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StarCraft: Remastered Graphics Comparisons

Forum Index > BW General
255 CommentsPost a Reply
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lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2017-03-26 05:30:35
March 26 2017 05:23 GMT
#1


[image loading]


Blizzard's Classic Games has announced that StarCraft: Remastered will retain all of the original gameplay while providing a more modern playing experience through updated graphics, user interfaces and features. Here are some comparison shots between BW Classic and HD.

Hover over some of the images to see the comparison.

Unit Portraits



Hydralisk


[image loading]


Probe


[image loading]


Wraith


[image loading]


Unit Design



Battlecruiser


Classic
HD



Carrier


Classic
HD



Hydralisk


Classic
HD



Marine


Classic
HD



Overlord


Classic
HD








Zealot


Classic
HD



Gameplay



Sorry, you don't have HTML5 video and we didn't catch this properly in javascript. You can try to view the gif directly: http://giant.gfycat.com/DisloyalVigilantAssassinbug.gif.


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AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
ruypture
Profile Joined May 2014
United States367 Posts
March 26 2017 05:23 GMT
#2
Hydralisj lmao

HOLY FUCK THOUGH !!!!!!!!!!!!!!!!!!!!
어윤수|이신형|이재동|이승형
X10A
Profile Blog Joined January 2011
Canada9837 Posts
March 26 2017 05:26 GMT
#3
Holy hype, legit don't know how to feel about this, but it was enough to get me out of hibernation!!
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
thezanursic
Profile Blog Joined July 2011
5478 Posts
March 26 2017 05:27 GMT
#4
NO 3D THANK GOD.

THANK YOU BLIZZARD, THIS IS EXACTLY WHAT I WANTED!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Apex
Profile Blog Joined January 2009
United States7227 Posts
March 26 2017 05:28 GMT
#5
NOT 3D.

My god I'm so hyped. It looks like the graphics are going to stay faithful to the original. Hopefully the gameplay remains similar too.

plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
March 26 2017 05:29 GMT
#6
I absolutely love that Blizz just updated the models to be HD and kept the looks pretty much the same, they did this remaster 100% right so far
Yugoslavia will always live on in my heart
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 26 2017 05:30 GMT
#7
Hope the system requirements aren't too high, otherwise my poor Core i3 will have a heart attack...
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
TheEmulator
Profile Blog Joined July 2010
28085 Posts
March 26 2017 05:31 GMT
#8
On March 26 2017 14:23 ruypture wrote:
Hydralisj lmao

HOLY FUCK THOUGH !!!!!!!!!!!!!!!!!!!!

Fixed lol. I saw it was wrong before he put it out and I was like "I'm sure he will fix that"
Administrator
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
March 26 2017 05:31 GMT
#9
Best day ever
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
March 26 2017 05:32 GMT
#10
IT LOOKS SO GOOD
Neosteel Enthusiast
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
March 26 2017 05:32 GMT
#11
I goddamned <3 StarCraft.
TL+ Member
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
March 26 2017 05:33 GMT
#12
It looks painterly!
They did a good job with this.
Time to spam more games.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
thezanursic
Profile Blog Joined July 2011
5478 Posts
March 26 2017 05:33 GMT
#13
It looks beautiful, but is it just me or does the AI seem more smooth?

Will it be a toggle option?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
ionONE
Profile Joined March 2011
Germany605 Posts
March 26 2017 05:34 GMT
#14
This looks awesome, true to the original.
JANGBI never forget
seopthi
Profile Blog Joined December 2014
391 Posts
March 26 2017 05:34 GMT
#15
This is exactly what I was hoping for, cannot contain the excitement
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 26 2017 05:34 GMT
#16
On March 26 2017 14:30 Chris_Havoc wrote:
Hope the system requirements aren't too high, otherwise my poor Core i3 will have a heart attack...

Brood War could run on a potato

I'm sure this could run on a potato casserole
ㅇㅅㅌㅅ
GoShox
Profile Blog Joined December 2007
United States1836 Posts
March 26 2017 05:35 GMT
#17
So so so so so freaking happy
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
March 26 2017 05:35 GMT
#18
The last two gifs in OP are so sick
Neosteel Enthusiast
SlayerS_BunkiE
Profile Blog Joined May 2009
Canada1707 Posts
March 26 2017 05:36 GMT
#19
this is really. the revival of bw! yey!

i wonder if tbls will still be able to delay their military, especially bisu. hoping for great starleagues ahead. oh man, there goes my sleep!
iloveby.SlayerS_BunkiE[Shield]
Konsumed
Profile Joined April 2010
United States30 Posts
March 26 2017 05:37 GMT
#20
so hype. thanks blizzard!
Demurity
Profile Joined April 2011
United States424 Posts
March 26 2017 05:38 GMT
#21
I LOVE BW
|Terran|
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
March 26 2017 05:39 GMT
#22
Okay I'm buying this shit
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
March 26 2017 05:39 GMT
#23
marines are probably the worst looking (or most changed I guess) but overall it's damn fine
CongoJack
Profile Joined February 2009
Canada417 Posts
March 26 2017 05:40 GMT
#24
Sweet shit.
attomac
Profile Joined March 2015
Peru14 Posts
March 26 2017 05:42 GMT
#25
I would say Blizzard take my money, but it's free
paralleluniverse
Profile Joined July 2010
4065 Posts
March 26 2017 05:43 GMT
#26
Hope this doesn't mean a decline in support for SC2 development.
RWLabs
Profile Joined March 2017
Korea (South)273 Posts
March 26 2017 05:45 GMT
#27
Hydralisks look like tree branches covered with meat, and goliaths look... unshaded.

But honestly, this looks a lot better than I thought it would be. Given a few more months to brush up the graphics I think it'll look great.
Aldaris was the good guy of Brood War.
Freezard
Profile Blog Joined April 2007
Sweden1010 Posts
March 26 2017 05:49 GMT
#28
On March 26 2017 14:42 attomac wrote:
I would say Blizzard take my money, but it's free

It's not free, only the original BW will be free in next patch.
Lazix
Profile Joined March 2010
Australia378 Posts
March 26 2017 05:52 GMT
#29
Most of it looks great, some units hopefully are still to go through some art passes. Goliaths, Marines and zerglings almost look fan made.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
March 26 2017 05:53 GMT
#30
My body can't handle.... hnggggggggg
Celebrating Starcraft since... a long time ago.
Piste
Profile Blog Joined July 2006
6174 Posts
March 26 2017 05:53 GMT
#31
On March 26 2017 14:49 Freezard wrote:
Show nested quote +
On March 26 2017 14:42 attomac wrote:
I would say Blizzard take my money, but it's free

It's not free, only the original BW will be free in next patch.

What? oh crap
Levque
Profile Joined October 2016
88 Posts
March 26 2017 05:53 GMT
#32
The longer I look at the new sprites the more I dislike it.....
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
March 26 2017 05:54 GMT
#33
Zerglings are scary now...
KTY
shiroiusagi
Profile Blog Joined September 2011
SoCal, USA3955 Posts
March 26 2017 05:55 GMT
#34
Wohhhhh. : O Holy crap.
Graphics@shiroiusagi_ | shiroiusagi.net
sa1Ko
Profile Joined July 2015
Argentina99 Posts
March 26 2017 05:55 GMT
#35
thanks blizzard !!! ^_^
EnderSword
Profile Joined September 2010
Canada669 Posts
March 26 2017 05:56 GMT
#36
My general reaction is that this is way, way less than I thought they were gonna do.

I also figure everyone posting on TL will think it's perfect because they changed literally nothing... they basically added resolution to existing models.

Everyone watching and/or playing BW already in 2017 will think that's 100% correct.

I am however thinking many people who played it in like the early 2000s and were a big target for this update will look at it and say "Oh, it's HD...but its still looks like shit because many of the models are shit"

I think maintaining the gameplay 100% identical was required, but I'm not sure why some of the uglier elements of the UI were kept and why some of the uglier unit or building models were kept...and especially the map textures and graphics.

But again I expect everyone who currently plays and/or watch BW to think I'm completely wrong and every piece of BW art is a masterpiece.

And it's gonna sell millions of copies regardless... but it's like AoE 2 HD, the HD version still looks old like it's 15 years old, just not 20 years old.
Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
HaN-
Profile Blog Joined June 2009
France1919 Posts
March 26 2017 05:58 GMT
#37
I hate the new look.
Calendaraka Foxhan
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 26 2017 06:02 GMT
#38
On March 26 2017 14:53 Piste wrote:
Show nested quote +
On March 26 2017 14:49 Freezard wrote:
On March 26 2017 14:42 attomac wrote:
I would say Blizzard take my money, but it's free

It's not free, only the original BW will be free in next patch.

What? oh crap


Don't worry your covered. Classic BW players can play games vs. Remastered players. Replays are compatible too.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 26 2017 06:05 GMT
#39
great job with the buildings just a few units that need adjusting - marine, hydra, goliath so far from what i've seen
https://www.youtube.com/watch?v=e7PvoI6gvQs
Piste
Profile Blog Joined July 2006
6174 Posts
March 26 2017 06:05 GMT
#40
damn I wanted Flash vs JD
seopthi
Profile Blog Joined December 2014
391 Posts
March 26 2017 06:10 GMT
#41
BW and SC:R are fully compatible, so if someone doesn't like the remastered graphics can still play on the ladder using the free 1.18 against others with the hd version
lxginverse
Profile Joined May 2008
Monaco1506 Posts
March 26 2017 06:19 GMT
#42
yes!!!!
fromis_9 enjoyer
p1oneer
Profile Joined April 2011
Latvia50 Posts
March 26 2017 06:20 GMT
#43
this is SC2 killer. So sad
GiveMeCake
Profile Joined October 2010
148 Posts
Last Edited: 2017-03-26 06:21:55
March 26 2017 06:21 GMT
#44
On March 26 2017 15:10 seopthi wrote:
BW and SC:R are fully compatible, so if someone doesn't like the remastered graphics can still play on the ladder using the free 1.18 against others with the hd version


That doesn't make sense since you can zoom out on the remastered version so it would be an unfair advantage.

I'm not saying you're wrong, but where did you get that info from?
I had a dream I moved to Korea to become a GSL champion. I slept in PC bangs and practiced only vs the PC. I named my self Death and faced Life in the finals. I beat him, but ended up dying as I killed his last building.
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2017-03-26 06:23:40
March 26 2017 06:22 GMT
#45
On March 26 2017 15:21 GiveMeCake wrote:
Show nested quote +
On March 26 2017 15:10 seopthi wrote:
BW and SC:R are fully compatible, so if someone doesn't like the remastered graphics can still play on the ladder using the free 1.18 against others with the hd version


That doesn't make sense since you can zoom out on the remastered version so it would be an unfair advantage.

I'm not saying you're wrong, but where did you get that info from?


Read the last question in the remastered interview.

Q: Are there any plans to make BW and SC:R compatible? If gameplay is designed to be identical between both games, can players choose to play BW and SC:R and play against each other? Would replays be playable in both graphic modes?

A: Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
Piste
Profile Blog Joined July 2006
6174 Posts
March 26 2017 06:28 GMT
#46
So any idea if the 1.18 will have widescreen too?
Diaresta
Profile Joined February 2012
United States597 Posts
March 26 2017 06:35 GMT
#47
Looks fantastic. I'm glad Blizzard chose to stay very close to original graphics.
@Diaresta Huk//Jaedong//Taeja ★EGTL★ ♥Stephano♥ | "Agent 3154, welcome back."
Clonester
Profile Joined August 2014
Germany2808 Posts
March 26 2017 06:42 GMT
#48
Instant buy, just because of nostalgia.

Now I need a Diablo 2 HD.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Keeemy
Profile Joined November 2012
Finland7855 Posts
March 26 2017 06:42 GMT
#49
This looks really good, probably time to finally try out Brood War.
Hello
Lunareste
Profile Joined July 2011
United States3596 Posts
March 26 2017 06:45 GMT
#50
I always thought lings looked like little frogs hopping around the battlefield.

Rip my little amphibian friends
KT FlaSh FOREVER
FlaShFTW
Profile Blog Joined February 2010
United States10114 Posts
March 26 2017 06:47 GMT
#51
Here are my qualms with the remaster graphics so far:
Minerals are too bright imo
Sunken colonies look awkward on creep, we'll have to see what creep colonies and spores look too
Zerglings are ugly, look like a failed abortion version of the winged-zergling version in HotS
BCs look anorexic
Tanks feel too different from the old one and elongated in non-siege mode and too clunky in siege mode
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 26 2017 06:47 GMT
#52
On March 26 2017 15:21 GiveMeCake wrote:
Show nested quote +
On March 26 2017 15:10 seopthi wrote:
BW and SC:R are fully compatible, so if someone doesn't like the remastered graphics can still play on the ladder using the free 1.18 against others with the hd version


That doesn't make sense since you can zoom out on the remastered version so it would be an unfair advantage.

I'm not saying you're wrong, but where did you get that info from?

It's in the interview.
It seems like they're keeping the same viewpoint for BWHD just with widescreen.This zoom out stuff is only for observer mode? Someone confirm?
https://www.youtube.com/watch?v=e7PvoI6gvQs
gngfn
Profile Joined January 2009
United States1726 Posts
Last Edited: 2017-03-26 07:00:17
March 26 2017 06:47 GMT
#53
There's a weird thing going on in this image. One of the Goliaths at the top is just mirrored from the other, which means the light is hitting it from the wrong direction and the asymmetrical aspects of the design are inconsistent. I hope this is just a placeholder and not the approach they took for half of the angles for each unit.

e: Note that this was also the case in BW, but it was a lot less noticeable because the units had much less fine detail.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 26 2017 06:48 GMT
#54
Looking forward to some sick HD games, I really want to see the battle.net enviroment for the game
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
reminisce12
Profile Joined March 2012
Australia318 Posts
March 26 2017 06:56 GMT
#55
looks fake and hand drawn...
Halolo
Profile Joined May 2010
Germany8 Posts
March 26 2017 06:59 GMT
#56
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...


xD

~~

HYPEEEEEEE
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-03-26 07:02:50
March 26 2017 07:00 GMT
#57
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...

I think that's what they literally had to do to update the graphics. The original 3D models that were used to render the old sprites may no longer be available so it's likely that they had to hand-draw new sprites on top of the old ones.

The hand-draw remastered portraits may be more debatable, but I think Blizzard is using talented artists like Mr--Jack so I have some hopes that they'll turn out well.
ㅇㅅㅌㅅ
EnderSword
Profile Joined September 2010
Canada669 Posts
March 26 2017 07:22 GMT
#58
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...


As opposed to using a real photograph of a Mutalisk?
Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
Morbidius
Profile Joined November 2010
Brazil3449 Posts
March 26 2017 07:25 GMT
#59
On March 26 2017 16:22 EnderSword wrote:
Show nested quote +
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...


As opposed to using a real photograph of a Mutalisk?

You made my day.
Has foreign StarCraft hit rock bottom?
necrosexy
Profile Joined March 2011
451 Posts
March 26 2017 07:31 GMT
#60
hmm pretty good Blizzard!
aFF]ZuluNAtion[
Profile Joined March 2009
Poland173 Posts
March 26 2017 07:34 GMT
#61
+ Show Spoiler +
On March 26 2017 16:22 EnderSword wrote:
Show nested quote +
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...


As opposed to using a real photograph of a Mutalisk?

Hahaha post of the day
AKA: Poezja[T4], Poegim
Culture
Profile Joined October 2007
Canada488 Posts
Last Edited: 2017-03-26 07:44:18
March 26 2017 07:36 GMT
#62
Lots of things look great. Marines and Zerglings and Siege Tanks look somewhat weird. The terrain of the titleset that's in the marine screenshot looks too grungy / noisy. It should be cleaner looking without that much noise. Hydras facing down need to hold their 'arms' closer together, they look too weird spread.

Zerglings don't have the shadow underneath them and some units don't 'pop' from the background enough.

In general I think this is amazing! The team did a great job, just a bit more polish needed here and there.
claybones
Profile Blog Joined September 2011
United States244 Posts
Last Edited: 2017-03-26 07:40:31
March 26 2017 07:38 GMT
#63
I'm not a huge fan of the dragoon or spawning pool. Everything else looks great though.

Edit: Actually it looks like the dragoon I was looking at stayed open when it shouldn't have so that looks alright.
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
March 26 2017 07:43 GMT
#64
On March 26 2017 15:47 iPlaY.NettleS wrote:
Show nested quote +
On March 26 2017 15:21 GiveMeCake wrote:
On March 26 2017 15:10 seopthi wrote:
BW and SC:R are fully compatible, so if someone doesn't like the remastered graphics can still play on the ladder using the free 1.18 against others with the hd version


That doesn't make sense since you can zoom out on the remastered version so it would be an unfair advantage.

I'm not saying you're wrong, but where did you get that info from?

It's in the interview.
It seems like they're keeping the same viewpoint for BWHD just with widescreen.This zoom out stuff is only for observer mode? Someone confirm?


Yeah I'm curious on this as well. Hopefully it's just for OBS mode which would be pretty fucking amazing.
DannyJ
Profile Joined March 2010
United States5110 Posts
March 26 2017 07:43 GMT
#65
Ground looks kind of noisy in a few shots but besides that it looks amazing. They really knew not to mess with it.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 26 2017 07:48 GMT
#66
Graphics look great overall imo. Some things do need more polish etc... but considering the original concerns with this remake, I think it turned out well
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
FusionCutter
Profile Joined October 2004
Canada974 Posts
March 26 2017 07:49 GMT
#67
This is AMAZING!!!!!!!!!
FLORIDACOMPACT
Profile Joined May 2013
Germany108 Posts
March 26 2017 08:05 GMT
#68
best announcement of a game in like 20+ years
starithm
Profile Blog Joined July 2013
United States118 Posts
March 26 2017 08:11 GMT
#69
Wow, I can really see the difference between the original graphics (a little pixelated) vs the HD graphics. But like the others said, I hope they will polish the HD graphics even more in the coming months.

I'm really excited for this!!!
http://www.twitch.tv/starithm
malady
Profile Joined November 2010
United States600 Posts
March 26 2017 08:15 GMT
#70
ahhh nice subtle difference
dumchu
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
Last Edited: 2017-03-26 08:21:31
March 26 2017 08:20 GMT
#71
Most of the graphics are better than what I imagined to be how SC would look if it was in HD. It has a more modern feel but at the same time, the spirit of the originals are there.

Some of the graphics look too unfinished though e.g. the siege tank but then these aren't final renders I suppose.

My only real critique is with a) getting creep and zerg buildings to mesh correctly. Right now the creep looks like it's rejecting the buildings and b) making the units stand out better (which on many models look nicely done already.)

Overall, well done!
WriterMovie, 진영화 : "StarCraft will never die".
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 26 2017 08:27 GMT
#72
I hope some map team are already remaster classic maps :D The graphic exceeds my expectation already
zealotstim
Profile Joined February 2015
United States455 Posts
March 26 2017 08:29 GMT
#73
Looks amazing.
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2017-03-26 08:46:17
March 26 2017 08:45 GMT
#74
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


What support? SC2 rarely receives patches and has a ton of balance issues that plague it for over a year still (swarmhost, raven, adept, warp prism, invincible nydus, etc).

I get what you meant, but honestly i think Starcraft Remastered making Brood War even more popular might help push SC2 devs to get off their asses in terms of patching SC2. One would hope.

Because just watching a few Brood War games it's night and day difference between how well designed Brood War is and how well balanced it is compared to the shitshow SC2 currently is.

I dunno about some Brood War elitists but I was kinda hoping Blizzard would tinker with a secondary "Modern SC" mode that has unlimited selection, MBS, etc like in SC2. But it seems they are scared to do that.
Sup
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 26 2017 08:47 GMT
#75
I'm not the biggest fan of the graphics overall at the moment, but I'll be sure to give it a try.

Thank god they kept the gameplay 100% the same!
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
gngfn
Profile Joined January 2009
United States1726 Posts
March 26 2017 08:47 GMT
#76
On March 26 2017 17:27 Arceus wrote:
I hope some map team are already remaster classic maps :D The graphic exceeds my expectation already

They don't need to. Existing maps are fully compatible.

I'd love some new tilesets though.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 26 2017 08:48 GMT
#77
On March 26 2017 17:45 avilo wrote:
Show nested quote +
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


What support? SC2 rarely receives patches and has a ton of balance issues that plague it for over a year still (swarmhost, raven, adept, warp prism, invincible nydus, etc).

I get what you meant, but honestly i think Starcraft Remastered making Brood War even more popular might help push SC2 devs to get off their asses in terms of patching SC2. One would hope.

Because just watching a few Brood War games it's night and day difference between how well designed Brood War is and how well balanced it is compared to the shitshow SC2 currently is.

I dunno about some Brood War elitists but I was kinda hoping Blizzard would tinker with a secondary "Modern SC" mode that has unlimited selection, MBS, etc like in SC2. But it seems they are scared to do that.

avilo

not here please
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Yiome
Profile Joined February 2014
China1687 Posts
March 26 2017 08:57 GMT
#78
Will get it for the campaign. Looking forward to all the twitch streams jump on the nostalgic train when it launches lol
Not so sure about multiplayer though... probably will jump in for some crazy big game hunter game? I don't have nostalgic feeling to the multiplayer aspect of BW but tournaments with updated UI, proper ob mode and graphics would be much nicer to watch.
Urth
Profile Blog Joined November 2007
United States1248 Posts
March 26 2017 09:01 GMT
#79
I'm surprised that most of the replies are so positive. Some of the units alone look good, but all together it just looks cheap. Everything is so plastic and bright. The shading is off.
BY.HERO FIGHTING!!!!
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
March 26 2017 09:02 GMT
#80
okay that is fucken amazing
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
avilo
Profile Blog Joined November 2007
United States4100 Posts
March 26 2017 09:02 GMT
#81
On March 26 2017 17:48 SetGuitarsToKill wrote:
Show nested quote +
On March 26 2017 17:45 avilo wrote:
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


What support? SC2 rarely receives patches and has a ton of balance issues that plague it for over a year still (swarmhost, raven, adept, warp prism, invincible nydus, etc).

I get what you meant, but honestly i think Starcraft Remastered making Brood War even more popular might help push SC2 devs to get off their asses in terms of patching SC2. One would hope.

Because just watching a few Brood War games it's night and day difference between how well designed Brood War is and how well balanced it is compared to the shitshow SC2 currently is.

I dunno about some Brood War elitists but I was kinda hoping Blizzard would tinker with a secondary "Modern SC" mode that has unlimited selection, MBS, etc like in SC2. But it seems they are scared to do that.

avilo

not here please


What? It's the truth. I'm pretty hyped because i may switch over completely when this comes out xD :D
Sup
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 26 2017 09:03 GMT
#82
Looking at all the videos I think it looks better than how I maybe first judged it. I'll need to see new full games of it to fully know if I'll like it or not, but still I can play on the normal client so it's all good!

I really hope if they do add modern obs features that tournaments don't use them all, because one problem I always had with SC2 was there was never any tension as the observer would show literally every detail about the game.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Netto.
Profile Blog Joined August 2010
Poland523 Posts
March 26 2017 09:05 GMT
#83
On March 26 2017 18:01 Urth wrote:
I'm surprised that most of the replies are so positive. Some of the units alone look good, but all together it just looks cheap. Everything is so plastic and bright. The shading is off.


It is not final, there will for sure be some tweaking. Why should ppl be always negative? I think this positivity is refreshing.
Be the change you want to see in the world.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 26 2017 09:07 GMT
#84
I might go competetive with this game actually. I did it back in 2003~, why not in 2017? Best 1v1 game out there so why not
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-03-26 09:11:54
March 26 2017 09:11 GMT
#85
On March 26 2017 18:01 Urth wrote:
I'm surprised that most of the replies are so positive. Some of the units alone look good, but all together it just looks cheap. Everything is so plastic and bright. The shading is off.

Dont really care about the grahpics to much.. Well some unit models looks different from bw original and i for sure liked the original models alot.. Thats the negative for me that the models look a bit...none-true to their real form.

But i can finally play this game on windows 10 fullscreen and then it will have tournament mode and Match making built, no need to "C+ 1v1" spam channel. And also not the lag crap "cant join game" "can only find very few games" and so on.
Very nice.
Facet
Profile Joined June 2015
43 Posts
March 26 2017 09:36 GMT
#86
On March 26 2017 15:28 Piste wrote:
So any idea if the 1.18 will have widescreen too?

Probably, because the technology has been around for a decade (high res hack), just needed to be tweaked.
Now promoting/modding/bouncing for Mafia on a Plane. Get in touch with me for your forum mafia aptitude test, but first prove you're not a cheater by gathering and playing osu! or typeracer together with the others.
duke91
Profile Joined April 2014
Germany1458 Posts
March 26 2017 09:39 GMT
#87
Dunno about you guys, but my plan is to announce to my FB feed that whoever takes a game of me in a 1v1 until the end of the year, I will gift a copy of Starcraft remastered.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
outscar
Profile Joined September 2014
2832 Posts
Last Edited: 2017-03-26 09:40:43
March 26 2017 09:40 GMT
#88
Here's a new topic tree on Battle.net by the way, in case you guys got some feedback:
https://eu.battle.net/forums/en/sc2/19369620/
sunbeams are never made like me...
Cricketer12
Profile Blog Joined May 2012
United States13972 Posts
March 26 2017 09:41 GMT
#89
I couldn't be happier with how the hydra looks. So damn good.
Kaina + Drones Linkcro Summon Cupsie Yummy Way
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
Last Edited: 2017-03-26 09:43:43
March 26 2017 09:42 GMT
#90
So we will have proper
16:9
widescreen or did Blizzard just go safe?

Shame if there isnt.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
March 26 2017 09:45 GMT
#91
lazy, blurry, undetailed graphics...
Why the once perfectionist game developer are pushing such disasters to the market dividing the gamers when they can just patch the original.
Luv ya BroodWar!
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 26 2017 09:52 GMT
#92
On March 26 2017 18:45 _Animus_ wrote:
lazy, blurry, undetailed graphics...
Why the once perfectionist game developer are pushing such disasters to the market dividing the gamers when they can just patch the original.

They are nor dividing the players, you can play with any player on the original or the remake
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 26 2017 09:57 GMT
#93
This looks amazing!
Author of Coda and Eastwatch.
duke91
Profile Joined April 2014
Germany1458 Posts
March 26 2017 10:03 GMT
#94
On March 26 2017 17:45 avilo wrote:
Show nested quote +
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


What support? SC2 rarely receives patches and has a ton of balance issues that plague it for over a year still (swarmhost, raven, adept, warp prism, invincible nydus, etc).

I get what you meant, but honestly i think Starcraft Remastered making Brood War even more popular might help push SC2 devs to get off their asses in terms of patching SC2. One would hope.

Because just watching a few Brood War games it's night and day difference between how well designed Brood War is and how well balanced it is compared to the shitshow SC2 currently is.

I dunno about some Brood War elitists but I was kinda hoping Blizzard would tinker with a secondary "Modern SC" mode that has unlimited selection, MBS, etc like in SC2. But it seems they are scared to do that.


People don't like being called 'BW elitists'
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
tankgirl
Profile Blog Joined May 2016
373 Posts
March 26 2017 10:28 GMT
#95
it looks sooo good in HD
http://i.imgur.com/R5dWiPR.jpg
Larva appears to have gone for a 3 hatch spire into lurker into hive before muta, into defiler guardian...off 2 base...
TL+ Member
DwD
Profile Joined January 2010
Sweden8621 Posts
March 26 2017 10:29 GMT
#96
This seems like a super minor graphics upgrade. I was actually expecting something... 'more'...
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Aunvilgodess
Profile Joined May 2016
954 Posts
March 26 2017 10:49 GMT
#97
On March 26 2017 18:02 avilo wrote:
Show nested quote +
On March 26 2017 17:48 SetGuitarsToKill wrote:
On March 26 2017 17:45 avilo wrote:
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


What support? SC2 rarely receives patches and has a ton of balance issues that plague it for over a year still (swarmhost, raven, adept, warp prism, invincible nydus, etc).

I get what you meant, but honestly i think Starcraft Remastered making Brood War even more popular might help push SC2 devs to get off their asses in terms of patching SC2. One would hope.

Because just watching a few Brood War games it's night and day difference between how well designed Brood War is and how well balanced it is compared to the shitshow SC2 currently is.

I dunno about some Brood War elitists but I was kinda hoping Blizzard would tinker with a secondary "Modern SC" mode that has unlimited selection, MBS, etc like in SC2. But it seems they are scared to do that.

avilo

not here please


What? It's the truth. I'm pretty hyped because i may switch over completely when this comes out xD :D


yes please do it. Go play mech and get destroyed anyway.
Epithet
Profile Blog Joined February 2010
United States840 Posts
Last Edited: 2017-03-26 11:03:33
March 26 2017 11:00 GMT
#98
On March 26 2017 15:47 FlaShFTW wrote:
Here are my qualms with the remaster graphics so far:
Minerals are too bright imo
Sunken colonies look awkward on creep, we'll have to see what creep colonies and spores look too
Zerglings are ugly, look like a failed abortion version of the winged-zergling version in HotS
BCs look anorexic
Tanks feel too different from the old one and elongated in non-siege mode and too clunky in siege mode


Agreed. The zerglings don't look like BW zerglings at all anymore and more like weird SC2 lings =/
YellOw, Reach, & Nal_Ra Hwaiting!!
Blizzkrieg
Profile Joined March 2014
95 Posts
Last Edited: 2017-03-26 11:05:18
March 26 2017 11:00 GMT
#99
On March 26 2017 19:29 DwD wrote:
This seems like a super minor graphics upgrade. I was actually expecting something... 'more'...


Yeah I have to agree with this. Did they intentionally avoid using a 3D engine so as to better maintain the feel/game play of the original game?

Because when I heard "HD remake"... I was expecting a bit more than just cleaner textures. But oh well, I guess the entire campaign has been remade in 3D using SC2's editor, anyway.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
flashimba
Profile Joined May 2011
225 Posts
March 26 2017 11:07 GMT
#100
On March 26 2017 20:00 Epithet wrote:
Show nested quote +
On March 26 2017 15:47 FlaShFTW wrote:
Here are my qualms with the remaster graphics so far:
Minerals are too bright imo
Sunken colonies look awkward on creep, we'll have to see what creep colonies and spores look too
Zerglings are ugly, look like a failed abortion version of the winged-zergling version in HotS
BCs look anorexic
Tanks feel too different from the old one and elongated in non-siege mode and too clunky in siege mode


Agreed. The zerglings don't look like BW zerglings at all anymore and more like weird SC2 lings =/


I mistook them for Broodlings.

The units don't have as much contrast as original BW. They need to at least be as recognisable as they were.

Hope the game looks good under 1080p.
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
March 26 2017 11:12 GMT
#101
as someone who only played BW casually and watched its esports , I am excited ! I wanna try this !!!!
Suc
Profile Blog Joined January 2009
Australia1569 Posts
March 26 2017 11:18 GMT
#102
It's been a long time since I've played BW or even sc2. It's time to come back home.
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
March 26 2017 11:41 GMT
#103
oh my FUCKING GOD FINALLY
POGGERS
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2017-03-26 11:45:53
March 26 2017 11:43 GMT
#104
Oh wow, very hyped about this. I thought that this is what they should have done at the time. I haven't been able to play SCBW with a decent experience as my resolution's too high(When I played a lot of SCBW I still had a 1024x768 monitor). I don't mind some changes that make playing the game easier like keybind fixes or a higher resolution. Nor even a slightly higher unit selection limit if it comes to that. To me it's just important that the core mechanics and unit interactions stay the same, especially the caster interaction which to me is the most beautiful thing about the game in several matchups. It's only a good thing that players can do more. I doubt they'll run out of things to do in SCBW anyway and it only makes for a better gameplay and viewing experience.

Hopefully this also includes support for the SCBW tournament scene. I hope that they have realized that Super Smash Bros Melee gets 100k++ viewers for their big tournaments even though the game is 16 years old and has only been getting more popular lately. Not because it's new but because it's fun to watch. Just like SCBW.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
r.Evo
Profile Joined August 2006
Germany14080 Posts
March 26 2017 11:55 GMT
#105
This... looks way better than expected.

What's the catch? :3
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 26 2017 12:13 GMT
#106
In the hopes that this becomes actually popular with a wider audience, one of the things I'm looking forward to the most is reading reactions when people get essentially soloed by a Defiler.

These kinds of units would never fly in today's gaming landscape, which is one of the reasons I like the game so much.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
DocSchlakk
Profile Joined January 2013
Austria172 Posts
Last Edited: 2017-03-26 12:26:17
March 26 2017 12:25 GMT
#107
wow !

im stunned - i suck at sc2 and even more at BW but i will definatly give this a try again!

even if i only play 1vAI all the time on BGH

gj blizz!
"Heroes don`t do drugs!....except Drugman, I guess!?"
bObA
Profile Joined May 2012
France300 Posts
March 26 2017 12:27 GMT
#108
I was playing this game 20 years ago when I was a student, omg that's so cool they do this move !
GG blizzard !
hunterzubrus
Profile Joined November 2015
United States20 Posts
March 26 2017 12:35 GMT
#109
Will the game be playable on mac? Anyone know?
duke91
Profile Joined April 2014
Germany1458 Posts
March 26 2017 12:36 GMT
#110
On March 26 2017 21:35 hunterzubrus wrote:
Will the game be playable on mac? Anyone know?


Not yet, but later
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
stargunner
Profile Joined July 2014
United States135 Posts
March 26 2017 12:41 GMT
#111
people playing it for the first time will not be interested 99% of the time the game is too mechanically demanding, but for those who have some nostalgia it could bring a lot of old players back.
friendbg
Profile Joined November 2010
Bulgaria576 Posts
March 26 2017 12:44 GMT
#112
Any comments from the ex-pros yet, do they plan to switch?
Why leave today's work for tomorrow, when you can do it the day after
aFF]ZuluNAtion[
Profile Joined March 2009
Poland173 Posts
March 26 2017 12:58 GMT
#113
Most of them already did
AKA: Poezja[T4], Poegim
snow2.0
Profile Joined September 2010
Germany2073 Posts
March 26 2017 12:58 GMT
#114
i find that the Protoss units in this hd update look more organic, and the Zerg more glossy/metal. Weird.
HarmFullSC
Profile Joined November 2015
Netherlands4 Posts
March 26 2017 13:10 GMT
#115
OMG chickesh!t outfits in HD!!!
Give us your best shot!
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 26 2017 13:11 GMT
#116
I hope that that's not the final graphical build. It seems like what they have already is already pretty good, but it doesn't quite look cohesive yet. Protoss and Terran look good for the most part, Zerg definitely needs some further refinement in the art.

Generally I think the contrast could be better .. detail in models and environment is great, but if I'm straining my eyes to differentiate units from each other and from the map, it's a bit problematic. Original BW was wonderful in that respect, where everything was so easy to see.
Writerptrk
B-royal
Profile Joined May 2015
Belgium1330 Posts
March 26 2017 13:15 GMT
#117
Some things looks amazing, other things look bad (see goliaths/tanks/vultures/zerglings in their .gifs).

I hope this is due to some models being completely finished, while others will still receive some attention.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
March 26 2017 13:16 GMT
#118
Just the fact that you can hop instantly between old and new graphics and can play each other regardless is the most important part in this. It will not divide players and since original BW is going full F2P it seems to do about everything right.

Old maps should all work too unless the patch somehow manages to break something. What I would like to see though is improvements to map editor to make it at least on par with all the alternate editors and allow easier/heavier AI tweaking.
Terrorbladder
Profile Joined May 2014
2717 Posts
March 26 2017 13:17 GMT
#119
Are the new portraits animated, I wonder...
My dream is to fertilize two females at a time.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-03-26 14:36:41
March 26 2017 13:27 GMT
#120
Looks worse to me, but I'm happy they didn't mess with gameplay, and have fixed/improved misc. things. Maybe I don't like it just because it's different... in that case I guess I'll get used to it. Things look too skinny, smooth and clean though. Protoss buildings stand out too much from the background, the original ones seemed more as a part of the map. Maybe it's all those sharp new edges that we got by removing the pixels.

If most people are happy with it, I'm happy too.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
March 26 2017 13:49 GMT
#121
I want to cry. I'm so happy.
Oh no
DeWyze
Profile Joined July 2010
Sweden25 Posts
March 26 2017 14:19 GMT
#122
The UI is taking up a lot of unnecessary space in the bottom.
franzji
Profile Joined September 2013
United States581 Posts
March 26 2017 14:23 GMT
#123
A lot of people should watch the yahoo sports interview first before saying things that are just wrong. In the interview he said when they were designing it, they tried to go 1:1 with a lot of sprites, but for some they wanted to make slight changes to how the original team envisioned it to be. That is, how it would be if they could have rendered more pixels on the sprite to begin with, aka more details.

I personally think units look much more clear and prettier. The only problem being some look too shinny, I liked the gritty dirty feel.

Also the ghost looked bad, like really bad. You can see it briefly in the trailer, but there could be a number of factors like the video encoding and the dark background, but it looks really bad.

Super excited though!!!!!!!!
Freakling
Profile Joined October 2012
Germany1526 Posts
Last Edited: 2017-03-26 15:27:13
March 26 2017 15:00 GMT
#124
Well, looks like they are on a good path. I really hope they get some details right before release like:
  • Contrasts and saturation seem overly cranked up on some of the sprites and terrain textures. The blue of the mineral patches, for example, is just too saturated, and some of the terrain textures look too gritty while other look rather flattened out, asphalt terrain overall is just too light etc...
  • Some things look more painted or cartoonish now, it seems. Mostly because the lighting is not quite right yet. The original renderings of the units have very spot on gloss effects, which seem to be missing or at least underwhelming so far (most of the terran stuff looks actually allright in this regard, although textures could use more detail, most of the Zerg stuff, on the other hand, for some reason, does not (morphing buildings look terrible, for example.
  • Some details of the original sprites seem yet to be missing, or their missing becomes more apparent in higher resolution. Look at the creep, for example, or morphing Zerg buildings.


Apart from these little details, I must say I am impressed and also relieved that they keep true to the original, mostly because otherwise they would have probably invalidated the complete stock of legacy maps in the process (but I guess they figured rightly that this would have set them up for total failure with this project).
Speaking of map compatibility, they actually used footage from (3)Demian, it seems, and it looks fine, so I guess there won't be any problems.
Now I am curious : Will there be an official map editor released with the game?

EDIT: Just read the developers interview. Seems like they even have support for old replays...
KobraKay
Profile Joined March 2010
Portugal4229 Posts
March 26 2017 15:05 GMT
#125
I know I'm in the minority here...but can't like these, at all. Excessive colours, units looking weird in relation to the map texture...

I'm glad people are happy and somewhat glad that I'll probably be able to play the game once more. However, it will look a lot worse than what it used to, at least for me. Hope it grows on me.
CJ Fighting! (--.--)
duke91
Profile Joined April 2014
Germany1458 Posts
March 26 2017 15:06 GMT
#126
On March 27 2017 00:05 KobraKay wrote:
I know I'm in the minority here...but can't like these, at all. Excessive colours, units looking weird in relation to the map texture...

I'm glad people are happy and somewhat glad that I'll probably be able to play the game once more. However, it will look a lot worse than what it used to, at least for me. Hope it grows on me.


You are not the minority at all. Either it is because I'm used to BW graphics, but you can't distinguish some units well enough.

Zerglings and marines are hard to distinguish. It looks quite comically overall. It may be fixed with increasing the contrast etc.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 26 2017 15:09 GMT
#127
Wow it looks awesome! I feel like they really listen to the voice of costumer! Good job Blizzard and thank you!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 26 2017 15:27 GMT
#128
On March 26 2017 22:17 Terrorbladder wrote:
Are the new portraits animated, I wonder...

I would assume so. There is a slight idle animation to the new Battlecruiser portrait in the trailer.
ㅇㅅㅌㅅ
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 26 2017 16:10 GMT
#129
Looks absolutely fantastic. It's literally everything people have been asking for for years; updated graphics, but keeping everything gameplay-wise.

Some people will just be salty because it isn't exactly the original 100%, but the graphics updates are fantastic. It really makes me realize just how horrific BW's graphics are now that I see the updates. I don't have any problems with the colors or distinguishing what's going on in the updated screenshots/videos.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Kacas
Profile Joined July 2003
Brazil3143 Posts
March 26 2017 16:52 GMT
#130
I think they can fix colors to not look so cartoonish. Glad is not 3d
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Carefree
Profile Blog Joined November 2007
United States1571 Posts
March 26 2017 17:40 GMT
#131
Yes yes yes!
DebOnAire - 「 Bisu[Shield] 」
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
March 26 2017 17:48 GMT
#132
Blizzard really delivering this time!
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Isualin
Profile Joined March 2011
Germany1903 Posts
March 26 2017 17:52 GMT
#133
It's good to see they are doing this.

I think zerg models need a little bit more work though
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
xiaorobear
Profile Joined December 2016
11 Posts
Last Edited: 2017-03-26 17:59:39
March 26 2017 17:52 GMT
#134
Just to add another graphics comparison I just made, here are the old and new Zergling run cycles. I'm very happy they didn't try to modernize the ling design to look more like the SC2 ones or anything.

[image loading]

One of the reasons they look a bit different is because a lot of the team color areas in the original sprites were added by hand. So in the zergling when the upper arm was in front of the body or head, it switched to being team-colored, and only becomes brown again when it isn't blocking the body. The new one stays light brown the whole time, so the upper arms will stand out a lot more.

(Also though, while details like the individual toes in the webbed feet were always meant to be in the model, I don't know that they needed to be so brightly colored. Makes the new sprite a bit busier than if the toes were also team-colored.)
im a roc
Profile Blog Joined April 2010
United States745 Posts
March 26 2017 18:01 GMT
#135
On March 27 2017 02:52 xiaorobear wrote:
Just to add another graphics comparison I just made, here are the old and new Zergling run cycles. I'm very happy they didn't try to modernize the ling design to look more like the SC2 ones or anything.

[image loading]

One of the reasons they look a bit different is because a lot of the team color areas in the original sprites were added by hand. So in the zergling when the upper arm was in front of the body or head, it switched to being team-colored, and only becomes brown again when it isn't blocking the body. The new one stays light brown the whole time, so the upper arms will stand out a lot more.

(Also though, while details like the individual toes in the webbed feet were always meant to be in the model, I don't know that they needed to be so brightly colored. Makes the new sprite a bit busier than if the toes were also team-colored.)

I always thought those were horns, why in the world does it have human arms coming out of its head...?
Beware The Proxy Pool Rush
moopie
Profile Joined July 2009
12605 Posts
March 26 2017 18:03 GMT
#136
Really hope you can switch back to the old graphics. Something about these new ones don't feel right, especially the zerg buildings/creep.
I'm going to sleep, let me get some of that carpet.
ZenithM
Profile Joined February 2011
France15952 Posts
March 26 2017 18:05 GMT
#137
This looks really good!
franzji
Profile Joined September 2013
United States581 Posts
March 26 2017 18:06 GMT
#138
I can't wait to see how storms look.
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-03-26 18:38:54
March 26 2017 18:37 GMT
#139
On March 26 2017 16:22 EnderSword wrote:
Show nested quote +
On March 26 2017 15:56 reminisce12 wrote:
looks fake and hand drawn...


As opposed to using a real photograph of a Mutalisk?


That's no big thing... I take pics of my pet muta Truffles all the time.

Check out his Flickr page.

User was warned for being hilarious
Scrutinizer
Profile Joined April 2011
170 Posts
March 26 2017 18:51 GMT
#140
This is much better than I expected, amazing job!

However, I still see 3D graphs, models are not exactly 2D.
FusionCutter
Profile Joined October 2004
Canada974 Posts
Last Edited: 2017-03-26 18:56:54
March 26 2017 18:56 GMT
#141
.
FusionCutter
Profile Joined October 2004
Canada974 Posts
March 26 2017 18:56 GMT
#142
On March 27 2017 03:51 Scrutinizer wrote:
This is much better than I expected, amazing job!

However, I still see 3D graphs, models are not exactly 2D.


The engine is identical such that even replays are compatible between the two. The engine is NOT 3D, rather using 2D sprites presumably generated from 3D models?
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
March 26 2017 19:18 GMT
#143
Yes!!
xiaorobear
Profile Joined December 2016
11 Posts
Last Edited: 2017-03-26 19:22:13
March 26 2017 19:21 GMT
#144
On March 27 2017 03:01 im a roc wrote:
Show nested quote +
On March 27 2017 02:52 xiaorobear wrote:
Just to add another graphics comparison I just made, here are the old and new Zergling run cycles. I'm very happy they didn't try to modernize the ling design to look more like the SC2 ones or anything.

[image loading]

One of the reasons they look a bit different is because a lot of the team color areas in the original sprites were added by hand. So in the zergling when the upper arm was in front of the body or head, it switched to being team-colored, and only becomes brown again when it isn't blocking the body. The new one stays light brown the whole time, so the upper arms will stand out a lot more.

(Also though, while details like the individual toes in the webbed feet were always meant to be in the model, I don't know that they needed to be so brightly colored. Makes the new sprite a bit busier than if the toes were also team-colored.)

I always thought those were horns, why in the world does it have human arms coming out of its head...?



It's never been a secret, there was a picture of the original model used to render the ling sprites in the manual:

[image loading]

As for why it has hands, you'll just have to look back at their old concept art. Both Samwise and Metzen's ling concepts (also in the manual) had hands, though only Metzen's had thumbs. (I'd guess the idea of having hands at all was influenced by Xenomorphs and Tyranids.)

[image loading]
vicml21
Profile Joined May 2007
Canada165 Posts
Last Edited: 2017-03-26 19:51:01
March 26 2017 19:49 GMT
#145
Love how the remastered graphics look, but seeing in greater detail what the artists originally intended makes me appreciate how much more I love the designs for the iconic looks of the starcraft 2 units, and how they look in game. (Except the lurker, still prefer BW lurker better)
"Meow" - Probe
Iona_urith
Profile Joined March 2017
4 Posts
March 26 2017 20:21 GMT
#146
OMG this is the best news I've heard in years. I don't give a shit what the graphics look like as long as more people are online. I would play SC today if the online wasn't dead. As long as I can play all the old custom maps from before, I will be happy.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
March 26 2017 20:25 GMT
#147
Wow, the new hydralisk model looks so fucking badass! I never knew that's what the model actually looked like...And the portrait too! Wonder what the lurker looks like .

Can't wait for ladder play!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
snakeeyez
Profile Joined May 2011
United States1231 Posts
Last Edited: 2017-03-26 20:30:00
March 26 2017 20:28 GMT
#148
This is exactly what a lot of people like myself wanted. Just a better UI, and modern matchmaking with a better battle.net would improve this game a hundred percent over. Getting matched to similar skill players, and having leagues or global rankings would be much more motivating to keep playing
This is going to bring in new players to both this and SC 2. Its a winning situation really.
I just hope they do this with diablo 2 or warcraft 2/3. Diablo 2 could use this treatment actually too
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-26 21:16:50
March 26 2017 21:08 GMT
#149
I have overall a positive impression of the remastered graphics so far : ] could feel really nice, hydra and zealot for example seem not the easiest to redraw and they look classy (marine too it seems, I like the dark metal touch), looking forward to seeing more animations and stuff! terrain, buildings, UI.. yes
i might say some things seem a tad shiny or polished but overall rather impressed and happy how its going
Iona_urith
Profile Joined March 2017
4 Posts
Last Edited: 2017-03-26 21:31:22
March 26 2017 21:30 GMT
#150
On March 27 2017 05:28 snakeeyez wrote:
This is exactly what a lot of people like myself wanted. Just a better UI, and modern matchmaking with a better battle.net would improve this game a hundred percent over. Getting matched to similar skill players, and having leagues or global rankings would be much more motivating to keep playing
This is going to bring in new players to both this and SC 2. Its a winning situation really.
I just hope they do this with diablo 2 or warcraft 2/3. Diablo 2 could use this treatment actually too

Dii is another game I could play ez with it's shitty graphics since it is one of my fav games of all time but if they remake it they need to do something big time about the Chinese market on b.net.
0x64
Profile Blog Joined September 2002
Finland4544 Posts
March 26 2017 21:55 GMT
#151
The real question is will Blizzad bring back GARIMTO?!
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
StaticNine
Profile Blog Joined March 2017
27 Posts
March 26 2017 23:05 GMT
#152
Even if nothing was changed and a lot of people started playing Brood War again I would be extremely happy. The HD graphics, matchmaking, and other improvements are all extras for me. Time to start practicing again!
attomac
Profile Joined March 2015
Peru14 Posts
March 26 2017 23:13 GMT
#153
On March 26 2017 14:49 Freezard wrote:
Show nested quote +
On March 26 2017 14:42 attomac wrote:
I would say Blizzard take my money, but it's free

It's not free, only the original BW will be free in next patch.


my bad, I got too excited
snakethebest9405
Profile Joined May 2013
Cuba22 Posts
March 27 2017 00:18 GMT
#154
Im buying it 100%.
But why is the original gonna be free? and we should pay for the new one? .
I paid for the original and now I gotta pay again? .
BIG MEH!
I just expect the remastered doesn't cost more than $30 or I would be disappointed
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
Last Edited: 2017-03-27 00:20:07
March 27 2017 00:19 GMT
#155
On March 27 2017 06:55 0x64 wrote:
The real question is will Blizzad bring back GARIMTO?!

lawl.. we need a Boxer v Garimto Sky OSL rematch, same maps.

Edit: same hilarious outfits would be cool too
Oh no
FusionCutter
Profile Joined October 2004
Canada974 Posts
March 27 2017 00:29 GMT
#156
In the Marine comparison picture, the tileset shows the bones of a dead Hydralisk! Neat.
20-Minute-Jackal
Profile Joined May 2015
United States336 Posts
March 27 2017 01:51 GMT
#157
On March 27 2017 09:18 snakethebest9405 wrote:
Im buying it 100%.
But why is the original gonna be free? and we should pay for the new one? .
I paid for the original and now I gotta pay again? .
BIG MEH!
I just expect the remastered doesn't cost more than $30 or I would be disappointed

I sincerely doubt Blizzard would charge the price of a new game for this 20 year old with a coat of paint.
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 27 2017 02:00 GMT
#158
I'd pay 50 for this and I'm sure if we're being honest a ton of you guys would too haha
https://cinesnipe.com
Archers_bane
Profile Joined February 2011
United States1338 Posts
March 27 2017 02:07 GMT
#159
I'm really excited playing the old UMS games that I loved with these new models and graphics!

Hydra ranchers, zealot farm, sunken D, matrix 4 way...mmmmm
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 27 2017 02:23 GMT
#160
On March 27 2017 05:28 snakeeyez wrote:
This is exactly what a lot of people like myself wanted. Just a better UI, and modern matchmaking with a better battle.net would improve this game a hundred percent over. Getting matched to similar skill players, and having leagues or global rankings would be much more motivating to keep playing
This is going to bring in new players to both this and SC 2. Its a winning situation really.
I just hope they do this with diablo 2 or warcraft 2/3. Diablo 2 could use this treatment actually too

I hope for a remake of diablo 2, making alot of skills available and more tough decisions while making attribute points more relevant as well.
And also adding some sort of "end-game" such as survival mode and adding a serious pvp mode.
Would make the game really really good, probably the best arpg in the world

lagcats
Profile Joined February 2016
172 Posts
March 27 2017 02:26 GMT
#161
i love seeing the difference like this
http://www.twitter.com/lagcats <---> http://www.twitch.tv/lagcats Challenger League of Legends player.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
March 27 2017 04:21 GMT
#162
So are these the final models or are they still working on them?
https://www.youtube.com/watch?v=e7PvoI6gvQs
xiaorobear
Profile Joined December 2016
11 Posts
Last Edited: 2017-03-27 04:39:26
March 27 2017 04:36 GMT
#163
On March 27 2017 13:21 iPlaY.NettleS wrote:
So are these the final models or are they still working on them?


I think for at least a couple they are still working on them. For example on the ultralisk it looks like the attack animation is using an earlier version of the model than the run cycle.

[image loading]
[image loading]
I'm sure they're going to update that.

Also in some of the screenshots like this it looks like they're still in the process of updating the effects animations— the siege tank shot impact on the left, by the barracks, looks like the original low res animation, while the building explosion on the right is obviously new.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
March 27 2017 04:36 GMT
#164
On March 27 2017 11:23 Foxxan wrote:
Show nested quote +
On March 27 2017 05:28 snakeeyez wrote:
This is exactly what a lot of people like myself wanted. Just a better UI, and modern matchmaking with a better battle.net would improve this game a hundred percent over. Getting matched to similar skill players, and having leagues or global rankings would be much more motivating to keep playing
This is going to bring in new players to both this and SC 2. Its a winning situation really.
I just hope they do this with diablo 2 or warcraft 2/3. Diablo 2 could use this treatment actually too

I hope for a remake of diablo 2, making alot of skills available and more tough decisions while making attribute points more relevant as well.
And also adding some sort of "end-game" such as survival mode and adding a serious pvp mode.
Would make the game really really good, probably the best arpg in the world


hell yes also I would like a rule change where a level-difference-modifier for XP you gain for a monster killed by another player is applied with the level of that player who killed the monster, in order to reduce rushing and give more life to normal/nightmare difficulties, non rush games, and non-top items; so if a higher level player is rushing you you get little to no xp - could be more lenient than the monster level difference modifier so there is still room for coop with a level difference but not so much rewarding for playing "ez mode"
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 27 2017 04:53 GMT
#165
On March 27 2017 09:19 prOxi.swAMi wrote:
Show nested quote +
On March 27 2017 06:55 0x64 wrote:
The real question is will Blizzad bring back GARIMTO?!

lawl.. we need a Boxer v Garimto Sky OSL rematch, same maps.

Edit: same hilarious outfits would be cool too


Early Starleagues remastered HD would be hilarious.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 27 2017 05:00 GMT
#166
lol. the best thing that could happen to BW. goddamn blizzard...respect. lol and some kids are complaining about how "nothing changed". Thats the fucking point and the best part is BETTER MULTIPLAYER SUPPORT AND HOSTING! FUCK YES!
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
March 27 2017 05:02 GMT
#167
Holy shit, is this really happening :O
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
AndYouSayHeDoesntHac
Profile Joined September 2016
8 Posts
Last Edited: 2017-03-27 05:45:18
March 27 2017 05:40 GMT
#168
On March 27 2017 03:01 im a roc wrote:
Show nested quote +
On March 27 2017 02:52 xiaorobear wrote:
Just to add another graphics comparison I just made, here are the old and new Zergling run cycles. I'm very happy they didn't try to modernize the ling design to look more like the SC2 ones or anything.

[image loading]

One of the reasons they look a bit different is because a lot of the team color areas in the original sprites were added by hand. So in the zergling when the upper arm was in front of the body or head, it switched to being team-colored, and only becomes brown again when it isn't blocking the body. The new one stays light brown the whole time, so the upper arms will stand out a lot more.

(Also though, while details like the individual toes in the webbed feet were always meant to be in the model, I don't know that they needed to be so brightly colored. Makes the new sprite a bit busier than if the toes were also team-colored.)

I always thought those were horns, why in the world does it have human arms coming out of its head...?


ROFL that looks really stupid Or devs could give those zerglings to carry a can of beer !
LegalLord
Profile Blog Joined April 2013
United Kingdom13775 Posts
March 27 2017 06:10 GMT
#169
Clean, crisp, and yet pretty much the same as it was. I approve.
History will sooner or later sweep the European Union away without mercy.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 27 2017 06:29 GMT
#170
On March 27 2017 13:53 Antisocialmunky wrote:
Show nested quote +
On March 27 2017 09:19 prOxi.swAMi wrote:
On March 27 2017 06:55 0x64 wrote:
The real question is will Blizzad bring back GARIMTO?!

lawl.. we need a Boxer v Garimto Sky OSL rematch, same maps.

Edit: same hilarious outfits would be cool too


Early Starleagues remastered HD would be hilarious.

now if OGN turns ancient replays of old SLs into 4K VODs.....
heronn
Profile Joined January 2013
34 Posts
March 27 2017 06:37 GMT
#171
On March 27 2017 11:23 Foxxan wrote:
Show nested quote +
On March 27 2017 05:28 snakeeyez wrote:
This is exactly what a lot of people like myself wanted. Just a better UI, and modern matchmaking with a better battle.net would improve this game a hundred percent over. Getting matched to similar skill players, and having leagues or global rankings would be much more motivating to keep playing
This is going to bring in new players to both this and SC 2. Its a winning situation really.
I just hope they do this with diablo 2 or warcraft 2/3. Diablo 2 could use this treatment actually too

I hope for a remake of diablo 2, making alot of skills available and more tough decisions while making attribute points more relevant as well.
And also adding some sort of "end-game" such as survival mode and adding a serious pvp mode.
Would make the game really really good, probably the best arpg in the world



Totally agreed, but they probably do nothing except better graphic ;(


BeaSteR
Profile Joined May 2009
Sweden328 Posts
March 27 2017 09:01 GMT
#172
Wow I just wanna kiss the responsible people at Blizzard right now, this is truly amazing!
Greed is good
niilzon
Profile Joined October 2010
Belgium105 Posts
March 27 2017 10:39 GMT
#173
This is incredible news !! Wonderful.

I guess that the people that are negative about this would be negative whatever Blizzard would do. For those people that consider themselves "real" fan and see this negatively, psychological help might be helpful as constantly being negative about what you love is.. Well..
Dampnut
Profile Joined March 2017
1 Post
March 27 2017 10:43 GMT
#174
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

User was warned for this post
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 27 2017 11:01 GMT
#175
That pylon explosion is huge.
Craton
Profile Blog Joined December 2009
United States17242 Posts
March 27 2017 12:26 GMT
#176
I'm concerned with just how different the carrier shadow placement is. That looks to be a significant change that's going to affect how people target abilities against them.
twitch.tv/cratonz
Glioburd
Profile Joined April 2008
France1911 Posts
March 27 2017 12:32 GMT
#177
On March 27 2017 19:43 Dampnut wrote:
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

That's the point, it's literally the same game. Just giving to BW a bit of freshness and add "modern" features, like obs mode, windowed mode, keybinding, etc. It will be free for people already owning BW.
I'm amazed how some people can still find reasons to complain about such cool initiatives like that.
"You should hate loosing, but you should never fear defeat." NaDa.
niilzon
Profile Joined October 2010
Belgium105 Posts
March 27 2017 13:01 GMT
#178
On March 27 2017 21:32 Glioburd wrote:
Show nested quote +
On March 27 2017 19:43 Dampnut wrote:
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

That's the point, it's literally the same game. Just giving to BW a bit of freshness and add "modern" features, like obs mode, windowed mode, keybinding, etc. It will be free for people already owning BW.
I'm amazed how some people can still find reasons to complain about such cool initiatives like that.


Yup that's exactly what I stated a few posts above yours. Some people will be negative *whatever* happens. Curiously they usually consider themselves the most hardcore fans. They make me think of old husbands that mistreat they wife but will shout to everyone that they are in love.
Frolossus
Profile Joined February 2010
United States4779 Posts
March 27 2017 13:39 GMT
#179
On March 27 2017 19:43 Dampnut wrote:
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

User was warned for this post

nobody wants broodwar to have mechanical differences. all we need is modern online and support for modern windows
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
March 27 2017 14:13 GMT
#180
On March 27 2017 21:26 Craton wrote:
I'm concerned with just how different the carrier shadow placement is. That looks to be a significant change that's going to affect how people target abilities against them.

Nice catch. That shadow is really wierd for a "2D" game :\
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-27 16:33:26
March 27 2017 16:22 GMT
#181
On March 27 2017 22:39 Frolossus wrote:
Show nested quote +
On March 27 2017 19:43 Dampnut wrote:
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

User was warned for this post

nobody wants broodwar to have mechanical differences. all we need is modern online and support for modern windows

just wanna say, though I too have positive opinion about this remaster, it is seriously mental that minority opinions get warned so often or systematically on this forum. When you Frolossus say "nobody", you are wrong first (many dislike 12 unit selection or no MBS and have little gripes against the pathing, maybe not those who are currently playing because hey they probably have left at some point for this reason and/or others), and second any habit of actually banning minority opinions only goes towards enforcing a dominant ideology (dominant on this forum).

sure some people may tend to be negative no matter what and he might be like that, but anybody has also a simple right of having a negative opinion about this and I disapprove of TL tendency to bury/hide/suppress way too quickly certain types of posts or discussions in kind of an authoritarian way

maybe this guy is known to be someone else who trolled or abused before, but if not sorry but his opinion is OK even if I dont agree with it in this case. Even if he is wrong I see little reason to warn him here. Sure the classic team is rly doing this right and we are not even going to have to buy the HD version it seems to play with others and its just win/win, but why not just let people answer to this guy instead of just cutting it

it makes me want to stop reading and posting on TL sometimes

for example, a closed or locked thread is not just closed, its buried, also something I rly dislike
Trizztein1
Profile Joined April 2015
28 Posts
March 27 2017 16:28 GMT
#182
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


This.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 27 2017 17:07 GMT
#183
On March 28 2017 01:22 ProMeTheus112 wrote:
Show nested quote +
On March 27 2017 22:39 Frolossus wrote:
On March 27 2017 19:43 Dampnut wrote:
Blizzard fell for remasters i'm disappointed. It will be just another cash grab or some scenario like modern warfare remastered. It doesn't even look that different from the original. It only has more pixels and little better detail.

User was warned for this post

nobody wants broodwar to have mechanical differences. all we need is modern online and support for modern windows

just wanna say, though I too have positive opinion about this remaster, it is seriously mental that minority opinions get warned so often or systematically on this forum. When you Frolossus say "nobody", you are wrong first (many dislike 12 unit selection or no MBS and have little gripes against the pathing, maybe not those who are currently playing because hey they probably have left at some point for this reason and/or others), and second any habit of actually banning minority opinions only goes towards enforcing a dominant ideology (dominant on this forum).

sure some people may tend to be negative no matter what and he might be like that, but anybody has also a simple right of having a negative opinion about this and I disapprove of TL tendency to bury/hide/suppress way too quickly certain types of posts or discussions in kind of an authoritarian way

maybe this guy is known to be someone else who trolled or abused before, but if not sorry but his opinion is OK even if I dont agree with it in this case. Even if he is wrong I see little reason to warn him here. Sure the classic team is rly doing this right and we are not even going to have to buy the HD version it seems to play with others and its just win/win, but why not just let people answer to this guy instead of just cutting it

it makes me want to stop reading and posting on TL sometimes

for example, a closed or locked thread is not just closed, its buried, also something I rly dislike

If you have any concerns about moderation, take it to website feedback please.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
ProMeTheus112
Profile Joined December 2009
France2027 Posts
March 27 2017 17:17 GMT
#184
I prefer writing publicly where it happens and others read since my message is not addressed only to the moderation but I don't mind copying this to website feedback too
Blacklizard
Profile Joined May 2007
United States1194 Posts
March 27 2017 21:08 GMT
#185
On March 26 2017 15:45 Lunareste wrote:
I always thought lings looked like little frogs hopping around the battlefield.

Rip my little amphibian friends


100% agree, gonna miss 'em.
Swantanamo J
Profile Joined October 2014
United States18 Posts
March 27 2017 23:32 GMT
#186
This is amazing for SC!
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
March 28 2017 02:01 GMT
#187
Any clarity 'zoomability'? Would love to play at proper up-scale resolutions.
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
March 28 2017 02:26 GMT
#188
The graphics are very nice! I analyzed the sliding-pictures on starcraft.com that you can have both point of view (old and new) and I have the feeling they have worsened the current state.. When you play BW, it doesnt look that bad. So if it is not made on purpose and it is due to picture quality, the remastered BW will probably 10x better
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
March 28 2017 02:53 GMT
#189
I had the hilarious experience of playing the trailer video at 360p and BW:R looked worse ;P
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
shall_burn
Profile Joined January 2016
252 Posts
March 28 2017 04:44 GMT
#190
will old replays work with new graphics?
Yoshi Kirishima
Profile Blog Joined July 2009
United States10321 Posts
March 28 2017 04:46 GMT
#191
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
RWLabs
Profile Joined March 2017
Korea (South)273 Posts
March 28 2017 04:57 GMT
#192
On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.


Considering the video has the Battlecruiser with updated portraits, I presume those are concept art.
Aldaris was the good guy of Brood War.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 28 2017 04:59 GMT
#193
On March 28 2017 01:28 Trizztein1 wrote:
Show nested quote +
On March 26 2017 14:43 paralleluniverse wrote:
Hope this doesn't mean a decline in support for SC2 development.


This.

In the video interview with Yahoo, the developer said that there is only the 20-person classic games team that has been working on this remaster in addition to the recent patches for Diablo 2 and Warcraft 3. I think the SC2 team still bigger even now, unless they need to temporarily pull people to finish polishing the remaster before launch.

On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.

Maybe the portraits will be animated based on the 2D paintings. In the screenshots in the interview thread, the portraits look redone in that style.
ㅇㅅㅌㅅ
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
March 28 2017 05:45 GMT
#194
Wow nice! :D
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Acritter
Profile Joined August 2010
Syria7637 Posts
March 28 2017 05:55 GMT
#195
On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.

I don't entirely see why they couldn't be 2D and also animated. Perhaps it could be prerendered, for one?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
HaN-
Profile Blog Joined June 2009
France1919 Posts
March 28 2017 14:19 GMT
#196
Calendaraka Foxhan
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 28 2017 14:23 GMT
#197
biggest deal for me is zealots actually having psi-blades, they look so fucking good it's insane

speedlot rush every game 4 sure
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
IntoTheStorm
Profile Blog Joined October 2016
116 Posts
March 28 2017 14:46 GMT
#198
Ah, Bw with updated 2d graphics. There go the next 15 years of my gaming interests.
sakurazuka
Profile Joined August 2010
Poland19 Posts
March 28 2017 14:57 GMT
#199
What about the upcomming patch? What will be changed, if anything?
"God does not play dice with the universe; He plays an [...] obscure and complex version of poker in a pitch-dark room, with blank cards, for infinite stakes, with a Dealer who won't tell you the rules, and who smiles all the time." ~Neil Gaiman
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 28 2017 15:00 GMT
#200
would they ever dare try to do another expansion? or is that blasphemous already? lol
https://cinesnipe.com
KrOjah
Profile Joined March 2017
United Kingdom68 Posts
Last Edited: 2017-03-28 15:47:45
March 28 2017 15:46 GMT
#201
I am happy with the vast majority of changes. Not quite sure about the Hydra design, but things are shaping up nicely so far.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 28 2017 17:03 GMT
#202
I would really like to see a side by side with all unit and building models, as well as animations like

storm
defiler cloud
reaver scarab
iradiate
arbiter warp in/stasis
etc

hoping the spell animations got an overhaul as well. I can't really tell from these videos
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
March 28 2017 17:35 GMT
#203
On March 29 2017 02:03 mOnion wrote:
I would really like to see a side by side with all unit and building models, as well as animations like

storm
defiler cloud
reaver scarab
iradiate
arbiter warp in/stasis
etc

hoping the spell animations got an overhaul as well. I can't really tell from these videos

Why would you? You don't even know the spells' real names .. xD

Jokes aside: True though, since after the trailer, I've been wondering, too, how the spells animation look like. I was thinking about storm and plague the most.
Rip & Tear until it is done!
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 28 2017 17:42 GMT
#204
On March 29 2017 02:35 RedW4rr10r wrote:
Show nested quote +
On March 29 2017 02:03 mOnion wrote:
I would really like to see a side by side with all unit and building models, as well as animations like

storm
defiler cloud dark swarm
reaver scarab
iradiate
warp in RECALLU/stasis
etc

hoping the spell animations got an overhaul as well. I can't really tell from these videos

Why would you? You don't even know the spells' real names .. xD

Jokes aside: True though, since after the trailer, I've been wondering, too, how the spells animation look like. I was thinking about storm and plague the most.


lol been a long time since I played actively, i'm getting old cut me some slack xD

I didn't think about plaguu, the old red gunk on the new designed models would look strange for sure
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
March 28 2017 17:49 GMT
#205
On March 29 2017 02:42 mOnion wrote:
Show nested quote +
On March 29 2017 02:35 RedW4rr10r wrote:
On March 29 2017 02:03 mOnion wrote:
I would really like to see a side by side with all unit and building models, as well as animations like

storm
defiler cloud dark swarm
reaver scarab
iradiate
warp in RECALLU/stasis
etc

hoping the spell animations got an overhaul as well. I can't really tell from these videos

Why would you? You don't even know the spells' real names .. xD

Jokes aside: True though, since after the trailer, I've been wondering, too, how the spells animation look like. I was thinking about storm and plague the most.


lol been a long time since I played actively, i'm getting old cut me some slack xD

I didn't think about plaguu, the old red gunk on the new designed models would look strange for sure

Haha, I imagine dark swarm (aka defiler cloud^^) looking weird. My brain just can't handle it being in HD... weird. I guess plague will be HD red instead of just red... Gonna be exciting how the spells will look like for sure!
Rip & Tear until it is done!
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 28 2017 17:49 GMT
#206
On March 29 2017 02:49 RedW4rr10r wrote:
Show nested quote +
On March 29 2017 02:42 mOnion wrote:
On March 29 2017 02:35 RedW4rr10r wrote:
On March 29 2017 02:03 mOnion wrote:
I would really like to see a side by side with all unit and building models, as well as animations like

storm
defiler cloud dark swarm
reaver scarab
iradiate
warp in RECALLU/stasis
etc

hoping the spell animations got an overhaul as well. I can't really tell from these videos

Why would you? You don't even know the spells' real names .. xD

Jokes aside: True though, since after the trailer, I've been wondering, too, how the spells animation look like. I was thinking about storm and plague the most.


lol been a long time since I played actively, i'm getting old cut me some slack xD

I didn't think about plaguu, the old red gunk on the new designed models would look strange for sure

Haha, I imagine dark swarm (aka defiler cloud^^) looking weird. My brain just can't handle it being in HD... weird. I guess plague will be HD red instead of just red... Gonna be exciting how the spells will look like for sure!


I fixed it in my quooooote :D
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Bloodshot89
Profile Joined August 2011
Canada4 Posts
March 28 2017 18:03 GMT
#207
I made a long post on the official blizzard forums addressing my concern with the updated marine graphics, which got deleted twice... Not sure why but I'll add it here.

So, the updated marine does not pop out on the screen as much.

On the Starcraft Remastered homepage, where there are the 5 graphical comparisons, there's a group of brown marine/medic getting killed by yellow muta/ling. I'm sure you've all seen it by now.

I don't know if it's just me, but the marines really badly blend into the dark road tiles. In the original artwork,they're less "realistic" looking, but have better visibility because of the lighter grey color glints on the armor. The new artwork looks cool but has a darker grey metal design, which seems to blend in with darker tile sets pretty badly.

Does this bother anyone else?
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
Last Edited: 2017-03-28 18:16:29
March 28 2017 18:14 GMT
#208
On March 29 2017 03:03 Bloodshot89 wrote:
I made a long post on the official blizzard forums addressing my concern with the updated marine graphics, which got deleted twice... Not sure why but I'll add it here.

So, the updated marine does not pop out on the screen as much.

On the Starcraft Remastered homepage, where there are the 5 graphical comparisons, there's a group of brown marine/medic getting killed by yellow muta/ling. I'm sure you've all seen it by now.

I don't know if it's just me, but the marines really badly blend into the dark road tiles. In the original artwork,they're less "realistic" looking, but have better visibility because of the lighter grey color glints on the armor. The new artwork looks cool but has a darker grey metal design, which seems to blend in with darker tile sets pretty badly.

Does this bother anyone else?

I wonder why it got deleted o.O
Well, I've seen it before but didn't think about it but I know (and now see) what you mean. In a certain angle they're harder to see, that's true. I assume this won't be the final version but if yes, allied colors could help? I don't know. To be fair, burrowed lurker are hard to see, too. Especially on Ground Zero (or Ash tilesets in general) - and yes, I'm a Zerg player myself ^^

edit: Hm... burrowed lurkers seem to be seen better now since they a greyish semi-circle on the top (can't really explain but it looks more 3D this way).
Rip & Tear until it is done!
sfca
Profile Joined December 2015
Mexico12 Posts
March 28 2017 19:00 GMT
#209
anyone know something about this SC:R working on mac?? please some one help me !!
Bloodshot89
Profile Joined August 2011
Canada4 Posts
March 28 2017 19:01 GMT
#210
On March 29 2017 03:14 RedW4rr10r wrote:
I wonder why it got deleted o.O
Well, I've seen it before but didn't think about it but I know (and now see) what you mean. In a certain angle they're harder to see, that's true. I assume this won't be the final version but if yes, allied colors could help? I don't know. To be fair, burrowed lurker are hard to see, too. Especially on Ground Zero (or Ash tilesets in general) - and yes, I'm a Zerg player myself ^^

edit: Hm... burrowed lurkers seem to be seen better now since they a greyish semi-circle on the top (can't really explain but it looks more 3D this way).


I posted it twice and it was deleted both times with no reason given so I dunno. I figure feedback like that would be helpful unless they're completely done with the new sprite designs.

And yeah I agree, using allied colors would improve it, but I'm just finding the dark grey they are using for the metal parts of their armor to be too dark. Should be fine, might just take some getting used to.
Bloodshot89
Profile Joined August 2011
Canada4 Posts
March 28 2017 19:07 GMT
#211
On March 29 2017 04:00 sfca wrote:
anyone know something about this SC:R working on mac?? please some one help me !!


Yes they said remaster will be available for mac.

They're also releasing a 1.18 mac beta this Thursday or something according to this:
https://us.battle.net/forums/en/starcraft/topic/20753805418?page=2#post-22
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 28 2017 19:10 GMT
#212
On March 29 2017 00:00 Broodwar4lyf wrote:
would they ever dare try to do another expansion? or is that blasphemous already? lol



Uh... you mean SC2?
www.broodwarmaps.net
Yoshi Kirishima
Profile Blog Joined July 2009
United States10321 Posts
Last Edited: 2017-03-28 20:47:28
March 28 2017 20:47 GMT
#213
On March 28 2017 13:57 RWLabs wrote:
Show nested quote +
On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.

Considering the video has the Battlecruiser with updated portraits, I presume those are concept art.

On March 28 2017 13:59 eviltomahawk wrote:

Show nested quote +
On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.

Maybe the portraits will be animated based on the 2D paintings. In the screenshots in the interview thread, the portraits look redone in that style.


Ah makes sense, thanks. It's cool looking at such skilled artist's concept art.

On March 28 2017 14:55 Acritter wrote:
Show nested quote +
On March 28 2017 13:46 Yoshi Kirishima wrote:
Confused about the unit portraits, what are those?

Those aren't the little portraits you see at the bottom are they?

Cus the 3 here are obviously painted in 2D. But in the footage they shared, the unit portraits are animated and thus must be in 3D.

I don't entirely see why they couldn't be 2D and also animated. Perhaps it could be prerendered, for one?


Err, I mean that they couldn't have possibly had painted 2D images being animated since that's just ridiculous work.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 28 2017 21:47 GMT
#214
On March 29 2017 03:03 Bloodshot89 wrote:
I made a long post on the official blizzard forums addressing my concern with the updated marine graphics, which got deleted twice... Not sure why but I'll add it here.

So, the updated marine does not pop out on the screen as much.

On the Starcraft Remastered homepage, where there are the 5 graphical comparisons, there's a group of brown marine/medic getting killed by yellow muta/ling. I'm sure you've all seen it by now.

I don't know if it's just me, but the marines really badly blend into the dark road tiles. In the original artwork,they're less "realistic" looking, but have better visibility because of the lighter grey color glints on the armor. The new artwork looks cool but has a darker grey metal design, which seems to blend in with darker tile sets pretty badly.

Does this bother anyone else?


Oh well they will fix that i guess. Marines are a little bit darker and burrowed lurker are a bit thin but if it's a problem they'll update it.

After being released and seeing it crumble to rise on the chinese side. Then to be back in Korea and now to be updated....

I'm so happy to see this game beeing birthed a 4th time.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Broodwar4lyf
Profile Blog Joined February 2016
304 Posts
March 28 2017 23:37 GMT
#215
On March 29 2017 04:10 JungleTerrain wrote:
Show nested quote +
On March 29 2017 00:00 Broodwar4lyf wrote:
would they ever dare try to do another expansion? or is that blasphemous already? lol



Uh... you mean SC2?


BW, I mean there are empty boxes in the units window. I'm scared but also a bit excited they might put their filthy paws on the game for microtransactions haha
https://cinesnipe.com
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-03-29 01:26:22
March 29 2017 01:22 GMT
#216
New comparison gif from the official Starcraft Facebook page

[image loading]

Dunno why the medic keeps changing her shield positioning lol
ㅇㅅㅌㅅ
miercat
Profile Joined November 2011
394 Posts
March 29 2017 01:47 GMT
#217
http://giant.gfycat.com/ChubbyUntimelyFossa.mp4

Protoss Pylon explosion animation seems a bit overdone. Animation seems to take up too much space, and lasts a long time. Bright as well, and obscures the units near it. Don't really like the style of the explosion either, old style was better.

Overall the graphic improvements are good move though.
ejac
Profile Blog Joined January 2009
United States1195 Posts
March 29 2017 02:54 GMT
#218
On March 29 2017 10:22 eviltomahawk wrote:
New comparison gif from the official Starcraft Facebook page

[image loading]

Dunno why the medic keeps changing her shield positioning lol

This happens in game, not that anyone would ever notice. Pretty sure it's so that her shield is never blocking her "healing light" regardless of her orientation.
esq>n
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 29 2017 03:27 GMT
#219
On March 29 2017 10:22 eviltomahawk wrote:
New comparison gif from the official Starcraft Facebook page

[image loading]

Dunno why the medic keeps changing her shield positioning lol


Wow they look pretty good I feel.
And I didn't know the medic had a zapper thingy on her hand, always thought it was her hand that lit up when she was healing
www.broodwarmaps.net
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2017-03-29 03:58:29
March 29 2017 03:58 GMT
#220
On March 29 2017 12:27 JungleTerrain wrote:
Show nested quote +
On March 29 2017 10:22 eviltomahawk wrote:
New comparison gif from the official Starcraft Facebook page

[image loading]

Dunno why the medic keeps changing her shield positioning lol


Wow they look pretty good I feel.
And I didn't know the medic had a zapper thingy on her hand, always thought it was her hand that lit up when she was healing

The original concept art and renders of the medic had a syringes on her arm. It's cool to see that detail on the new sprite.
ㅇㅅㅌㅅ
qu0czer
Profile Joined June 2012
United States15 Posts
March 29 2017 04:26 GMT
#221
Here's me nitpicking, but these zerglings and probes just don't have the same look/feel as the original. I hope they get touched up a bit.

[image loading][image loading]
The arms on the SD Zergling don't appear as prominent, and the shadows are darker on it. The SD Zergling looks 80% teal, while the HD Zergling looks more like 60% teal.

[image loading][image loading]
The HD probe looks odd to me. The brown circle seems more angled and it has antennae sticking out of it. It looks way different than the SD version.
It's unsafe to leave loaded guns in exploding rooms.
Empyrean
Profile Blog Joined September 2004
16974 Posts
March 29 2017 05:00 GMT
#222
Whoa. Incredible.
Moderator
Magic Powers
Profile Joined April 2012
Austria3818 Posts
March 29 2017 05:35 GMT
#223
Arbiter, archon, dropship, battle cruiser, guardian, mineral patches, resources display, all of that and more looks incredible, I'm very happy with most of the designs. But there are some things I'd like to see fixed.

Like others I also have concerns with the marine design. My first thought was that it blends into the background too much and after a day of pondering I still think that. It should be brighter. And wasn't it more buff before, too?
Similar with the sieged tank. In some of the images in I've seen from BW:R it appears much more flat (imo a clear design failure) and lighter shaded/colored than in BW. I don't like it because distinguishing it seems odd now and it doesn't look right. The vulture is also pretty lightly shaded/colored.
The probe's shape looks really odd, I really hope they change it.
Zergling design isn't buff enough. It has always had resemblence to a small, deformed, ball of muscles. It shouldn't be slimmed down.

A somewhat clunky and cartoony look to the units is important. When design gets more refined and smooth and thinner (and lighter in particular, that's a no-no) there's a significant risk that distinguishing things becomes more difficult. Most importantly, it shouldn't affect the old gameplay in terms of visual cues.
Also, BW has always had a cuteness factors to it. I think that's relevant for personal reasons, but playability is of course more important.

I haven't seen the dark swarm design yet. I don't know if I'm being hypocritical or reasonable when I say that I hope the new dark swarm design won't make things more visible underneath it in BW:R than in BW. After all these years I consider it an essential part of the gameplay.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2017 06:06 GMT
#224
The remastered Probe has that pair of middle-back fins were much more subdued in the original sprite. They may have based the remastered model on the model from Starcraft: Ghost, though perhaps exaggerating those fins even more than was in that game. Fixing those fins would bring it more in line with the original sprite.
ㅇㅅㅌㅅ
Freakling
Profile Joined October 2012
Germany1526 Posts
March 29 2017 07:40 GMT
#225
Copied from the other thread, a quick anaylysis what seems to be fundamentally wrong with the lighting right now.:

If you look closely, it is actually not shiny enough! Just compare the new sprites to the old ones and you will see it.
Right now it only looks plastic-shiny (compare: SC2...) instead of metal-shiny (Terran) or wet-organic-tissue-shiny (Zerg), as it is supposed to. The light-dark contrast needs to be stronger and sharper. This would also help make things look more 3D.
thezanursic
Profile Blog Joined July 2011
5478 Posts
March 29 2017 07:59 GMT
#226
On March 29 2017 10:47 miercat wrote:
http://giant.gfycat.com/ChubbyUntimelyFossa.mp4

Protoss Pylon explosion animation seems a bit overdone. Animation seems to take up too much space, and lasts a long time. Bright as well, and obscures the units near it. Don't really like the style of the explosion either, old style was better.

Overall the graphic improvements are good move though.

Looks beautiful imho
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
psd
Profile Joined February 2016
France91 Posts
March 29 2017 08:34 GMT
#227
That double cybernetic core remind me of the double observatory build.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2017-03-29 09:43:05
March 29 2017 09:39 GMT
#228
On March 29 2017 10:22 eviltomahawk wrote:
New comparison gif from the official Starcraft Facebook page

[image loading]

Dunno why the medic keeps changing her shield positioning lol

I think these look amazing. The detail on the medic and firebat! And the science vessel is a carbon copy of the old pixels
Neosteel Enthusiast
plast1c
Profile Joined June 2011
Germany99 Posts
March 29 2017 14:27 GMT
#229
Sorry, but the graphical style remembers me a lot of a browser game.
kinda right, kinda wrong
Cricketer12
Profile Blog Joined May 2012
United States13972 Posts
March 29 2017 15:12 GMT
#230
On March 29 2017 10:47 miercat wrote:
http://giant.gfycat.com/ChubbyUntimelyFossa.mp4

Protoss Pylon explosion animation seems a bit overdone. Animation seems to take up too much space, and lasts a long time. Bright as well, and obscures the units near it. Don't really like the style of the explosion either, old style was better.

Overall the graphic improvements are good move though.

this is my main concern as well
Kaina + Drones Linkcro Summon Cupsie Yummy Way
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 29 2017 19:39 GMT
#231
I think the zealots look kinda goofy, this is my first real complaint

it looks like they have two forms, a walking form and an attacking form. below we see some goofy units walking around that I can only assume are zealots. they have no psi blades and just walk with their hands out.

[image loading]
[image loading]

but below we see the zealots attacking with their stabby stabby motion like usual, with psi blades lookin sexy AF

[image loading]

so I dont really know what to think about this. the stabby zealots look great, but whatever is walking around the top left corner in the first second of the mp4 looks hideous
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
duke91
Profile Joined April 2014
Germany1458 Posts
March 29 2017 21:02 GMT
#232
On March 30 2017 04:39 mOnion wrote:
I think the zealots look kinda goofy, this is my first real complaint

it looks like they have two forms, a walking form and an attacking form. below we see some goofy units walking around that I can only assume are zealots. they have no psi blades and just walk with their hands out.

[image loading]
[image loading]

but below we see the zealots attacking with their stabby stabby motion like usual, with psi blades lookin sexy AF

[image loading]

so I dont really know what to think about this. the stabby zealots look great, but whatever is walking around the top left corner in the first second of the mp4 looks hideous


I vote for Zealots doing the Naruto Ninja run when they have zealot speed
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
miercat
Profile Joined November 2011
394 Posts
Last Edited: 2017-03-29 22:49:28
March 29 2017 22:48 GMT
#233
On March 30 2017 00:12 Cricketer12 wrote:
Show nested quote +
On March 29 2017 10:47 miercat wrote:
http://giant.gfycat.com/ChubbyUntimelyFossa.mp4

Protoss Pylon explosion animation seems a bit overdone. Animation seems to take up too much space, and lasts a long time. Bright as well, and obscures the units near it. Don't really like the style of the explosion either, old style was better.

Overall the graphic improvements are good move though.

this is my main concern as well


To improve:

- Make explosion animation radius smaller.
- Decrease length of time of animation
- Possibly make animation less opaque (or otherwise design the animation in such a way that it does not significantly interfere with a viewer's ability to see other units/map features surrounding the animation - ties in with length of time).

Right now, it reminds me of SC2 style explosions, which look annoying as hell. Again, I would refer to the BW style pylon explosions regarding the size/duration of explosion. Watching buildings explode in BW is not really that high of a priority that it should significantly interfere with being able to see the screen. Watching multiple pylons explode beside each other so bright like that, would be even more annoying.



No Swear
Profile Joined October 2016
51 Posts
March 29 2017 23:14 GMT
#234
[image loading]

User was warned for this post
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
March 29 2017 23:28 GMT
#235
I hope my gtx 1070 will be able to run this in max settings and 144+fps.

Jokes aside, I shit you not--I have not been excited about playing on my computer like this before in a LONG TIME.
Skol
mantequilla
Profile Blog Joined June 2012
Turkey779 Posts
March 30 2017 16:18 GMT
#236
umm both us and eu battle net is still saying sc anthology is currently unavailable. I thought it was going free today?
Age of Mythology forever!
hifriend
Profile Blog Joined June 2009
China7935 Posts
March 30 2017 16:25 GMT
#237
fuck this is amazing
muzzy
Profile Joined March 2010
United States640 Posts
March 30 2017 16:53 GMT
#238
On March 30 2017 08:28 Emnjay808 wrote:
I hope my gtx 1070 will be able to run this in max settings and 144+fps.

Jokes aside, I shit you not--I have not been excited about playing on my computer like this before in a LONG TIME.

We all have monster gaming rigs but go back to playing the games we played in the 90s...

The vast majority of my gaming time is spent on stuff like StarCraft, SNES emulators and other classic games.

Actually, the last big modern release that I played a lot of was SC2...not much else holds my attention for long.
yeawhatever
Profile Joined March 2017
12 Posts
Last Edited: 2017-03-30 19:31:38
March 30 2017 19:31 GMT
#239
Frankly I'm not impressed. Any noob with photoshop can do that.
The fact that such a big company like Blizard that sits on a huge pile of money was incapable to do this 10 years ago makes me think it's run by incompetent thieves.
Games with such trivial graphics can be made by anyone these days and in a matter of days.
Blualpha
Profile Joined March 2017
1 Post
March 31 2017 01:53 GMT
#240
I just want a goddamn button to select my colour, that's really a serius global issue.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 02:37:34
March 31 2017 02:32 GMT
#241
On March 31 2017 10:53 Blualpha wrote:
I just want a goddamn button to select my colour, that's really a serius global issue.

eh, I would like it too, with extra selectable options MAYBE like black? unless it rly gives an advantage by making some units harder to see o_o dont think it does
Grahf Vollmer
Profile Joined March 2017
2 Posts
March 31 2017 06:05 GMT
#242
Why does SC: RM look like a cell phone game?

The original Starcraft still looks better than the remastered version.

It's looks like Blizzard completely redone all the sprites from scratch instead of taking the old sprites and adding more detail to them + updating them to HD.

Plus, SC: RM looks too cartoony. But too realistic (like Starcraft 2) doesn't look good either.

I liked how the original Starcraft looks half cartoony and half realistic. But SC: RM looks 100% cartoony.

And why is Blizzard remastering the sound? They're probably going to make the badass sounding Protoss Zealot sound like a wimp. And they're probably going to make the Terran Ghost not sound cool anymore. If anything, all the units' voices are going to get downgraded. I wouldn't be surprised if Blizzard made the Terran Siege Tank's 120mm Shock Cannon sound like a BB gun.

User was temp banned for this post.
plast1c
Profile Joined June 2011
Germany99 Posts
March 31 2017 07:17 GMT
#243
new sprites:
kinda right, kinda wrong
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-03-31 09:07:13
March 31 2017 09:05 GMT
#244
Zealots hydras zerglings seem too skinny.

Zealots are supposed to be manly thick mantosses, not straw-men.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Terrorbladder
Profile Joined May 2014
2717 Posts
March 31 2017 09:45 GMT
#245
On March 31 2017 18:05 quirinus wrote:
Zealots hydras zerglings seem too skinny.

Zealots are supposed to be manly thick mantosses, not straw-men.
Did you see the Protoss victory screen in SC and Artanis's model in the campaign selection screen?
My dream is to fertilize two females at a time.
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
March 31 2017 10:01 GMT
#246
New Reaver looks awesome
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 31 2017 10:07 GMT
#247
Yeah I am EXTREMELY hyped with the new units.

I am insanely pleased how much Blizzard is listening to the community. Going into the announcements and reveals (and subsequently testing out the PTR) I was a bit disappointed, but they are doing an amazing job going forward listening to the player base.
I want to fuck Soulkey with a Zelderan.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
March 31 2017 11:08 GMT
#248
Is it just me or does the PTR seem to work a little more reliably than yesterday? Maybe I'm imagining things.

Great to see like 7 Brood War USA channels with about 30 people each, PLUS about like 40-50 games in the join game lobby. Haven't seen so much activity for BW in a long time. And this is just the test server.
www.broodwarmaps.net
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 31 2017 11:20 GMT
#249
Wow the new sprites there look on point! (in the latest tweet)
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 15:22:02
March 31 2017 15:19 GMT
#250
On March 31 2017 20:20 Qikz wrote:
Wow the new sprites there look on point! (in the latest tweet)

yes :D

whats this about sound remastered? I thought just the musics re-recorded (which sound great just like the original with better quality I guess)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 31 2017 15:26 GMT
#251
On April 01 2017 00:19 ProMeTheus112 wrote:
Show nested quote +
On March 31 2017 20:20 Qikz wrote:
Wow the new sprites there look on point! (in the latest tweet)

yes :D

whats this about sound remastered? I thought just the musics re-recorded (which sound great just like the original with better quality I guess)

Dialogue is getting a remaster, and it seems that they also want to make sounds higher fidelity too.
ㅇㅅㅌㅅ
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 15:47:47
March 31 2017 15:45 GMT
#252
On April 01 2017 00:26 eviltomahawk wrote:
Show nested quote +
On April 01 2017 00:19 ProMeTheus112 wrote:
On March 31 2017 20:20 Qikz wrote:
Wow the new sprites there look on point! (in the latest tweet)

yes :D

whats this about sound remastered? I thought just the musics re-recorded (which sound great just like the original with better quality I guess)

Dialogue is getting a remaster, and it seems that they also want to make sounds higher fidelity too.

huhu ok wonder how they going to do this love the original sounds ofc but if they do it like the music should be great? :O
Garmer
Profile Joined October 2010
1286 Posts
March 31 2017 17:14 GMT
#253
On March 31 2017 16:17 duplex__ wrote:
new sprites: https://twitter.com/StarCraft/status/847618205073813504



those are better than the one in the trailer, are they already remaking it?
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-03-31 17:27:11
March 31 2017 17:26 GMT
#254
On March 31 2017 18:45 Terrorbladder wrote:
Show nested quote +
On March 31 2017 18:05 quirinus wrote:
Zealots hydras zerglings seem too skinny.

Zealots are supposed to be manly thick mantosses, not straw-men.
Did you see the Protoss victory screen in SC and Artanis's model in the campaign selection screen?


Go away, don't remind me of that. xD
Still, even there they look a bit more thick.

MANTOSS FTW!
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2017-03-31 17:47:33
March 31 2017 17:47 GMT
#255
toss full strength comes from their psionic powers! being sorta lightweight makes them more agile and fast!
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
April 19 2017 11:19 GMT
#256
On March 31 2017 11:32 ProMeTheus112 wrote:
Show nested quote +
On March 31 2017 10:53 Blualpha wrote:
I just want a goddamn button to select my colour, that's really a serius global issue.

eh, I would like it too, with extra selectable options MAYBE like black? unless it rly gives an advantage by making some units harder to see o_o dont think it does


If a player chooses a camouflage color, you could always change the colors to green and red, so their units will be red and stand out from the background
¯\_(ツ)_/¯
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