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BW Remastered Profiles - Page 11

Forum Index > BW General
222 CommentsPost a Reply
Prev 1 9 10 11 12 Next All
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 02 2017 02:35 GMT
#201
Here's a breakdown of SC2's league distribution goals.

SC:R might do something similar.
ㅇㅅㅌㅅ
L_Master
Profile Blog Joined April 2009
United States8017 Posts
June 02 2017 03:22 GMT
#202
On June 02 2017 11:35 eviltomahawk wrote:
Here's a breakdown of SC2's league distribution goals.

SC:R might do something similar.


Bottom 4%? Bronze is literally like the 8 yr olds division then.

Either way, based on that LOTV target it looks like you would have:

Little Kids + People on a touch-pad = Bronze
CPU Rank/D-/Low D = Silver
D/D+ = Gold
C-/C = Platinum
C/C+ = Diamond
B-/B/B+/maybe A- = Master
A/A+/Oly = Grandmaster

This going by percentage breakdown's from what I remember from ICCup back in the days of high activity with a decent number of koreans playing. If Korea was seperate and/or there was an NA server that might move up ever so slightly.

Was wishing I could go check old ladder archives to see the breakdown for sure, but those don't seem to exist

EffOrt and Soulkey Hwaiting!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 02 2017 03:52 GMT
#203
I remember an iccup ranking breakdown from this thread


http://www.teamliquid.net/forum/brood-war/99016-iccup-rank-median
ㅇㅅㅌㅅ
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
Last Edited: 2017-06-02 04:23:21
June 02 2017 04:22 GMT
#204
On June 02 2017 12:52 eviltomahawk wrote:
I remember an iccup ranking breakdown from this thread


http://www.teamliquid.net/forum/brood-war/99016-iccup-rank-median

Based on that and on current actual SC2 distributions (source http://sc2unmasked.com/Stats ):

A to A+ = Grandmaster (0.5%)
top of B- to A- = Master (5.2%)
top of C- to B- = Diamond (24.6%)
C- = Platinum (21.5%)
Top half of D+ = Gold (20.3%)
Bottom half of D+ = Silver (20.9%)
D- to D = Bronze/Unranked (7%)
Creator of sc2unmasked.com
L_Master
Profile Blog Joined April 2009
United States8017 Posts
Last Edited: 2017-06-02 06:36:50
June 02 2017 06:36 GMT
#205
On June 02 2017 13:22 oOOoOphidian wrote:
Show nested quote +
On June 02 2017 12:52 eviltomahawk wrote:
I remember an iccup ranking breakdown from this thread


http://www.teamliquid.net/forum/brood-war/99016-iccup-rank-median

Based on that and on current actual SC2 distributions (source http://sc2unmasked.com/Stats ):

A to A+ = Grandmaster (0.5%)
top of B- to A- = Master (5.2%)
top of C- to B- = Diamond (24.6%)
C- = Platinum (21.5%)
Top half of D+ = Gold (20.3%)
Bottom half of D+ = Silver (20.9%)
D- to D = Bronze/Unranked (7%)


That I think is using the initial assumptions, which is basically looking only at D+ and above, but that's already a pretty selected group. D rank players certainly make up a sizeable portion of the playerbase.

From what he looked at about 50% of the D ranks had a 1/3 winning rate, suggestive of true D. About 50% did not. If we assume (and I suspect this would over-inflate skill) that of those 50% with a winning record they were distributed similar to the ladder; then you would add about 20k to D, and distrubte the rest to other groups.

So of the ignored 40k:

22,008 to D
11,004 to D+
5,502 to C-
2,751 to C
1,376 to C+
688 to B-
344 to B
178 to B+
approx 200 to A- and up

Which leaves:

22,008 D-/D
20,485 to D+
10,438 to C-
4,849 to C
2,580 to C+
1,562 to B-
652 to B
486 to B+
336 A- or better

These yield an estimated breakdown of

34.7% D-/D
32.3% D+
16.5% C-
7.7% C
4.1% C+
2.5% B-
1% B
.7% B+
.5% A- or better

From a top down perspective:

A- is top .5%
B+ is top 1.3%
B is top 2.3%
B- is top 4.8%
C+ is top 8.9%
C is top 16%
C- is top 32%
D+ is top 65%
D is top unknown percent (amount D vs D- is unknown)

Then from a percentile breakdown:

A- is top 99th percentile
B+ is 98th percentile
B is 97th percentile
B- is 95th percentile
C+ is 91st percentile
C is 83rd percentile
C- is 67th percentile
D+ is 34th percentile
D-/D spawn 1st to 33rd percentiles
EffOrt and Soulkey Hwaiting!
CrymeaTerran
Profile Joined May 2017
149 Posts
Last Edited: 2017-06-02 08:23:37
June 02 2017 08:23 GMT
#206
feelsgood, aiming for A, there is no other option left again.
Sziky = Love
DSK
Profile Blog Joined February 2015
England1110 Posts
June 02 2017 10:00 GMT
#207
Pretty sure I could stroke it to those screens. Very slick and sexy.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
ShuriKn
Profile Joined February 2011
Canada20 Posts
June 02 2017 12:19 GMT
#208
looks awesome, can't wait for remastered
Quand tu allais on revenais.
404AlphaSquad
Profile Joined October 2011
839 Posts
June 02 2017 12:58 GMT
#209
oh god. It is blizzard math time again
300-100 = 83% winrate

its like they arent able to display accurate stats in any of their games ^^ (SC2, OW and now SC:R)
aka Kalevi
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
June 22 2017 05:16 GMT
#210
<3 <3
POGGERS
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
June 22 2017 06:03 GMT
#211
On June 02 2017 21:58 404AlphaSquad wrote:
oh god. It is blizzard math time again
300-100 = 83% winrate

its like they arent able to display accurate stats in any of their games ^^ (SC2, OW and now SC:R)


Ranks are never accurate imo. The only ranking system that comes close near to being accurate I'd argue is ELO from Chess. MMR is literally just a number and goes up when you win and down if you lose, it's entirely pointless because depending on who you play (see people B rank and above on iCCUP by just grinding games vs D players) then it's never going to be accurate.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Drake
Profile Joined October 2010
Germany6146 Posts
June 22 2017 14:28 GMT
#212
On May 27 2017 15:19 TT1 wrote:
Show nested quote +
On May 27 2017 15:07 TibbersCute wrote:
Speaking of illogical... "Ah so SC2 ranks today, MBS and smartcast tomorrow.. gotcha" is a straw-man. Seems a little silly to call others dumb coming from your position.

On May 27 2017 14:53 TT1 wrote:
The classics team already stated that they wouldnt touch anything gameplay related


You mean like in-gameplay hotkeys?

On May 27 2017 14:53 TT1 wrote:
you're complaining about BW getting bonus features (and you're pretty much the only person doing so)


They asked for feedback, that's my feedback. Look at yourself! Called my opinion dumb, illogical, and are trying to say I'm alone in my opinion? Yeah, my opinion looks completely alone.


wait, you gave feedback.. did i read that right? feedback on what, exactly? you being paranoid about the dev team adding SC2 gameplay features like MBS and smartcast (by giving an inch!) has nothing to do with giving feedback on the new profiles, it's you being paranoid.

also by gameplay changes i meant changing unit stats/the game's mechanics (they stated that they didn't add rebinds for f keys and control groups because they didn't want to touch the games mechanics). keep wearing that tin foil hat of yours tho, wouldn't want to ruin your fun.

im hoping people like you will be able to relax once the launch happens and nothing ends up changing, god knows you need it.

edit: and just to be clear i don't really have an issue with you wanting F - S ranks. what i have an issue with is your "give an inch, take a mile" statement, that's a terrible mindset to have.


120% agree, some people just cant stop crying
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-06-22 17:09:00
June 22 2017 17:04 GMT
#213
is there any need for % of players per rank?? it would be natural that there would be a number of people within a rank being the consequence of their win and losses with a given point system? I wonder about the point system, and if we will know about how it works. Is Fish going to keep their system?

On June 22 2017 15:03 Qikz wrote:
Show nested quote +
On June 02 2017 21:58 404AlphaSquad wrote:
oh god. It is blizzard math time again
300-100 = 83% winrate

its like they arent able to display accurate stats in any of their games ^^ (SC2, OW and now SC:R)


Ranks are never accurate imo. The only ranking system that comes close near to being accurate I'd argue is ELO from Chess. MMR is literally just a number and goes up when you win and down if you lose, it's entirely pointless because depending on who you play (see people B rank and above on iCCUP by just grinding games vs D players) then it's never going to be accurate.

Exactly and I agree ELO from Chess seems good something similar or identical was used on old blizz ladder which seemed disfunctional for other reasons like hacks/bots and slow speed.
thezanursic
Profile Blog Joined July 2011
5504 Posts
June 22 2017 17:39 GMT
#214
Is there any news on when SC:R gets released?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-06-22 17:57:28
June 22 2017 17:57 GMT
#215
On June 23 2017 02:39 thezanursic wrote:
Is there any news on when SC:R gets released?


Nope. No date. No date announcement. Nothing.

Blizzard themselves may not know the date yet with all the issues coming from 1.18 development.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
June 22 2017 18:06 GMT
#216
It seems development is going slowly right now. I had a dream they released version 3.18, and had a shitload of features. Completely skipped 2.0. It was just a dream.
aLt)nirvana
Profile Blog Joined September 2004
Singapore848 Posts
October 19 2017 04:22 GMT
#217
Does anyone know what happened to these features? The cloud replay thing sounds amazing. I just want to know my matchup stats since i play random.

Also is there a way to view bnet profiles via your browser? I am using starlog.gg now but i am sure they are getting their data from somewhere...
sc2sea.com - The SEA / ANZ community
Pippah
Profile Joined January 2010
Denmark359 Posts
October 19 2017 04:56 GMT
#218
Forgotten maybe... I dunno... it kinda is getting embarrassing with the whole buggy/laggy UI
NeVeR
Profile Blog Joined January 2009
1352 Posts
Last Edited: 2017-10-19 05:29:00
October 19 2017 05:28 GMT
#219
sM.Zik
Profile Joined June 2011
Canada2553 Posts
October 19 2017 05:36 GMT
#220
I think Blizzard wanted us to forget these previews
Jaedong Fighting! | youtube.com/ZikGaming
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