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The SCBW Port Forward Help Thread - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 All
chouithegewy
Profile Joined April 2016
United States25 Posts
August 31 2016 05:06 GMT
#61
Could use some help. Tried port forwarding. Port checker says 6112 UDP isn't open. Tried DMZ. Doesn't work. Gotta be a fix, right?
Don't worry, be happy! (chilos)
Sonny-
Profile Joined July 2016
47 Posts
August 31 2016 05:12 GMT
#62
On August 31 2016 14:06 chouithegewy wrote:
Could use some help. Tried port forwarding. Port checker says 6112 UDP isn't open. Tried DMZ. Doesn't work. Gotta be a fix, right?


Did you give your computer a static IP?
chouithegewy
Profile Joined April 2016
United States25 Posts
August 31 2016 05:33 GMT
#63
Yea, no luck.
Don't worry, be happy! (chilos)
coolprogrammingstuff
Profile Joined December 2015
906 Posts
August 31 2016 06:02 GMT
#64
try mca64 upnp. Can just bypass the issue altogether .
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 31 2016 07:02 GMT
#65
On August 31 2016 14:06 chouithegewy wrote:
Could use some help. Tried port forwarding. Port checker says 6112 UDP isn't open. Tried DMZ. Doesn't work. Gotta be a fix, right?


If you are sure you set everything properly and it still doesn't work then it could be an ISP issue.
ॐ
Sonny-
Profile Joined July 2016
47 Posts
August 31 2016 07:37 GMT
#66
On August 31 2016 15:02 coolprogrammingstuff wrote:
try mca64 upnp. Can just bypass the issue altogether .

Don't think that will work. At least for me it didn't. I checked that box in mca and a red cross appeared. But I gave my PC a static IP and opened ports 4000 and 6111 to 6119. That worked (I'm able to host games) and after that mca also gave a green checkmark.
iloveav
Profile Joined November 2008
Poland1478 Posts
August 31 2016 07:40 GMT
#67
My problem is that my router is low quality. What usually happens is that it will close the ports i opened by itself.

From what I have read online, it seems that when uneven voltage reaches a cheap router, it restarts itself to avoid damage, but it also changes the settings that you applied except a few key features like WI Fi Password or router password.

Problem is that to even confirm that Id need to buy a UPS.
aka LRM)Cats_Paw.
iloveav
Profile Joined November 2008
Poland1478 Posts
August 31 2016 07:42 GMT
#68
On February 18 2013 22:33 Liquid`Drone wrote:
Show nested quote +
On February 18 2013 17:58 Arisen wrote:
How do I know if my port forwarding has worked? I've went through the guide on liquidpedia and it says after go to CMD then netstat -na then look for 611X. I have a line that reads
192.168.1.101:6112

This should mean the port is open, right? It has no state listed and its foreign adress is *

My latency bar on Bnet seems to always be on red now where it used to be constantly green and ocassionally yellow. Not sure what's going on


if you go to iccup and make a D game on fighting spirit and wait, you'll find out whether it's working. people will join quite fast if it is.


I usually create a game called "testing if ports open".
It usually takes 20 seconds to have either someone join or whisper me that they are closed.
aka LRM)Cats_Paw.
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
August 31 2016 12:47 GMT
#69
Portforwarding used to work for me but recently it stopped working for some weird reason and I gave up trying. It's really a pain in the ass, can't wait for shield battery to be out.
chouithegewy
Profile Joined April 2016
United States25 Posts
September 02 2016 03:09 GMT
#70
Got it working. Didn't do anything different. Can host games.
Don't worry, be happy! (chilos)
chouithegewy
Profile Joined April 2016
United States25 Posts
Last Edited: 2016-11-10 16:57:00
November 10 2016 15:40 GMT
#71
Hey guys. Back again. Seems like most people can't join my games. PFPortChecker says port 6112 UDP is closed though I have it forwarded. 6112 TCP is open tho.

I'm still using the same static ip. I'm using wifi from a modem/router-in-one. I've tried playing without a firewall. Any help?

Edit: I tried JUST opening 6112 UDP and the port is now open. And I think people can join. But I think that's what I did before and it stopped working eventually.

Edit2: Port is closed...port is open. How reliable is PFPortChecker?
Don't worry, be happy! (chilos)
[Fin]Vittu
Profile Blog Joined March 2008
Canada507 Posts
Last Edited: 2016-11-17 14:16:43
November 17 2016 11:19 GMT
#72
I have done some portforwarding,

However, whenever I create a game:

the Client TCP, Client UDP and Game UDP show my public address, but always a port that is 5 digits like 35025, 24713, 24713, etc.

/netinfo shows:

Server TCP: <iccup ip>:6112 (bind 0.0.0.0:6112)
Client TCP: <my publicip>:58503
Client UDP: <my publicip>:62801
Game UDP: <my publicip>:62801

The only time I see the 6112 is with the Server TCP.
I am using mca64, could anyone help?
The "Finnish Metal Terran"
Beamer
Profile Joined March 2010
United States242 Posts
Last Edited: 2016-11-28 01:04:00
November 27 2016 22:57 GMT
#73
EDIT: I found my problem. I had a VPN running, which messed up my ports. When I disabled my VPN, everything worked out.

I am having trouble opening port 6112. See the image below for what I did.

+ Show Spoiler +
[image loading]


1. I checked my local IP address with ipconfig
2. I opened port 6112 for the local IP address
3. I disabled my firewall just in case it interferes
4. I connected to bnet which uses port 6112
5. I checked port 6112's status, which says it is closed

Any idea why my port forwarding didn't work?
Malkiyah
Profile Joined April 2012
Russian Federation92 Posts
November 28 2016 00:10 GMT
#74
On November 28 2016 07:57 Beamer wrote:
I am having trouble opening port 6112. See the image below for what I did.

+ Show Spoiler +
[image loading]


1. I checked my local IP address with ipconfig
2. I opened port 6112 for the local IP address
3. I disabled my firewall just in case it interferes
4. I connected to bnet which uses port 6112
5. I checked port 6112's status, which says it is closed

Any idea why my port forwarding didn't work?

That service yougetsignal.com checks only TCP protocol. Try PFPortChecker
+ Show Spoiler +
[image loading]


Use /netinfo command in bw to check which port bw is taken.
[Fin]Vittu
Profile Blog Joined March 2008
Canada507 Posts
November 28 2016 07:37 GMT
#75
On November 28 2016 09:10 Malkiyah wrote:
Show nested quote +
On November 28 2016 07:57 Beamer wrote:
I am having trouble opening port 6112. See the image below for what I did.

+ Show Spoiler +
[image loading]


1. I checked my local IP address with ipconfig
2. I opened port 6112 for the local IP address
3. I disabled my firewall just in case it interferes
4. I connected to bnet which uses port 6112
5. I checked port 6112's status, which says it is closed

Any idea why my port forwarding didn't work?

That service yougetsignal.com checks only TCP protocol. Try PFPortChecker
+ Show Spoiler +
[image loading]


Use /netinfo command in bw to check which port bw is taken.



Thanks, I checked that as well!

But I do notice that when I do /netinfo in game,

The Game and Client UDP port is not 6112, but rather, it is something high, like 5xxxx, or 6xxxx number ranges.

Is that supposed to be normal?
The "Finnish Metal Terran"
awerti
Profile Blog Joined February 2011
227 Posts
Last Edited: 2016-12-04 00:46:49
December 03 2016 23:50 GMT
#76
I might as well ask for help. I have never had a port forwarding problem on any PC. I've always had access to the router, so I just looked up router model, port forwarding instructions, and was done in a minute. It had worked on 5 or 6 different routers across the last 8 years or so. But now I'm unable to host

Using Eircom F1000 router (link to manual: broadbandsupport.eir.ie)
My PC has a TP-Link wireless USB adapter if that matters
Firewall is disabled.

1. This is how the port forward screen looks for my router
+ Show Spoiler +
[image loading]


Values I pick:
WAN interface: VDSL, ETHWAN, pppo3G
Protocol: TCP, UDP, TCP/UDP
trigger start and end point: 6112 - 6119
translation start and end point: 6112 - 6119
WAN IP: empty
server ip: 192.168.1.12 (local ip address)

2. And there is also an option to add a preset configuration for a bunch of legacy apps (wc3, sc:bw, etc)
+ Show Spoiler +
[image loading]


I picked Starcraft, 192.168.1.12 for the server... even that did not work.

3. And here is me checking which process is listening to port 6112, and finding which app that is.
+ Show Spoiler +
[image loading]


4. Using www.portforward.com to check UDP for 6112. Says it's closed.

5. My router has a upnp section... it lists skype and utorrent there. Shouldn't starcraft also be there?
+ Show Spoiler +
[image loading]


Any tips will be appreciated.
For Aiur!
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