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There hasn't been a discussion on bloodbath in a long while so I thought I'd bring one back up. I know theres some good players on tl.net that play this map. I wanted to see what are some of the builds you guys use for this map. TvZ - I use bbs 9 rax 9 rax 9 depot into quick m&m. TvP - Same bbs but range first instead of stim. TvT - 8 rax / 9 rax 9 depot many people 6 rax so you gotta scout early.
PvT - 9/10 zea rush into cannon rush but if you can tell there going to stop it I just get fast goon range and power 2 gate goon into dt or just mass goon. PvP - 10/12 3 gate hard zea. PvZ - 10/11 zea rush into fast ups tech to templar archives.
ZvP - 9 pool into fast speed or just sunk turtle. Get the close minerals with hatches and just mass hydra/ling. ZvT - 12 pool 12 hat quick ass lurkers. ZvZ - 9 pool or 12 pool into mass ling muta if necessary.
These are just the strategys I usually use for each mu I wanted to see what other people think about them and what they do.
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Also if anyone wants to challenge me just pm me
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On September 09 2006 11:54 fig_newbie wrote: 4 pool shoudl work ... ?
And it does, most cases.
...Practicing ur micro? Why not stick to SinCultP? Much better map.
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You can't bring up blood bath without suggesting a tournament. I'll come back to BW for the night if one is set up.
TvZ -> 8 rax and then it branches depending on what they do. Scout early because you need to know if they're 4 pooling asap. It's an easy game after that usually... TvP -> So many options. You can get away with depot rax if you want to... I'll open with bsb unless I know my opponent though TvT -> Hmm if you 8 rax and they depot rax then you're screwed generally. This turns into a get up bunker, get a tank in the middle race
P mu's - meh you can play all of these by feeling imo
ZvZ -> 9 pool or 7 pool if you happen to scout a 4 pool. You should beat 12 pool every game if you 9 pool on this map... ZvT -> I like 9 pool and stay on gas lurker asap. Have to hope he doesn't tech quick though, just keep putting on pressure but never let your lings die :o Hard mu ZvP -> Hmm w/e you feel like just dont get hardcored
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Yea I would very much like to have have tourney but someone would have to set it up.
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5 > 4 pool first off and vs good players you will do very little damage and just come out far behind.
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I play random on blood bath.
TvZ - 8rax 9 depot, 11rax or 11bunker TvP -8/9rax 9depot 11bunker or 11rax/ sometimes the opposite start with 8depot/10rax/11bunker TvT - my secret killer strat
With P (usually vs random or vs zerg) I often 9/10, or even 8/9 in order to survive a rush
PvT 10/12 is absolutely ok and everything faster is retared in my opinion PvP 9/10 or 10/12 PvZ - fast 2zealots, rarely fast cannons (sucks!)
ZvP 5pool into hydras micro action, 9pool speed, 9pool 3hat ZvT 8pool 3hat, 9pool speed ZvZ 8pool with hydras most of the time
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On September 09 2006 12:10 TheGreatOne wrote: 5 > 4 pool first off and vs good players you will do very little damage and just come out far behind.
4 pool is faster than 5 pool by like 2 seconds, which matters in an all-in strat. In bloodbath, most people do scout so yeah 4 pool sucks, especially because everyone knows something like 4 pool is very viable in bloodbath.
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scouting on blood bath depends on style and scouting a 4pool wont help you anyway. you need to prepare for it.
I usually go rax->depot->bunker TvZ and scout after making the depot In PvZ I dont scout at all, because every second of mining is important so your 9/10 is the fastest possible. In ZvZ scouting is retarded too, just 7-8 pool, it should stop a 4pool...
you need to scout if your opponent goes random, but for example in a PvP I scout late too, because I prefer to have nice economy (I usually play rPvP..)
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4 pool won't work in zvz but other then that it's a good choice if you are really good at the kind of battle a 4 pool would mean
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On September 09 2006 11:54 fig_newbie wrote: 4 pool shoudl work ... ? maybe against a toss. most terrans bsb or bbs so they will have enough rines and a bunker if necessary.
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tournament tournament tournament lets do it maybe in 50 minutes (around 1:30 TLnet time)
any objections?
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On September 09 2006 12:31 tKd_ wrote:Show nested quote +On September 09 2006 12:10 TheGreatOne wrote: 5 > 4 pool first off and vs good players you will do very little damage and just come out far behind. 4 pool is faster than 5 pool by like 2 seconds, which matters in an all-in strat. In bloodbath, most people do scout so yeah 4 pool sucks, especially because everyone knows something like 4 pool is very viable in bloodbath.
Its actually only like 1 second faster which isnt much of a difference for anything + 5 pool gives you 2 extra drones which is a definite upperhand to 4 pool.
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cannons ftw the only place they cant go is the center :D
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On September 09 2006 12:31 tKd_ wrote:Show nested quote +On September 09 2006 12:10 TheGreatOne wrote: 5 > 4 pool first off and vs good players you will do very little damage and just come out far behind. 4 pool is faster than 5 pool by like 2 seconds, which matters in an all-in strat. In bloodbath, most people do scout so yeah 4 pool sucks, especially because everyone knows something like 4 pool is very viable in bloodbath.
Someone posted the times some time ago, and if irc the difference between 4 and 5 poll wasnt more than 1 sec.
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GrandInquisitor
New York City13113 Posts
On September 09 2006 12:37 lawl mart wrote: 14cc
that gets owned by the gosu 1 pool
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MyLostTemple
United States2921 Posts
just pick terran and send 10 scvs when u get them and rape all their shit and win
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On September 09 2006 13:20 MyLostTemple wrote: just pick terran and send 10 scvs when u get them and rape all their shit and win ty, ill try that
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Lol wouldn't work by time you get there they have 1 more worker plus will have mining time more and can just get 1 gate/rax/or pool and win
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On September 09 2006 14:28 Zooey wrote:Show nested quote +On September 09 2006 14:07 TheGreatOne wrote: Lol wouldn't work by time you get there they have 1 more worker plus will have mining time more and can just get 1 gate/rax/or pool and win scvs are stronger than probes/drones so it might work
drones and probes regenerate for free
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4pool and 5pool comparison: Using bloodbath, bottom right position, good splits. 4pool - 1:52 and ended with 4 drones 5pool - 1:55 and ended with 6 drones
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Dont matter 4/5 pool are weak builds 9 pool is much better than both.
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On September 09 2006 15:33 8882 wrote:Show nested quote +On September 09 2006 14:28 Zooey wrote:On September 09 2006 14:07 TheGreatOne wrote: Lol wouldn't work by time you get there they have 1 more worker plus will have mining time more and can just get 1 gate/rax/or pool and win scvs are stronger than probes/drones so it might work drones and probes regenerate for free The regeneration isn't nearly fast enough. Just like 1 scv vs 1 probe or 1 scv vs 1 drone, scv always wins, this is 10 scv vs 10 probe or 9 drone. (Zerg is still waiting on ovie to finish and toss's pylon finished so they're 10th probe is starting. Maybe 11th.) 10 scvs could very likely work even if they other person had 1 extra worker. The problem is their 1 zealot or lings are in production, so that's where the trouble is. This post is just to say that the regeneration factor isn't the reason scv rush doesn't work.
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are u kidding, 4 pool works in every position :D
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lol scvs are not stronger then probes and drones... They have smaller range and dont regenerete.. 10 scv attack is sure death. unless opponent is totally dumb and combat scv straight up.
Of course one scv beat one probe if it's a battle to death but not if the probe backs of and regenerate energy..
First zealot / lings will be of more use then first marines.
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On September 09 2006 17:30 Patriot.dlk wrote: lol scvs are not stronger then probes and drones... They have smaller range and dont regenerete.. 10 scv attack is sure death. unless opponent is totally dumb and combat scv straight up.
Of course one scv beat one probe if it's a battle to death but not if the probe backs of and regenerate energy..
First zealot / lings will be of more use then first marines. lol Do you think you're going to be able to spend all day waiting for regeneration? Are you ever going to be able to use that extra range in a b.net game where there's latency?
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On September 09 2006 13:20 MyLostTemple wrote: just pick terran and send 10 scvs when u get them and rape all their shit and win that actually does work, esp. in 2v2 when your teammate also is T.
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to all those suggesting that 10scv rush would actually work i suggest you actually try it out in a real game. it's good in theory i guess, but by the time you get to their base they already outnumber you and also have the advantage of having more workers joining the fray while the battle is underway. it IS certain death and the only way scv rushing is ever effective is when you have a partner scv rushing with your.
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too much talk
meet me in channel: blood bath @west for some 1on1 blood bath action
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On September 09 2006 19:11 L!MP wrote: to all those suggesting that 10scv rush would actually work i suggest you actually try it out in a real game. it's good in theory i guess, but by the time you get to their base they already outnumber you and also have the advantage of having more workers joining the fray while the battle is underway. it IS certain death and the only way scv rushing is ever effective is when you have a partner scv rushing with your. I have tried it out in a real game and had it work. With that aside, I was only arguing with those who said it wouldn't work because probes/scvs have regeneration.
edit: That is, if it doesn't work, it's because they're producing zealots/lings, not because they're getting extra workers with regeneration.
Message me FightAsBlind on west and I'll try it.
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United States42186 Posts
Surely they don't fight your scvs straight up. They wait on zeal/lings. If you attack a building they try and gank an scv, when you turn to fight, they're gone. So either you chase them round while zee builds or you slowly lose through attrition.
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Yes it's not the regeration factor at all its the fact that if scvs target one worker you can run it around for 3 or 4 seconds. So on and so on just bying time to eventualy just outmicro with workers or get a zea/lings/or rines then its over.
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OMG I LOVE BB just go rush cheeeeeeeeeeeeeeeese
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im like #1 BB user of all time i will play u when i get bw working again
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with Z go 9pool AFTER OVIE ....... it rapes ok ?
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On September 09 2006 19:37 Blind wrote:Show nested quote +On September 09 2006 19:11 L!MP wrote: to all those suggesting that 10scv rush would actually work i suggest you actually try it out in a real game. it's good in theory i guess, but by the time you get to their base they already outnumber you and also have the advantage of having more workers joining the fray while the battle is underway. it IS certain death and the only way scv rushing is ever effective is when you have a partner scv rushing with your. I have tried it out in a real game and had it work. With that aside, I was only arguing with those who said it wouldn't work because probes/scvs have regeneration. edit: That is, if it doesn't work, it's because they're producing zealots/lings, not because they're getting extra workers with regeneration. Message me FightAsBlind on west and I'll try it.
try it vs someone good, not public lamers...
they use great strats like 9pylon 10pylon 11pylon
I think it would be 12 pylon, but my opponent died..
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On September 12 2006 01:10 8882 wrote:Show nested quote +On September 09 2006 19:37 Blind wrote:On September 09 2006 19:11 L!MP wrote: to all those suggesting that 10scv rush would actually work i suggest you actually try it out in a real game. it's good in theory i guess, but by the time you get to their base they already outnumber you and also have the advantage of having more workers joining the fray while the battle is underway. it IS certain death and the only way scv rushing is ever effective is when you have a partner scv rushing with your. I have tried it out in a real game and had it work. With that aside, I was only arguing with those who said it wouldn't work because probes/scvs have regeneration. edit: That is, if it doesn't work, it's because they're producing zealots/lings, not because they're getting extra workers with regeneration. Message me FightAsBlind on west and I'll try it. try it vs someone good, not public lamers... they use great strats like 9pylon 10pylon 11pylon I think it would be 12 pylon, but my opponent died.. I wasn't going to say anything, but since you brought it up, L!MP did message me in game and asked me to try it. He agreed to play normal, which was 9pool/9ovie, and he lost to a 10 scv rush.
edit: I also informed him I was going to scv rush in the game lobby.
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On September 12 2006 01:29 Blind wrote:Show nested quote +On September 12 2006 01:10 8882 wrote:On September 09 2006 19:37 Blind wrote:On September 09 2006 19:11 L!MP wrote: to all those suggesting that 10scv rush would actually work i suggest you actually try it out in a real game. it's good in theory i guess, but by the time you get to their base they already outnumber you and also have the advantage of having more workers joining the fray while the battle is underway. it IS certain death and the only way scv rushing is ever effective is when you have a partner scv rushing with your. I have tried it out in a real game and had it work. With that aside, I was only arguing with those who said it wouldn't work because probes/scvs have regeneration. edit: That is, if it doesn't work, it's because they're producing zealots/lings, not because they're getting extra workers with regeneration. Message me FightAsBlind on west and I'll try it. try it vs someone good, not public lamers... they use great strats like 9pylon 10pylon 11pylon I think it would be 12 pylon, but my opponent died.. I wasn't going to say anything, but since you brought it up, L!MP did message me in game and asked me to try it. He agreed to play normal, which was 9pool/9ovie, and he lost to a 10 scv rush. edit: I also informed him I was going to scv rush in the game lobby.
who is l!mp? is he a typical D- teamliquid.net poster? and who said to 9pool on BB ZvT? but well, I will try it vs you.
the beauty of blood bath is that you cant make a wallin btw..
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No the beauty of Bloodbath is that YOU CAN wallin but the bases are such close proximity and the bridges are wide enough for it to not be much of a tech advantage at all.
Even the original version you can wall in at 3/4 of the bases. What are you talking about?
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4 pool sucks on bloodbath. I've won many many games 9pooling vs. 4/5 pool. Lings arrive right before mine are done, but i have a colony waiting and there's shit they can do... game ends in 5 minutes usually.
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who 4pools in zvz at bb? seriously nobody needs to point out that its fucking baaad
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Charlie murhpy I'm 4-0 you in bb games btw. But just to validate walling on bb is fucking pointless trust me fucking pointless.
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everyone quit suggesting early pools..
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On September 13 2006 13:15 TheGreatOne wrote: Charlie murhpy I'm 4-0 you in bb games btw. But just to validate walling on bb is fucking pointless trust me fucking pointless. He was saying you can wall-in, but it would be pointless.
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Hey guys, I want an argument, a challenge, a replay and a bad excuse!
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5386 Posts
posting in bloodbath thread, because I love bloodbath. Want to find other bloodbath users? Idle in OP EVILROOM on US East.
It's the home of many good bloodbath players, namely Evil(V)agicLord, ke422azn, Slicey (13DL-Enforcer), Shane(OD) and other bloodbath heroes.
There is also channel op bbath that remains empty most of the time.
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lol, I've owned Slicey so many times, everytime he makes a 1v1 BB game I go in there and just tear him up.
Blind, you are a good player so I don't really get why you are valiantly supporting the SCV rush. They can stall for time by avoiding direct battle and then wait for Zerglings.
You are right that regeneration isn't a threat, but you won't be able to take the hatchery down before they have zerglings. If the hatchery is under threat, they can stall by attacking with drones, and then retreat.
However, I must say that most of the posters in this thread have no idea really how to play fastest let alone BB.
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Haha, I'll play you. Rush maps are so incredibly easy.
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lol. of course regenerate is the thing. they attack and retreat and then they have units. scv get weaker probe/drone not
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[QUOTE]On September 09 2006 11:25 TheGreatOne wrote: There hasn't been a discussion on bloodbath in a long while so I thought I'd bring one back up. I know theres some good players on tl.net that play this map. I wanted to see what are some of the builds you guys use for this map. [QUOTE] TvZ - I use bbs 9 rax 9 rax 9 depot into quick m&m. [/QUOTE]
WRONG. Its 9 rax, 10 supply, 10 rax
[QUOTE]TvP - Same bbs but range first instead of stim.[/QUOTE]
WRONG. You dont make M&M vs toss on BB
[QUOTE]TvT - 8 rax / 9 rax 9 depot many people 6 rax so you gotta scout early.[/QUOTE]
WRONG. 9 rax, 10 supply , then factory. Many people 6 rax? Like 1 person out of 5 million?
[QUOTE]PvT - 9/10 zea rush into cannon rush but if you can tell there going to stop it I just get fast goon range and power 2 gate goon into dt or just mass goon.[/QUOTE]
Oh yeah cannon rush. LOL! You mean in the replay where you lost to me?
[QUOTE] PvZ - 10/11 zea rush into fast ups tech to templar archives.[/QUOTE]
I think you are planning too far ahead. Can you even survive to adun of citadel?
[QUOTE]ZvP - 9 pool into fast speed or just sunk turtle. Get the close minerals with hatches and just mass hydra/ling.[/QUOTE]
WRONG, You dont get speed vs toss
[QUOTE]ZvT - 12 pool 12 hat quick ass lurkers.[/QUOTE] WRONG 12 pool is too late. You cant pressure and harass terran. Its 9 pool, not 12.
[QUOTE]ZvZ - 9 pool or 12 pool into mass ling muta if necessary.[/QUOTE]
WRONG, Hydra ling works better on BB. On smaller maps like BB, Hydras are much better.
[QUOTE]These are just the strategys I usually use for each mu I wanted to see what other people think about them and what they do.[/QUOTE]
I think your strat blows balls
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Hong Kong20321 Posts
what the hell this thread is like a year old lol
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On September 03 2007 22:39 alffla wrote: what the hell this thread is like a year old lol
WRONG! 50½ weeks old.
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Lost Temple > Bloodbath!!!!!
User was warned for this post
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Bloodbath Tournament FTW !!
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TLADT24920 Posts
wow, that's such a short distance. No wonder 4 pool is so viable ><
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