• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:13
CET 08:13
KST 16:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 281HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win HomeStory Cup 28 - Info & Preview
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? BW General Discussion
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1362 users

Darktemplar attack spidermine with no hurt - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Manifesto7
Profile Blog Joined November 2002
Osaka27157 Posts
November 07 2006 14:47 GMT
#21
On November 07 2006 22:33 FireBatLover wrote:
gj in sharing allied vision now try it without


Use an observer? -_-
ModeratorGodfather
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
November 07 2006 14:51 GMT
#22
It looks like he walks the dt until it's just out of reach of the mine, then walks it in and pushes hold position at the perfect time to stop the dt exactly (with the delay in mind) beside the mine giving it just enough time to slash it.

Looks cool. I'm going to try this out myself.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 07 2006 15:23 GMT
#23
ok it works in explorer.
It's better to burn out than to fade away
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 07 2006 15:24 GMT
#24
ah cool watched it, AND NO HURT NOT 1 HURT.
It's better to burn out than to fade away
Blind
Profile Blog Joined December 2002
United States2529 Posts
November 07 2006 15:51 GMT
#25
Seems he just placed the dt close enough so that it was in aggressive range. Not to be confused with attack range, we all know dts are melee units with no range. I don't know what it's actually called, but I'm calling it aggressive range here. It's when an enemy unit gets too close so your unit follows it and tries to kill it (unless your unit is in hold position). What My_Digital_Toss did was get the dt close enough with the mine so the dt would attack the mine on its own. Notice how after the dt gets close to the mine, no extra actions are ordered. The reason he kept pressing stop prior to the dt moving in to kill the mine was because he didn't want the dt to get too close, causing the mine to set off. I'm guessing the range of a mine setting off and the aggressive range of dts are pretty similar, so some precision is needed.
Asta
Profile Joined October 2002
Germany3491 Posts
November 07 2006 15:53 GMT
#26
On November 07 2006 23:51 ManaBlue wrote:
It looks like he walks the dt until it's just out of reach of the mine, then walks it in and pushes hold position at the perfect time to stop the dt exactly (with the delay in mind) beside the mine giving it just enough time to slash it.

Looks cool. I'm going to try this out myself.


How do you get the idea of 'hold position' being involved?
He just moves towards the mine step by step until it attacks.
Should be useful sometimes, but normally you either don't have observers yet (dt rush) or you actually _want_ the mine to go off (later in the game).
azndsh
Profile Blog Joined August 2006
United States4447 Posts
November 07 2006 15:53 GMT
#27
Look closely, he never clicks on the mine. Notice how the "stop" button is pressed. He walks just in range of the dt's auto attack and hits "stop" so then the dt automatically goes after the mine without triggering it first. This obviously wouldn't work with multiple mines that are close enough to each other though, which is often the case.

Am I right?
Sadir
Profile Blog Joined December 2005
Vatican City State1176 Posts
November 07 2006 16:29 GMT
#28
funny vid...but pretty useless in real games....
the zeal bomb is damn impressive
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 07 2006 16:43 GMT
#29
Ah yeah that should have been obvious how he was doing it.
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
November 07 2006 18:05 GMT
#30
Guys. Please look at the video closely. See that patrol is being hit. -_-;;
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
November 07 2006 18:18 GMT
#31
cant see vid... anyone help?
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
November 07 2006 18:22 GMT
#32
zealot bombs like that make me wanna cry

and i think MDT deserves a special icon
GiveUp
Profile Joined October 2006
Netherlands91 Posts
November 07 2006 18:33 GMT
#33
nice one
the DT attacks the mine before it explodes...
hard...
Much[GM] and SaviOr rox ur sox!~
DaZe
Profile Joined November 2003
Sweden2111 Posts
November 07 2006 18:55 GMT
#34
its the basic hold move scenario ;o
SoDrunk
Profile Joined September 2004
United Kingdom291 Posts
November 07 2006 19:44 GMT
#35
Patrol is not being hit
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
November 07 2006 19:45 GMT
#36
The angle matters, too, doesnt it ?
hatred outlives the hateful
PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
November 07 2006 19:46 GMT
#37
On November 08 2006 03:05 WhatisProtoss wrote:
Guys. Please look at the video closely. See that patrol is being hit. -_-;;
Nope, patrol it is never hit. What the video shows is what was said above, he puts the templar close enough that it automatically switch from the 'stop' position to 'attack' without direct command from the player.
Legionnaire
Profile Joined January 2003
Australia4514 Posts
Last Edited: 2006-11-07 20:02:26
November 07 2006 19:56 GMT
#38
T_T afaik i invented the dt vs mines 3 years ago when i was in POS. I actually had a UMS to practice it on, bejjang kept telling me i was wasting my time, but i thought it was fun

Always wanted to win a game by using dts/obs vs mines in a tv match but i never had the opportunity.

You will notice that attacking from a diagonal position, mines pop up a lot earlier, but not from directly on the side, or if the dts a fraction above it. There is also a way to do it with attacking the mines.

Pretty useless if there are multiple mines around :S
My hope is one day stupid people will feel the same pain when they talk, as the pain the rest of us feel when we hear them. Twitter: @Legionnaire_au
Dendra
Profile Joined July 2006
Croatia801 Posts
November 07 2006 20:00 GMT
#39
hmm my favourite is dt surviving 3mines hit,i did it 100+ times,but this dt killings mines...i did it once on bladestorm,i just sent my dt to his exp and on his way there he had to pass mine field,strangely when a mine ran onto him he simply killed it. we didn't share vision,i didn't have obs to c the minefield,or w.e so guess my dt used hax! perhaps i did it more times but didn't notice. i'm not sure how does dt manage to kill the mine before it hits him,could be the angle or w.e
Believing isnt seeing.Seeing is believing,but may not be reality.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
November 07 2006 20:05 GMT
#40
O Leg.. I wonder what other grand secrets there are in that brain of yours.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech139
StarCraft: Brood War
Hyuk 1332
EffOrt 1266
actioN 614
Barracks 187
Leta 168
Pusan 116
Shuttle 92
sSak 37
Shinee 22
GoRush 20
[ Show more ]
Noble 17
JulyZerg 17
SilentControl 9
zelot 6
NotJumperer 2
Dota 2
NeuroSwarm142
febbydoto23
League of Legends
JimRising 791
C9.Mang0396
Counter-Strike
m0e_tv776
Foxcn215
Super Smash Bros
hungrybox867
Mew2King23
Heroes of the Storm
Khaldor140
Other Games
summit1g6242
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH292
• practicex 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1270
• Stunt293
Upcoming Events
The PondCast
2h 48m
WardiTV Invitational
4h 48m
YoungYakov vs MaxPax
ByuN vs herO
SHIN vs Classic
Creator vs Cure
Replay Cast
16h 48m
RongYI Cup
2 days
herO vs Maru
uThermal 2v2 Circuit
3 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.