Skynet bot playing on iCCup - Page 2
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DrivE
United States2554 Posts
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Chimpalimp
United States1135 Posts
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0mgVitaminE
United States1278 Posts
totally ling all-in'd his fragile computer brain, felt so cool | ||
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greendestiny
Bosnia-Herzegovina114 Posts
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K3Nyy
United States1961 Posts
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red4ce
United States7313 Posts
On June 16 2011 14:05 greendestiny wrote: Bot GGing before he leaves the game is either a nice touch by the programmer(s) or incredibly creepy. Oh God. It's become self-aware. Judgement day is upon us! | ||
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HaFnium
United Kingdom1076 Posts
its the EISBoT under teh accoutn scgda I used my offrace vs it and its quite solid, espeically tvp edit: I think the creators want to test them on iccup gather the stats then improve them so i think its ok for them to be on iccup | ||
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jello_biafra
United Kingdom6641 Posts
![]() On June 16 2011 13:16 0mgVitaminE wrote: lol I played this bot today, I didn't believe it at first. totally ling all-in'd his fragile computer brain, felt so cool lol you played it right after I did! | ||
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omisa
United States494 Posts
On June 16 2011 12:13 masterbreti wrote: Why is it everytime I see this thread pop up I keep thinking that a terminator is playing on ICCup As long as its not using a euronet processor i think we'll all be fine ![]() | ||
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flamewheel
FREEAGLELAND26782 Posts
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Simplistik
2112 Posts
On June 16 2011 12:14 mansa wrote: What are you talking about? A bot will never reached C-+ Show Spoiler + Until the year 3000 or more xD In FPS its pretty much teach the bot to aim perfectly and go to a direction. Humans will never fly. There are far more difficult and complicated problems that have been solved. In my mind the only question is: Will enough people put enough effort into it? That's difficult to say, but I believe that it is perfectly possible. | ||
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Bajadulce
United States322 Posts
Glad to see Skynet join EisBot. Maybe we'll see some 2v2 bot games soon haha!additional code/program info: + Show Spoiler + Lacolith posted a link to a zip package containing some of the java code used to host games here: autoIccup.zip small reference here | ||
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hypercube
Hungary2735 Posts
On June 16 2011 11:39 dAPhREAk wrote: yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait..... Actually, "bots" (i.e chess engines) were terrible for chess. They are the reason why there are no big online tournaments. | ||
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SilverJohnny
United States885 Posts
On June 16 2011 14:37 flamewheel wrote: I'm kind of scared that the bot is named Skynet. yeah agreed, it is kind of frightening if just for the name. Unfortunately it doesn't seem very smart (in one of the games vs GGzerG poor Skynet had nothing but sairs and hopelessly hovered them over ling/hydra trying desperately to make something happen). | ||
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Bajadulce
United States322 Posts
Well as long as the bots have a dedicated channel, then they shouldn't be intrusive and will be non-existent should you care not to ever have to play one. The problem of course is when the slimy sales pitch spamming opportunist show up or the bored teenager gets a hold of one. That's when things go south fast. One of the biggest obstacles preventing ppl from playing against these BWAPI bots, has been that one needed to compile code + setup games and basically jump through a bunch of hoops. With an online bot, interested players wishing to experience the AI firsthand can just jump online without any of the aforementioned hassles. But I tend to agree "bots" shouldn't be part of the online multiplayer community other than special events etc. A sick feature of these bots would be to autosave/autoindex replays to a directory on the host comp to then autoupload to an online web page! I'd definitely be into checking out some of the wins it pulled off! | ||
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cive
Canada370 Posts
I gotta get some ICCUP action just to meet this bot! | ||
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sluggaslamoo
Australia4494 Posts
In CS a bot can get an easy win by moving around a map and having auto-aim so it can insta-gib everyone with speed of light reflexes. It is impossible for a human to beat this. A chess bot can get an easy win by mining a strategy book and thinking 1,000,000 moves ahead. A chess bot will also has to wait a long time to make a decision if it wants to beat a good player, Starcraft bots don't have this, its not allowed to pause the game to figure out the next best move. Just add more CPU time or processing power and it can beat the best chess player in the world. Starcraft is a game of limited information and infinite skill, even if it somehow determines the perfect counter it still needs perfect execution, and if it can do all that it still looks really awesome. You can't instagib another player like in CS, and strategies can't be predefined with perfect execution (because its not turn-based) like in Chess. No matter how much processing power or information the computer has, the human player still has a good chance of winning. The human brain gives a much bigger advantage in SC than it does in the other 2 games, that's why its fun and awesome. | ||
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imfilichino
United States48 Posts
It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do. | ||
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evanthebouncy
China491 Posts
On June 16 2011 16:09 imfilichino wrote: http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do. We thought about putting it online but there are some latency issues where mutalisk would glitch a little. Eh... we'll put something up eventually hopefully. | ||
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KobraKay
Portugal4268 Posts
On June 16 2011 16:09 imfilichino wrote: http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do. Amazing read....thanks! | ||
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Glad to see Skynet join EisBot. Maybe we'll see some 2v2 bot games soon haha!