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Funniest game I've ever played - Page 2

Forum Index > BW General
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Prev 1 2 All
Empyrean
Profile Blog Joined September 2004
17047 Posts
September 27 2005 04:52 GMT
#21
I'm too lazy to actually download the replay. Have any of the players gotten any better, GI?

I doubt you have :[



I'll come back. I promise.
Moderator
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 27 2005 05:11 GMT
#22
Empyrean you asshole lol.

It wasn't a particularly good game...all of us made bad mistakes throughout.
What fun is it being cool if you can’t wear a sombrero?
Xeofreestyler
Profile Blog Joined June 2005
Belgium6774 Posts
September 27 2005 05:28 GMT
#23
Nice game man ^^
Creative of you to think of mining the decoration
Graphics
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
September 27 2005 12:38 GMT
#24
one thing that irritated the hell out of me is when you continued to build probes for the last mineral line left on the map, even though you had more than enough probes mining it.
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
HowitZer
Profile Joined February 2003
United States1610 Posts
September 27 2005 14:07 GMT
#25
that was cute how you built a nexus next to the geyser for 500 gas that you didn't need. You could have used those 400 mins a better way.
Human teleportation, molecular decimation, breakdown and reformation is inherently purging. It makes a man acute.
FalliNinLove
Profile Blog Joined June 2004
Slovakia865 Posts
Last Edited: 2005-09-27 15:09:56
September 27 2005 15:08 GMT
#26
nice game :D
Really Biatch map that Gaema govun cant hide buildings
NovaTheFeared
Profile Blog Joined October 2004
United States7230 Posts
September 27 2005 18:40 GMT
#27
I too thought spending 600 mineral (nex, assim, pylon) to get 500 gas was odd given that your last minerals were about to be mined out and you were already mining from TWO geysers. At worst why not make the assim and use your 30 or so useless probes to mine the gas across the map ^^;

Was nice game though. I've had a few 2v2 games that were so close like that and they are AWESOME to play and watch. Pimp Plays often showcases various kinds of mineout games because it's a totally different ballgame when you have no way to keep the money flowing.
日本語が分かりますか
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
September 29 2005 04:13 GMT
#28
Knowing the result, it's ez to say that.

But in that situation he had like 500 gas and 1k or so minerals. At that point of the game time was more important to them. Should they know the outcome of the game they would have probably saved their minerals.

And yea, progamers leave their minerals mostly on purpose. Because they KNOW that if you save minerals, they won't accidentally use them, thus letting them make something that they might need. Like this game.

The game itself was quite intertaining, especially with Penguin Plug. Hillarious comments. I love how at 3, the CC was trapped between a good on the little patch of land, and the goliath at the min-only clif. The CC moves an inch lower and the Gol hits it. It moves half a millimeter above and goes out of gol range, but JUST BARELY goes into the goon's range.

would be good for Pimpest Plays! xD
SAY YES TO STIM KIDS!!! XD
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
October 06 2005 06:05 GMT
#29
I totally remember that last part you were describing...oh god.

Even better was at 9, when I didn't know if I could drop on that ledge below the minonly...I finally do, and I tell the goon to start shooting at the building, and after an eternity it finally does. XD
What fun is it being cool if you can’t wear a sombrero?
useLess
Profile Blog Joined January 2004
United States4781 Posts
October 06 2005 06:22 GMT
#30
Things to notice? More like a summary, amirite?!
Moonlight Shadow
3threal[EoC]
Profile Joined June 2005
Canada388 Posts
October 06 2005 06:24 GMT
#31
--- Nuked ---
Id hit anything with an ass as big as that dress. - quote decafchicken
OneOther
Profile Blog Joined August 2004
United States10774 Posts
October 06 2005 06:59 GMT
#32
heh sweet
L!MP
Profile Joined March 2003
Australia2067 Posts
October 06 2005 07:19 GMT
#33
dude that was hilarious. i highly recommend watching this rep with pp running lol
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
Last Edited: 2005-10-06 11:12:53
October 06 2005 11:12 GMT
#34
good to see people still have fun playing BW

EDIT: your building placement makes my eyes bleed T__T
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
exalted
Profile Blog Joined March 2004
United States3612 Posts
October 06 2005 12:14 GMT
#35
Please, progamers do not leave patches in their main "just in case", they take them away because its inefficient to have 8-10 workers mining on those last remaining 4-5 patches. They expand aggressively, and if they can't they have already lost the game. It is only once in a blue moon will there actually be a game where it actually comes down to the final minerals, and often that type of situation can be avoided with better play.
too easy
Nessu
Profile Joined November 2003
Finland60 Posts
October 06 2005 16:36 GMT
#36
HAppened to me in 2v2 also but in lost temple. Me and my partner didn't have cash to make wraiths/cors. Stupid that in lt u can fly away and beyond goon/goliath range!!!! sux ass
I am 100% full of shit!
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
October 22 2005 04:12 GMT
#37
On October 06 2005 21:14 exalted wrote:
Please, progamers do not leave patches in their main "just in case", they take them away because its inefficient to have 8-10 workers mining on those last remaining 4-5 patches. They expand aggressively, and if they can't they have already lost the game. It is only once in a blue moon will there actually be a game where it actually comes down to the final minerals, and often that type of situation can be avoided with better play.


I guess I just leave one lonely worker to finish off the remainder of the patches when there are already some that have disappeared. I do this because it's too likely that they'll remain idle for too long afterwards, and that's worse than the small amount of extra mining I get from having more workers there.
What fun is it being cool if you can’t wear a sombrero?
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