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mca64Launcher 2.0 - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 59 60 61 Next
icedraco
Profile Joined June 2012
Philippines118 Posts
September 01 2014 07:09 GMT
#41
new version works for me now.. tnx
sdgfhvjt6uy
Profile Joined September 2014
Poland5 Posts
September 01 2014 12:15 GMT
#42
On August 30 2014 08:23 Mutisk wrote:
Show nested quote +
On August 25 2014 17:25 xboi209 wrote:
On August 25 2014 10:11 Mutisk wrote:
However, it would be a good idea to make pgp signatures for the files. I know it's extremely unlikely but a compromised router could in theory perform a man-in-the middle attack to infect or serve other binaries. (SSL would pretty much shut that down, but signatures are nice anyways)

As a bonus, it's also a way to verify that the download was error-free..
If your router is compromised, then you have a much bigger problem. I'll contact mca to write the CRC's of the download on his website so that you can check if the download is error free.


PGP signatures and/or SSL would prevent a compromised router to inject malicious code, and you're arguing that security is unnecessary because it can happen? O_o It doesn't make any sense. Also, keep in mind that your downloads pass through many routers on internet.

Once you learn about making signatures, it's basically no more work than checksumming. And you get both file consistency and a sigil of trust in one go, no matter whether you got the binaries from your shady friend on IRC or if you suspect MCA's website has gotten hacked and the binaries replaced. With a signatures you could tell, but a checksum could be re-computed by anyone.






i think easiest way is just upload downloaded exe file to virsutotal. You will have date with first submisions + scan with 55 viruses. mca64Launcher.exe is always uploaded there on realese so you will be sure if all is ok.
sdgfhvjt6uy
Profile Joined September 2014
Poland5 Posts
Last Edited: 2014-09-01 12:20:25
September 01 2014 12:17 GMT
#43
On August 28 2014 03:39 BigFan wrote:
Show nested quote +
On August 27 2014 21:31 DiMiaN wrote:
I agree. Sayle and other really great casters should support and use mca64launcher, just because of all observer features it got. Maybe the caster doesnt need to look at them (as Sayle pointed out on reunion tournament), but from the viewers point it would be a huge difference. For example supply difference, mineral/gas difference and upgrade difference... all these was a question mark for the viewers and many asked who's ahead in game...

Feature suggestion: Add some sort of port scan that check if port 6112(or additional) is open before launching game. Note: To check if port is open the game must be running. I use to check with this url: http://xpeh.harpywar.com/starcraft_port.php

I disagree. I actually prefer not to know supply difference etc... Upgrades can be seen when the caster clicks on a unit and if you see a forge spinning, ebay lighting up etc...



you dont like and thats ok. I preffer watching stream with obs mode. Raven cast with obs mode for me was much better than Sayle, last BWreunsion tour. I Wonder how it looks for viewers, please aswer in poll

Poll: Do you prefer to watch cast with

obs mode (supply, unit counts etc) (25)
 
81%

without it. (6)
 
19%

31 total votes

Your vote: Do you prefer to watch cast with

(Vote): obs mode (supply, unit counts etc)
(Vote): without it.


jello_biafra
Profile Blog Joined September 2004
United Kingdom6637 Posts
September 01 2014 13:00 GMT
#44
On August 31 2014 06:31 atrox_ wrote:
does anyone have a mirror? virgin media block the site

I have this problem too, curse you Sir Richard Branson!
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
iamcasey
Profile Joined January 2014
Norway202 Posts
September 01 2014 13:52 GMT
#45
I was discussing some add on`s to the launcher with MCA, and he asked me to find out how much intrest it would be in a betting system in the launcher ? Mca have not started working on it, since it requires some time, and its not 100% figured out how it shall work, also we want your thoughts regarding this,

Basically its just for play money/Gaz/Minerals like Defiler.ru

Poll: Would you use the betting system if it was added to mca64 launcher ?

(Vote): Yes
(Vote): No


xboi209
Profile Blog Joined June 2011
United States1173 Posts
September 01 2014 19:42 GMT
#46
On September 01 2014 22:00 jello_biafra wrote:
Show nested quote +
On August 31 2014 06:31 atrox_ wrote:
does anyone have a mirror? virgin media block the site

I have this problem too, curse you Sir Richard Branson!

.exe: https://www.mediafire.com/?lbotpy1yfwufypb
.zip: http://www.mediafire.com/?p4o72z5xeowopgm

Please make a report to Virgin Media to unblock the website
http://www.reddit.com/r/broodwar/
raymondjb
Profile Joined September 2014
Canada1 Post
September 02 2014 00:09 GMT
#47
Hello Everyone

Does anyone know if MCA will be updated to fix the LAG/Drop when we play online on Battle.net over the same network. I see this program fixes some issues like we can see each others chat in the lobby and we can play online battle.net together. The moment we have someone else online join one of us gets dropped at the beginning. If anyone knows of a fix for this issue it would be greatly appreciated, been trying to figure it out since 1998!!!!!
xboi209
Profile Blog Joined June 2011
United States1173 Posts
September 02 2014 02:25 GMT
#48
On September 02 2014 09:09 raymondjb wrote:
Hello Everyone

Does anyone know if MCA will be updated to fix the LAG/Drop when we play online on Battle.net over the same network. I see this program fixes some issues like we can see each others chat in the lobby and we can play online battle.net together. The moment we have someone else online join one of us gets dropped at the beginning. If anyone knows of a fix for this issue it would be greatly appreciated, been trying to figure it out since 1998!!!!!

Have you tried setting different ports for the two computers trying to play together on the same network?
http://www.reddit.com/r/broodwar/
DiMiaN
Profile Joined October 2013
Finland300 Posts
September 02 2014 03:51 GMT
#49
On September 02 2014 09:09 raymondjb wrote:
Hello Everyone

Does anyone know if MCA will be updated to fix the LAG/Drop when we play online on Battle.net over the same network. I see this program fixes some issues like we can see each others chat in the lobby and we can play online battle.net together. The moment we have someone else online join one of us gets dropped at the beginning. If anyone knows of a fix for this issue it would be greatly appreciated, been trying to figure it out since 1998!!!!!

If you havent already set, put your computers to static ip, and have netmask to 255.255.255.255. Also change game port on other computer to 6113. If that still doesnt work you need to manually add some rules to your router using terminal.

http://www.icyhell.net/starcraft-on-b-net-with-2-computers/ (ignore the netmask on that page)

You could still get some ip conflicts when hosting games/joining games but try rejoin couple of times when all this is set and it will work.

Good Luck!
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
September 03 2014 12:27 GMT
#50
On August 31 2014 06:00 BigFan wrote:
Show nested quote +
On August 31 2014 03:14 JieXian wrote:
On August 28 2014 03:39 BigFan wrote:
On August 27 2014 21:31 DiMiaN wrote:
I agree. Sayle and other really great casters should support and use mca64launcher, just because of all observer features it got. Maybe the caster doesnt need to look at them (as Sayle pointed out on reunion tournament), but from the viewers point it would be a huge difference. For example supply difference, mineral/gas difference and upgrade difference... all these was a question mark for the viewers and many asked who's ahead in game...

Feature suggestion: Add some sort of port scan that check if port 6112(or additional) is open before launching game. Note: To check if port is open the game must be running. I use to check with this url: http://xpeh.harpywar.com/starcraft_port.php

I disagree. I actually prefer not to know supply difference etc... Upgrades can be seen when the caster clicks on a unit and if you see a forge spinning, ebay lighting up etc...


WHat?????? It's one thing to say that it's distracting but not preferring to know? I cannot understand why would anyone choose to have less information.

This way I don't have to wait for a caster to click on a unit before knowing the supply or upgrades.

Why would you want to know supply though? There is nothing more anticlimatic than realizing that one player is that far behind than another (even if it's obvious from watching the game) and that their chance of catching back up is very low. It's also really annoying when it becomes the focus of a cast. Where everything gets judged by who has the higher supply (or difference) depending on the matchup. I would like to believe that from watching the game, you can have a rough idea of whose is winning or how close it is.



When we're not watching professionals, how much money one is floating on is significant. I would want to know if one player could have won because he was at 2000 / 1000 the entire time, while the other guy was at 100 / 100 the entire game.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Ty2
Profile Blog Joined March 2013
United States1434 Posts
September 04 2014 07:01 GMT
#51
--- Nuked ---
Writer
xboi209
Profile Blog Joined June 2011
United States1173 Posts
September 04 2014 22:48 GMT
#52
On September 04 2014 16:01 Ty2 wrote:
When I try to do a local recording the files save themselves as the NHCH type. It used to be the flv type. Does anyone know how to change this?

Matroska container isnt aniche. Just download k-lite codeck PACK, just 20MB and you have all codecs + best player Media Player Classic
download from here http://www.codecguide.com/
http://www.reddit.com/r/broodwar/
Chef
Profile Blog Joined August 2005
10810 Posts
September 05 2014 16:43 GMT
#53
On August 25 2014 05:00 xboi209 wrote:
Tell me the point of these VirusTotal scans when no antivirus is 100% accurate anyways. Many legitimate tools for StarCraft may be listed as a virus because it behaves similarly to one but that doesn't mean it is one.

Telling people to ignore malware warnings from a program developed by a banned user is like the opposite of good. MCA's launcher is 100% use at your own risk. If I were still a kid and didn't use my computer for anything but games, yeah it's not that big a deal to reset everything from scratch if there's a problem. But anyone who does anything important on their computer probably can't risk a keylogger being installed.

MCA is making a kind of do-all program and giving it a lot of power so that it can do these interesting things, but by no means is that common practice even among bwprogrammers. I can really only think of fish launcher as an example of a StarCraft tool which gave warnings, and it actually did have crapware bundled with it.
LEGEND!! LEGEND!!
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2014-09-05 18:01:44
September 05 2014 17:15 GMT
#54
Works great, thanks!

Not related, but does anyone know how I can get different sound/voice packs for BW?
I have watched Scan use Chinese, SC2 (only for some units), and he also has Korean text in his UI.

More than anything, I am just curious, because original is best ><

Edit: found and looks simple enough! http://www.teamliquid.net/forum/brood-war/363971-sound-packs-remade
Now, how to get this Korean text in the UI...
T P Z sagi
dwfesdfsafsf
Profile Joined September 2014
Poland4 Posts
Last Edited: 2014-09-05 20:31:17
September 05 2014 20:30 GMT
#55
On September 06 2014 01:43 Chef wrote:
Show nested quote +
On August 25 2014 05:00 xboi209 wrote:
Tell me the point of these VirusTotal scans when no antivirus is 100% accurate anyways. Many legitimate tools for StarCraft may be listed as a virus because it behaves similarly to one but that doesn't mean it is one.

Telling people to ignore malware warnings from a program developed by a banned user is like the opposite of good. MCA's launcher is 100% use at your own risk. If I were still a kid and didn't use my computer for anything but games, yeah it's not that big a deal to reset everything from scratch if there's a problem. But anyone who does anything important on their computer probably can't risk a keylogger being installed.

MCA is making a kind of do-all program and giving it a lot of power so that it can do these interesting things, but by no means is that common practice even among bwprogrammers. I can really only think of fish launcher as an example of a StarCraft tool which gave warnings, and it actually did have crapware bundled with it.



i agree, trust no noone, byt mu shit has very low detection on Virustotal, so you miss a point. Maybe you wrere thinkin about tec27 APMALERT? which has very hgh ration on virustotal. Anyway trust noone and always use diffrent password for every site and other secure shit.

__
mca64


btw i uploaded 104 version today http://mca64.com
if you arent scared like others you can download it.
dwfesdfsafsf
Profile Joined September 2014
Poland4 Posts
Last Edited: 2014-09-05 20:52:21
September 05 2014 20:51 GMT
#56
On September 06 2014 02:15 purakushi wrote:
Works great, thanks!

Not related, but does anyone know how I can get different sound/voice packs for BW?
I have watched Scan use Chinese, SC2 (only for some units), and he also has Korean text in his UI.

More than anything, I am just curious, because original is best ><

Edit: found and looks simple enough! http://www.teamliquid.net/forum/brood-war/363971-sound-packs-remade
Now, how to get this Korean text in the UI...

here you have polish sounds made by ZuluNation
http://tiny.pl/qs8s7

just unpack to sc folder, for sounds you can have just a directory and sc will still use it. No need to have MPQ archive.

for korean text game just ask Scan he will help you. Maybe you wanna Polish text? :D then in mca64Launcher check "StarCraft: Brood War POL" check box, you have there two version to choose.
dwfesdfsafsf
Profile Joined September 2014
Poland4 Posts
September 05 2014 20:53 GMT
#57
On September 02 2014 12:51 DiMiaN wrote:
Show nested quote +
On September 02 2014 09:09 raymondjb wrote:
Hello Everyone

Does anyone know if MCA will be updated to fix the LAG/Drop when we play online on Battle.net over the same network. I see this program fixes some issues like we can see each others chat in the lobby and we can play online battle.net together. The moment we have someone else online join one of us gets dropped at the beginning. If anyone knows of a fix for this issue it would be greatly appreciated, been trying to figure it out since 1998!!!!!

If you havent already set, put your computers to static ip, and have netmask to 255.255.255.255. Also change game port on other computer to 6113. If that still doesnt work you need to manually add some rules to your router using terminal.

http://www.icyhell.net/starcraft-on-b-net-with-2-computers/ (ignore the netmask on that page)

You could still get some ip conflicts when hosting games/joining games but try rejoin couple of times when all this is set and it will work.

Good Luck!


all this things mca64Launcher does if you use UPnP, so i guess he should just try diffrent port for UPnP on second computer
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2014-09-06 16:42:17
September 06 2014 16:33 GMT
#58
Hm, I am unable to create games on iccup.
The UPnP (port forwarding) always gives me a red X. I have also tried hosting without UPnP but still fails. Router firewall is disabled.
I used to be able to host games in a previous version of mca, but it has been a couple months since I last played. I am on 2.0.0.104.

Does it matter to use Iccup DNS vs Iccup nonDNS? Ideas? Thanks in advance!
T P Z sagi
Esp1noza
Profile Joined September 2003
Russian Federation481 Posts
September 12 2014 09:06 GMT
#59
Why mcaLauncher uses my webcam? I mean every time I open mcaLauncher my webcam start to work - blue indicator on webcam start to light. How to disable it?
BroodWar forever
vanatir
Profile Joined May 2008
Germany355 Posts
September 12 2014 10:41 GMT
#60
i got the problem that when the stream restarts, the game stops for like 2s (lag dropcounter). does anyone else have the same issue?
aka EnjoYmE - streaming on http://www.twitch.tv/myprobe
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