• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:14
CET 18:14
KST 02:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational5SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Starcraft 2 will not be in the Esports World Cup PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational SC2 Spotted on the EWC 2026 list? When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Which foreign pros are considered the best? [ASL21] Potential Map Candidates BW General Discussion BW AKA finder tool Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1798 users

Offering trigger help to map makers

Forum Index > BW General
Post a Reply
Lifebot
Profile Joined May 2017
36 Posts
Last Edited: 2017-07-01 23:51:28
June 26 2017 20:39 GMT
#1
Hello

If you are making a map and need help/advice with triggers. feel free to hit me up at Discord:

https://discordapp.com/invite/xYUNQQZ

I have a lot of experience in making UMS maps of all kinds, and would love to help a newcomer in the mapping scene.
My Starcraft Maps: www.LifebotMaps.com
Jealous
Profile Blog Joined December 2011
10261 Posts
June 26 2017 20:46 GMT
#2
This is very nice of you! I have heard a lot of people asking for help in this over the past half-year. I will send them your way! Cheers.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Lifebot
Profile Joined May 2017
36 Posts
June 26 2017 21:43 GMT
#3
No problem, send them away. I'm willing to help out everyone :D
My Starcraft Maps: www.LifebotMaps.com
JungleTerrain
Profile Joined January 2012
Chile799 Posts
June 27 2017 01:27 GMT
#4
Nice! I'd love to see the BW mapmaking community grow, UMS BW games are the best and there is also a ton of unexplored ideas in melee mapmaking. If I have any questions I will hit you up
www.broodwarmaps.net
TomKatz04
Profile Joined June 2017
2 Posts
June 27 2017 04:00 GMT
#5
I need someone help me how to set a trigger RANDOM country how ?
TomKatz04
Profile Joined June 2017
2 Posts
June 27 2017 04:21 GMT
#6
i m deaf so i can't hear your micro but you can write here
JungleTerrain
Profile Joined January 2012
Chile799 Posts
June 27 2017 05:00 GMT
#7
Here are some ways to do it:

Randomization
www.broodwarmaps.net
RightOnTime
Profile Joined June 2017
3 Posts
June 27 2017 23:27 GMT
#8
Need help on creating a trigger like the Naruto MOTS or any other PvP type Hero Battle game where the Hero has Abilites. Usually a Barracks is Hotkeyed and you pay Mineral or Gas to use a ability.
How do you set up the triggers to successfully spawn/move targets to a moving target to create an Attack or Defense around the Hero?
Please and thank you to whoever responds!
R.O.T. ------ Right On Time
JungleTerrain
Profile Joined January 2012
Chile799 Posts
Last Edited: 2017-06-28 00:24:39
June 28 2017 00:22 GMT
#9
On June 28 2017 08:27 RightOnTime wrote:
Need help on creating a trigger like the Naruto MOTS or any other PvP type Hero Battle game where the Hero has Abilites. Usually a Barracks is Hotkeyed and you pay Mineral or Gas to use a ability.
How do you set up the triggers to successfully spawn/move targets to a moving target to create an Attack or Defense around the Hero?
Please and thank you to whoever responds!


I haven't made anything like those Hero Battle games as you said, but I'm sure they use Trigger action "Move Location" and then the trigger is preserved. Therefore, the location follows the unit around the map, and any units that spawn as a result of an "ability" spawn in the location that is centered on the player's Hero unit.

So it would look like this:

Players: Player 1

Conditions: Always

Actions: Center Location labeled "Location 1" on "Hero Marine" on "Anywhere" (or you can change 'Anywhere' for only the battle arena or w/e)
Preserve Trigger.

That trigger ensures that at any time, the location is centered on the Hero.

Going on from there, you can make things spawn around the Hero, etc.

I assume Hyper Triggers would be very useful here, so that the game updates the location onto the unit 11.9 (or ~12) times per second as opposed to normal trigger cycle of once every two in-game seconds.

Again, I'm not an expert on this type of game mode, but that's how I would do it.
www.broodwarmaps.net
RightOnTime
Profile Joined June 2017
3 Posts
Last Edited: 2017-06-28 04:56:02
June 28 2017 04:47 GMT
#10
Can you show how to spawn a basic unit. Then I can go from there.
How would the hyper trigger look to ensure that?

Sorry I haven't been on sc:bw in a good while but plan to get back and I have a lot of ideas.
Getting a new PC soon so I don't have an editor to really look off of atm
R.O.T. ------ Right On Time
JungleTerrain
Profile Joined January 2012
Chile799 Posts
June 28 2017 05:29 GMT
#11
On June 28 2017 13:47 RightOnTime wrote:
Can you show how to spawn a basic unit. Then I can go from there.
How would the hyper trigger look to ensure that?

Sorry I haven't been on sc:bw in a good while but plan to get back and I have a lot of ideas.
Getting a new PC soon so I don't have an editor to really look off of atm



You are looking for an editor? SCMDraft is the most powerful editor out there, you can find the most recent builds of it here: www.stormcoast-fortress.net

Also, HERE is the Teamliquid Thread started by S.I. (Suicidal Insanity), who makes SCMDraft. It has been updated frequently since SCR was announced.

As for Hyper Triggers, all you need is:
----------
Players: (A computer player, if your game has one, OR each player needs to have a set)

Conditions: Always

Actions: Wait 0 milliseconds (63 of these)
Preserve Trigger.
-----------

You should have at least 4 of these in your map.

You should place these at the bottom of the trigger list (and the last player is optimal, as in Player 8).
This has to do with how Starcraft reads triggers in-game, as it goes from Player 1 trigger list top to bottom and then Player 2, and then Player 3, and so on. Having them at the end of the trigger list I think (I'm not too sure) makes you able to have other wait commands in other triggers without messing them up.

You can read about Hyper Triggers here: www.staredit.net

And placing a unit inside a location is pretty basic, you just use these Trigger actions:

Create Units OR Create Units with Properties

I'm guessing that for a Hero Battle UMS game you might want to spawn units with invincibility or w/e. You can also issue commands to units that are spawned with Order action, like tell particular units to attack the location that is centered on the enemy Hero, or something like that, and use a Wait command within the actions so that the units only last for a small amount of time and then disappear, or explode or w/e.
www.broodwarmaps.net
RightOnTime
Profile Joined June 2017
3 Posts
June 28 2017 05:43 GMT
#12
Thank you!
How would I have the units spawn left right up or down of the hero? Instead of just clunking a bunch of units around it? Would it be the order the create unit is created?
R.O.T. ------ Right On Time
Lifebot
Profile Joined May 2017
36 Posts
July 01 2017 23:51 GMT
#13
Hi, please check https://discordapp.com/invite/xYUNQQZ

I can help ya out.
My Starcraft Maps: www.LifebotMaps.com
Please log in or register to reply.
Live Events Refresh
Next event in 17h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 551
TKL 200
ProTech125
BRAT_OK 54
SC2Nice 40
MindelVK 28
UpATreeSC 16
StarCraft: Brood War
Calm 3285
actioN 150
Mong 111
Dewaltoss 109
Hyun 92
Snow 84
Rock 49
Mind 42
Sexy 30
JYJ 26
[ Show more ]
ajuk12(nOOB) 16
Dota 2
qojqva2851
Dendi675
syndereN433
420jenkins313
Counter-Strike
fl0m5677
byalli1069
x6flipin684
oskar169
Other Games
Grubby3250
singsing1659
B2W.Neo1124
hiko579
DeMusliM399
allub352
RotterdaM226
crisheroes205
Fuzer 186
ArmadaUGS158
Sick127
Mew2King34
Rex17
FrodaN11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 22
• HeavenSC 18
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1255
• WagamamaTV466
League of Legends
• TFBlade1076
Other Games
• Shiphtur48
Upcoming Events
RongYI Cup
17h 46m
ByuN vs TriGGeR
herO vs Rogue
RongYI Cup
1d 17h
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 23h
Serral vs TBD
RongYI Cup
2 days
SHIN vs Creator
Classic vs Percival
OSC
2 days
BSL 21
2 days
RongYI Cup
3 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
3 days
BSL 21
3 days
Wardi Open
4 days
[ Show More ]
Monday Night Weeklies
4 days
OSC
5 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.