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Hypothetical Balance Patch - Page 5

Forum Index > BW General
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c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
January 21 2015 06:35 GMT
#81
I feel like this is one of those endless loops. Yes balancing the game will let the players' skill decide the ability, but then that brings us to the question of how do we determine if it is balanced? ^_^
WriterMovie, 진영화 : "StarCraft will never die".
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
Last Edited: 2015-01-21 07:40:29
January 21 2015 07:37 GMT
#82
On January 21 2015 15:35 c3rberUs wrote:
I feel like this is one of those endless loops. Yes balancing the game will let the players' skill decide the ability, but then that brings us to the question of how do we determine if it is balanced? ^_^

Balance is subjective in a game with an unreachable skillcap. No one is even nearly playing with a full deck and never has, so it's up to what cards are in each player's hands.

The best way to ensure the balance of the game at the maximum possible level of skill is to isolate parts of the gameplay and compare them across races. Start by competing extensively at the slowest tolerated gamespeed. If the races fare equally well with the physical component neutralized, the game's strategic/tactical portion is balanced across the races.

Then, find a way to isolate mechanics from strategy (at maximum gamespeed, force both players of different races into a 50/50 strategy and 50/50 tactical maneuvers) and test that extensively as well, to see if the mechanical payout/requirement is balanced between the races. Since Starcraft is mostly mechanics, it might pay to automate segments of the game, like micro or macro, and test for those individually.

If one race has an advantage in some isolated scenarios and a disadvantage in others, then you can assume that in the complete game the balance will be somewhere between the two, and where exactly depend on how the different gameplay issues are weighted.

Unless you do all this to create a more-objective view of the game's balance, the answer to whether the game is balanced depends entirely on "Is every race faring healthily within this particular gamer population?
get stronger play longer
toriak
Profile Joined December 2008
Slovakia477 Posts
January 21 2015 08:28 GMT
#83
it would be nice to see never seen units in pro matches - scouts ghosts nukes ...
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
January 21 2015 08:30 GMT
#84
every unit free and instantly build
I don't need luck, luck is for noobs, good luck to you though
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 21 2015 08:36 GMT
#85
On January 21 2015 17:30 dRaW wrote:
every unit free and instantly build


USA v Canada man!
EffOrt and Soulkey Hwaiting!
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
January 21 2015 08:38 GMT
#86
On January 21 2015 17:30 dRaW wrote:
every unit free and instantly build

You're obviously a member of the SC2 balance team.

(yah, I stole that joke, but it's too good not to)


User was warned for being hilarious
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
January 21 2015 09:35 GMT
#87
On January 21 2015 17:30 dRaW wrote:
every unit free and instantly build

draw for president!
WriterMovie, 진영화 : "StarCraft will never die".
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
January 21 2015 09:56 GMT
#88
dRaW is of communism, great contributor, very like, kill many bear and much vodka
hymn
Profile Blog Joined February 2008
Bulgaria832 Posts
January 21 2015 11:38 GMT
#89
Balance patch for BW? Never happening. So quit bitching and just enjoy the best RTS. Is it that tough?
azk he is the north american player but the titan he is the french stars
hitthat
Profile Joined January 2010
Poland2329 Posts
Last Edited: 2015-01-21 16:22:24
January 21 2015 16:20 GMT
#90
On January 21 2015 08:06 Bswhunter wrote:
Buff / change the underused units, Scouts, ghosts, firebats, wraiths and maybe queens.




firebats are usefull against Zergs, they are specialized and situational, but still used frequently. Wrights? Are you kidding me? Its already one of the most powerfulll unit in TvT, and it has its niche also in TvZ as a hard counter against greater spire builds (plus wrights are already quite effective against Zerg in hands of good players).

Even queens are quite controversial on this list, since they finally found niche as a late anti-mech unit.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
TheGreatOne
Profile Joined November 2005
United States534 Posts
January 21 2015 16:53 GMT
#91
Terran > Protoss > Zerg.
Protoss has always been the strongest race and always will be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
January 21 2015 17:28 GMT
#92
Broodwar needs an APM cap, something like 50 so that all pro's can play at the same 'speed'. That would fix zerg for ya!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
January 21 2015 17:30 GMT
#93
On January 22 2015 01:20 hitthat wrote:
Show nested quote +
On January 21 2015 08:06 Bswhunter wrote:
Buff / change the underused units, Scouts, ghosts, firebats, wraiths and maybe queens.




firebats are usefull against Zergs, they are specialized and situational, but still used frequently. Wrights? Are you kidding me? Its already one of the most powerfulll unit in TvT, and it has its niche also in TvZ as a hard counter against greater spire builds (plus wrights are already quite effective against Zerg in hands of good players).

Even queens are quite controversial on this list, since they finally found niche as a late anti-mech unit.

Wright, wraith, wriath, wraif wait I'm confused.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
January 21 2015 17:58 GMT
#94
What's so hard to understand? Not every language will translate perfectly into another. Especially a word like wraith which is uncommonly seen outside of fantasy/scifi circles. Don't be a dick.
hitthat
Profile Joined January 2010
Poland2329 Posts
January 21 2015 18:14 GMT
#95
Ok, I'll make it easier:

paper planes
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2015-01-21 18:38:50
January 21 2015 18:38 GMT
#96
Wraifu?

Someone just needs to buff Bisu so he can get into an OSL.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-01-21 18:59:06
January 21 2015 18:58 GMT
#97
On January 21 2015 08:06 Bswhunter wrote:
Buff / change the underused units, Scouts, ghosts, firebats, wraiths and maybe queens.


I know!

Give scouts a chargable attack where the damage increases with time
Bring ghosts to tier2
Put firebats on wheels, like vultures,
make detection for overloards upgradable -- buffs wraiths
and to balance it for DTs, bring DTs to tier 3

Rework the queen and make them producible from the hatchery

solved!
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
FlaShFTW
Profile Blog Joined February 2010
United States10351 Posts
January 21 2015 19:29 GMT
#98
all i really want is for borderless screen or windowed mode at fullscreen. also the fact that i have different mouse sens from regular computer to BW :/
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Reif
Profile Joined January 2015
3 Posts
Last Edited: 2015-01-21 20:18:01
January 21 2015 20:17 GMT
#99
On January 21 2015 09:33 Tadah wrote:
reminisce12, regarding you comment on my first point, I feel I should stress that it is not the egg I am talking about, but rather the cocoons from which Guardians and Devourers "hatch" from.


During the Starcraft beta testing, the developers originally intended for the mutalisks to come down to the ground then morph into guardian, but it caused a bug when the muta would try to morph at a terrain that ground units can't be on (i.e. water), so they made a new unit called the 'cocoon' but apparently forgot to change from ground unit carapace to air carapace.

Interesting detail omission, although we won't know if this was done on purpose or not.

Another really interesting detail that Bliz probably forgot was a hallucinated queen can infest a command center.
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
January 21 2015 20:32 GMT
#100
How about something more sensical? Like making the game and battle.net playable for windows 8+ users
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