BW General Discussion - Page 291
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AntiHack
Switzerland553 Posts
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Wonk
546 Posts
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AntiHack
Switzerland553 Posts
On June 26 2019 22:34 Wonk wrote: Maybe britney doesn't want to split up viewers/get this confused with MPL Hmmm interesting. Btw are we gonna have another MPL anytime soon? | ||
AntiHack
Switzerland553 Posts
On June 26 2019 19:53 evilfatsh1t wrote: i didnt suggest noobs shouldnt watch pro games at all. obviously there has to be some amount of research done by new players and naturally the best material is games between pros. but what youve suggested in your 2nd paragraph are exactly things that i would not recommend a noob try to learn when figuring out the basics of the game. to a new player its much more important that they understand at the simplest level, things such as the fact that in tvp it is essential that you have minefields in place when big armies engage. it is not important to a new player how to efficiently lay those mines, how to destroy mines as you advance, how to place mines in strategic areas around the map to give you vision and information etc. that stuff you learn after you have the basics down, not while youre trying to learn the game at its simplest form I think you're right, online play and pro games comes much after the campaign and the experiments against the AI. It generally happen for those that get throug the great filter of getting destroyed (and eventually insulted*) in team games to begin researching the good players games and other infos to improve. I would suggest to play single-player stuff first and then taking advantage of the Carbot Mod release to play a lot of 3v3 4v4 ffa because there's gonna be much more new players those days after release. (July 10) I mean it's true that many people only played team games and UMS for years before getting into ladder. The switch to 1v1 often happen after tge discovery of Esport. *"Insulted", that actually happen in all the online team-based videogames unfortunately | ||
[AS]Rattus
427 Posts
On June 26 2019 22:46 AntiHack wrote: Hmmm interesting. Btw are we gonna have another MPL anytime soon? it seems, britney is waiting for bisus return to form to start the next MPL | ||
Highgamer
1397 Posts
edit: mb they'll play it in Carbot-Version if it makes it in, if I got that right just now | ||
Wonk
546 Posts
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Highgamer
1397 Posts
On June 27 2019 09:19 Wonk wrote: I'm not all that familiar with speedrunning, but it seems like BW would be an odd case because there's already a playerbase with a gigantic skill advantage, something you don't normally see. Even if you practiced that campaign for months your average korean pro could probably do it more efficiently just because they have decades of practice over you Well, you're kinda right, as mostly these guys run singleplayer-games, turn those into a multiplayer sorf of by competing for the best time. So for their games, fewer people bring optimized mechanics and understanding of the game to the table. Obviously someone who'd been completely unfamiliar with BW would have too big of a disadvantage if they started to speedrun it now. Certainly it takes someone who is already familiar and somewhat good mechanically. But it also has a lot do with proper routing the levels, and that much more people can do. And from what I heard on the stream, some people ran this game almost since it got released, so the strategies are pretty refined. I watched it, and I doubt that a pro could do it faster from scratch because they couldn't instantly figure out the most efficient solutions on the fly. But after seeing it done once or at the latest after a day of practice or two, they could beat the record, yeah, I'm pretty sure. The guy who runs it (KingDime) does an awesome job though, using some pretty neat ways to solve certain levels in seconds. And he shout-outs TL and the Liquidpedia-Crew (among others) as important support at the end. If anyone wants to watch it: Link | ||
Jealous
10107 Posts
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SuperGlucose
2 Posts
I've joined the discord -.- I've played the game before this, I actually remember being like 8 or something when it came out and it was THE game. That and Allegiance, which is the other game I play (under the same name! Similar idea though: olllllllllld RTS game that's kept alive by a community). Then I had to do a report for geography about Korea and found out they play professional Starcraft... this was in like 2002 lmao. Ever since I've wanted to learn the game, but never really had the chance or drive to do it until this summer... I've been watching KSL/ASL actually XD One of my favorite things to do at lunch or when I need to take a break and rest. I love watching Sharp play... I love how he takes a pile of damage to his economy and then is just like "whoops what are my vultures doing in your natural? Trying to chase them? Some popped in your main. And your third!" I also like watching Last and Leta play 2-port wraith against zerg. Starcraft 2 goals: win a TvZ with 2-port wraith XD I don't think my problem is the basic mechanics. I mean, ok, I have a lot of work to do there XD But I've gotten through the campaign. Mostly I think I'm just having a problem attacking at the right times? Anyways, the quest for 0 MMR continues! o7 | ||
Highgamer
1397 Posts
On June 27 2019 09:47 Jealous wrote: It has to be said that they run the release version of Brood War (typically) which has a slew of bugs that I am sure most pros don't know about or at least have never used. Stuff like Hydras turning into Guardians or whatever. Also various paths for Shuttles that are pretty precise which allow you to skip the entire level of building and fighting - which you can only figure out with practice and preparation on that specific level. In short, it is like many other popular speed running titles in that you abuse glitches and don't play the game "straight up," which is not a skill set pros would need for their line of work. It was a SC:Remaster run, and they addressed for example that you cannot use a certain old strategy involving Corsairs and DWeb because its duration was cut to 1/3 of its original-release duration (if I got that correctly). They also adressed a flying-drone-strategy which they didn't use because it was patched out or considered not interesting or s.th. Despite many levels really being about that one route for a shuttle/DT or s.th., some had really nice strategies that required good execution, like creating a route with mass-halucination for one big recall, and they talked about and used the stacking of air-units which the pro-scene developed at some later point. And the runner actually showed some neat micro/macro/multitasking in certain levels, not pro-level obviously but not too shabby. Together with the couch-commentary they really gave a good insight to a broad audience into how amazing BW is when it's played skillfully imo. | ||
Jealous
10107 Posts
On June 27 2019 10:26 Highgamer wrote: It was a SC:Remaster run, and they addressed for example that you cannot use a certain old strategy involving Corsairs and DWeb because its duration was cut to 1/3 of its original-release duration (if I got that correctly). They also adressed a flying-drone-strategy which they didn't use because it was patched out or considered not interesting or s.th. Despite many levels really being about that one route for a shuttle/DT or s.th., some had really nice strategies that required good execution, like creating a route with mass-halucination for one big recall, and they talked about and used the stacking of air-units which the pro-scene developed at some later point. And the runner actually showed some neat micro/macro/multitasking in certain levels, not pro-level obviously but not too shabby. Together with the couch-commentary they really gave a good insight to a broad audience into how amazing BW is when it's played skillfully imo. Cool! I think I'll check it out then. I watched the WR speed run of all of Vanilla/BW before (original version) and I wasn't thinking of watching just one campaign done by someone else, but you piqued my interest. | ||
AntiHack
Switzerland553 Posts
On June 27 2019 09:19 Wonk wrote: I'm not all that familiar with speedrunning, but it seems like BW would be an odd case because there's already a playerbase with a gigantic skill advantage, something you don't normally see. Even if you practiced that campaign for months your average korean pro could probably do it more efficiently just because they have decades of practice over you It's not really the case. Speed running a campaign is much more than just apm | ||
Wonk
546 Posts
On June 27 2019 20:24 AntiHack wrote: It's not really the case. Speed running a campaign is much more than just apm yeah, I watched a bit of it and it's definitely a different skillset. it did occur to me that it would be very different watching a pro attempt it. | ||
Dante08
Singapore4121 Posts
www.youtube.com | ||
WaterSerpentM
United Kingdom139 Posts
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2Pacalypse-
Croatia9489 Posts
On June 28 2019 07:18 WaterSerpentM wrote: How do I post a Replay? You can upload a replay at this website and post a link here: http://bwreplays.com/ | ||
WaterSerpentM
United Kingdom139 Posts
On June 28 2019 21:34 2Pacalypse- wrote: You can upload a replay at this website and post a link here: http://bwreplays.com/ UPDATE ah ok thanks man =] On June 28 2019 21:34 2Pacalypse- wrote: You can upload a replay at this website and post a link here: http://bwreplays.com/ by the way, is there no accounts on this site, or do we just upload replays without an account? | ||
Alejandrisha
United States6565 Posts
https://tl.net/forum/closed-threads/549244-common-wrong-beliefs | ||
WaterSerpentM
United Kingdom139 Posts
On June 29 2019 11:32 Alejandrisha wrote: was this thread closed because this stuff can be discussed here? or was it closed because of the inevitability of trolling and fake news https://tl.net/forum/closed-threads/549244-common-wrong-beliefs im not sure. but: beliefs are technically related to religion, and in most forums/communities, religion is forbidden to talk about hope that could jog you | ||
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