• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:33
CEST 12:33
KST 19:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf Farewell Beloved Starcraft (Youtube Videos) ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7417 users

[BW][Afreeca] Top 5 Players January 2017 - Page 7

Forum Index > BW General
149 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
February 04 2017 14:44 GMT
#121
On February 04 2017 23:35 Bonyth wrote:
here is how I see it: http://screenshot.sh/n8c6eeqL4VyDw


I love this graph.
I want to fuck Soulkey with a Zelderan.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2017-02-04 15:00:47
February 04 2017 14:59 GMT
#122
On February 04 2017 15:55 Jealous wrote:
Show nested quote +
On February 04 2017 04:43 Jae Zedong wrote:
On February 04 2017 04:21 B-royal wrote:There's no such thing as an inherent advantage since noone can play starcraft without playing it on a map.


"There's no such thing as pineapples being bigger than potatoes. If you plant a pineapple and potato in Latvia, pineapple will die. Only potato left. Latvia is the problem".

Let me tell you of a little game called Heroes of Might and Magic 3. It's a really cool game from the same era as Starcraft that still has a competitive scene. There are various factions to choose from and guess what? They aren't balanced at all. Necropolis is so good that it's simply banned in competitive play. If it were allowed, it would stomp almost every game. That's how good it is. Guess what's also possible? To make some kind of convoluted map that sacrifices good gameplay just to punish Necropolis and hide how good it is. That wouldn't make Necropolis not imbalanced, it would just be an ugly combover.

It is possible to have a competitive game with imbalances, but that requires actually acknowledging the imbalance so it can be worked around. Pretending everything is fine and dandy won't lead to better maps in tournament to better adress ZvT and PvZ. And that is just what we need right now.

This may have been the worst gaming analogy possible.

Huh? I thought the HoMM3 analogy was very good. I've tried to imagine how to make a HoMM3 map that was balanced for all races and it would involve covering everything in swamps and putting swamp unit dwellings everywhere (so that one of the worst factions would have a chance versus the undead). It shows that if map designers have to routinely twist themselves into pretzels to make things fair, there is probably an inherent imbalance in the factions. The more twisty the pretzels, the bigger the imbalance.

Like someone else said, if you doubled the DPS of tanks, you could still maybe make balanced BW maps (somehow?) by abusing every known terrain feature that benefits other races over Terrans. The fact that you could make balanced maps wouldn't mean the game was still balanced --- on the contrary, every person who loves the current BW balance (including me) would know the game had been broken.

The quoted analogy does not show (nor attempt to show) that BW is imbalanced. It just shows that Statement A, "there's no such thing as inherent advantage because there's always maps," isn't the whole story. It might be more accurate to say Statement B: "there's no such thing as effective imbalance because any inherent imbalance is small enough that maps can take care of it." I'm guessing that Jae Zedong doesn't agree with B, but you can't blame him for disagreeing with A, which is too categorical.

I think it's interesting that certain map features are necessary for effective racial balance, e.g., a natural expansion with only one entrance that's not too wide. If the game were perfectly balanced in a theoretical sense (which is likely an unattainable goal), you could play fair games on Blaze, Tears of the Protoss, or Crystallis. Although BW's balance is a great thing that I wouldn't change (and I know that very few people on here would), there are still some pretzels being made by the map designers... just not very twisty ones, like the ones HoMM3 would require.

May the BeSt man win.
JungleTerrain
Profile Joined January 2012
Chile799 Posts
February 04 2017 17:34 GMT
#123
On February 04 2017 23:44 SCC-Faust wrote:
Show nested quote +
On February 04 2017 23:35 Bonyth wrote:
here is how I see it: http://screenshot.sh/n8c6eeqL4VyDw


I love this graph.


Take this with a grain of salt since I only play T and P, and don't really understand Zerg as well.
I honestly feel like Zerg is the hardest race and actually requires the most multitasking, and potentially has the highest skill ceiling out of the 3 races.
The reason I believe this is that Zerg economy is so flexible, it can switch from full econ mode to full army macro in an instant, army control is much harder too since on average Zerg units are worth less population (for example zerglings, 1 is worth .5 population). What this translates to is usually not enough hot keys to even be able to effectively control all the units the Zerg player produces.
Also, Zerg have the most mobility out of the 3 races, which in my mind allows for the most opportunities for counter play. You have more outpositioning and flanking and harassing potential than T and P, but it requires a ton of multitasking to achieve.
Also I feel like lurker and ling army movements are really difficult (maybe this is cuz I don't play Zerg :0)... having to balance zergling's mobility with lurkers' lack of it... just a pain. But when done right you can obliterate an entire army.
Idk, you can argue that T has a higher skill ceiling for different reasons, the death ball, tanks op, and all that. My counter argument to T having a higher ceiling is that a Zerg, using superior mobility, has the ability to spread the Terran thin, and since Terran units become strong in bigger numbers (death balls), this would allow Zerg to win with what people would call "divide and conquer" tactics. This works in real warfare, and in BW as well.
Obviously I'm not taking into account things such as outsmarting another player, countering builds, vision, information, denial of information, cheesy strategy, player "game sense", map balance, occasional luck, etc. that all fall outside the definition of pure mechanical skill. So maybe you can just disregard everything else I said lol.
In the end, it comes down to the players, and assuming they aren't close to perfection, there is still more potential to increase "skill".
Maybe I'm envisioning a level of skill that is even higher than the progamers (which might be impossible to get to). Maybe the term "skill" needs to be more properly defined, anyways. Maybe at the human skill ceiling (of the progamers), Terran comes out a little on top, but in actuality Zerg has the higher potential skill ceiling. Maybe I'm brushing up against balance here, although I don't intend to.
These are just some of my thoughts.
www.broodwarmaps.net
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2017-02-04 19:37:32
February 04 2017 19:27 GMT
#124
On February 04 2017 20:20 Jae Zedong wrote:
Check onlystar's history, literally 50% of his posts are "omg stahp having balance discussions". He's a frequent visitor of every balance thread made over the last several months. So much for leaving balance discussions alone

I know, right? He was so upset he even sent me a nasty PM, lol.

Do not understand ppl who get upset because a conversation is going on that they don't like. What is difficult about not clicking on a thread you dislike? Derp.


I'm glad we're finally at a point where most of us realize we can't just put our head in the sand anymore and pretend everything's fine. Brood War is the best game ever but that doesn't mean it has perfect balance. Anyone denying that can go ahead with their canned responses about "Zurgs jest need 2 innovate!!!1!" and "just make absurd maps to comb over the real problem" and "look at these meaningless statistics I've contorted to align with my existing opinion". The mental gymnastics some people go to is amusing.

I think some ppl get the wrong idea about balance discussions... they somehow think that anyone who acknowledges even slight imba is somehow blaming every loss they've ever had and every result of every pro game on said imba, when that is not the case at all.

And if most everyone acknowledged the slight imba, there'd probably be more of a chance of maps consistently being designed to minimize it (though that's very hard to do across multiple matchups, and isn't a full solution on its own).

It would of course also be nice if Bliz did something on the unit stats side of things, but I'm not hopeful there. Probably the only balance change we'll ever see out of 'em is if they fix the valk sprite bug... which isn't a 'true' balance change, but would act like one in some situations, since valks firing is obviously a huge upgrade in effectiveness over not firing. But technically, it'd just be a bug fix.

Too bad, though. Bliz got balance at least in the ballpark with 1.08, they likely wouldn't have to do all that much to reduce imba to the point where no one could reasonably complain about it anymore.

(now cue another rage PM in my Inbox )

User was warned for being hilarious
JungleTerrain
Profile Joined January 2012
Chile799 Posts
February 04 2017 20:50 GMT
#125
On February 05 2017 04:27 [[Starlight]] wrote:

It would of course also be nice if Bliz did something on the unit stats side of things, but I'm not hopeful there. Probably the only balance change we'll ever see out of 'em is if they fix the valk sprite bug... which isn't a 'true' balance change, but would act like one in some situations, since valks firing is obviously a huge upgrade in effectiveness over not firing. But technically, it'd just be a bug fix.



If you really wanted to try out just unit stat changes, you can literally just make a UMS map that plays as a Melee or 1v1 map, and change the stats of whatever units you want. I know before people also had some discussion on starting queen energy or w/e, this can also possibly be mimicked in a UMS map, possibly using locations centered on queens with certain conditions, some hyper triggers to make it run smoothly, or maybe just changing the max energy on units so that they start at the same percentage of total energy, but at a higher numerical value of energy. Of course that would allow units to hold way more spells for broodling, ensnare, etc. so might not be indicative of balance.
Anyways, this is a way you can see what increasing mutalisk damage to 10 instead of 9 would mean, or maybe giving lings an extra 3 hp, or even adjusting build times. My point is, you can mimic what a blizzard balance patch would look like.
On top of that, you can make the map an observer/player map so people can watch.
I have an unprotected version of Fighting Spirit, and I could do something with that.
Idk could be fun!
www.broodwarmaps.net
iopq
Profile Blog Joined March 2009
United States1126 Posts
February 05 2017 14:19 GMT
#126
On February 04 2017 23:40 Jae Zedong wrote:

What does this tell us about BW? It tells us that for anyone in this forum, balance will hardly matter because we're not good enough. But when you look at players as good as Flash, Jaedong, Stork, that's when those things become apparent. And what's even funnier is that ex-pros are a lot more willing to talk about these problems than foreign chobos who pros could beat with one hand.


That's not true, even at my level (C on iccup) I ran into the issue that it's much harder to play ZvT on FS than ZvP. That is despite having so much more practice in ZvT due to having only T practice partners. This is because you can get a third base up against a 2 base Protoss right away, but you are not guaranteed that against a Terran.

It's an uphill battle from the very start.


On February 04 2017 23:40 Jae Zedong wrote:
What we need in the immediate future is better maps to mask the problem. It's not a perfect solution but it might be all we're going to get for now. And I have the perfect slogan for this project: We Shall Overcomb™


Sure, just give a back expansion that has nothing but a gas in it. I mean, that would benefit Zerg in TvZ, and Protoss in PvZ (infinity storms/reavers/corsairs)

It would WORK, but that's an ugly solution.
classicyellow83
Profile Joined June 2016
United States2393 Posts
February 05 2017 14:44 GMT
#127
On February 01 2017 17:35 SCC-Faust wrote:
I long for the day where Flash and Last are not top 2.

Both Flash and Last seem to be playing better in Feb. than January.
Reach!!! Come back to BW!!
Peeano
Profile Blog Joined March 2009
Netherlands5634 Posts
February 05 2017 14:47 GMT
#128
On February 05 2017 23:44 classicyellow83 wrote:
Show nested quote +
On February 01 2017 17:35 SCC-Faust wrote:
I long for the day where Flash and Last are not top 2.

Both Flash and Last seem to be playing better in Feb. than January.

January still plays BW?
FBH #1!
shall_burn
Profile Joined January 2016
252 Posts
February 05 2017 15:27 GMT
#129
On February 05 2017 23:47 Peeano wrote:
Show nested quote +
On February 05 2017 23:44 classicyellow83 wrote:
On February 01 2017 17:35 SCC-Faust wrote:
I long for the day where Flash and Last are not top 2.

Both Flash and Last seem to be playing better in Feb. than January.

January still plays BW?

January retired something like 5 days ago.
CUTtheCBC
Profile Joined December 2016
Canada91 Posts
February 06 2017 09:03 GMT
#130
terran OP
Brood War's Back, YEA!
aedeph
Profile Joined May 2015
104 Posts
Last Edited: 2017-02-06 11:42:34
February 06 2017 11:42 GMT
#131
Quite remarkable, that there is almost no zvz at all, on 373 effort's and zero's games only 16 are mirrors. Noone wants to support it on Afreeca?
okum
Profile Blog Joined February 2009
France5779 Posts
February 06 2017 11:47 GMT
#132
On February 06 2017 00:27 shall_burn wrote:
Show nested quote +
On February 05 2017 23:47 Peeano wrote:
On February 05 2017 23:44 classicyellow83 wrote:
On February 01 2017 17:35 SCC-Faust wrote:
I long for the day where Flash and Last are not top 2.

Both Flash and Last seem to be playing better in Feb. than January.

January still plays BW?

January retired something like 5 days ago.

These "retirements" are never permanent. I expect January to make a comeback within a year.
Flash fan before it was cool | Coiner of "jangbang"
TAKK.borg
Profile Joined December 2013
Croatia93 Posts
February 06 2017 15:41 GMT
#133
On February 06 2017 20:47 okum wrote:
Show nested quote +
On February 06 2017 00:27 shall_burn wrote:
On February 05 2017 23:47 Peeano wrote:
On February 05 2017 23:44 classicyellow83 wrote:
On February 01 2017 17:35 SCC-Faust wrote:
I long for the day where Flash and Last are not top 2.

Both Flash and Last seem to be playing better in Feb. than January.

January still plays BW?

January retired something like 5 days ago.

These "retirements" are never permanent. I expect January to make a comeback within a year.


Me too, the old BW legend comes back next year for sure!
Jae Zedong
Profile Joined September 2016
407 Posts
February 06 2017 16:31 GMT
#134
I guess we'll have to settle for feBWuary for now. I've heard rumors that his career will be cut short though
Tyrant.
AdelSC123
Profile Joined March 2010
France362 Posts
February 06 2017 17:02 GMT
#135
Jannuary OP

She dominates FlaSh at potential of being best waifu
JungleTerrain
Profile Joined January 2012
Chile799 Posts
February 06 2017 17:12 GMT
#136
On February 05 2017 23:19 iopq wrote:

Sure, just give a back expansion that has nothing but a gas in it. I mean, that would benefit Zerg in TvZ, and Protoss in PvZ (infinity storms/reavers/corsairs)

It would WORK, but that's an ugly solution.


This is an interesting point from a mapmaker's perspective...

Lol @ January
www.broodwarmaps.net
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
February 06 2017 18:09 GMT
#137
Why don't we just add two geysers in the main and start the races out with more workers so Zerg doesn't have to ramp up so hard to get an economy going in ZvT and Protoss isn't forced to do the monotonous fast expand to even try to compete with Zerg in PvZ?
I want to fuck Soulkey with a Zelderan.
FlaShFTW
Profile Blog Joined February 2010
United States10500 Posts
February 06 2017 18:17 GMT
#138
On February 07 2017 03:09 SCC-Faust wrote:
Why don't we just add two geysers in the main and start the races out with more workers so Zerg doesn't have to ramp up so hard to get an economy going in ZvT and Protoss isn't forced to do the monotonous fast expand to even try to compete with Zerg in PvZ?

This. This is a solid meme.

So if people feel like gas is the real issue, yeah honestly, let's try to get map makers to toss another gas inside the mains. Hell, do what Vampire did with the double gas system with the same amount of minerals. Yeah, strategies are massively changed and even Terran strategies are also changed, but we can see how the meta shapes out.

http://wiki.teamliquid.net/starcraft/Vampire for those who want to take a look at the map. We can start with just adding a geyser to the main mineral line, or we could go with the idea of an extra gas geyser somewhere else in the base which is better for Zergs since Terran and Protoss are most likely not going to just spend 400 minerals to get a 3rd gas while Zergs can use their macro hatch as the gas collector. Would be very interesting.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
jonich0n
Profile Joined February 2009
United States1982 Posts
Last Edited: 2017-02-07 03:10:23
February 07 2017 03:09 GMT
#139
Flash disgusting stat-boosting vs Larva and still can't get #1

Pretty impressed with Rain. Just needs to figure out Last and Flash a bit and could be a PvT monster yet.
(>'.')>
Terrorbladder
Profile Joined May 2014
2750 Posts
Last Edited: 2017-02-07 03:36:10
February 07 2017 03:33 GMT
#140
Terran is the hardest race because they consist of 100% ranged units which require the most micro to be effective.
Second is Zerg.
What we're seeing as the domination of Terran followed by Zerg on the top, is the reflection of the fact that Terran scales the most with mechanical micro+macromanagement
My dream is to fertilize two females at a time.
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 198
SHIN 67
Ryung 65
StarCraft: Brood War
Hyuk 2582
Jaedong 641
Horang2 564
Larva 539
BeSt 298
firebathero 280
Soulkey 225
actioN 224
Zeus 210
Soma 195
[ Show more ]
Light 149
Rush 126
Pusan 94
Killer 78
ToSsGirL 58
ZerO 53
Mind 52
Snow 46
Aegong 46
Sharp 45
soO 44
Free 43
scan(afreeca) 34
sorry 30
910 30
[sc1f]eonzerg 26
GoRush 25
hero 22
ZergMaN 17
Bale 16
Noble 12
Barracks 4
Dota 2
XaKoH 709
League of Legends
JimRising 409
Counter-Strike
olofmeister1901
Other Games
ceh9867
Pyrionflax229
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick22457
StarCraft 2
TaKeTV437
Other Games
BasetradeTV214
Dota 2
PGL Dota 2 - Main Stream81
StarCraft 2
IntoTheiNu 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 64
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
League of Legends
• Jankos3202
• Stunt435
Upcoming Events
GSL
27m
Replay Cast
13h 27m
WardiTV Weekly
1d
PiGosaur Cup
1d 13h
The PondCast
1d 23h
Replay Cast
2 days
CrankTV Team League
3 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.