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The fine art of "cheesing" - Page 4

Forum Index > BW General
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Mottz
Profile Joined September 2010
Portugal101 Posts
October 14 2011 01:13 GMT
#61
On October 14 2011 09:49 sataNik[pG] wrote:
Show nested quote +
On October 14 2011 09:40 Kiante wrote:
as long as you're relying on a coin toss of not getting scouted to win games you'll most likely be up against people who'll react negatively when they lose to it. Learn to live with it or move to fish where their insults in broken english are hillarious


You gotta be kidding me, if i was accused of cheese only when my victories relied upon not being scouted, i wouldnt even start the subject. Im telling you: no matter what i do which deviates from
the norm is percieved as cheese.

Well i think your definition of cheese is wrong then..
A cheesy strategy is often considered to only work if not scouted, ive read the whole thread and to me all you say is to exploit your oponents build/playstyle with unortodox builds, that to me is not cheese and requires tremendous game sense and skill to consistantly pull off.

Ive never heard of you before, me having joined the scene not ao long ago, but i can say that this thread has inspired me to be more creative and agressive.
DivinO
Profile Blog Joined July 2009
United States4796 Posts
October 14 2011 01:29 GMT
#62
satanik I missed you.
LiquipediaBrain in my filth.
101toss
Profile Blog Joined April 2010
3232 Posts
October 14 2011 01:32 GMT
#63
Tbh I remember some guy proxy BBS'd his way to A- on iccup
Math doesn't kill champions and neither do wards
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
October 14 2011 01:35 GMT
#64
--- Nuked ---
NationInArms
Profile Blog Joined December 2010
United States1553 Posts
October 14 2011 01:43 GMT
#65
satanik is back--->proof that foreign BW is rebounding!
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
TelecoM
Profile Blog Joined January 2010
United States10774 Posts
October 14 2011 01:47 GMT
#66
On October 14 2011 10:43 NationInArms wrote:
satanik is back--->proof that foreign BW is rebounding!


There is new BW streams on TL Every single day, So yeah I would say so.
AKA: TelecoM[WHITE] Protoss fighting
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
October 14 2011 01:50 GMT
#67
Satanik, I'm too new to this scene (not to sc in general, but the 1v1 style "pro" scene) to remember your reign over the scene, but everyone else says I should give you a look-see!

Do you have any plans to release a replay pack or to give some examples of your "creative" strategies? I've been experimenting with "off-beat" zerg builds but have found little to no references on things like (just for example, there's many more I try) +1 fast ranged attack upg in 2 hatch lurker in ZvT or double-evo chamber mass unit play in ZvP. With so few replays or VODs out of these very rare builds in the pro scene, its hard to find a nice collection from a proficient player who accurately shows how you can transition into macro styles and secure your advantage.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
TelecoM
Profile Blog Joined January 2010
United States10774 Posts
October 14 2011 02:04 GMT
#68
For someone who supposedly plays very creative innovative builds, possible cheese / "strategic" play, I don't think sataNik has really played in awhile due to not seeing him / the way he worded his posts, and he is already B rank ( just talked to him on iCCup ) so all the stuff this guy is saying shouldn't be taken lightly, its the truth! It's no joke to not play BW for as long as he did then come back and get B rank with ease, like I said before, guy is a true foreign legend
AKA: TelecoM[WHITE] Protoss fighting
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
October 14 2011 02:10 GMT
#69
On October 14 2011 09:49 GGzerG wrote:
Show nested quote +
On October 14 2011 06:56 Kiante wrote:
a good macro player will block your silly cheese and you'll get stalled at some point.
Would be good to see the account you're "going up the ladder" on.
But, do you really think you'll improve cheesing? You basically toss a coin and pray they dont scout/are prepared for whatever you're doing


Show nested quote +
On October 14 2011 09:30 Kiante wrote:
thats not cheese. Thats just proper countering of your build order. go listen to the nony interview from TSL2


You just TOTALLY contradicted ALL of you're previous posts with this post, I hope you go back and read everything you wrote. Because after that, all of you're previous posts make literally NO sense. and also, 4gate zeal PvT? rofl please.

not at all. 4 gate vs a 1 rax fe is a standard transition from a 1 gate core opening for protoss. Even if i dont kill the terran with it i'll kill a shit ton of scv's and expand behind it. sure i lose a few proxied gates, but honestly its only failed once and i still won the game.
Writer
Release
Profile Blog Joined October 2010
United States4397 Posts
October 14 2011 02:12 GMT
#70
Can't wait for someone to do something innovative now.
Flash's +1 armor goliath attack was sheer genius.
For a while Shine did some of the greatest 5/6 hatch hydra against protoss.
☺
shuttledance
Profile Joined December 2010
Canada18 Posts
Last Edited: 2011-10-14 02:28:08
October 14 2011 02:27 GMT
#71
i feel like i understand where satanik is coming from, in my words its that once the game starts it doesn't matter where you go with it but its all tactical. If you 'cheese' so to speak, then theres a reason you're doing it and so a 5 pool is just as strategic as a fast nexus for protoss, just both have a very different goal, one long term one short term. All in all once the game starts you're on your own and nothing is unfair, its about the win and seeing where your opponent is weak. Also my own 2 cents is that we should eliminate the word 'standard' from starcraft, because if you have an idea of standard you're not playing the game right
shall we dance?
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-10-14 02:31:02
October 14 2011 02:29 GMT
#72
Grudge Match!!~~ :D

I think threads like these are the products of off-season SPL
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
TelecoM
Profile Blog Joined January 2010
United States10774 Posts
Last Edited: 2011-10-14 02:47:21
October 14 2011 02:38 GMT
#73
On October 14 2011 11:10 Kiante wrote:
Show nested quote +
On October 14 2011 09:49 GGzerG wrote:
On October 14 2011 06:56 Kiante wrote:
a good macro player will block your silly cheese and you'll get stalled at some point.
Would be good to see the account you're "going up the ladder" on.
But, do you really think you'll improve cheesing? You basically toss a coin and pray they dont scout/are prepared for whatever you're doing


On October 14 2011 09:30 Kiante wrote:
thats not cheese. Thats just proper countering of your build order. go listen to the nony interview from TSL2


You just TOTALLY contradicted ALL of you're previous posts with this post, I hope you go back and read everything you wrote. Because after that, all of you're previous posts make literally NO sense. and also, 4gate zeal PvT? rofl please.

not at all. 4 gate vs a 1 rax fe is a standard transition from a 1 gate core opening for protoss. Even if i dont kill the terran with it i'll kill a shit ton of scv's and expand behind it. sure i lose a few proxied gates, but honestly its only failed once and i still won the game.


LOL? Says who? , 4gate is never standard in any matchup, in any situation, ESPECIALLY PvT, even if they 1rax FE it doesn't matter, you are better off just 2gate zeal into 2gate goon while expanding than doing some ridiculous 4gate vs 1rax FE........That is just .....I don't even have the word for it but it sure as hell isn't standard. What are you smoking Kiante? Share plz

EDIT : The only time I could ever see where that would be sensationally viable is on BlueStorm if they DON'T wall off, and if they do u just lose, or in PvP if you are forced to 4gate for some strange reason (It can happen)
AKA: TelecoM[WHITE] Protoss fighting
swanized
Profile Blog Joined September 2009
Canada2480 Posts
October 14 2011 02:48 GMT
#74
On October 14 2011 09:39 mutantmagnet wrote:
Show nested quote +
On September 28 2010 05:46 Ver wrote:
SC mapped out? Few innovators/innovations? Are we watching the same games here? The late 2009/2010 season has been one of the most innovative years ever! There's a large amount of exploring left in many of these systems.

For Terran alone (listing general systems, not the absurd amount of variations):

TvZ-
Safe 14cc on 2 player maps
a dozen different variations of bio -> mech and vice versa with a lot more room for further exploration (this is huge!)
Flexible Valkyrie first openings that can transition into many different possibilities
A totally new approach vs 2 hatch muta with aggressive marine pushes (changes a lot)
7 Rax (and overlord snipes from it)
4 rax -> triple port wraith
2 rax acad allins
3rd denial vs 3 hatch muta (very unexplored and complex)
2 base allin vs crazy zerg (3 hatch muta to ultra)
Revolutionary lategame defense based off of aggressive vessel raids, covering infantry, and massed tanks (probably the biggest change in years along with bio-mech transitions)
12pool Lair with a very different and expansive early/midgame
Improvements on overall mech play (several new midgame options)
Heavy and consistent Vulture/Valkyrie!? (totally unexplored)

TvP- Many different 3 base timings
Many variations in the 2 fact after cc system both from siege expand and from FD
12 Nexus variations and emphasis
1 fact mine double expand in response to 12 Nexus
New midgame Carrier transition ideas both before and after arbiters
Rax Expand!! (a huge system with tons more exploration but right now there are many variations already)

+ Show Spoiler [Some specific games] +
Just grabbed a small selection off the top of my head.

http://www.teamliquid.net/tlpd/korean/games/34967_Calm_vs_Flash
http://www.teamliquid.net/tlpd/korean/games/36107_Flash_vs_Stork
http://www.teamliquid.net/tlpd/korean/games/36105_Flash_vs_JangBi
http://www.teamliquid.net/tlpd/korean/games/35135_Flash_vs_Movie
http://www.teamliquid.net/tlpd/korean/games/35136_Flash_vs_Movie
http://www.teamliquid.net/tlpd/korean/games/36573_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/36586_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/36330_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/44891_Jaedong_vs_Light
http://www.teamliquid.net/tlpd/korean/games/41931_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/44452_Flash_vs_ZerO
http://www.teamliquid.net/tlpd/korean/games/44557_EffOrt_vs_Light/vod
http://www.teamliquid.net/tlpd/korean/games/44966_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/45289_Flash_vs_free
http://www.teamliquid.net/tlpd/korean/games/44461_Fantasy_vs_hero
http://www.teamliquid.net/tlpd/korean/games/44967_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/44892_Jaedong_vs_Light
http://www.teamliquid.net/tlpd/korean/games/32785_Fantasy_vs_HoeJJa
http://www.teamliquid.net/tlpd/korean/games/41930_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/36498_Action_vs_Midas
(midas jaedong odd eye)
(hero midas)
http://www.teamliquid.net/tlpd/korean/games/36902_HoGiL_vs_Midas
http://www.teamliquid.net/tlpd/korean/games/34773_Flash_vs_type-b
http://www.teamliquid.net/tlpd/korean/games/30600_Flash_vs_hero
http://www.teamliquid.net/tlpd/korean/games/34843_Flash_vs_Jaedong


As long as the pro scene stays alive in courts BW is fine. SC2 is just new (and getting many temporary tournies/players because of this) and people need a break from BW. Give half a year/year and things should be looking better.


Unless I missed I skimmed these links incorrectly I don't see this triple port wraith build this guy is talking about. Anyone know what match that was?

I remember a game between classic and zero involving that (on Grand Line I THINK)
Writer
ghrur
Profile Blog Joined May 2009
United States3786 Posts
Last Edited: 2011-10-14 02:59:29
October 14 2011 02:59 GMT
#75
On October 14 2011 11:38 GGzerG wrote:
Show nested quote +
On October 14 2011 11:10 Kiante wrote:
On October 14 2011 09:49 GGzerG wrote:
On October 14 2011 06:56 Kiante wrote:
a good macro player will block your silly cheese and you'll get stalled at some point.
Would be good to see the account you're "going up the ladder" on.
But, do you really think you'll improve cheesing? You basically toss a coin and pray they dont scout/are prepared for whatever you're doing


On October 14 2011 09:30 Kiante wrote:
thats not cheese. Thats just proper countering of your build order. go listen to the nony interview from TSL2


You just TOTALLY contradicted ALL of you're previous posts with this post, I hope you go back and read everything you wrote. Because after that, all of you're previous posts make literally NO sense. and also, 4gate zeal PvT? rofl please.

not at all. 4 gate vs a 1 rax fe is a standard transition from a 1 gate core opening for protoss. Even if i dont kill the terran with it i'll kill a shit ton of scv's and expand behind it. sure i lose a few proxied gates, but honestly its only failed once and i still won the game.


LOL? Says who? , 4gate is never standard in any matchup, in any situation, ESPECIALLY PvT, even if they 1rax FE it doesn't matter, you are better off just 2gate zeal into 2gate goon while expanding than doing some ridiculous 4gate vs 1rax FE........That is just .....I don't even have the word for it but it sure as hell isn't standard. What are you smoking Kiante? Share plz

EDIT : The only time I could ever see where that would be sensationally viable is on BlueStorm if they DON'T wall off, and if they do u just lose, or in PvP if you are forced to 4gate for some strange reason (It can happen)


Actually, PvT 4gate vs 1rax FE is very viable. I remember it was used in a Korean Pro-game before. Nony also used it vs Idra in TSL2. You really shouldn't be so condescending just because Kiante disagrees with sataNik considering sataNik himself wasn't even acting like this. I mean, I agree it's not the standard response, but it definitely works.
darkness overpowering
sataNik[pG]
Profile Joined July 2003
Greece724 Posts
October 14 2011 02:59 GMT
#76
On October 14 2011 10:50 sCCrooked wrote:
Satanik, I'm too new to this scene (not to sc in general, but the 1v1 style "pro" scene) to remember your reign over the scene, but everyone else says I should give you a look-see!

Do you have any plans to release a replay pack or to give some examples of your "creative" strategies? I've been experimenting with "off-beat" zerg builds but have found little to no references on things like (just for example, there's many more I try) +1 fast ranged attack upg in 2 hatch lurker in ZvT or double-evo chamber mass unit play in ZvP. With so few replays or VODs out of these very rare builds in the pro scene, its hard to find a nice collection from a proficient player who accurately shows how you can transition into macro styles and secure your advantage.


Soon probably im gonna release a massive rep pack of my games until 2007
TelecoM
Profile Blog Joined January 2010
United States10774 Posts
October 14 2011 02:59 GMT
#77
On October 14 2011 11:48 swanized wrote:
Show nested quote +
On October 14 2011 09:39 mutantmagnet wrote:
On September 28 2010 05:46 Ver wrote:
SC mapped out? Few innovators/innovations? Are we watching the same games here? The late 2009/2010 season has been one of the most innovative years ever! There's a large amount of exploring left in many of these systems.

For Terran alone (listing general systems, not the absurd amount of variations):

TvZ-
Safe 14cc on 2 player maps
a dozen different variations of bio -> mech and vice versa with a lot more room for further exploration (this is huge!)
Flexible Valkyrie first openings that can transition into many different possibilities
A totally new approach vs 2 hatch muta with aggressive marine pushes (changes a lot)
7 Rax (and overlord snipes from it)
4 rax -> triple port wraith
2 rax acad allins
3rd denial vs 3 hatch muta (very unexplored and complex)
2 base allin vs crazy zerg (3 hatch muta to ultra)
Revolutionary lategame defense based off of aggressive vessel raids, covering infantry, and massed tanks (probably the biggest change in years along with bio-mech transitions)
12pool Lair with a very different and expansive early/midgame
Improvements on overall mech play (several new midgame options)
Heavy and consistent Vulture/Valkyrie!? (totally unexplored)

TvP- Many different 3 base timings
Many variations in the 2 fact after cc system both from siege expand and from FD
12 Nexus variations and emphasis
1 fact mine double expand in response to 12 Nexus
New midgame Carrier transition ideas both before and after arbiters
Rax Expand!! (a huge system with tons more exploration but right now there are many variations already)

+ Show Spoiler [Some specific games] +
Just grabbed a small selection off the top of my head.

http://www.teamliquid.net/tlpd/korean/games/34967_Calm_vs_Flash
http://www.teamliquid.net/tlpd/korean/games/36107_Flash_vs_Stork
http://www.teamliquid.net/tlpd/korean/games/36105_Flash_vs_JangBi
http://www.teamliquid.net/tlpd/korean/games/35135_Flash_vs_Movie
http://www.teamliquid.net/tlpd/korean/games/35136_Flash_vs_Movie
http://www.teamliquid.net/tlpd/korean/games/36573_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/36586_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/36330_Flash_vs_Kal
http://www.teamliquid.net/tlpd/korean/games/44891_Jaedong_vs_Light
http://www.teamliquid.net/tlpd/korean/games/41931_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/44452_Flash_vs_ZerO
http://www.teamliquid.net/tlpd/korean/games/44557_EffOrt_vs_Light/vod
http://www.teamliquid.net/tlpd/korean/games/44966_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/45289_Flash_vs_free
http://www.teamliquid.net/tlpd/korean/games/44461_Fantasy_vs_hero
http://www.teamliquid.net/tlpd/korean/games/44967_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/44892_Jaedong_vs_Light
http://www.teamliquid.net/tlpd/korean/games/32785_Fantasy_vs_HoeJJa
http://www.teamliquid.net/tlpd/korean/games/41930_Flash_vs_Jaedong
http://www.teamliquid.net/tlpd/korean/games/36498_Action_vs_Midas
http://www.youtube.com/watch?v=fLb0qeYTiUM (midas jaedong odd eye)
http://www.youtube.com/watch?v=9ysXEcephYg (hero midas)
http://www.teamliquid.net/tlpd/korean/games/36902_HoGiL_vs_Midas
http://www.teamliquid.net/tlpd/korean/games/34773_Flash_vs_type-b
http://www.teamliquid.net/tlpd/korean/games/30600_Flash_vs_hero
http://www.teamliquid.net/tlpd/korean/games/34843_Flash_vs_Jaedong


As long as the pro scene stays alive in courts BW is fine. SC2 is just new (and getting many temporary tournies/players because of this) and people need a break from BW. Give half a year/year and things should be looking better.


Unless I missed I skimmed these links incorrectly I don't see this triple port wraith build this guy is talking about. Anyone know what match that was?

I remember a game between classic and zero involving that (on Grand Line I THINK)


I think there is one involving By.BaBy as well...searching for it now...
AKA: TelecoM[WHITE] Protoss fighting
Release
Profile Blog Joined October 2010
United States4397 Posts
October 14 2011 03:08 GMT
#78
I waiting for the first person to do a 10CC ---> quick third. the CC could potentially be part of a wall with a barracks and depot.
☺
TelecoM
Profile Blog Joined January 2010
United States10774 Posts
October 14 2011 03:12 GMT
#79
Dude I am not saying 4Gate vs 1rax FE isn't viable, i'm saying its as far off as standard as you can possibly get. I promise I don't think it ISN'T Viable, I Cheese all the time in every matchup so trust me I know, I have done many a 2gate into proxy 2gate PvP but Never a 4gate vs 1rax FE....I mean it just doesn't seem to have much of a follow up planobviously, if he blocks off somehow some way, then you just auto lose.
AKA: TelecoM[WHITE] Protoss fighting
LuckyMacro
Profile Joined July 2010
United States1482 Posts
October 14 2011 03:14 GMT
#80
Seeing your name brings back memories.
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