• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:54
CET 20:54
KST 04:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1:
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Mechabellum PC Games Sales Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1551 users

StarCraft: Remastered coming in May? - Page 49

Forum Index > BW General
1190 CommentsPost a Reply
Prev 1 47 48 49 50 51 60 Next
Jealous
Profile Blog Joined December 2011
10253 Posts
March 25 2017 21:56 GMT
#961
On March 26 2017 06:17 dacSyzygy wrote:
Show nested quote +
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
duke91
Profile Joined April 2014
Germany1458 Posts
March 25 2017 21:59 GMT
#962
Always doubt people who need to say that they played BW for X amount of years.

Chances are they actually never played BW.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 25 2017 22:27 GMT
#963
Question: Do you think it is theoretically possible to make a version of bw which is better than the current one?
Note: I don't think that BWHD should try to do that
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
gngfn
Profile Joined January 2009
United States1726 Posts
March 25 2017 22:34 GMT
#964
On March 26 2017 06:56 Jealous wrote:
Show nested quote +
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1704 Posts
March 25 2017 22:35 GMT
#965
On March 26 2017 06:17 dacSyzygy wrote:
Show nested quote +
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

You must be trolling. That's too perfect otherwise.

Or mad.
EleGant[AoV]
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 25 2017 22:38 GMT
#966
On March 26 2017 05:57 mattias wrote:
Show nested quote +
On March 26 2017 05:51 avilo wrote:
Gonna Mech it Happen™ in SC Remastered heuheu


With all the respect,but im giving you up to 3 days before you will start balance whining or map hack accusations.

cant run shitty builds in bw and expect them to work(most of the time), so seems legit
Artillery spawned from the forges of Hell
yB.TeH
Profile Blog Joined November 2008
Germany414 Posts
March 25 2017 22:53 GMT
#967
On March 26 2017 07:34 gngfn wrote:
Show nested quote +
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 25 2017 23:09 GMT
#968
On March 26 2017 07:53 Qeet wrote:
Show nested quote +
On March 26 2017 07:34 gngfn wrote:
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol


mod: Stop fighting

community: "Hey look, an vague opportunity to shit on the sequel"
Cereal
TheNewEra
Profile Joined March 2011
Germany3128 Posts
Last Edited: 2017-03-25 23:17:53
March 25 2017 23:12 GMT
#969
On March 26 2017 08:09 InfCereal wrote:
+ Show Spoiler +
On March 26 2017 07:53 Qeet wrote:
Show nested quote +
On March 26 2017 07:34 gngfn wrote:
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol


mod: Stop fighting

community: "Hey look, an vague opportunity to shit on the sequel"

Yeah it's time for a mod notice on top of the thread. Especially before this thread is inevitably going to go even more downhill when the actual event starts
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
duke91
Profile Joined April 2014
Germany1458 Posts
Last Edited: 2017-03-25 23:37:04
March 25 2017 23:33 GMT
#970
On March 26 2017 08:09 InfCereal wrote:
Show nested quote +
On March 26 2017 07:53 Qeet wrote:
On March 26 2017 07:34 gngfn wrote:
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol


mod: Stop fighting

community: "Hey look, an vague opportunity to shit on the sequel"


It's the BW forum. What do you expect? 99% here believe that SC2 is a boring snoozefest and was forced down everyone's throat. Are we supposed to accommodate so that the few SC2 players who come here don't get triggered in the only English speaking BW forum?

User was warned for this post
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Heyjoray
Profile Joined September 2015
240 Posts
March 25 2017 23:41 GMT
#971
On March 26 2017 07:53 Qeet wrote:
Show nested quote +
On March 26 2017 07:34 gngfn wrote:
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol

How ironic, since BW is the mess of a game that only works because its a mess

User was warned for this post
Lunareste
Profile Joined July 2011
United States3596 Posts
March 25 2017 23:58 GMT
#972
Man, 5 hours to go. So exciting!
KT FlaSh FOREVER
B-royal
Profile Joined May 2015
Belgium1330 Posts
March 25 2017 23:59 GMT
#973
How is brood war a mess of a game? It's actually really elegant. We don't have units that do +shield damage. We don't have units that are mechanical in one form and when they transform they become biological (hellions => hellbats). We don't have "mines" that act like rocket launchers. And so on...
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6791 Posts
March 26 2017 00:03 GMT
#974
4 hours 58 minutes,i will try to sleep some ,<-<
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
March 26 2017 00:04 GMT
#975
On March 26 2017 08:33 duke91 wrote:
Show nested quote +
On March 26 2017 08:09 InfCereal wrote:
On March 26 2017 07:53 Qeet wrote:
On March 26 2017 07:34 gngfn wrote:
On March 26 2017 06:56 Jealous wrote:
On March 26 2017 06:17 dacSyzygy wrote:
On March 25 2017 21:14 lelfreg wrote:When you think about it from this perspective, the answer is simple. BWHD might be a separate game mode in current SC2 client. Think about it. HD/16 : 9/custom keys/matchmaking ready, Arcade is not split between two games, and BWHD could use skins and announcers they are implementing. All they need to do is to make gameplay as close to BW as possible.

Exactly my thoughts. Ideally BWHD would be implented as Prequel into the SC2 Trilogy, simply selectable in the options where you can set the ExpansionLevel.

I still say: BW was never good or balanced because of all these limitations, glitches, bugs and whatnot, but despite of them. After each patch with some balance changes players found ways to adapt their playstyles, so would they if the field of vision would change, multiple buildings could be selected or workers go automine. Just over time they would adapt and new openings, new strategies and a new metagame would establish. All the players had to do is give it a try.

BW is awesome because of its well designed units and unit interactions, spells, costs & buildtimes and key mechanics of the damage and map system. That is what it makes so much better than SC2. It's more fun to play with these units and mechanics and it is more fun to watch. If that is transferred over into the SC2 engine as close as possible (aka a lot better than SC2BW or StarBow could ever do it), for me everything is fine.

But no matter how they do it, I will definitely buy it, just to thank Blizz for BW (once again). I played BW very very intensely for more than 10 years, it was by far the most loved and enjoyed game of my life and I still believe it is the best designed game ever released. I am very confident it could perform extremely well even in new shoes if they just keep in mind why playing BW was so much fun. It was not because you could only select 1 building at a time, thats for sure.

fml

Well you see if you just GIVE IT TIME

all the time in the universe couldn't save the mess that is sc2 lol


mod: Stop fighting

community: "Hey look, an vague opportunity to shit on the sequel"


It's the BW forum. What do you expect? 99% here believe that SC2 is a boring snoozefest and was forced down everyone's throat. Are we supposed to accommodate so that the few SC2 players who come here don't get triggered in the only English speaking BW forum?

User was warned for this post


Wow, you didn't like SC2? After years of silence I must say this comes as a shock to me. Hats off for keeping quiet this long or people could have thought you're an overly dramatic weirdo that hinges his pride on verbalizing his distaste of a video game sequel for 6 years. Not you!


I think esports is pretty nice.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
March 26 2017 00:05 GMT
#976
I like the hype and all but if you're waiting for HD remastered to come out before playing BW then i don't think you'll be sticking around for too long. If you really wanna play BW then just go play it, the game is beautiful as is already.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Heyjoray
Profile Joined September 2015
240 Posts
March 26 2017 00:07 GMT
#977
Why is BW vs SC2 allowed?
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-03-26 00:10:46
March 26 2017 00:07 GMT
#978
On March 26 2017 08:58 Lunareste wrote:
Man, 5 hours to go. So exciting!

Anyone else get this weird feeling like the sh*t's about to hit the fan? In a major way?

Hope I'm wrong.

User was warned for being hilarious
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 26 2017 00:08 GMT
#979
On March 26 2017 08:59 B-royal wrote:
How is brood war a mess of a game? It's actually really elegant. We don't have units that do +shield damage. We don't have units that are mechanical in one form and when they transform they become biological (hellions => hellbats). We don't have "mines" that act like rocket launchers. And so on...

Probably just the code and pathing
ㅇㅅㅌㅅ
lestye
Profile Blog Joined August 2010
United States4186 Posts
March 26 2017 00:09 GMT
#980
On March 26 2017 09:05 TT1 wrote:
I like the hype and all but if you're waiting for HD remastered to come out before playing BW then i don't think you'll be sticking around for too long. If you really wanna play BW then just go play it, the game is beautiful as is already.

I don't think so. Problem with the vast majority of newcomers is that that battle.net is unplayable because its not maintained, and iCCUP has a very small playerbase with not many newcomers to face against.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Prev 1 47 48 49 50 51 60 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#102
TriGGeR vs SpiritLIVE!
RotterdaM976
IndyStarCraft 311
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 976
Clem_sc2 893
IndyStarCraft 311
ProTech156
UpATreeSC 88
mouzStarbuck 87
BRAT_OK 52
StarCraft: Brood War
Britney 14600
Bisu 1766
Rain 1476
Shuttle 303
BeSt 205
Dewaltoss 144
Larva 114
Hyun 66
Aegong 61
JYJ 49
[ Show more ]
ggaemo 33
Mong 30
910 24
Killer 22
sorry 14
Shinee 13
SilentControl 6
JulyZerg 6
Dota 2
Gorgc6554
singsing3479
PGG 32
LuMiX1
Counter-Strike
fl0m1235
byalli1203
Foxcn145
adren_tv42
Heroes of the Storm
Liquid`Hasu357
Other Games
Grubby2956
FrodaN1242
C9.Mang0136
KnowMe110
Trikslyr63
ZombieGrub2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 15
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
StarCraft: Brood War
• XenOsky 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV320
• lizZardDota255
League of Legends
• Nemesis3802
Other Games
• imaqtpie1258
• Shiphtur153
• tFFMrPink 18
Upcoming Events
The PiG Daily
1h 6m
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
CranKy Ducklings
14h 6m
WardiTV 2025
15h 6m
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
16h 36m
Ladder Legends
23h 6m
BSL 21
1d
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 14h
Ladder Legends
1d 21h
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.