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SC Remastered Hotkeys.

Forum Index > BW General
235 CommentsPost a Reply
1 2 3 4 5 10 11 12 Next All
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7218 Posts
May 19 2017 21:25 GMT
#1
https://starcraft.com/en-us/articles/20726737

The first implementation of Hotkeys in StarCraft: Remastered during the early 1.18 Public Test Realm (PTR) drew a lot of great feedback and discussion. The Classic Games team took your input to heart, and today we’re excited to unveil the version of Hotkeys you can expect when StarCraft: Remastered comes out this summer.

[image loading]

We paid particular attention to making change-mapping feel more intuitive—no one seemed to enjoy watching streamers spend 30 minutes scrolling through a list of every command in the game.

[image loading]

To preserve competitive balance, F keys and Control Groups will still not be remappable, but we’re happy to report that there will be an option to disable the F1 “Help” menu, ameliorating the need to remove that button from keyboards.

[image loading]

The Classic Games team isn’t done listening! Head over to the StarCraft: Remastered forums to share your thoughts and feedback:

Submit Feedback Here!

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blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 19 2017 18:49 GMT
#2
Seems fine to me, nothing to complain about imo. I doubt I will change any of the hotkeys just because I am so used to it, but I know it'll be useful for a lot of people.
When I think of something else, something will go here
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
May 19 2017 18:59 GMT
#3
Nice, is a must for new players.
Lazare1969
Profile Joined September 2014
United States318 Posts
May 19 2017 19:09 GMT
#4
When you join a game they need to add an togglable option so people can see who is using custom hotkeys or not in the game lobby.
6 trillion
mOnion
Profile Blog Joined August 2009
United States5660 Posts
Last Edited: 2017-05-19 19:10:26
May 19 2017 19:10 GMT
#5
On May 20 2017 04:09 Lazare1969 wrote:
When you join a game they need to add an togglable option so people can see who is using custom hotkeys or not in the game lobby.


haha why? so old koreans can boot people who aren't using legacy? that's ridiculous
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 19 2017 19:10 GMT
#6
On May 20 2017 04:09 Lazare1969 wrote:
When you join a game they need to add an togglable option so people can see who is using custom hotkeys or not in the game lobby.

how about no?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
supernovamaniac
Profile Blog Joined December 2009
United States3048 Posts
May 19 2017 19:14 GMT
#7
I still remember the initial release of 1.18 and people crying over the fact that hotkey remapping was dead.

lol.
ppp
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 19 2017 19:18 GMT
#8
On May 20 2017 04:14 supernovamaniac wrote:
I still remember the initial release of 1.18 and people crying over the fact that hotkey remapping was dead.

lol.

people are quick to react, much like this whole ZvT imba talk
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
mOnion
Profile Blog Joined August 2009
United States5660 Posts
May 19 2017 19:19 GMT
#9
tbf when they removed the feature, it definitely seemed like they'd responded to korean feedback and that it wasnt coming back
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
May 19 2017 19:38 GMT
#10
Pretty sure they said they were reworking it from the start.
life of lively to live to life of full life thx to shield battery
TelecoM
Profile Blog Joined January 2010
United States10893 Posts
May 19 2017 19:48 GMT
#11
Wow this is like a dream come true for an oldschool player like myself...I never would have dreamed all of this would be happening for BW so much later on down the road. Even though I won't be changing any Hotkeys myself, the customization options they are providing are breath taking for someone who was around the Era before Replays... ah the Nostalgia is overwhelming. =P
AKA: TelecoM[WHITE] Protoss fighting
mOnion
Profile Blog Joined August 2009
United States5660 Posts
May 19 2017 19:55 GMT
#12
On May 20 2017 04:38 jimminy_kriket wrote:
Pretty sure they said they were reworking it from the start.


the language was vague, hence the freakout
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
chocorush
Profile Joined June 2009
696 Posts
May 19 2017 19:58 GMT
#13
Oh no, it's so unfair that you unskilled players no longer have to risk hitting f1 on the keyboard anymore, because that was a very important skill to have.
playa
Profile Blog Joined December 2010
United States1284 Posts
May 19 2017 20:04 GMT
#14
On May 20 2017 04:58 chocorush wrote:
Oh no, it's so unfair that you unskilled players no longer have to risk hitting f1 on the keyboard anymore, because that was a very important skill to have.


Don't tease man. That picture gives zero indication of being able to change F Keys. I'd like to be able to, but not end of world.
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
May 19 2017 20:14 GMT
#15
On May 20 2017 05:04 playa wrote:
Show nested quote +
On May 20 2017 04:58 chocorush wrote:
Oh no, it's so unfair that you unskilled players no longer have to risk hitting f1 on the keyboard anymore, because that was a very important skill to have.


Don't tease man. That picture gives zero indication of being able to change F Keys. I'd like to be able to, but not end of world.


There is going to be a way to disable F1 key but no way to rebind F keys or control group keys. That's a decision I agree with but I think they could go with the option to choose between F1-F3 or F2-F4 for screen position keys.
mOnion
Profile Blog Joined August 2009
United States5660 Posts
May 19 2017 20:17 GMT
#16
On May 20 2017 05:04 playa wrote:
Show nested quote +
On May 20 2017 04:58 chocorush wrote:
Oh no, it's so unfair that you unskilled players no longer have to risk hitting f1 on the keyboard anymore, because that was a very important skill to have.


Don't tease man. That picture gives zero indication of being able to change F Keys. I'd like to be able to, but not end of world.


it explicitly says in the post that they're not touching F or number keys
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
chocorush
Profile Joined June 2009
696 Posts
May 19 2017 20:19 GMT
#17
But they are letting you disable f1, which for all intents and purposes is good enough for the f-key row.
AndAgain
Profile Joined November 2010
United States2621 Posts
May 19 2017 20:21 GMT
#18
Looks good. I wonder if tournaments will allow custom hotkeys.
All your teeth should fall out and hair should grow in their place!
supernovamaniac
Profile Blog Joined December 2009
United States3048 Posts
May 19 2017 20:22 GMT
#19
On May 20 2017 04:58 chocorush wrote:
Oh no, it's so unfair that you unskilled players no longer have to risk hitting f1 on the keyboard anymore, because that was a very important skill to have.

[image loading]
you do realize this is a thing

ppp
NerO
Profile Joined February 2003
United States2071 Posts
Last Edited: 2017-05-19 23:33:26
May 19 2017 20:23 GMT
#20
Actually as long as it only pertains to unit production + building construction, it might be ok.
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