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Darktemplar attack spidermine with no hurt - Page 3

Forum Index > BW General
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Solstice[gm]
Profile Joined November 2006
Korea (South)76 Posts
November 07 2006 20:38 GMT
#41
On November 08 2006 03:22 vinsc wrote:
zealot bombs like that make me wanna cry

and i think MDT deserves a special icon


Hahaha see what happens when you drop Zealots onto stacked Spider Mines. ^_^

Not pretty at all.
Labor until you tire; and then labor some more.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
November 07 2006 21:08 GMT
#42
Sweet, is there a way to do this without vision of the mines? I love DT rushes, so getting rid of mines with 1 dt would be so fun
Trucy Wright is hot
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
November 07 2006 21:22 GMT
#43
hehe, dt is funny ^^
i think you can do it with spead zealot +2 ups
imo it can be good in very late game, when both sides almost killed each other
And all is illuminated.
MarcX
Profile Joined February 2005
Netherlands772 Posts
November 07 2006 21:54 GMT
#44
It's possible without vision, however, you can't set it up without knowing where the mine is.

Fun trick, useless in a real game.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
Purind
Profile Blog Joined April 2004
Canada3562 Posts
November 07 2006 23:50 GMT
#45
If you dt rush, and you make it to their natural, and they try to fight off your harrass with mines, you'll know exactly where every mine is.

If you can do it without vision, I don't see how this WOULDN'T be useful
Trucy Wright is hot
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
November 08 2006 00:34 GMT
#46
i can not believe you people are saying this is useless

idiots
Follow me on twitter: CallMeTasteless
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
November 08 2006 00:38 GMT
#47
Terrans usually spread mines in luna for example. They put their first 3 mines in a row. Using this after getting hit once can get you a very good advantage.
Moderator<:3-/-<
nitram
Profile Blog Joined September 2004
Canada5412 Posts
November 08 2006 00:43 GMT
#48
have you seen when toss players use 2 goons to kill mines without observers by constantly hitting attack, stop, attack, stop. This causes the goons to move only a little bit untill the mine pops up, then the goon will have enough time to shoot it be4 it goes off
These sites might be of more use than a StarCraft site, where the majority of posters look on WCIII as the dense misformed fetus produced during Blizzards latest miscarrige.
iOi
Profile Joined August 2004
Canada1255 Posts
November 08 2006 00:52 GMT
#49
The zealots one is so nice
SCNewb
Profile Joined June 2006
Canada2210 Posts
November 08 2006 01:01 GMT
#50
pretty cool vid

thanks mdt
Huge iloveOov fan
merz
Profile Blog Joined July 2004
Sweden2760 Posts
November 08 2006 01:26 GMT
#51
Would be cool if someone invented some kind of ob / dtrush (gas costs T_T) and did this early game to a FD opening.
Winners never quit, quitters never win.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 08 2006 02:12 GMT
#52
On November 08 2006 03:55 DaZe wrote:
its the basic hold move scenario ;o


No you don't even need to use hold. The other guys have already explained how it works.
Polemarch
Profile Joined August 2005
Canada1564 Posts
November 08 2006 02:58 GMT
#53
On November 08 2006 10:26 meRz wrote:
Would be cool if someone invented some kind of ob / dtrush (gas costs T_T) and did this early game to a FD opening.


if you're getting obs you might as well get a shuttle and dt drop first in most cases i think. i can definitely see this being useful after a DT drop though, following up with obs to slash mines to delay terran's recovery
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 08 2006 03:06 GMT
#54
On November 08 2006 06:54 MarcX wrote:
It's possible without vision, however, you can't set it up without knowing where the mine is.

Fun trick, useless in a real game.


How would you do it without vision?
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
November 08 2006 03:28 GMT
#55
On November 08 2006 12:06 skyglow1 wrote:
Show nested quote +
On November 08 2006 06:54 MarcX wrote:
It's possible without vision, however, you can't set it up without knowing where the mine is.

Fun trick, useless in a real game.


How would you do it without vision?


Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard.
..and then I would, ya know, check em'. (Aka SpoR)
azndsh
Profile Blog Joined August 2006
United States4447 Posts
November 08 2006 05:25 GMT
#56
Regardless you would need vision, otherwise your dt won't go after it. The whole trick is that the dt automatically attacks the mine before it triggers it.
joohyunee
Profile Blog Joined May 2005
Korea (South)1087 Posts
November 08 2006 05:58 GMT
#57
awesome
Leath
Profile Blog Joined July 2006
Canada1724 Posts
November 08 2006 06:18 GMT
#58
I have done the dt thing before on a 1v1. The spider mine seems to delay switchign directions at some points and DT strikes first.
I dont know how to do it consistenly though, and its probably a waste of time
http://www.kongregate.com/?referrer=Sagess
MarcX
Profile Joined February 2005
Netherlands772 Posts
Last Edited: 2006-11-08 11:41:51
November 08 2006 11:38 GMT
#59
You don't need vision. You need the proper angle and have to give attack command and the right timing.

I suppose you could practice for a million years and make it into another standard micro gimmick, but terrans would simply put 2 mines on top of each other etc.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 08 2006 13:57 GMT
#60
On November 08 2006 12:28 CharlieMurphy wrote:
Show nested quote +
On November 08 2006 12:06 skyglow1 wrote:
On November 08 2006 06:54 MarcX wrote:
It's possible without vision, however, you can't set it up without knowing where the mine is.

Fun trick, useless in a real game.


How would you do it without vision?


Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard.


I've tried looking really really really hard but I couldn't see it like with a lurker. Can someone screen shot a piece of ground before and after putting like a lurker there then use the differennce command to see if theres any difference between the 2 pics??
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