Flash Stream Thread - Page 79
| Forum Index > BW General |
Flash's youtube channel: https://www.youtube.com/channel/UC4TDU9SEVB0EgslnTI2O9IQ Contribute to the Casual Games of the Week by posting awesome Flash games that you see here: http://www.teamliquid.net/forum/bw-tournaments/537649-the-casual-games-of-the-week-thread | ||
|
letian
Germany4221 Posts
| ||
|
juvenal
2448 Posts
| ||
|
c3rberUs
Japan11286 Posts
On March 13 2016 22:40 GTR wrote: playing mini now (is he out of the military?) Maybe he's out on a break. He often plays when he's on that vacation time from military. | ||
|
BonitiilloO
Dominican Republic627 Posts
WOW flash is rank S on fish...!! | ||
|
outscar
2832 Posts
I think uploaders should make them only link available, maybe that should help by keeping them in secret. | ||
|
BonitiilloO
Dominican Republic627 Posts
On March 13 2016 23:53 outscar wrote: OP now replaced nuked VODs of Forcewater with HyralGambits so Afreeca gonna nuke them next too I think uploaders should make them only link available, maybe that should help by keeping them in secret. well im downloading everysingle video of flash... from YT... and keep them on my PC huehuehue | ||
|
Holgerius
Sweden16951 Posts
On March 13 2016 23:23 SC2BF3Love wrote: i would like to see people doing cheese or timming attacks vs flash... there are games where me as a C+ player can beat flash just by knowing he does not like to build turrent... DTs can kill him and reaver drop too. WOW flash is rank S on fish...!! You would never, ever in a thousand games beat Flash as a C+ player. You are so severly underestimating the thought put in behind every delayed ebay and skipped turret, as well as the micro skills of an S-class pro. Sure, other really good players can outmindgame and trick him every now and then, but if you think it's as simple as just randomly rushing DTs and getting a free autowin as a low level player, boy, you'd be in for a surprise. My guess is you'd die before the DTs came into play. Compare it to a D- player with 50 APM trying something sneaky vs you. Get what I mean? | ||
|
juvenal
2448 Posts
| ||
|
DonDomingo
504 Posts
| ||
|
DonDomingo
504 Posts
On March 14 2016 01:52 DonDomingo wrote: Having issues watching it on the Korean stream today, is there a good link for people outside of Korea? Might have had something to do with the stream not being online anymore. NVM guys | ||
|
Magic Powers
Austria4478 Posts
On March 14 2016 00:37 Holgerius wrote: You would never, ever in a thousand games beat Flash as a C+ player. You are so severly underestimating the thought put in behind every delayed ebay and skipped turret, as well as the micro skills of an S-class pro. Sure, other really good players can outmindgame and trick him every now and then, but if you think it's as simple as just randomly rushing DTs and getting a free autowin as a low level player, boy, you'd be in for a surprise. My guess is you'd die before the DTs came into play. Compare it to a D- player with 50 APM trying something sneaky vs you. Get what I mean? I think you're strongly underestimating how much impact build order wins have in BW. Perfectly safe builds are losing builds in the long run. Even Flash has to take a risk in the opening. Some people think gaining an advantage in BW revolves mostly around technical skills, but the reality is that taking the right kinds of risks at the right time is a crucial part of designing a winning strategy. I'll give you two examples of what's often going on when an experienced player increases an already existing advantage. Lets say you have a theoretical advantage and you have to make a quick decision, you can either attack right now or preserve your advantage by retreating. 1) You estimate your chance of winning the game by retreating at 60%. That's pretty good, right? 2) You estimate your chance of winning the game immediately by attacking right now at 40%, and if the attack fails you estimate another 35% chance of winning the game. Does that seem like a more attractive option? I bet most people would go with option 1) Well, here's the solution: 1) Retreating 60% chance to win 2) Attacking 1 - (0.6 * 0.65) = 0.61 61% chance to win Attacking is 1% better than retreating. Surprised? Lets make it even more interesting. Imagine you have two consecutive chances of winning right away by attacking, but both of these chances are very low, and if both of your attacks fail you have another very small chance of winning. You estimate your chance of winning at 35% for the first attack, then 25% for the second attack, and then 10% after both attacks have failed. Lets also imagine that you estimate your chance of winning if you don't attack at all at exactly 55% If you think about the previous example you probably have an idea of where this is going. Solution: 1) Attacking 1 - (0.65 * 0.75 * 0.9) = 0.56125 ~56% 2) Not attacking 55% Attacking twice is roughly 1% better than not attacking. A lot of people would say that intuitively speaking it seems like a crazy decision. But logic tells us that it's correct. The reality of BW is that there are many situations where you should keep taking consecutive chances until you run out of options. This often looks reckless, messy and stupid, because most of the attacks will fail. But when the chances stack up you'll end up with a superior strategy. Those examples are not perfect representations of real game scenarios, mostly because there are numerous other variables in play that can't possibly be calculated, and of course individual skill has an impact on the actual chances. This is just a simplified way of looking at the correct strategic approach to BW. | ||
|
Glowsphere
United States170 Posts
+ Show Spoiler + https://youtu.be/g01mVeKMDuY + Show Spoiler + Such sick drop ship harass to come back after poor early game. Then methodical takeover of the map. Amazing how he can execute just the right tactical plays while keeping up the macro. | ||
|
A.Alm
Sweden531 Posts
I don't think a C+ player would ever win against flash, either. BO doesnt matter than much in BW to make that possible. And by the way, your "statistics" have nothing to do with this. You're just showing that you understand basic mathematics. | ||
|
evilfatsh1t
Australia8764 Posts
bbs, 4 pool or proxy 2 gate. eventually one of those cheese rushes will work | ||
|
juvenal
2448 Posts
| ||
|
Cascade
Australia5405 Posts
![]() | ||
|
kogeT
Poland2041 Posts
On March 14 2016 13:53 evilfatsh1t wrote: id put money on myself to take a game off flash through means of various cheese rushes. bbs, 4 pool or proxy 2 gate. eventually one of those cheese rushes will work If I would be Flash playing you I would just always play safe builds and you would never win with a cheese. | ||
|
letian
Germany4221 Posts
On March 14 2016 02:24 Magic Powers wrote: I think you're strongly underestimating how much impact build order wins have in BW. Perfectly safe builds are losing builds in the long run. Even Flash has to take a risk in the opening. Some people think gaining an advantage in BW revolves mostly around technical skills, but the reality is that taking the right kinds of risks at the right time is a crucial part of designing a winning strategy. I'll give you two examples of what's often going on when an experienced player increases an already existing advantage. Lets say you have a theoretical advantage and you have to make a quick decision, you can either attack right now or preserve your advantage by retreating. 1) You estimate your chance of winning the game by retreating at 60%. That's pretty good, right? 2) You estimate your chance of winning the game immediately by attacking right now at 40%, and if the attack fails you estimate another 35% chance of winning the game. Does that seem like a more attractive option? I bet most people would go with option 1) Well, here's the solution: 1) Retreating 60% chance to win 2) Attacking 1 - (0.6 * 0.65) = 0.61 61% chance to win Attacking is 1% better than retreating. Surprised? Lets make it even more interesting. Imagine you have two consecutive chances of winning right away by attacking, but both of these chances are very low, and if both of your attacks fail you have another very small chance of winning. You estimate your chance of winning at 35% for the first attack, then 25% for the second attack, and then 10% after both attacks have failed. Lets also imagine that you estimate your chance of winning if you don't attack at all at exactly 55% If you think about the previous example you probably have an idea of where this is going. Solution: 1) Attacking 1 - (0.65 * 0.75 * 0.9) = 0.56125 ~56% 2) Not attacking 55% Attacking twice is roughly 1% better than not attacking. A lot of people would say that intuitively speaking it seems like a crazy decision. But logic tells us that it's correct. The reality of BW is that there are many situations where you should keep taking consecutive chances until you run out of options. This often looks reckless, messy and stupid, because most of the attacks will fail. But when the chances stack up you'll end up with a superior strategy. Those examples are not perfect representations of real game scenarios, mostly because there are numerous other variables in play that can't possibly be calculated, and of course individual skill has an impact on the actual chances. This is just a simplified way of looking at the correct strategic approach to BW. I urge you to watch some BW classics of the greatest players to realize that build order means nothing to them.Watch JvZ especially. ZvZ is notoriously known to be very bo dependent. Go see how JD handles games that he supposed to lose. Same can be said about Flash TvT matches which he "magically" won even being at severe disadvantage. | ||
|
chrisolo
Germany2608 Posts
On March 14 2016 02:24 Magic Powers wrote: I am sure that a C+ would lose 1000/1000 games to FlaSh even if he would get to choose a standard build-orders for FlaSh. Yes build-order win is a thing in BW, but it is not like it is an auto-win (even 4pool vs 14cc is not an auto-win). | ||
|
Improvement
203 Posts
| ||
| ||
I think uploaders should make them only link available, maybe that should help by keeping them in secret. 