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Old School players?

Forum Index > BW General
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ArseniC-2
Profile Joined August 2005
United States131 Posts
Last Edited: 2005-09-01 19:15:14
September 01 2005 19:14 GMT
#1
I'm just wondering what starcraft was like right when it came out, and broodwar as well. I myself have been playing for 2 and a half years, so I started when basic build orders were already pretty much set in stone.

How did most people build at first? What kind of strategies were considered "good" back then?

I'd like to know all the nuances of playing starcraft back then :D

Edit: opps, wrong forum, can you please move this to Broodwar?
jjun212
Profile Joined December 2004
Canada2208 Posts
September 01 2005 20:04 GMT
#2
umm

well, all sorts of strategies but a friend of mine whos never watched a sc vod or replay or anything like that went to a pc room with me and when i wanted to play with him

as a terran he has like 2 rax, spreaded supplies, rines firebats

and probally thats it... little scvs, lol i dont know there is no build order back then?
Z3rgasm
Profile Joined October 2004
Indonesia7 Posts
September 01 2005 20:28 GMT
#3
Been playing since release and these are the things I remember

- Dominant maps at the very beginning are the hunters, and later some weird money-map callled monkey in the middle or something. The game was basically either a zealot vs zergling fest with some bunker push thrown in here and there, or capital ship rush.

- The first battle.net final was between agent911 and everlast. I remember reading the report with my mouth gaping. This report opened my eye to the use of units called queens, defiler, and science vessel.

- Most dominant ladder map was bridge over river styx. Dominant race was Z. Hatch before pool was almost unthinkable back then, and the only thing that non Z seems to do in ladder is make a hidden gate to the hidden area beside your base, and leave if the opponent discover it (as I remember the time that you can leave a game was much longer back then, something like 10min?). As for the Z itself, hydras are the mainstream unit back then, with soem ocassional muta lings. Then this player called Grrrr emerge from nowhere and starts to dominate the sc scene. I think he was also the first to publish a hatch before pool BO in xds site. Zileas also started to dominate at the same time with his reaver drop, which for a while become the standard strategy for P players everywhere. Wraiths and scout both have weaker air-to-air attack but much strong air-to-ground attack back then. Mass wraiths and mass scouts were both very common in team game.

- All these development in non Z strategy was all for nothing as blizzard decided to change ladder maps to the nightmare that is "The Gauntlet" and other similar maps. Muta battles were basically considered to be the only strategy on these maps. I remember that at one point the top 20or so ladder players were all Z. Korea which up until this point in time was considered as the land of zvz, start to dominate around this time. Fortunately classic ladder maps like LT, styx and rivalry were introduced back not long after BW.

- I don't remember too many things around the release of BW. As I recall, the top players during this period were Kali-oldschoolers (Pillars, Maynard, etc), grrr, zileas, soso, gadianton, and some time later Slayer. One thing I do remember though was the huge rant about TvP back then. DT, and the much better dragoons back then led many Terran players back to belive that the matchup was almost unwinnable. This inevitably led to the development of metal. As I recall the pioneer of metal was some player called busdriver or something in the foreign scene, and st.eagle in the korean scene. This development of metal by itself created one of the largest debate in the sc history between its avid followers and the top traditional terran players.
nortydog
Profile Joined December 2003
Australia3067 Posts
Last Edited: 2005-09-01 21:17:25
September 01 2005 21:12 GMT
#4
Read Oldschool Battlereports

Icinerate vs Pfieff
both of these guys use build orders similar to the ones used today, siege tank drops tvt and 2 port wraith etc.
NoCleanFeed.com
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 01 2005 21:32 GMT
#5
Reavers had no cooldown when dropped from shuttles - you could drop, it would shoot immediately, and you pick it back up. This was of course massive rapage, as you could literally have a shuttle that shot scarabs if you were fast enough.
What fun is it being cool if you can’t wear a sombrero?
Manit0u
Profile Blog Joined August 2004
Poland17737 Posts
September 01 2005 22:43 GMT
#6

he prepared to employ the dreaded Siege Tank / Dropship combo


Hahaha, reading this is pure pleasure
Time is precious. Waste it wisely.
The6357
Profile Blog Joined August 2005
United States1268 Posts
September 01 2005 23:17 GMT
#7
marines with out medics....T_T
2010 worldcup!! corea fighting!!!
WGT)Dknight
Profile Joined August 2005
United States114 Posts
September 02 2005 00:19 GMT
#8
Z3rgasm, you're wrong on some points

Grrrr... had been banned for maphacking before. He wasn't that dominating until about 1999-2000.

The first finals (beta ladder) was between Agent911 (R) and Zelias (P). I think Agent won it 4-3..not sure but I know it was 7 games

The first official finals was D22-Soso (R) vs ChrisLow (R). Soso won it 3-2

Season 2: LarryTheFeared (Z) 3 [5th]Fire (P) 0

Soso was incredible, one of the best gamers ever. :+:jolly:+: was amazing too, as was PH-Jester, PH-Pillars, TillerMan played BW (plays for 4KingsIntel now on W3). sVEN, nTT, and then the Quebec players (X'Ds~ team of Grrrr..., Smashe, Fire, and Killa)
starofNC
Profile Joined July 2004
United States1340 Posts
September 02 2005 00:32 GMT
#9
lol Gadianton told me story one time of how, when it was the online qualifers for PGL, Agent-911 had him beaten but disconnected right before he could eliminate Gadianton's buildings lol. So they had to play a rematch the game was a draw game. haha Gadianton went on to win the rematch, beat everyone (Grrrr lose to Kindom or something bunker rush two games in a row lol.) and took home PGL prize of like $10,000.

He later got sponsored by logitech gaming mouse and got significantly more money out of that then he did from the PGL prize.

All from a humble beginning in a disconnect game on b.net funny huh?

Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 02 2005 00:48 GMT
#10
On September 02 2005 09:19 WGT)Dknight wrote:
Z3rgasm, you're wrong on some points

Grrrr... had been banned for maphacking before. He wasn't that dominating until about 1999-2000.

The first finals (beta ladder) was between Agent911 (R) and Zelias (P). I think Agent won it 4-3..not sure but I know it was 7 games

The first official finals was D22-Soso (R) vs ChrisLow (R). Soso won it 3-2

Season 2: LarryTheFeared (Z) 3 [5th]Fire (P) 0

Soso was incredible, one of the best gamers ever. :+:jolly:+: was amazing too, as was PH-Jester, PH-Pillars, TillerMan played BW (plays for 4KingsIntel now on W3). sVEN, nTT, and then the Quebec players (X'Ds~ team of Grrrr..., Smashe, Fire, and Killa)

Zileas won 3-2
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
TreK
Profile Joined August 2004
Sweden2089 Posts
September 02 2005 01:11 GMT
#11
hydra drop owned all island maps to the max : )
Bergkamp ftw!
Mora
Profile Blog Joined October 2002
Canada5235 Posts
September 02 2005 01:18 GMT
#12
LarryTheWeird i think, not feared. :X
Happiness only real when shared.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 02 2005 01:38 GMT
#13
well some of my early builds that werent so uncommon back in the day was 1 hatch muta in zvz. And vs protoss id fast expand make around 20 sunkens and tech to guardians while making lings. I also once played a guy who never made any more workers than the original 4, he got to ultras before he died. Another really common thing was surrounding bases in spores / sunkens and other funny shit like that.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
September 02 2005 01:45 GMT
#14
First time I played BW was in 1999. A friend and I played via Modem on the maps that we made (money maps, obviously). We would cannon up, then mass to 200 and then have a big fight in the middle ^^
When you want something, all the universe conspires in helping you to achieve it.
Echo
Profile Joined July 2005
United States435 Posts
Last Edited: 2005-09-02 02:08:01
September 02 2005 01:52 GMT
#15
One thing that stands out in my mind was that Agent911 was considered a "genius" for using vultures to place mines to block expansions Its also funny to see how ridiculously bad the scores are.
aka EchoOfRain/T.Sqd)RaiN on uswest
Asta
Profile Joined October 2002
Germany3491 Posts
September 02 2005 01:57 GMT
#16
when i started playing grrr's pvz build was quite new. it consisted of 1 gate pressuring the zerg while fast expanding at around 25 supply. i swear every mediocre player from today would own the pros of that time. ^^
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
September 02 2005 03:03 GMT
#17
zileas' doom drops with mass shuttles full of archon/reaver/zeal/goon were considered unstoppable ^o^

2 gate/3 gate zealot (not refined with probe resting i.e. "hardcore") was standard, 1 gate play was rare until grrr... popularized it

z was race of choice b/c both hydra only and muta only were so viable. people did NOT know how to use lings back then-- they were used mostly to scout and as throwaway units. actually i think even ling muta was pretty rare ~_~ for some reason i think of crazyjim~lizard as a gosu oldschool zerg user... anyone remember him?

macro was so much less developed-- for example in tvp people just did NOT make more than 3 or 4 factories off of two bases
i want bubbles the warrior monkey back
mieni
Profile Joined July 2004
China52 Posts
September 02 2005 03:26 GMT
#18
I remember the time when doing hatch before pool was really unthinkable! Also producing 5 scouts from 1 Starport was the usual stuff + massing muts from 1 hatch. It was crazy how we didn't think of making 2 spores and prevent that fearsome 6 mutas rush
doods?
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
September 02 2005 03:46 GMT
#19
On September 02 2005 10:52 Echo wrote:
One thing that stands out in my mind was that Agent911 was considered a "genius" for using vultures to place mines to block expansions Its also funny to see how ridiculously bad the scores are.


hey, i thought of and strated using it before i ever saw anyone do it!!

i'm a starcraft "genious"!! :D
Suicide
Profile Joined December 2002
United States475 Posts
September 02 2005 04:03 GMT
#20
Didn't soso win his ladder as a tribute to some korean girl :D Thats oldschool sc power right there.
Life drags on
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