srry , i cant find yet image-_-
have fun!
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My_Digital_Toss
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Korea (South)267 Posts
srry , i cant find yet image-_- have fun! | ||
BlackJack
United States10296 Posts
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jkillashark
United States5262 Posts
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We Are Here
Australia1810 Posts
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skyglow1
New Zealand3962 Posts
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Coulthard
Greece3359 Posts
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thedeadhaji
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39489 Posts
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Lisk
Latvia376 Posts
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FireBatLover
United States203 Posts
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rick the dangerous
Turkey90 Posts
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KrAzYfoOL
Australia3037 Posts
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Malongo
Chile3471 Posts
On November 07 2006 22:33 FireBatLover wrote: gj in sharing allied vision now try it without dont understand a word... the video is broken ![]() | ||
skyglow1
New Zealand3962 Posts
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Alborz
Canada1551 Posts
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DarK]N[exuS
China1441 Posts
+ without allied vision you can't target the mine before reaching it. I guess obs would make up for that. | ||
L!MP
Australia2067 Posts
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skyglow1
New Zealand3962 Posts
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evanthebouncy!
United States12796 Posts
Nobody gets how the zlot bomb really went? If you look closely, a group of zealots advanced on the tank and semi surrounding them. 2 zlots went to the bottom/left part and attracted 3 or so mines to them. Just before those mines blow up however, those zealot got killed by vultures. The mines were thus attracted into the tank clutter but reburrowed. It then got attracted again (new target nearby) by the zealots in the middle of the tank clutter. Those mines flew into the middle of the tank clutter and blew up the entire tank field. Look closely O_O | ||
skyglow1
New Zealand3962 Posts
On November 07 2006 23:36 evanthebouncy~ wrote: UMMMMMMMM....... Nobody gets how the zlot bomb really went? If you look closely, a group of zealots advanced on the tank and semi surrounding them. 2 zlots went to the bottom/left part and attracted 3 or so mines to them. Just before those mines blow up however, those zealot got killed by vultures. The mines were thus attracted into the tank clutter but reburrowed. It then got attracted again (new target nearby) by the zealots in the middle of the tank clutter. Those mines flew into the middle of the tank clutter and blew up the entire tank field. Look closely O_O Who didn't know? I mean from which posts did you pick up that impression? | ||
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ManaBlue
Canada10458 Posts
Even with vision, how do you make a dt do that? | ||
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Manifesto7
Osaka27130 Posts
On November 07 2006 22:33 FireBatLover wrote: gj in sharing allied vision now try it without Use an observer? -_- | ||
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ManaBlue
Canada10458 Posts
Looks cool. I'm going to try this out myself. ![]() | ||
KrAzYfoOL
Australia3037 Posts
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KrAzYfoOL
Australia3037 Posts
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Blind
United States2528 Posts
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Asta
Germany3491 Posts
On November 07 2006 23:51 ManaBlue wrote: It looks like he walks the dt until it's just out of reach of the mine, then walks it in and pushes hold position at the perfect time to stop the dt exactly (with the delay in mind) beside the mine giving it just enough time to slash it. Looks cool. I'm going to try this out myself. ![]() How do you get the idea of 'hold position' being involved? He just moves towards the mine step by step until it attacks. Should be useful sometimes, but normally you either don't have observers yet (dt rush) or you actually _want_ the mine to go off (later in the game). | ||
azndsh
United States4447 Posts
Am I right? | ||
Sadir
Vatican City State1176 Posts
the zeal bomb is damn impressive ![]() | ||
skyglow1
New Zealand3962 Posts
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WhatisProtoss
Korea (South)2325 Posts
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pyrogenetix
United Arab Emirates5091 Posts
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Vin{MBL}
5185 Posts
![]() and i think MDT deserves a special icon | ||
GiveUp
Netherlands91 Posts
the DT attacks the mine before it explodes... hard... | ||
DaZe
Sweden2111 Posts
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SoDrunk
United Kingdom291 Posts
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PhilGood2DaY
Germany7424 Posts
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PePe QuiCoSE
Argentina1204 Posts
On November 08 2006 03:05 WhatisProtoss wrote: Nope, patrol it is never hit. What the video shows is what was said above, he puts the templar close enough that it automatically switch from the 'stop' position to 'attack' without direct command from the player.Guys. Please look at the video closely. See that patrol is being hit. -_-;; | ||
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Legionnaire
Australia4514 Posts
![]() Always wanted to win a game by using dts/obs vs mines in a tv match but i never had the opportunity. You will notice that attacking from a diagonal position, mines pop up a lot earlier, but not from directly on the side, or if the dts a fraction above it. There is also a way to do it with attacking the mines. Pretty useless if there are multiple mines around :S | ||
Dendra
Croatia801 Posts
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SuperJongMan
Jamaica11586 Posts
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Solstice[gm]
Korea (South)76 Posts
On November 08 2006 03:22 vinsc wrote: zealot bombs like that make me wanna cry ![]() and i think MDT deserves a special icon Hahaha see what happens when you drop Zealots onto stacked Spider Mines. ^_^ Not pretty at all. | ||
Purind
Canada3562 Posts
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freelander
Hungary4707 Posts
i think you can do it with spead zealot +2 ups imo it can be good in very late game, when both sides almost killed each other | ||
MarcX
Netherlands772 Posts
Fun trick, useless in a real game. | ||
Purind
Canada3562 Posts
If you can do it without vision, I don't see how this WOULDN'T be useful | ||
MyLostTemple
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United States2921 Posts
idiots | ||
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IntoTheWow
is awesome32269 Posts
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nitram
Canada5412 Posts
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iOi
Canada1255 Posts
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SCNewb
Canada2210 Posts
thanks mdt | ||
merz
Sweden2760 Posts
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skyglow1
New Zealand3962 Posts
On November 08 2006 03:55 DaZe wrote: its the basic hold move scenario ;o No you don't even need to use hold. The other guys have already explained how it works. | ||
Polemarch
Canada1564 Posts
On November 08 2006 10:26 meRz wrote: Would be cool if someone invented some kind of ob / dtrush (gas costs T_T) and did this early game to a FD opening. if you're getting obs you might as well get a shuttle and dt drop first in most cases i think. i can definitely see this being useful after a DT drop though, following up with obs to slash mines to delay terran's recovery | ||
skyglow1
New Zealand3962 Posts
On November 08 2006 06:54 MarcX wrote: It's possible without vision, however, you can't set it up without knowing where the mine is. Fun trick, useless in a real game. How would you do it without vision? | ||
CharlieMurphy
United States22895 Posts
On November 08 2006 12:06 skyglow1 wrote: Show nested quote + On November 08 2006 06:54 MarcX wrote: It's possible without vision, however, you can't set it up without knowing where the mine is. Fun trick, useless in a real game. How would you do it without vision? Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard. | ||
azndsh
United States4447 Posts
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joohyunee
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Korea (South)1087 Posts
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Leath
Canada1724 Posts
I dont know how to do it consistenly though, and its probably a waste of time | ||
MarcX
Netherlands772 Posts
I suppose you could practice for a million years and make it into another standard micro gimmick, but terrans would simply put 2 mines on top of each other etc. | ||
skyglow1
New Zealand3962 Posts
On November 08 2006 12:28 CharlieMurphy wrote: Show nested quote + On November 08 2006 12:06 skyglow1 wrote: On November 08 2006 06:54 MarcX wrote: It's possible without vision, however, you can't set it up without knowing where the mine is. Fun trick, useless in a real game. How would you do it without vision? Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard. I've tried looking really really really hard but I couldn't see it like with a lurker. Can someone screen shot a piece of ground before and after putting like a lurker there then use the differennce command to see if theres any difference between the 2 pics?? | ||
evanthebouncy!
United States12796 Posts
On November 08 2006 22:57 skyglow1 wrote: Show nested quote + On November 08 2006 12:28 CharlieMurphy wrote: On November 08 2006 12:06 skyglow1 wrote: On November 08 2006 06:54 MarcX wrote: It's possible without vision, however, you can't set it up without knowing where the mine is. Fun trick, useless in a real game. How would you do it without vision? Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard. I've tried looking really really really hard but I couldn't see it like with a lurker. Can someone screen shot a piece of ground before and after putting like a lurker there then use the differennce command to see if theres any difference between the 2 pics?? you probably won't see it in a messy tile (dirt, grass w/e) You will see it in a clean tile like instalation. ever played the ums laser tag w/ lings? you'll know what I mean. or paintball for that matter. | ||
skyglow1
New Zealand3962 Posts
On November 08 2006 23:10 evanthebouncy~ wrote: Show nested quote + On November 08 2006 22:57 skyglow1 wrote: On November 08 2006 12:28 CharlieMurphy wrote: On November 08 2006 12:06 skyglow1 wrote: On November 08 2006 06:54 MarcX wrote: It's possible without vision, however, you can't set it up without knowing where the mine is. Fun trick, useless in a real game. How would you do it without vision? Actually if you know the enemy laid mines outside but you don't know exactly where you can still see a tiny little discoloration when a unit is burrowed. lings, lurkers, anything. Just have to look really hard. I've tried looking really really really hard but I couldn't see it like with a lurker. Can someone screen shot a piece of ground before and after putting like a lurker there then use the differennce command to see if theres any difference between the 2 pics?? you probably won't see it in a messy tile (dirt, grass w/e) You will see it in a clean tile like instalation. ever played the ums laser tag w/ lings? you'll know what I mean. or paintball for that matter. Oh thats too bad. I was hoping to counter hold lurkers by staring very hard at dirt terrain lol. It would look too hackish anyway and you'd get alot of accusations of hack T_T | ||
Patriot.dlk
Sweden5462 Posts
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LastWish
2013 Posts
10 : gas 12: gate 15? core ... the both robo and citadel about the same time and up to 2 gateways afterwards -> up to a 4 dt drop with observer With 10 gas you have enough to build all and even a dragoon or two would fit in Too bad vs 2 fact vult, but then I can to builing blocking the ramp with only pylon if there was great danger. Only trick attacking the mines from horisontal or vertical position, nothing else. | ||
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