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Map (6)Snowflake Sandwich - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 Next All
Jukado
Profile Blog Joined May 2011
805 Posts
February 04 2012 12:34 GMT
#41
I had alot fun last night. One game featured plague, emp, stasis, carriers, storm, ultras and swarm. Only 2 bases were still mining at the end and the rest had been exhausted.

Im going to host more games today, pretty much all day and evening. Starting now!
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
February 04 2012 12:46 GMT
#42
Wow this map looks like a lot of fun lol nice work!
"So I turned the lights off at night and practiced by myself"
Jukado
Profile Blog Joined May 2011
805 Posts
February 04 2012 22:42 GMT
#43
I have uploaded Version 2.0 now.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Ozarugold
Profile Blog Joined February 2008
2716 Posts
February 04 2012 23:03 GMT
#44
Ooh nice, 2.0 looks much better
this is my quote.
FlaShFTW
Profile Blog Joined February 2010
United States10107 Posts
February 04 2012 23:56 GMT
#45
2.0 looks great! My problem is once again, the naturals and expoing... And I also feel as if the bottom path was kinda cool. Maybe add a neutral building or some minerals between the two bottom bases in the middle?
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Jukado
Profile Blog Joined May 2011
805 Posts
February 05 2012 14:24 GMT
#46
@Ozarugold, thanks!
@FlashFTW, Ill think about the lower path but atm I reckon this is better. As for expanding, Blueprint Bunker will give every player 3 bases, this map gives you one. I might change things though to make expanding easier if necessary.
Going to have a hosting session now.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
DoX.)
Profile Joined December 2008
Singapore6164 Posts
Last Edited: 2012-02-05 14:41:27
February 05 2012 14:41 GMT
#47
This is an absolutely brilliant name.
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
February 05 2012 14:59 GMT
#48
Man, I so want to play it, seems really nice. Someone up to it after sayle's broadcast ?
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
Last Edited: 2012-02-05 18:23:57
February 05 2012 17:43 GMT
#49
In the spirit of encouraging the use of under-used spells and spell-casters, I have taken it upon myself to tweak the ballance a bit. Here are the change-notes: V1
+ Show Spoiler [Terran] +
lockdown
100s -> 60s
200m -> 100m
200g -> 100g
100e -> 50e

emp
100e -> 80e

D matrix
100e -> 50e

Irridiate
75e -> 65e

Yamato
150e -> 90e

Restoration
80s -> 50s
100m -> 75m
100g -> 75g
50e -> 40e

Optical Flare
120s -> 60s
100m -> 50m
100g -> 50g
75e -> 25e !!!

Ocular implants
166s -> 80s
100m -> 50m
100g -> 50g
I can't remember which one is the medic energy upgrade (yea, like I use it all the time) so I didn't touch those.
nevermind medic energy
166s -> 100s
150m -> 100m
150g -> 100m

ghost energy
same as medic


Tossgirl Medic
armour 1 -> armour 2
60hp -> ??? I dunno, I feel like it should be more!

Boxer Ghost
armour 0 -> armour 2
45hp -> 90hp
25m -> 50m
75g -> 50g
50s -> 40s
cloak 25e- > 15e

Fanta Valk
200hp -> 260hp (3 scourge)
50s -> 60s
250m -> 300m
125g -> 150g


Terran done

+ Show Spoiler [Protoss] +
Protoss
the only one you really care about:
scout -> DaDraDaDraDaDra
100sh -> 125sh
80s -> 60s
275m -> 225m
125g -> 100g
aa dmg 2x14 -> 2x11

ToT)Dark Archon(
25hp -> 75hp remember shields reset after mind control....
armour 1 -> armour 2 that should make it beefy enough

Scarabuuu
20hp -> 22hp
10sh -> 3.141592sh
that should fix the problem

Shiled battery
100m -> 75m !!!

corsair energy
166s -> 80s
100m -> 70m
100g -> 75g

DA energy same changes as medic\ghost

now here's the fun part
MIND CONTROL!
120s -> 60s
200m -> 100m
200g -> 100g
150e -> 90e !!!!

Hallucination
80s -> 50s
150m -> 100m
150g -> 100g
100e -> 65e

Maelstrom
100s -> 60s
100m -> 75m
100g -> 75g
100e -> 60e!!!

Feedback
120s -> 100s yea fok u feedback (:

+ Show Spoiler [Zerg] +
kakaru 60 hp -> 120hp for mind control purpuses

defiler
80hp -> 100hp
armour 1 -> armour 2

QUEENNNUUUU
120hp -> 160hp
50s -> 40s
100m -> 75m
100g -> 75g
armour 0 -> armour 2

Infested Terran
60hp -> 80hp
40s -> 35s

Nydus
150m -> 125m
40s -> 25s

Burrow
80s -> 30s
100m -> 50m
100g -> 50g

Spawn Broodling
80s-> 100s
100m -> 150m
100g -> 150g
150e -> 65e !!!!!!!!!!1!11!!!! OMG!

Parasite 75e -> 30e

Ensnare
80s -> 60s
75e -> 45e


This should make everything a lot more interesting!
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Jukado
Profile Blog Joined May 2011
805 Posts
February 06 2012 15:09 GMT
#50
@Bitt.man, Im not going to make your version official because I want to keep it standard. I reckon youve changed a few too many units, personally I would be much more conservative but hey ho, its all good fun!

Had an epic game (imo) where the enemies said GG being bad mannered telling us to leave. However, we managed to win in the end. Very satisfying!

Going to host some games now.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Abort Retry Fail
Profile Joined December 2011
2636 Posts
February 06 2012 15:17 GMT
#51
This is a nice looking map.
Are there details on 3v3s yet?
BSOD
Jukado
Profile Blog Joined May 2011
805 Posts
February 06 2012 19:51 GMT
#52
@Abort Retry Fail, Do you mean 3v3 strategy documents?
http://www.thebgh.com/bgh-articles
This is a good start in my opinion.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Release
Profile Blog Joined October 2010
United States4397 Posts
February 07 2012 04:25 GMT
#53
looks like ride of valk kind of.

I imagine a terran team could almost just do tanks and turrets, and slowly starve out whoever.
☺
kidcrash
Profile Joined September 2009
United States620 Posts
February 07 2012 10:04 GMT
#54
Wow the update from 1.0 to 2.0.... amazing. That looks really sexy. Think I might have to try this map!
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2012-02-20 00:56:15
February 08 2012 15:51 GMT
#55
@Release,
ride of valk

It is very similar to RoV in my opinion too.
I imagine a terran team could almost just do tanks and turrets

I have made the centre hill unbuildable now, but the lowest path is still buildable.

@kidcrash,
Wow the update from 1.0 to 2.0.... amazing. That looks really sexy.

Cheers! Appreciate it.

I have working Watch Towers now. I would love to do a quick test with more players to check they work with more than just 1v1. Jump on if interested.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2012-02-20 03:36:00
February 09 2012 12:30 GMT
#56
I have uploaded Version 2.2 now.

Each team has a Watch Tower. If a unit is on its own Watch Tower, the whole team gains vision of the adjacent ramp. Players cannot operate the enemy Watch Tower, only your own Tower can be used.
The vision granted does not detect cloaked units.

Also I want to stress that apart from the towers, gameplay is completely the same as melee Broodwar. No units have been altered.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Bisu-Fan
Profile Joined January 2010
Russian Federation3329 Posts
February 21 2012 07:24 GMT
#57
Dude the new update is soooo amazing... Completely new map almost sooo cool!! Keep up the good work!!!
The Revolutionist Shall Rise Again! No. 1 Kim Taek Yong Fan 어헣↗ GO JAEDONG!!!!!!! GO ACE!!! 태연 <3 윤아 <3 승연 <3
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
February 21 2012 09:42 GMT
#58
Hi, CardinalAllin!

Is it possible to make mineral lines in the brown and teal positions horizontal? I think it would be better for placing buildings.
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
February 21 2012 10:04 GMT
#59
Those starting positions are ripe for 3v3 zerg 4pool. Like Blood Bath, only BLOODIER.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
FlaShFTW
Profile Blog Joined February 2010
United States10107 Posts
February 21 2012 11:47 GMT
#60
Awwww... Card... Did you really have to put in some Starcraft 2 stuff??? I like my Brood War maps without SC2 stuff

Still great update. And I can't wait for this Blueprint Bunker now :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
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