• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:48
CEST 22:48
KST 05:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202522Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder3EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced37BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings EWC 2025 - Replay Pack #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update Serral wins EWC 2025
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder Shield Battery Server New Patch BGH Auto Balance -> http://bghmmr.eu/ Dewalt's Show Matches in China
Tourneys
[Megathread] Daily Proleagues [BSL] Non-Korean Championship - Final weekend [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Flash @ Namkraft Laddernet …
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 648 users

Race Statistics

Forum Index > BW General
Post a Reply
Normal
StarN
Profile Blog Joined November 2004
United States2587 Posts
Last Edited: 2016-03-20 17:10:30
March 20 2016 17:00 GMT
#1
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Thanks!
Retired BW Noob
Cryoc
Profile Joined July 2011
Germany909 Posts
Last Edited: 2016-03-20 17:34:54
March 20 2016 17:34 GMT
#2
Every TLPD OSL page shows the statistics at the bottom of the first page (e.g. http://www.teamliquid.net/tlpd/korean/leagues/2806_2012_tving_OSL). I am not aware that you can see statistics of multiple leagues combined, so you probably have to get the data for each OSL separately.
http://www.twitch.tv/cryoc
StarN
Profile Blog Joined November 2004
United States2587 Posts
March 20 2016 18:32 GMT
#3
Thanks Cryoc! Yeah if nobody knows of a better way to query the data I'm looking for then I might just write my own script to go through each OSL separately and aggregate the data.
Retired BW Noob
prech
Profile Joined March 2014
United States2948 Posts
March 20 2016 21:07 GMT
#4
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%
Liquipedia
duke91
Profile Joined April 2014
Germany1458 Posts
March 21 2016 02:54 GMT
#5
Koreans have a 95 percent winrate
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-21 04:50:44
March 21 2016 04:29 GMT
#6
On March 21 2016 06:07 prech wrote:
Show nested quote +
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



User was warned for being hilarious
art_of_turtle
Profile Blog Joined September 2012
United States1184 Posts
March 21 2016 05:35 GMT
#7
not all maps are created equal. not sure what you want to prove, but there are too many variables in these statistics to draw some kind of concrete evidence of anything.
Flash should fear Sacsri
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-21 11:55:39
March 21 2016 11:45 GMT
#8
On March 21 2016 14:35 art_of_turtle wrote:
not all maps are created equal. not sure what you want to prove, but there are too many variables in these statistics to draw some kind of concrete evidence of anything.

I dunno... the larger the sample size, the more valid the results, all else being equal. The sample sizes do seem large enough, though of course the data is not granular at all.

On the plus side, TvP looks pretty much balanced at the pro level, very broadly-speaking of course.

What would be nice if there were a graph that showed win rates over time, so one could see how the meta effects shifted through the years, and if said meta changes removed imbalances successfully long-term, or if it was just a temporary phenomenon, as counter-strats evolved (example: ZvP win rates pre-Bisu build, then during the height of the Bisu build years, and then 'post-Bisu build' as the counter builds appeared and became commonplace).




User was warned for being hilarious
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2016-03-21 23:35:43
March 21 2016 23:35 GMT
#9
I mean to be fair to get exactly 50% is going to be near impossible.

Let's hypothetically say all the races are balanced and on all the maps being played. If the best player in the world is a Zerg or a Terran, that's going to skew the statistics. If a Terran player is winning 75% of his games, the statistics aren't going to be 50/50/50.

The win rates being shown I think prove that the game is pretty balanced, of course we know it depends on the map. However 54% really isn't that much more.
When I think of something else, something will go here
ProMeTheus112
Profile Joined December 2009
France2027 Posts
March 21 2016 23:45 GMT
#10
Actually I'm pretty impressed by these numbers. Less than 55% in all match ups including ZvP. I guess ideal would be less than 5% difference in any match up, so 52.5/47.5, but less than 10% is already what we can call balanced winrates imo.
parkufarku
Profile Blog Joined March 2014
882 Posts
March 22 2016 00:20 GMT
#11
On March 21 2016 06:07 prech wrote:
Show nested quote +
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


It shows PvT is the most balanced non-mirror matchup, while TvZ and PvZ are the most broken non-mirror matchups. Terrans have had it good over the years....the "P>T>Z>P" doesn't really affect them very much because PvT is so balanced.
Jealous
Profile Blog Joined December 2011
10151 Posts
March 22 2016 01:52 GMT
#12
On March 21 2016 13:29 [[Starlight]] wrote:
Show nested quote +
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.




This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
puppykiller
Profile Blog Joined August 2009
United States3126 Posts
March 22 2016 02:22 GMT
#13
I would like to see the race statistics of iccup games :3
Why would I play sctoo when I can play BW?
StarStruck
Profile Blog Joined April 2010
25339 Posts
March 22 2016 02:28 GMT
#14
On March 21 2016 20:45 [[Starlight]] wrote:
Show nested quote +
On March 21 2016 14:35 art_of_turtle wrote:
not all maps are created equal. not sure what you want to prove, but there are too many variables in these statistics to draw some kind of concrete evidence of anything.

I dunno... the larger the sample size, the more valid the results, all else being equal. The sample sizes do seem large enough, though of course the data is not granular at all.

On the plus side, TvP looks pretty much balanced at the pro level, very broadly-speaking of course.

What would be nice if there were a graph that showed win rates over time, so one could see how the meta effects shifted through the years, and if said meta changes removed imbalances successfully long-term, or if it was just a temporary phenomenon, as counter-strats evolved (example: ZvP win rates pre-Bisu build, then during the height of the Bisu build years, and then 'post-Bisu build' as the counter builds appeared and became commonplace).







Actually there is a lot of truth to what he says because there are a lot of shitty imbal maps that were used throughout the OSL, MSL, WCG, and GSL.
Jealous
Profile Blog Joined December 2011
10151 Posts
March 22 2016 04:16 GMT
#15
On March 22 2016 11:22 puppykiller wrote:
I would like to see the race statistics of iccup games :3

http://www.fightingspirit.nz/iccup-reranked/map

At the very bottom of the page you can see stats from ~6 months ago that were a total of the previous few months.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-22 07:24:50
March 22 2016 07:21 GMT
#16
On March 22 2016 10:52 Jealous wrote:
Show nested quote +
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.

User was warned for being hilarious
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
March 22 2016 07:24 GMT
#17
On March 22 2016 11:28 StarStruck wrote:
Show nested quote +
On March 21 2016 20:45 [[Starlight]] wrote:
On March 21 2016 14:35 art_of_turtle wrote:
not all maps are created equal. not sure what you want to prove, but there are too many variables in these statistics to draw some kind of concrete evidence of anything.

I dunno... the larger the sample size, the more valid the results, all else being equal. The sample sizes do seem large enough, though of course the data is not granular at all.

On the plus side, TvP looks pretty much balanced at the pro level, very broadly-speaking of course.

What would be nice if there were a graph that showed win rates over time, so one could see how the meta effects shifted through the years, and if said meta changes removed imbalances successfully long-term, or if it was just a temporary phenomenon, as counter-strats evolved (example: ZvP win rates pre-Bisu build, then during the height of the Bisu build years, and then 'post-Bisu build' as the counter builds appeared and became commonplace).





Actually there is a lot of truth to what he says because there are a lot of shitty imbal maps that were used throughout the OSL, MSL, WCG, and GSL.

Wouldn't that tend to cancel out over time?, i.e. the imba maps wouldn't all be imbalanced in the same direction.


User was warned for being hilarious
Jealous
Profile Blog Joined December 2011
10151 Posts
March 22 2016 07:42 GMT
#18
On March 22 2016 16:21 [[Starlight]] wrote:
Show nested quote +
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-22 08:49:49
March 22 2016 08:46 GMT
#19
On March 22 2016 16:42 Jealous wrote:
Show nested quote +
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing???



User was warned for being hilarious
Jealous
Profile Blog Joined December 2011
10151 Posts
March 22 2016 08:49 GMT
#20
On March 22 2016 17:46 [[Starlight]] wrote:
Show nested quote +
On March 22 2016 16:42 Jealous wrote:
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing??




It's really KeSPA and mapmaker's fault, but Flash is not free of blame either.

Source
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-22 08:57:38
March 22 2016 08:56 GMT
#21
On March 22 2016 17:49 Jealous wrote:
Show nested quote +
On March 22 2016 17:46 [[Starlight]] wrote:
On March 22 2016 16:42 Jealous wrote:
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing??




It's really KeSPA and mapmaker's fault, but Flash is not free of blame either.

Source

Ah, okay, so you're just mad at that guy in the other thread and want to rub it in. Got it.


User was warned for being hilarious
Piste
Profile Blog Joined July 2006
6177 Posts
March 22 2016 08:56 GMT
#22
On March 22 2016 17:49 Jealous wrote:
Show nested quote +
On March 22 2016 17:46 [[Starlight]] wrote:
On March 22 2016 16:42 Jealous wrote:
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing??




It's really KeSPA and mapmaker's fault, but Flash is not free of blame either.

Source

yes he is. and you have no way of proving that JD lost all those finals just becouse of maps
Jealous
Profile Blog Joined December 2011
10151 Posts
March 22 2016 08:58 GMT
#23
On March 22 2016 17:56 [[Starlight]] wrote:
Show nested quote +
On March 22 2016 17:49 Jealous wrote:
On March 22 2016 17:46 [[Starlight]] wrote:
On March 22 2016 16:42 Jealous wrote:
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing??




It's really KeSPA and mapmaker's fault, but Flash is not free of blame either.

Source

Ah, okay, so you're just mad at that guy in the other thread and want to rub it in. Got it.



Guess I shoulda added a /s at the end of the initial post to be more obvious ):
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-03-22 12:57:51
March 22 2016 09:09 GMT
#24
On March 22 2016 17:58 Jealous wrote:
Show nested quote +
On March 22 2016 17:56 [[Starlight]] wrote:
On March 22 2016 17:49 Jealous wrote:
On March 22 2016 17:46 [[Starlight]] wrote:
On March 22 2016 16:42 Jealous wrote:
On March 22 2016 16:21 [[Starlight]] wrote:
On March 22 2016 10:52 Jealous wrote:
On March 21 2016 13:29 [[Starlight]] wrote:
On March 21 2016 06:07 prech wrote:
On March 21 2016 02:00 StarN wrote:
Hey guys I'm working on a presentation and I wasn't able to figure out how to get TLPD to show me OSL win-loss records for TvP PvZ and ZvT

That is, is there a (mostly) completed win-loss statistic for every OSL game played (in Brood War)?

Alas, didn't separate based on the league itself (OSL, MSL, etc,), but cumulatively for the Korean leagues --

For individual standard leagues (non-show matches):
v 1254-1042 or 54.6%
v 1192-1139 or 51.1%
v 1871-1597 or 54.0%

For team standard leagues (non-show matches)
v 709-644 or 52.4%
v 742-702 or 51.4%
v 800-684 or 53.9%


Yup, there's still a bit of imba. Not a whole lot, but some.

I thought maps were supposed to take care of ALL of that? Some ppl say so, anyway.



This is over the course of what, 13 years of competitive play? How much has the meta shifted in one race's favor, how much have the maps changed? Lol.

Was way ahead of ya there, mon Capitaine Obvious. See post #8. 'Lol'.


But you ignored the maps doe. We all know that if the maps had been more balanced, Jaedong would win 8 finals in a row.

So Flash never beat Jaedong, it was all just the mean ol' maps' doing??




It's really KeSPA and mapmaker's fault, but Flash is not free of blame either.

Source

Ah, okay, so you're just mad at that guy in the other thread and want to rub it in. Got it.



Guess I shoulda added a /s at the end of the initial post to be more obvious ):


Sarcasm can be a tough art to master.


User was warned for being hilarious
StarN
Profile Blog Joined November 2004
United States2587 Posts
March 22 2016 17:04 GMT
#25
Thank you Prech for helping me! Very interesting findings.
Retired BW Noob
zimp
Profile Blog Joined November 2008
Hungary951 Posts
March 22 2016 18:57 GMT
#26
On March 22 2016 11:22 puppykiller wrote:
I would like to see the race statistics of iccup games :3


2009
[image loading]

2016
[image loading]
agentzimp
TL+ Member
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 13h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 181
JuggernautJason103
Nathanias 40
MindelVK 2
StarCraft: Brood War
ggaemo 426
Aegong 42
NaDa 9
Dota 2
syndereN581
monkeys_forever322
capcasts110
League of Legends
Grubby5743
Counter-Strike
shoxiejesuss798
flusha473
byalli362
Foxcn296
Super Smash Bros
Liquid`Ken35
Heroes of the Storm
Liquid`Hasu688
Other Games
Hui .166
C9.Mang0155
Trikslyr142
ForJumy 78
ZombieGrub53
Sick52
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 25 non-featured ]
StarCraft 2
• davetesta80
• LUISG 28
• sitaska17
• musti20045 13
• Reevou 10
• IndyKCrew
• Kozan
• Migwel
• LaughNgamezSOOP
• intothetv
• AfreecaTV YouTube
• sooper7s
StarCraft: Brood War
• HerbMon 31
• Eskiya23 22
• FirePhoenix22
• 80smullet 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21914
• WagamamaTV622
League of Legends
• Doublelift1860
• TFBlade743
Counter-Strike
• Shiphtur282
Other Games
• imaqtpie1348
Upcoming Events
The PondCast
13h 12m
Online Event
19h 12m
Korean StarCraft League
2 days
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
Mihu vs QiaoGege
Zhanhun vs Dewalt
Fengzi vs TBD
Online Event
2 days
Sparkling Tuna Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs TBD
OSC
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
Yuqilin POB S2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.