Someone needs to post a download linky! ~~
Team Micro Arena - Page 2
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SteelString
446 Posts
Someone needs to post a download linky! ~~ | ||
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MTF
United States1739 Posts
On January 10 2007 18:58 Detonate wrote: yea, me and bill are planning on setting up a TMM tournament someday after we test the newest version that has quite a few changes. Once we find which one is better, we'll be hosting it so practice up ^^ o_o Please, please save reps of this if it happens! I love TMM reps. :p | ||
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BestZergOnEast
Canada358 Posts
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BestZergOnEast
Canada358 Posts
if your opponents have a force at your nexus make sure all of your team spawns at the same time firebats in your opponents spanw make life very difficult for them, as not many units spawn well into bats m&m is very strong on the first level reaver is very strong with proper accompanyment the person who gets the first hero has a huge advantage if they micro well and do alot of damage with the hero | ||
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chiflutz
Romania1025 Posts
Btw, the strat advice you posted is just common sense, i.e. you micro better, you get your hero faster, reaver > a lot of stuff with proper care and so on. | ||
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Bill307
Canada9103 Posts
On January 10 2007 18:21 Silverflame wrote: Anyone have a download link for TMM? That'd be nice. I have 3 .Team Micro Melee v4.0 - original TMM, now outdated. we never play this anymore . v4.0 has a bug where the neutral player's cloaked units aren't visible.Team Micro Melee II v0.9 - the 2nd-latest TMM version. "TMM II" is played on a bigger map with a couple of new bonuses (most notably, upgrades). It has no known issues. Team Micro Melee NL v0.9 - the latest TMM version. It is played on the same map as TMM II, however I replaced the overused "Level Up" bonus with a one-time "Next Tier" bonus and lowered the points needed to level up. This allows the other heroes to see more use. Even though the Next Tier bonus is essentially a one-time version of the Level Up bonus, I've seen it used very effectively so far, even on par with the other bonuses. Which makes me think that the Level Up bonus was indeed too strong. (this is identical to "Team Micro Melee II Test", just renamed) | ||
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Bill307
Canada9103 Posts
On January 10 2007 18:35 Manifesto7 wrote: Bill, you and cygnus should be pleased. I play a lot of UMS on Asia (best server for me to play on due to timezones) and i see your guys' maps all over the place. Happy stuff ![]() Wow, TMM is actually played in public UMSes? O_O I didn't realize it was played much outside of op tl-west! On January 10 2007 18:47 GrandInquisitor wrote: The value of each unit is a formula depending on a unit's default min/gas cost. Actually, they are separate values that are independent of the unit's cost. They appear to follow a formula like "2x mineral cost + 4x gas cost" but there are exceptions, most obviously the hydralisk (350 pts). | ||
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Bill307
Canada9103 Posts
On January 10 2007 19:43 MTF wrote: TMA/TMM/TMP are pretty much the only UMS games I got into, besides Phantoms and Choose Your Defense, early on. Sadly, I haven't been able to get online for awhile now. o_o Please, please save reps of this if it happens! I love TMM reps. :p Oh boy, have I got a surprise for you! The TMM gang and I were playing TMM II during New Years Eve and also last weekend. Here's a reppack with 8 new TMM II / NL reps .http://www.freewebs.com/bill307/TMM2-reps-1.14-2.zip | ||
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MTF
United States1739 Posts
On January 10 2007 21:14 Bill307 wrote: Oh boy, have I got a surprise for you! The TMM gang and I were playing TMM II during New Years Eve and also last weekend. Here's a reppack with 8 new TMM II / NL reps .http://www.freewebs.com/bill307/TMM2-reps-1.14-2.zip !!! Thank you, Bill. You've been consistently a great guy. ^_^ | ||
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evanthebouncy!
United States12796 Posts
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Fatmatt2000
United States159 Posts
On January 10 2007 20:48 Bill307 wrote: I have 3 .Team Micro Melee v4.0 - original TMM, now outdated. we never play this anymore . v4.0 has a bug where the neutral player's cloaked units aren't visible.Team Micro Melee II v0.9 - the 2nd-latest TMM version. "TMM II" is played on a bigger map with a couple of new bonuses (most notably, upgrades). It has no known issues. Team Micro Melee NL v0.9 - the latest TMM version. It is played on the same map as TMM II, however I replaced the overused "Level Up" bonus with a one-time "Next Tier" bonus and lowered the points needed to level up. This allows the other heroes to see more use. Even though the Next Tier bonus is essentially a one-time version of the Level Up bonus, I've seen it used very effectively so far, even on par with the other bonuses. Which makes me think that the Level Up bonus was indeed too strong. (this is identical to "Team Micro Melee II Test", just renamed) I hate to bump this but... when i try to download either of the Team Mirco Melee 2 versions, I just get an 8 kb file that obviously doesn't work. Can anyone help? Or provide me with another place to dl the map? | ||
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MTF
United States1739 Posts
On January 21 2007 16:29 Bill307 wrote: Latest TMM versions: Normal (NL): http://www.freewebs.com/bill307/Team Micro Melee NL 1.2.scx TMM Hyper BGH: http://www.freewebs.com/bill307/TMM Hyper BGH 1.2.scx In both versions, I increased the amount of resources the builders get for kills by 25%: 2/1 min/gas for every 30 pts, e.g. 1 dragoon gives 32/16 min/gas, and 1 BC gives 160/80 min/gas. I also fixed a small bug where you sometimes received less gas than you should have for your kills. In the Hyper BGH version, the level ups are now at 6k, 12k, 30k, 48k, 84k, 120k, 156k, then every 45k (so you level up 25% faster than in the normal version). From the Op TL-West thread, just a few spaces below this one currently. :p | ||
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Butigroove
Seychelles2061 Posts
On January 10 2007 19:48 BestZergOnEast wrote: I would LOVE to play TMA by hamachi if anyone is interested! I can easily get a team of 3 players total if you can as well. I have to warn you I don't lose very often ^^ Heeh, I actually remember you. My friend and I used to host TMA Emerald (my somewhat more balanced version) pubs and we used to be quite good at it. I believe we lost one game to a dropped connection playing ~2 games a day within a month. Oh ya, we beat you, but thats hardly fair considering you had a pubby teamate. If I still played anymore Id challenge you to a rematch ![]() | ||
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ILoveTMA
8 Posts
Duuuuur weetarted bump The guy in this replay gets owned! Funny commentary oh and I owned him duuuuuwwww | ||
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NiGoL
1868 Posts
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. v4.0 has a bug where the neutral player's cloaked units aren't visible.