conflict, but it's incorrect to say Blizzard swooped in from nowhere to "kill" BW and promote SC2 in 2010. Sure, it is incorrect to say that. Blizzard and/or it's employees made statements strongly implying that SC2 would replace BroodWar in the competitive scene though, which demonstrates extreme tone-deafness on their part in my opinion. And yes, of course you're right about the proleague controversy being the catalyst. The SC2 announcement was imminent at that point, and as you noted that its impending release likely escalated the conflict, it only makes sense that Blizzard was especially wary of the precedent that could be set given they envisioned their new game replacing BW for the most part. If I've implied I think Blizzard is evil empire, I've implied wrongly. Obviously, they deserve to make money for their work. But the cancelling of ATB seemingly for literally no reason other than the timing didn't coincide with their own release plans to me seems to reinforce a pattern of behavior on their part contrary to the flourishing of their own product. | ||
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Waxangel
United States33344 Posts
On July 07 2017 13:27 Ancestral wrote: Show nested quote + On July 07 2017 13:21 Waxangel wrote: On July 07 2017 13:10 Ancestral wrote: On July 07 2017 12:33 Waxangel wrote: On July 07 2017 06:57 Ancestral wrote: On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: [quote] Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: On July 06 2017 12:33 Jealous wrote: [quote] Fresh from the press. Thought you might find it relevant. http://www.teamliquid.net/forum/brood-war/522899-asl-team-battle-season-2?page=7#140 Say it ain't so. EDIT: Just want to clarify that in my earlier post, all I stipulated was that Blizzard had not (yet?) given consent to Afreeca to run ATB. Now they have flat-out rejected it, according to K.J.H., who in my eyes has been a reliable source for Korean scene information as of late. Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." Rather than tell you what I think happened, I will tell you what actually happened, though I think you already know so I don't understand your combative rhetorical tone. What happened is, KeSPA had been the governing body of BroodWar for the better part of the decade and had cultivated what was admittedly already a popular RTS into what essentially became the genesis of professional e-sports as we know them today. All the while, countless BroodWar events were broadcasted and KeSPA and the networks were able to do so unmolested by Blizzard. Then, as Blizzard grew as a company and indeed had a sequel to BroodWar in the pipeline, they decided that they ought to just now, after the BroodWar community made BroodWar what it was, exercise their intellectual property rights. They were ultimately successful in this endeavor and it is now company policy to police tournaments this way, despite never having done so during the entire period when BW became what it was through grassroots effort, and continuing not to do so until they had a sequel in the works and were far richer as a company. Blizzard was involved with talks with KeSPA since 2007 when the Proleague broadcasting rights controversy occurred, where KeSPA tried to sell the PL rights to a third party (IEG). The impending release of StarCraft II in 2010 may have forced escalation of the conflict, but it's incorrect to say Blizzard swooped in from nowhere to "kill" BW and promote SC2 in 2010. Sure, it is incorrect to say that. Blizzard and/or it's employees made statements strongly implying that SC2 would replace BroodWar in the competitive scene though, which demonstrates extreme tone-deafness on their part in my opinion. citation please | ||
Ancestral
United States3230 Posts
On July 07 2017 13:34 Waxangel wrote: Show nested quote + On July 07 2017 13:27 Ancestral wrote: On July 07 2017 13:21 Waxangel wrote: On July 07 2017 13:10 Ancestral wrote: On July 07 2017 12:33 Waxangel wrote: On July 07 2017 06:57 Ancestral wrote: On July 07 2017 05:52 Carnivorous Sheep wrote: On July 07 2017 02:12 Miragee wrote: On July 07 2017 01:35 Carnivorous Sheep wrote: On July 06 2017 21:20 Miragee wrote: [quote] Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. Activision Blizzard is a 40+ billion dollar company that is in the midst of a huge upsurge in terms of revenue and profitability and future outlook, so you might have to wait for a while for that. I know, it's a shame. On July 07 2017 01:37 BLinD-RawR wrote: On July 06 2017 21:20 Miragee wrote: [quote] Oh god, not again. Fuck Blizzard seriously. If they are going to destroy the BW scene a second time I hope from the bottom of my heart that they will go bankrupt as soon as possible. the last 5 years are proof that killing BW is not as easy as that, calm down. Uh, BW took 4 years to somewhat recover from the last blow Blizzard dealt to the scene. It's still nowhere near back to what it was. I don't want to see what the scene might look like after another blow, sorry. On July 07 2017 01:52 Carnivorous Sheep wrote: Blizzard doesn't want to kill BW, that's a silly notion. Err, you know what happened when they tried to force SC2 on the korean market, right? They pretty much wanted to kill BW and were quite vocal about it. Remember the speech Mike Morhaime did at the end of the last MSL (I think?) where he said everything good has come to an end someday and BW's day had come? The speech that made Kim Carrier cry? They don't care about BW one bit. They care about profit and advertisement. Since the SC2 scene is dwindeling and the BW scene is rising again, SC:R is pretty much the move to jump on the bandwagon and put their thumb on the scene and press it for revenue. Their continuous forceful acting speaks volumes. The sad thing is I think it will work out for them. Even if they end up splitting the community, dealing another fatal blow to the community in the long run, it won't hurt them. That's because the newcomers who will jump on the game due to SC:R will leave quickly again. Those will keep buying Blizzard products in the future and will probably even look at the whole SC:R thing and say that Blizzard did something good for all the fans and that BW would have never survived as long without it. This is because they don't know anything about the scene and what it went through and they weren't involved anywhere close enough to understand what Blizzard actually did. I know this all sounds very pessimistic. It might turn out to go all well and I really hope it will. However, over the past decade I have learned to approach everything that comes from Blizzard with heavy pessimism. If I don't I'm bound to get devastated. "Blizzard wants to profit from BW" and "Blizzard wants to kill BW" are mutually exclusive notions. Blizzard very much does not want to kill BW. Except that is literally what happened with the KeSPA debacle. It's possible to have profit as so paramount a motive that unfair practices are enacted to get it. http://www.businessinsider.com/sears-obsession-with-wall-street-2016-3 Not saying that's what's going on here. Here, I think there's some degree of execs just not "getting" it. "It" being the fact that BW was made a spectacular success independent of Blizzard, and that independence was a necessary factor. Hey, why don't you tell me what you think happened in the "KeSPA debacle." Rather than tell you what I think happened, I will tell you what actually happened, though I think you already know so I don't understand your combative rhetorical tone. What happened is, KeSPA had been the governing body of BroodWar for the better part of the decade and had cultivated what was admittedly already a popular RTS into what essentially became the genesis of professional e-sports as we know them today. All the while, countless BroodWar events were broadcasted and KeSPA and the networks were able to do so unmolested by Blizzard. Then, as Blizzard grew as a company and indeed had a sequel to BroodWar in the pipeline, they decided that they ought to just now, after the BroodWar community made BroodWar what it was, exercise their intellectual property rights. They were ultimately successful in this endeavor and it is now company policy to police tournaments this way, despite never having done so during the entire period when BW became what it was through grassroots effort, and continuing not to do so until they had a sequel in the works and were far richer as a company. Blizzard was involved with talks with KeSPA since 2007 when the Proleague broadcasting rights controversy occurred, where KeSPA tried to sell the PL rights to a third party (IEG). The impending release of StarCraft II in 2010 may have forced escalation of the conflict, but it's incorrect to say Blizzard swooped in from nowhere to "kill" BW and promote SC2 in 2010. Sure, it is incorrect to say that. Blizzard and/or it's employees made statements strongly implying that SC2 would replace BroodWar in the competitive scene though, which demonstrates extreme tone-deafness on their part in my opinion. citation please An employee of Blizzard said something along the lines of "all good things come to an end" or "nothing lasts forever." Someone else commented on it in this thread or the other one where this is being discussed. I also remember it happening. However, he and I may be collectively insane. | ||
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BigFan
TLADT24920 Posts
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Jealous
10129 Posts
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Ancestral
United States3230 Posts
On July 07 2017 13:47 BigFan wrote: I think you are talking about Mike Morhaime at the last OSL finals? That sounds correct, yes, thanks. It wasn't totally explicit, but it pushes the limits of credulity to say there was no such implication given it occurred exactly when the transition to SCII only was occurring. | ||
Little-Chimp
Canada948 Posts
Do you remember him rubbing his hands together on stage, cackling with an evil laugh as well? | ||
Dangermousecatdog
United Kingdom7084 Posts
Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. | ||
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Waxangel
United States33344 Posts
On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) | ||
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Carnivorous Sheep
Baa?21242 Posts
On July 07 2017 06:19 B-royal wrote: Because they're mutually exclusive as intentions does not mean both things can not happen at the same time. Death due to ignorance or incompetence while blizzard squeezes some last bucks out of the inextricable hype that comes with the remaster. I have no idea what you're trying to say here. Blizzard will do everything it can to try to keep BW alive because Blizzard wants to profit from it. If you're suggesting Blizzard is incompetent, the immense success and popularity, and more importantly, profitability, of their titles indicates otherwise. On July 07 2017 06:31 Miragee wrote: Show nested quote + On July 07 2017 06:19 B-royal wrote: Because they're mutually exclusive as intentions does not mean both things can not happen at the same time. Death due to ignorance or incompetence while blizzard squeezes some last bucks out of the inextricable hype that comes with the remaster. This. Also, making money off of hype and a "booming" scene now doesn't mean they intend or try to make money with BW in the long run. They'll make money as long as there's money to be made, Blizzard is pretty good at that. Blizzard doesn't become as profitable as it does by willfully killing off profit streams, nor by neglecting profit streams and causing their decline. The release of SC:R represents for the first time in history when Blizzard's profits are, in theory, directly aligned with the BW esports scene, a relationship that was much more abstract and difficult to measure, if not outright nonexistent, in ~2000 - 2010, give or take. | ||
Cryoc
Germany909 Posts
I think it is very likely that history will repeat itself, the official servers will again be abandoned in favor of private servers as soon as the first hacks arrive and next to no counter-measures happen. It wouldn't even surprise me to see something similar to the "Mike Morhaime" speech in an ASL semi-finals in 5 years (if "Pro"-BW can make it that far), telling us to go play SC3. But they might also just not approve a tour at all if there is an upcoming release date for a game in the RTS genre as is their current agenda. Having that in mind, it is actually good, that matchmaking won't be possible with 1.18, as private servers won't be completely abandoned then and can survive until the official b.net becomes trash. | ||
Ancestral
United States3230 Posts
On July 08 2017 03:46 Waxangel wrote: Show nested quote + On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. | ||
fishjie
United States1519 Posts
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Cele
Germany4016 Posts
On July 08 2017 03:46 Waxangel wrote: Show nested quote + On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) your being unreasonable here. Do you expect an official Blizzard bluepost to say " oh well, we tried to shut Broodwar down in Korea, so our new title could be that much more successful" ? Obv. that didn't happen, coz it would've been a PR disaster. i don't know what you are thinking, expecting your discussion partner to deliver citations along those lines, that doesn't make any sense. Ofc we all have to make up our own mind on the motivation for what happened. There's enough material on the "what happened" part and to most of us who have been around long enough, it's pretty clear. If you feel different, fine, but you're not making a point by saying "citation needed". so.. Hey, why don't you tell me what you think happened in the "KeSPA debacle." ? | ||
JimmyJRaynor
Canada16681 Posts
Blizzard is sinking more resources into SC1. Blizzard kept SC1 servers going during an era when server support was not exactly stellar for RTS titles. What is EA doing with C&C? Ensemble with AoE? Has Blizz always made the correct strategic moves? no. Relative to the alternatives at my disposal for RTS games Blizz has done the best job by a huge margin. Seeing as i can't mind control monstrous entertainment software companies into doing my exact bidding... i'll have to settle for selecting the best out of several options and tolerate the company's shortcomings. welcome to being a consumer. | ||
TelecoM
United States10670 Posts
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Ancestral
United States3230 Posts
On July 08 2017 10:17 JimmyJRaynor wrote: Blizzard wanted KESPA to acknowledge their ownership of the SC1 IP. The dispute with KESPA harmed SC1 rather than some sinister plan to destroy the passion of a long time fan base for a game they made 11 years prior. Blizzard is sinking more resources into SC1. Blizzard kept SC1 servers going during an era when server support was not exactly stellar for RTS titles. What is EA doing with C&C? Ensemble with AoE? Has Blizz always made the correct strategic moves? no. Relative to the alternatives at my disposal for RTS games Blizz has done the best job by a huge margin. Seeing as i can't mind control monstrous entertainment software companies into doing my exact bidding... i'll have to settle for selecting the best out of several options and tolerate the company's shortcomings. welcome to being a consumer. Well both AOE 1 and 2 have gotten/are getting remake... but yes, in between, they were less supportive. I don't think there was anything sinister about anything they did, nor what KeSPA did, although some modest incompetence in some of the moves for both. Blizzard equally deserves praise of their good moves and condemnation of their bad ones. But again, BW competition largely continued over private servers, and BW has not functioned well on modern Windows for a long time. So there are both good and bad moves. Overall, I believe SC:R is a good one. As long as they don't try to micromanage the increasingly revitalized scene. | ||
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Waxangel
United States33344 Posts
On July 08 2017 06:13 Ancestral wrote: Show nested quote + On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here | ||
Letmelose
Korea (South)3227 Posts
On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Are you sure you are totally free from bias yourself? How much do you know for a fact, that comes completely without an agenda, for you to so casually put aside all these comments on the thread. Please do educate me, and correct me if I'm wrong on the things I write below: Timeline of events. April 2010: Negotiations between Blizzard and KeSPA fail. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=15870 October 2010: Shinhan 2010/2011 ProLeague starts without Blizzard's consent, soon afterwards, MBC Game and Ongament starts their individual leagues without Blizzard's consent. November 2010: Blizzard sues MBC Game, and Ongamenet. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=16255 + Show Spoiler + http://www.thisisgame.com/webzine/news/rboard/1/?n=28063 October 2010: KeSPA releases a statement outlining the costs of running professional Brood War, and how Blizzard's demands will make the entire scene financially unviable. KeSPA ends their statement with how "the professional Brood War scene is need more growth and extra investment". + Show Spoiler + https://www.playxp.com/sc2/news/view.php?article_id=2255932 May 2011: Negotiations are successful. http://www.thisisgame.com/webzine/news/nboard/4/?sw=p9cl6prm6espwj&sdt=2011-06-05&page=5&n=23186 July 2011: Kim Joon Ho, the newly appointed head of KeSPA is quoted as saying "We are looking forward to renewal of the e-Sports scene with new titles like Starcraft 2, rather than the old method of relying on Brood War". + Show Spoiler + http://www.teamliquid.net/forum/closed-threads/241547-rumor-blizzard-secretly-invites-kespa-for-a-deal + Show Spoiler + http://m.blog.naver.com/hellshuu/50143648268 November 2011: SK Planet 2011/2012 ProLeague starts with a change in format, and there are rumours of this being the last of the Brood War ProLeague. If tales from Afreeca streams are to be believed, players were told in advance that they would no longer play Brood War after this season of the ProLeague. May 2012: KeSPA announces the hybrid ProLeague of Brood War and Starcraft 2, with the ProLeague switching to Starcraft 2 completely after that. + Show Spoiler + http://www.thisisgame.com/esports/nboard/162/?sf=subject&sw=%ED%94%84%EB%A1%9C%EB%A6%AC%EA%B7%B8&sdt=2012-08-06&n=33091 So before Blizzard kicked their asses in the courtroom, KeSPA was all about the growth of professional Brood War, and even were willing to take hefty legal battles just for the right to continue the scene, yet as soon as they came to the realization that there was no winning against Blizzard under these circumstances, they suddenly see the light, and claim that the future of e-Sports lies with Stacraft 2, not Brood War. Just like that lovely montage done by Mr. Morhaime, who was kind enough to let the fans know what's what. Quite a bold business choice for KeSPA if Blizzard had absolutely zero say on these changes. League of Legends had yet to be huge in Korea, and professional Brood War was basically the only financially viable professional e-Sports title for years on end, and they were suddenly going to replace all that with a gaming title that was flopping in sales in Korea. I guess Kim Joon Ho was super confident that a game that was played in the PC Bangs less than Special Force was going to become the next big e-Sports hit in Korea. + Show Spoiler + http://gametrics.com/news/News02_View.aspx?seqid=7469 Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. If the Brood War community can't even protest the times Blizzard actively hurts their favourite game without being seen as paranoid or biased, then why do we have this site in the first place? Doesn't even the slightest possibility of something like the past happening again terrify you? You can act unbiased and nonchalant all you want, but I've heard nothing but blase, belittling comments from those who seemed to be more worried about sounding positive and not being biased, rather than providing hard concrete facts that smashes the fearmongers from the other side. Not only would I love to be wrong, I'd be willing to be astronomically wrong about the past so that I don't have to have a panic attack everytime Blizzard gets a little too cosy with the Brood War scene. Please. Put me out of my misery and put me in my place. | ||
Cryoc
Germany909 Posts
On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here I don't think the Blizzard message can be found anymore as they wisely decided to not include it in the official game VODs. But the reactions in the LP-thread, including yours are not positive. | ||
GeckoXp
Germany2016 Posts
On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Of course the quotes of Blizzard were perceived badly, even though the intention were probably anything but malicious. However, Blizzard willingly chose their battle grounds and made their statements in a context in which they could only be interpreted as negative. The worst part about Blizzard is that most veteran posters were madly in love with the company some decade ago for a lot of reasons. Keeping upt he ordinary servers, trying cooperations with ladders like WGTour, handing out help and organizing high level events such as the WWI/Mystery Map Invitational in addition to events you seriously didn't expect, such as the Sandlot. And that's only Brood War. At some point this philosophy seemed to change, not including old fans every once in a while, but the opposite: trying to convince old fans that regardless what Blizzard would do next would be the best shit ever. At first it was just mildly unnerving, especially if you had doubts that SCII would live up to the hype. Over time it became annoying, then frustrating and eventually it made you rage a lot, given the entire KeSPA conflict and the PR-idiocy, which carried on even years after SCII was released. Blizzard transformed into one of these companies that constantly sends you spam via mail and then wonders why you really don't want to talk to them. Worse, they were pretty successful in sending the message "if you don't like the current Blizzard, you never were a true fan or don't know what's good". At least that's Blizzard for me. I would have understood if they just stopped the support, I would have understood if they communicated the issue with the KeSPA more transparently, but well... Blizzard just doesn't really care anymore. I can perfectly understand any fan who now hates that company. It feels like a massive betrayal and there's no sugar coating that. And this really only is Blizzard's fault in my eyes. | ||
Miragee
8502 Posts
On July 08 2017 15:25 Letmelose wrote: Show nested quote + On July 08 2017 14:14 Waxangel wrote: On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here /snip God Letmelose, I love you. :o | ||
Kadungon
41 Posts
A corporate mentality has closely seeped into TL staff, shaped by selecting certain people and not selecting certain others. And I am sure all staff also feel some bias. The TL agenda is closely aligned with the Blizzard agenda. If Blizzard does well, so does TL. TL had a boom because of SC2. Before that, we were people enjoying a game that was only really still popular in Korea and that normal games had long rejected because of the graphics or because they found it too difficult. Yet we understood that the gameplay was something beautiful. And we had an attitude unlike 99% of all gamers out there back then. In fact, most of us had quit being gamers, but only kept playing SC BW. Yes, we were elitists, and we loved it that way. We didn't want or need new people. If someone at the current TL staff would suggest TL shrink down back to their original size again, and only do SC BW, to slowly shrink over time, they would get fired. Waxangel should know better. I remember his arguments. He kind of pro-Kespa/OGN in the past. But at some point, when being pro-Kespa/OGN meant being anti-Blizzard, he wavered and changed his mind. Now he is an Blizzard apologist. Many people on the TL staff have no degrees and no opportunities to get a real job. They do not have the luxury to stick with an unpopular game. Tasteless and Artosis wanted an esports game. Never ever did they have the option of saying: "I either do SC BW, or I go back to the US." No. They made a commitment, took a lot of risk, and now they have to cheer for Blizzard no matter what. If SC2 dies, SC BW dies, SC:R dies, they hope they can move on to a new game. I remember being a champion of Blizzard games with the releases of WC2 and Diablo. I convinced my classmates they were the best game devs because they were 'special'. But you have to stay realistic. Blizzard has a certain strategy. They saw that Flash playing Jaedong had huge tv ratings, meaning ad revenu. They never realized that without Flash or Jaedong, the rating would be zero. No sane person is ever going to watch two Blizzard AI's play vs each other. Without the players, there is zero value. I understand very well that the players had bad rights back then. It also pains me to see that so many supertalented players from back then still don't have normal lives, and many of them are still returning to SC BW to try to get some money to buy food. But Blizzard never acknowledged the added value of the players. The IP they wanted to claim, all the added value was created by the players, not Blizzard. So yes, they did deliberately try to destroy RTS esports, and they succeeeded. They did not try to improve the player position at all. And all things they tried to get RTS esports to work for them, rather than SKT or KTF, that utterly failed. Blizzard wasn't only being the type or corporation described in the documentary 'The Corporation': They also were completely incompetent in achieving their own corporate goals. If they had manage to get esports with SC2 to be like SC BW in Korea, but then world-wide, while destroying the SC BW scene, then at least I could have had some respect for that. But no. They lit the fire and burned everything down, while hopelessly failing to replace anything new. Blizzard are utterly incompetent at understanding the basic principles of RTS. And, utterly incompetent at understanding the esports business model. That they are a 'greedy corporation', that is a given. They are banned by law from being charitable. And seeing TL staff, who are supposed to be 'respected veterans', come out and tow the Blizzard line, when we know that they know better, that is just a sad thing to see. If even TL staff cannot admit what really happened with Blizzard and Korean esports, then how can we expect the top management at Vivendi, ie boring old white men, to understand it as well? Any support dissident movements inside Blizzard themselves might have been there, they were never even supported by a community like TL. I am sure people at Blizzard tried to stand up against all the terrible things they did; both the malicious ones and the incompetent ones. But of course, they failed and were either fired or left. We saw many exodus waves at Blizzard. And I am sure Blizzard has no problem finding new people to replace them. There must be a long line of people, WoW players, who are somewhat competent at their own expertise, very willing to work at Blizzard and to conform to whatever management decides. | ||
ProMeTheus112
France2027 Posts
https://www.vivendi.com/en/press/press-releases/vivendi-sells-41-5-million-activision-blizzard-shares-amont/ | ||
Kadungon
41 Posts
If you have ever been close to management of a fortune500 level size company, you know how it works. | ||
ProMeTheus112
France2027 Posts
edit: interestingly activision was actually bought by vivendi in 2007 as they merged with blizzard lol didnt know that, ultimately I guess this is a take over of blizzard by activision from vivendi | ||
KrOjah
United Kingdom68 Posts
I understand some people having reservations about Blizz bullying their way into the bw scene in Korea. I don't know personally. My gut feeling is bw is a bit too small for them at this point to bother with much more than a cheap and cheerful Remaster cash-in and leave it at that, but maybe there could be something a bit more sinister at play with all the KeSPA history and what not. | ||
kaspa84
Brazil169 Posts
On July 08 2017 15:25 Letmelose wrote: + Show Spoiler + On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Are you sure you are totally free from bias yourself? How much do you know for a fact, that comes completely without an agenda, for you to so casually put aside all these comments on the thread. Please do educate me, and correct me if I'm wrong on the things I write below: Timeline of events. April 2010: Negotiations between Blizzard and KeSPA fail. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=15870 October 2010: Shinhan 2010/2011 ProLeague starts without Blizzard's consent, soon afterwards, MBC Game and Ongament starts their individual leagues without Blizzard's consent. November 2010: Blizzard sues MBC Game, and Ongamenet. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=16255 + Show Spoiler + http://www.thisisgame.com/webzine/news/rboard/1/?n=28063 October 2010: KeSPA releases a statement outlining the costs of running professional Brood War, and how Blizzard's demands will make the entire scene financially unviable. KeSPA ends their statement with how "the professional Brood War scene is need more growth and extra investment". + Show Spoiler + https://www.playxp.com/sc2/news/view.php?article_id=2255932 May 2011: Negotiations are successful. http://www.thisisgame.com/webzine/news/nboard/4/?sw=p9cl6prm6espwj&sdt=2011-06-05&page=5&n=23186 July 2011: Kim Joon Ho, the newly appointed head of KeSPA is quoted as saying "We are looking forward to renewal of the e-Sports scene with new titles like Starcraft 2, rather than the old method of relying on Brood War". + Show Spoiler + http://www.teamliquid.net/forum/closed-threads/241547-rumor-blizzard-secretly-invites-kespa-for-a-deal + Show Spoiler + http://m.blog.naver.com/hellshuu/50143648268 November 2011: SK Planet 2011/2012 ProLeague starts with a change in format, and there are rumours of this being the last of the Brood War ProLeague. If tales from Afreeca streams are to be believed, players were told in advance that they would no longer play Brood War after this season of the ProLeague. May 2012: KeSPA announces the hybrid ProLeague of Brood War and Starcraft 2, with the ProLeague switching to Starcraft 2 completely after that. + Show Spoiler + http://www.thisisgame.com/esports/nboard/162/?sf=subject&sw=%ED%94%84%EB%A1%9C%EB%A6%AC%EA%B7%B8&sdt=2012-08-06&n=33091 So before Blizzard kicked their asses in the courtroom, KeSPA was all about the growth of professional Brood War, and even were willing to take hefty legal battles just for the right to continue the scene, yet as soon as they came to the realization that there was no winning against Blizzard under these circumstances, they suddenly see the light, and claim that the future of e-Sports lies with Stacraft 2, not Brood War. Just like that lovely montage done by Mr. Morhaime, who was kind enough to let the fans know what's what. Quite a bold business choice for KeSPA if Blizzard had absolutely zero say on these changes. League of Legends had yet to be huge in Korea, and professional Brood War was basically the only financially viable professional e-Sports title for years on end, and they were suddenly going to replace all that with a gaming title that was flopping in sales in Korea. I guess Kim Joon Ho was super confident that a game that was played in the PC Bangs less than Special Force was going to become the next big e-Sports hit in Korea. + Show Spoiler + http://gametrics.com/news/News02_View.aspx?seqid=7469 Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. If the Brood War community can't even protest the times Blizzard actively hurts their favourite game without being seen as paranoid or biased, then why do we have this site in the first place? Doesn't even the slightest possibility of something like the past happening again terrify you? You can act unbiased and nonchalant all you want, but I've heard nothing but blase, belittling comments from those who seemed to be more worried about sounding positive and not being biased, rather than providing hard concrete facts that smashes the fearmongers from the other side. Not only would I love to be wrong, I'd be willing to be astronomically wrong about the past so that I don't have to have a panic attack everytime Blizzard gets a little too cosy with the Brood War scene. Please. Put me out of my misery and put me in my place. Perfect comment. | ||
MamiyaOtaru
United States1687 Posts
On July 08 2017 21:32 Kadungon wrote: No sane person is ever going to watch two Blizzard AI's play vs each other. Without the players, there is zero value. ... The IP they wanted to claim, all the added value was created by the players, not Blizzard. so true. It's the players people want to watch. Blizz created the game they are playing in, sure, but the final balance push came from the community by way of maps, and the eyeballs come to see what players do on them. Blizz claiming they have final say over a tournament running their program is crazy to me, like if Microsoft were to assert the same because it was running on Windows. I thought this was all in the past, with SC2's performance and longevity compared to BW able to argue against Blizz's method even after they "won" but here we go again ![]() | ||
207aicila
1237 Posts
On July 09 2017 00:05 MamiyaOtaru wrote: I thought this was all in the past, with SC2's performance and longevity compared to BW able to argue against Blizz's method even after they "won" but here we go again ![]() Nope, if you read this thread thoroughly you will see there are still delusional people who argue that "clearly what Blizzard is doing is good because look at the financial success and player numbers of all their games". Yeah, they are successful because of Blizzard's reputation in the gaming industry (which was mostly built on the great games of yesteryear like BW, Warcraft RTS and the first few iterations of WoW) and their level of polish and production value which attracts millions of casuals. That does not mean that their balance and design choices with respect to the competitive aspects of their games are correct or good. Just because they can attract large numbers of casual players to some of their games, and also fanatics who instantly love anything Blizzard, does not mean that everything they're doing is automatically correct and good. Look at SC2. Blizzard said that WoL sold 5 million copies in 2010. At the height of BL infestor in 2012, the playerbase was down to 200k across all servers combined, as estimated by those community ladder rank sites. And only at such abyssal lows did Blizzard finally decide "hey maybe we should add some kind of social element like people have been bugging us for two years, you know, the ones that all our old games had". I don't understand how it's possible to defend this. Sure, 200k is more than almost any other game, but it's also painfully obvious that were it not for their blunders we could have retained more people. | ||
Jealous
10129 Posts
On July 08 2017 16:48 Cryoc wrote: Show nested quote + On July 08 2017 14:14 Waxangel wrote: On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here I don't think the Blizzard message can be found anymore as they wisely decided to not include it in the official game VODs. But the reactions in the LP-thread, including yours are not positive. Cryoc used Body Slam! Critical hit! | ||
Little-Chimp
Canada948 Posts
On July 08 2017 15:25 Letmelose wrote: + Show Spoiler + On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Are you sure you are totally free from bias yourself? How much do you know for a fact, that comes completely without an agenda, for you to so casually put aside all these comments on the thread. Please do educate me, and correct me if I'm wrong on the things I write below: Timeline of events. April 2010: Negotiations between Blizzard and KeSPA fail. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=15870 October 2010: Shinhan 2010/2011 ProLeague starts without Blizzard's consent, soon afterwards, MBC Game and Ongament starts their individual leagues without Blizzard's consent. November 2010: Blizzard sues MBC Game, and Ongamenet. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=16255 + Show Spoiler + http://www.thisisgame.com/webzine/news/rboard/1/?n=28063 October 2010: KeSPA releases a statement outlining the costs of running professional Brood War, and how Blizzard's demands will make the entire scene financially unviable. KeSPA ends their statement with how "the professional Brood War scene is need more growth and extra investment". + Show Spoiler + https://www.playxp.com/sc2/news/view.php?article_id=2255932 May 2011: Negotiations are successful. http://www.thisisgame.com/webzine/news/nboard/4/?sw=p9cl6prm6espwj&sdt=2011-06-05&page=5&n=23186 July 2011: Kim Joon Ho, the newly appointed head of KeSPA is quoted as saying "We are looking forward to renewal of the e-Sports scene with new titles like Starcraft 2, rather than the old method of relying on Brood War". + Show Spoiler + http://www.teamliquid.net/forum/closed-threads/241547-rumor-blizzard-secretly-invites-kespa-for-a-deal + Show Spoiler + http://m.blog.naver.com/hellshuu/50143648268 November 2011: SK Planet 2011/2012 ProLeague starts with a change in format, and there are rumours of this being the last of the Brood War ProLeague. If tales from Afreeca streams are to be believed, players were told in advance that they would no longer play Brood War after this season of the ProLeague. May 2012: KeSPA announces the hybrid ProLeague of Brood War and Starcraft 2, with the ProLeague switching to Starcraft 2 completely after that. + Show Spoiler + http://www.thisisgame.com/esports/nboard/162/?sf=subject&sw=%ED%94%84%EB%A1%9C%EB%A6%AC%EA%B7%B8&sdt=2012-08-06&n=33091 So before Blizzard kicked their asses in the courtroom, KeSPA was all about the growth of professional Brood War, and even were willing to take hefty legal battles just for the right to continue the scene, yet as soon as they came to the realization that there was no winning against Blizzard under these circumstances, they suddenly see the light, and claim that the future of e-Sports lies with Stacraft 2, not Brood War. Just like that lovely montage done by Mr. Morhaime, who was kind enough to let the fans know what's what. Quite a bold business choice for KeSPA if Blizzard had absolutely zero say on these changes. League of Legends had yet to be huge in Korea, and professional Brood War was basically the only financially viable professional e-Sports title for years on end, and they were suddenly going to replace all that with a gaming title that was flopping in sales in Korea. I guess Kim Joon Ho was super confident that a game that was played in the PC Bangs less than Special Force was going to become the next big e-Sports hit in Korea. + Show Spoiler + http://gametrics.com/news/News02_View.aspx?seqid=7469 Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. If the Brood War community can't even protest the times Blizzard actively hurts their favourite game without being seen as paranoid or biased, then why do we have this site in the first place? Doesn't even the slightest possibility of something like the past happening again terrify you? You can act unbiased and nonchalant all you want, but I've heard nothing but blase, belittling comments from those who seemed to be more worried about sounding positive and not being biased, rather than providing hard concrete facts that smashes the fearmongers from the other side. Not only would I love to be wrong, I'd be willing to be astronomically wrong about the past so that I don't have to have a panic attack everytime Blizzard gets a little too cosy with the Brood War scene. Please. Put me out of my misery and put me in my place. While I still don't agree with being needlessly pessimistic about SC:Remaster (as most things indicate they've been listening to the community and are being pretty generous in some aspects like free 1.18, low price, zero change to gameplay etc.), I did kind of forget the big attitude they had around 2010-2012. The chat channel stuff, Diablo 3's PR in general, and the stuff you've posted as well. It's worth noting that at some point (around lotv?) Blizzard seemingly smartened up and has been pretty good about keeping a good relationship with the community like with David Kim's weekly updates he did for a while, a lot of the features they finally put in LOTV etc. Overwatch seems to get really good support as well. | ||
Glueburn
United States496 Posts
On July 09 2017 03:34 Little-Chimp wrote: Show nested quote + On July 08 2017 15:25 Letmelose wrote: + Show Spoiler + On July 08 2017 14:14 Waxangel wrote: Show nested quote + On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Are you sure you are totally free from bias yourself? How much do you know for a fact, that comes completely without an agenda, for you to so casually put aside all these comments on the thread. Please do educate me, and correct me if I'm wrong on the things I write below: Timeline of events. April 2010: Negotiations between Blizzard and KeSPA fail. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=15870 October 2010: Shinhan 2010/2011 ProLeague starts without Blizzard's consent, soon afterwards, MBC Game and Ongament starts their individual leagues without Blizzard's consent. November 2010: Blizzard sues MBC Game, and Ongamenet. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=16255 + Show Spoiler + http://www.thisisgame.com/webzine/news/rboard/1/?n=28063 October 2010: KeSPA releases a statement outlining the costs of running professional Brood War, and how Blizzard's demands will make the entire scene financially unviable. KeSPA ends their statement with how "the professional Brood War scene is need more growth and extra investment". + Show Spoiler + https://www.playxp.com/sc2/news/view.php?article_id=2255932 May 2011: Negotiations are successful. http://www.thisisgame.com/webzine/news/nboard/4/?sw=p9cl6prm6espwj&sdt=2011-06-05&page=5&n=23186 July 2011: Kim Joon Ho, the newly appointed head of KeSPA is quoted as saying "We are looking forward to renewal of the e-Sports scene with new titles like Starcraft 2, rather than the old method of relying on Brood War". + Show Spoiler + http://www.teamliquid.net/forum/closed-threads/241547-rumor-blizzard-secretly-invites-kespa-for-a-deal + Show Spoiler + http://m.blog.naver.com/hellshuu/50143648268 November 2011: SK Planet 2011/2012 ProLeague starts with a change in format, and there are rumours of this being the last of the Brood War ProLeague. If tales from Afreeca streams are to be believed, players were told in advance that they would no longer play Brood War after this season of the ProLeague. May 2012: KeSPA announces the hybrid ProLeague of Brood War and Starcraft 2, with the ProLeague switching to Starcraft 2 completely after that. + Show Spoiler + http://www.thisisgame.com/esports/nboard/162/?sf=subject&sw=%ED%94%84%EB%A1%9C%EB%A6%AC%EA%B7%B8&sdt=2012-08-06&n=33091 So before Blizzard kicked their asses in the courtroom, KeSPA was all about the growth of professional Brood War, and even were willing to take hefty legal battles just for the right to continue the scene, yet as soon as they came to the realization that there was no winning against Blizzard under these circumstances, they suddenly see the light, and claim that the future of e-Sports lies with Stacraft 2, not Brood War. Just like that lovely montage done by Mr. Morhaime, who was kind enough to let the fans know what's what. Quite a bold business choice for KeSPA if Blizzard had absolutely zero say on these changes. League of Legends had yet to be huge in Korea, and professional Brood War was basically the only financially viable professional e-Sports title for years on end, and they were suddenly going to replace all that with a gaming title that was flopping in sales in Korea. I guess Kim Joon Ho was super confident that a game that was played in the PC Bangs less than Special Force was going to become the next big e-Sports hit in Korea. + Show Spoiler + http://gametrics.com/news/News02_View.aspx?seqid=7469 Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. If the Brood War community can't even protest the times Blizzard actively hurts their favourite game without being seen as paranoid or biased, then why do we have this site in the first place? Doesn't even the slightest possibility of something like the past happening again terrify you? You can act unbiased and nonchalant all you want, but I've heard nothing but blase, belittling comments from those who seemed to be more worried about sounding positive and not being biased, rather than providing hard concrete facts that smashes the fearmongers from the other side. Not only would I love to be wrong, I'd be willing to be astronomically wrong about the past so that I don't have to have a panic attack everytime Blizzard gets a little too cosy with the Brood War scene. Please. Put me out of my misery and put me in my place. While I still don't agree with being needlessly pessimistic about SC:Remaster (as most things indicate they've been listening to the community and are being pretty generous in some aspects like free 1.18, low price, zero change to gameplay etc.), I did kind of forget the big attitude they had around 2010-2012. The chat channel stuff, Diablo 3's PR in general, and the stuff you've posted as well. It's worth noting that at some point (around lotv?) Blizzard seemingly smartened up and has been pretty good about keeping a good relationship with the community like with David Kim's weekly updates he did for a while, a lot of the features they finally put in LOTV etc. Overwatch seems to get really good support as well. I agree very much with Overwatch and how their development team has handled community interactions. It honestly feels like two different companies sometimes, when I see how overwatch started off and continually improved it's relationship with it's base, as opposed to the shit show that occured with SC2, and various things we're still seeing now with the ATB league. Although at the very least, the SC:R team proper seems responsive and dedicated to making a game that we appreciate. No team is perfect, but if that trend continues, I'd say I'll at least be pleased. Now I can't remember how big the SC:R team is, but if they employed a community manager that does his job as well as Jeff Kaplan, I'd feel very good about Blizzard's involvement with the SC e-sports scene. But unfortunately, while Overwatch was given a lot of attention since it's inception, the fact that Blizzard has been so hot and cold with BW has been nothing sort of infuriating for most people, and if they had just picked some sort of consistent plan, for involvement or not, I doubt we would be here right now. | ||
Dangermousecatdog
United Kingdom7084 Posts
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Ancestral
United States3230 Posts
On July 09 2017 01:29 Jealous wrote: Show nested quote + On July 08 2017 16:48 Cryoc wrote: On July 08 2017 14:14 Waxangel wrote: On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here I don't think the Blizzard message can be found anymore as they wisely decided to not include it in the official game VODs. But the reactions in the LP-thread, including yours are not positive. Cryoc used Body Slam! Critical hit! He didn't even link to the more incriminating post, in which Waxangel complains about Blizz "pimping" SCII. www.teamliquid.net/forum/bw-tournaments/350009-osl-ro4-jangbi-vs-zero?page=96#1917 Seems like at that point his views were more in line with the community average. On July 09 2017 04:38 Dangermousecatdog wrote: There's something really wrong when waxangel a person who appears to have a relationship with blizzard is acting like a blizzard hired PR man, just shooting off his "citation needed" at a broadly percieved community belief. We know he is biased as fuck, but it'll be nice if he had some journalistic integrity? I don't even blame him, or anyone, really. It's just good to understand motivation. I don't think he's shilling deliberately, but if you do have a relationship with Blizzard (a) you're always going to see the "good side," because that's what Blizzard will present, and (b) there are certain things you can't say to jeopardize that relationship. So Waxangel was annoyed like other BW fans, but now is defending Blizzard. And it all makes sense, and it's all fine. Because my entire argument is that Blizzard's motivation is what leads them to make the decisions they do, and that motivation is primarily profit. I don't think Blizzard hates BW. But I do think the community should criticize what deserves to be criticized, like the cancelling of a tournament because of an imminent release. Personally, I could give two shits about $15. Most BW fans at this point are adults with incomes. Edit: The same goes for KeSPA, OGN, MBC, GOM, Afreeca, etc. Their bottom line matters, even if it's not ALL that matters. Obviously many of the people working for such organizations do have a passion too. | ||
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Waxangel
United States33344 Posts
On July 08 2017 15:25 Letmelose wrote: Show nested quote + On July 08 2017 14:14 Waxangel wrote: On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. That's all I really want people to understand, and so the level of understanding is higher than "fuck Blizzard for killing Brood War." When I see people post about KeSPA-Blizzard relations on TL, I see a lot of misinformation used to fuel a self-reinforcing, hyper-negative attitude. [On that note, thanks for providing an actually decent timeline for anyone who wants to check it out. I'd probably add that Blizzard took note of KeSPA starting to infringe on IP rights in 2007]. If my tone got bad... well I'm sorry to people like you who have researched the facts and tried to look at what motivations from both sides have led to the current situation. To everyone else, who can't be bothered to look at this situation with any more nuance, we can continue to insult each other. | ||
Kadungon
41 Posts
It is not your tone. It is your substance. You should know better. You used to know better. And we understand very well why you take the position you do. It is a very rational one. You are dependent on the success of Blizzard. You do not have the option of just walking away and doing something else with your life. We have. We just say it as we see it. You say what is smart to say as TL staff. We know so so many former SC BW people disliked SC2. Yet, we never saw them come out and bluntly admit it. I understand perfectly well why. And I know you do to. Whether you are ready to admit it or not; that doesn't matter. And maybe the attitude of people who comment on Kespa vs Blizzard is actually hyper-positive, and yours is hyper-negative. Why the framing? No one said Blizzard is trying to kill SC BW out of hate. People only point out that a combination of their corporate attitude and their incompetence will kill SC BW. They should just release the source code and leave us alone. SC:R has a high risk of damaging the SC BW scene. Yes, it will create a short boom. But there will then also be a bust. SC BW will never be as popular in the west as SC2 was for a short period. SC:R or not. Please, just let SC BW slowly die, over a period of who knows, 5 decades. We do not need new players, new influx, new graphics. We do not need Blizzard to interfere, and force everything to follow their 'master plan'. We do nt need their booms and busts. We do not need their 'improvements'. We just need Blizzard to leave us alone. SC BW competitive scene has always been what it is because Blizzard ignored us. Ever since they refused to change the ladder speed to fastest, they have been a burden to the community. But managed to flourish despite that, because they forgot about us. That has been the blessing that made competitive SC BW in Korea possible; Blizzard forgetting about SC BW. And even with Blizzard returning to SC BW because of SC2; no one at Blizzard understands the basic principles of a competitive RTS. No one. And even if a few did, they would have no influence. | ||
upro)wraith
Israel64 Posts
On July 09 2017 06:23 Kadungon wrote: Oh, cut the bullshit already. Your understanding isn't "higher", like you say. And I am pretty sure you do not even falsely believe that. You are just using that as a rhetorical device. It is not your tone. It is your substance. You should know better. You used to know better. And we understand very well why you take the position you do. It is a very rational one. You are dependent on the success of Blizzard. You do not have the option of just walking away and doing something else with your life. We have. We just say it as we see it. You say what is smart to say as TL staff. We know so so many former SC BW people disliked SC2. Yet, we never saw them come out and bluntly admit it. I understand perfectly well why. And I know you do to. Whether you are ready to admit it or not; that doesn't matter. And maybe the attitude of people who comment on Kespa vs Blizzard is actually hyper-positive, and yours is hyper-negative. Why the framing? No one said Blizzard is trying to kill SC BW out of hate. People only point out that a combination of their corporate attitude and their incompetence will kill SC BW. They should just release the source code and leave us alone. SC:R has a high risk of damaging the SC BW scene. Yes, it will create a short boom. But there will then also be a bust. SC BW will never be as popular in the west as SC2 was for a short period. SC:R or not. Please, just let SC BW slowly die, over a period of who knows, 5 decades. We do not need new players, new influx, new graphics. We do not need Blizzard to interfere, and force everything to follow their 'master plan'. We do nt need their booms and busts. We do not need their 'improvements'. We just need Blizzard to leave us alone. SC BW competitive scene has always been what it is because Blizzard ignored us. Ever since they refused to change the ladder speed to fastest, they have been a burden to the community. But managed to flourish despite that, because they forgot about us. That has been the blessing that made competitive SC BW in Korea possible; Blizzard forgetting about SC BW. And even with Blizzard returning to SC BW because of SC2; no one at Blizzard understands the basic principles of a competitive RTS. No one. And even if a few did, they would have no influence. It's a gift from blizzard to the BW community! they will have to pay 15$ tho... | ||
Savant
United States379 Posts
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aFF]ZuluNAtion[
Poland173 Posts
On July 09 2017 16:43 Savant wrote: I'd pay $100. A year ago brood war remastered was next to dating Scarlett Johansson on my dream list Same, but i didnt belive Blizz will do Remaster, Scarlett dating was way more likely. | ||
Pippah
Denmark353 Posts
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DarkNetHunter
1224 Posts
On July 08 2017 15:25 Letmelose wrote: Show nested quote + On July 08 2017 14:14 Waxangel wrote: On July 08 2017 06:13 Ancestral wrote: On July 08 2017 03:46 Waxangel wrote: On July 07 2017 22:51 Dangermousecatdog wrote: Toi be fair though there did seem to be a definate undercurrent of trying to sink BW to push SC2 sales in the phrasing and actions of Blizzard. Now of course the opposite will be true, but without the sinking of SC2. again: citation, please (I'm still waiting for the actual videos/text on the previous quotes too) It's your choice to disbelieve the collective memory of several people who watched a video. I'm not going to hunt down the entire OSL finals video. The games are easy to find, but the whole broadcast less so. If you feel better thinking that it didn't happen, go for it. no, I'm wondering if an innocuous quote was misinterpreted and twisted by a biased community, as seems to be the norm around here Are you sure you are totally free from bias yourself? How much do you know for a fact, that comes completely without an agenda, for you to so casually put aside all these comments on the thread. Please do educate me, and correct me if I'm wrong on the things I write below: Timeline of events. April 2010: Negotiations between Blizzard and KeSPA fail. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=15870 October 2010: Shinhan 2010/2011 ProLeague starts without Blizzard's consent, soon afterwards, MBC Game and Ongament starts their individual leagues without Blizzard's consent. November 2010: Blizzard sues MBC Game, and Ongamenet. + Show Spoiler + http://www.thisisgame.com/webzine/news/nboard/4/?n=16255 + Show Spoiler + http://www.thisisgame.com/webzine/news/rboard/1/?n=28063 October 2010: KeSPA releases a statement outlining the costs of running professional Brood War, and how Blizzard's demands will make the entire scene financially unviable. KeSPA ends their statement with how "the professional Brood War scene is need more growth and extra investment". + Show Spoiler + https://www.playxp.com/sc2/news/view.php?article_id=2255932 May 2011: Negotiations are successful. http://www.thisisgame.com/webzine/news/nboard/4/?sw=p9cl6prm6espwj&sdt=2011-06-05&page=5&n=23186 July 2011: Kim Joon Ho, the newly appointed head of KeSPA is quoted as saying "We are looking forward to renewal of the e-Sports scene with new titles like Starcraft 2, rather than the old method of relying on Brood War". + Show Spoiler + http://www.teamliquid.net/forum/closed-threads/241547-rumor-blizzard-secretly-invites-kespa-for-a-deal + Show Spoiler + http://m.blog.naver.com/hellshuu/50143648268 November 2011: SK Planet 2011/2012 ProLeague starts with a change in format, and there are rumours of this being the last of the Brood War ProLeague. If tales from Afreeca streams are to be believed, players were told in advance that they would no longer play Brood War after this season of the ProLeague. May 2012: KeSPA announces the hybrid ProLeague of Brood War and Starcraft 2, with the ProLeague switching to Starcraft 2 completely after that. + Show Spoiler + http://www.thisisgame.com/esports/nboard/162/?sf=subject&sw=%ED%94%84%EB%A1%9C%EB%A6%AC%EA%B7%B8&sdt=2012-08-06&n=33091 So before Blizzard kicked their asses in the courtroom, KeSPA was all about the growth of professional Brood War, and even were willing to take hefty legal battles just for the right to continue the scene, yet as soon as they came to the realization that there was no winning against Blizzard under these circumstances, they suddenly see the light, and claim that the future of e-Sports lies with Stacraft 2, not Brood War. Just like that lovely montage done by Mr. Morhaime, who was kind enough to let the fans know what's what. Quite a bold business choice for KeSPA if Blizzard had absolutely zero say on these changes. League of Legends had yet to be huge in Korea, and professional Brood War was basically the only financially viable professional e-Sports title for years on end, and they were suddenly going to replace all that with a gaming title that was flopping in sales in Korea. I guess Kim Joon Ho was super confident that a game that was played in the PC Bangs less than Special Force was going to become the next big e-Sports hit in Korea. + Show Spoiler + http://gametrics.com/news/News02_View.aspx?seqid=7469 Was Blizzard hell bent on destroying Brood War? Of course not. They wanted what's best for themselves. Sometimes, what's best for Blizzard isn't the best for Brood War. Sometimes, what's best for Blizzard is terrible for Brood War. If the Brood War community can't even protest the times Blizzard actively hurts their favourite game without being seen as paranoid or biased, then why do we have this site in the first place? Doesn't even the slightest possibility of something like the past happening again terrify you? You can act unbiased and nonchalant all you want, but I've heard nothing but blase, belittling comments from those who seemed to be more worried about sounding positive and not being biased, rather than providing hard concrete facts that smashes the fearmongers from the other side. Not only would I love to be wrong, I'd be willing to be astronomically wrong about the past so that I don't have to have a panic attack everytime Blizzard gets a little too cosy with the Brood War scene. Please. Put me out of my misery and put me in my place. Thank you for compiling that information, it's so annoying dealing with Blizzard apologists. Sure the community sometimes seems overly dramatic when talking about the damage Blizzard can and has inflicted, but that is because a lot of it is based on fact that we all experienced when they were doing their utmost to promote SC2 to the death of BW. | ||
JungleTerrain
Chile799 Posts
On July 09 2017 16:43 Savant wrote: I'd pay $100. A year ago brood war remastered was next to dating Scarlett Johansson on my dream list You never know... Maybe it is not that far-fetched for you to start dating her then ![]() | ||
Drake
Germany6146 Posts
On July 09 2017 18:04 aFF]ZuluNAtion[ wrote: Show nested quote + On July 09 2017 16:43 Savant wrote: I'd pay $100. A year ago brood war remastered was next to dating Scarlett Johansson on my dream list Same, but i didnt belive Blizz will do Remaster, Scarlett dating was way more likely. u tried to ask her ? | ||
niteReloaded
Croatia5281 Posts
On July 09 2017 06:23 Kadungon wrote: Oh, cut the bullshit already. Your understanding isn't "higher", like you say. And I am pretty sure you do not even falsely believe that. You are just using that as a rhetorical device. It is not your tone. It is your substance. You should know better. You used to know better. And we understand very well why you take the position you do. It is a very rational one. You are dependent on the success of Blizzard. You do not have the option of just walking away and doing something else with your life. We have. We just say it as we see it. You say what is smart to say as TL staff. We know so so many former SC BW people disliked SC2. Yet, we never saw them come out and bluntly admit it. I understand perfectly well why. And I know you do to. Whether you are ready to admit it or not; that doesn't matter. And maybe the attitude of people who comment on Kespa vs Blizzard is actually hyper-positive, and yours is hyper-negative. Why the framing? No one said Blizzard is trying to kill SC BW out of hate. People only point out that a combination of their corporate attitude and their incompetence will kill SC BW. They should just release the source code and leave us alone. SC:R has a high risk of damaging the SC BW scene. Yes, it will create a short boom. But there will then also be a bust. SC BW will never be as popular in the west as SC2 was for a short period. SC:R or not. Please, just let SC BW slowly die, over a period of who knows, 5 decades. We do not need new players, new influx, new graphics. We do not need Blizzard to interfere, and force everything to follow their 'master plan'. We do nt need their booms and busts. We do not need their 'improvements'. We just need Blizzard to leave us alone. SC BW competitive scene has always been what it is because Blizzard ignored us. Ever since they refused to change the ladder speed to fastest, they have been a burden to the community. But managed to flourish despite that, because they forgot about us. That has been the blessing that made competitive SC BW in Korea possible; Blizzard forgetting about SC BW. And even with Blizzard returning to SC BW because of SC2; no one at Blizzard understands the basic principles of a competitive RTS. No one. And even if a few did, they would have no influence. I won't comment on the issue with Wax, as I don't follow TL in the recent years much. But I agree with almost everything in the post. Also, not surprised this guy is banned. Most people with strong opinions get banned on TL. Sterile place. | ||
Vasoline73
United States7801 Posts
No problem paying $15 for a remaster. | ||
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