On March 26 2017 15:07 Solstice245 wrote:
RIP ShieldBattery
RIP ShieldBattery
tec27 tweeted he intends to update SB to support 1.18a. I see no reason for ShieldBattery development to stop anyway.
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Chris_Havoc
United States600 Posts
On March 26 2017 15:07 Solstice245 wrote: RIP ShieldBattery tec27 tweeted he intends to update SB to support 1.18a. I see no reason for ShieldBattery development to stop anyway. | ||
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ClysmiC
United States2192 Posts
On March 26 2017 14:52 GoShox wrote: Show nested quote + On March 26 2017 14:25 BLinD-RawR wrote: Valkyries will fire missiles regardless of population size Dragoons will not freeze and require a Stop order before accepting new orders there will be riots Also screen size is wider waiting for Fana to complain. I'm blind, where does it mention the screen size? https://starcraft.com/en-us/ Scroll down to the side-by-side scrollbar thing. Looks like the remaster is widescreen. This is probably the change with the biggest impact on gameplay, but I'm actually happy about it. No reason to stick to 4:3 imo. | ||
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Probemicro
3708 Posts
i wonder if anyone in this thread know what i am talking about | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On March 26 2017 15:16 ClysmiC wrote: Show nested quote + On March 26 2017 14:52 GoShox wrote: On March 26 2017 14:25 BLinD-RawR wrote: Valkyries will fire missiles regardless of population size Dragoons will not freeze and require a Stop order before accepting new orders there will be riots Also screen size is wider waiting for Fana to complain. I'm blind, where does it mention the screen size? https://starcraft.com/en-us/ Scroll down to the side-by-side scrollbar thing. Looks like the remaster is widescreen. This is probably the change with the biggest impact on gameplay, but I'm actually happy about it. No reason to stick to 4:3 imo. You can play in either 4:3 or widescreen and switch between both with a press of a button The unit to screen ratio will remain the same | ||
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Taf the Ghost
United States11751 Posts
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MelchiorGaspar
United States1 Post
On March 26 2017 14:37 lestye wrote: How are they just gonna skip 1.17? There was an official v1.17.0 patch... it just was not released... if you are curious you can find links at this post on the following website: bnetdocs.org - starcraft-patch-1-17-0-pre-release | ||
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Assault_1
Canada1950 Posts
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HaruHaru
United States988 Posts
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Whiplash
United States2929 Posts
On March 26 2017 15:29 Assault_1 wrote: Can't wait for all the US east players to flood fish and get stuck at F- rank The amount of new players coming in almost warrants another letter of ranking between D/F | ||
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vik7
United States227 Posts
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Breach_hu
Hungary2431 Posts
On March 26 2017 15:40 vik7 wrote: it brood war being integrated in the new blizzard launcher? sounds like it, at least you can start and download from there. we shall see. | ||
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LittLeLives
United States692 Posts
On March 26 2017 15:38 Whiplash wrote: Show nested quote + On March 26 2017 15:29 Assault_1 wrote: Can't wait for all the US east players to flood fish and get stuck at F- rank The amount of new players coming in almost warrants another letter of ranking between D/F E is from 1150-1399 already | ||
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arb
Noobville17922 Posts
On March 26 2017 14:49 LittLeLives wrote: Show nested quote + On March 26 2017 14:47 peanuts wrote: This is going to open up the game to so many new players, myself included. So hype to dust off the macro and finally learn how to play! What kept you before? OS compatibility? That kept me from playing it more recently, with a monitor size upgrade i dont enjoy the scvs being as big as my phone and windows mode is tiny honestly. Hopefully they put this in the Blizzard launcher anyway | ||
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The_Red_Viper
19533 Posts
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Terrorbladder
2743 Posts
[*]LAN and Legacy Battle.net fixes [*]Valkyries will fire missiles regardless of population size Now huge air fastest map battles with valkyries ![]() | ||
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avilo
United States4100 Posts
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LittLeLives
United States692 Posts
On March 26 2017 15:18 lichter wrote: Show nested quote + On March 26 2017 15:16 ClysmiC wrote: On March 26 2017 14:52 GoShox wrote: On March 26 2017 14:25 BLinD-RawR wrote: Valkyries will fire missiles regardless of population size Dragoons will not freeze and require a Stop order before accepting new orders there will be riots Also screen size is wider waiting for Fana to complain. I'm blind, where does it mention the screen size? https://starcraft.com/en-us/ Scroll down to the side-by-side scrollbar thing. Looks like the remaster is widescreen. This is probably the change with the biggest impact on gameplay, but I'm actually happy about it. No reason to stick to 4:3 imo. You can play in either 4:3 or widescreen and switch between both with a press of a button The unit to screen ratio will remain the same So since you're using more of the screen in widescreen, you can see more units. I think that's something a lot of people wanted to avoid. | ||
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gulii
Sweden2791 Posts
I started play 17 years ago. Still remember the excitement when Brood War was about to get released. This reminds me of it! Time for comeback. | ||
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Terrorbladder
2743 Posts
"Happily, those two bugs will be fixed in Remastered. Some bugs have become ‘features’ over the years, but we found everyone we talked to thought those were good fixes." So, stop complaining about "balance". These were unintentional glitches. | ||
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Terrorbladder
2743 Posts
On March 26 2017 16:09 LittLeLives wrote: Maybe in (offline) tournaments, the organizers will enforce a strict 4:3 only rule.Show nested quote + On March 26 2017 15:18 lichter wrote: On March 26 2017 15:16 ClysmiC wrote: On March 26 2017 14:52 GoShox wrote: On March 26 2017 14:25 BLinD-RawR wrote: Valkyries will fire missiles regardless of population size Dragoons will not freeze and require a Stop order before accepting new orders there will be riots Also screen size is wider waiting for Fana to complain. I'm blind, where does it mention the screen size? https://starcraft.com/en-us/ Scroll down to the side-by-side scrollbar thing. Looks like the remaster is widescreen. This is probably the change with the biggest impact on gameplay, but I'm actually happy about it. No reason to stick to 4:3 imo. You can play in either 4:3 or widescreen and switch between both with a press of a button The unit to screen ratio will remain the same So since you're using more of the screen in widescreen, you can see more units. I think that's something a lot of people wanted to avoid. | ||
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