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Skynet bot playing on iCCup

Forum Index > BW General
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TelecoM
Profile Blog Joined January 2010
United States10700 Posts
Last Edited: 2011-06-16 02:45:01
June 16 2011 02:25 GMT
#1
So I am playing / streaming on iCCup and I stumbled upon an actual bot playing games on iCCup... I won but I think it's still pretty amazing that there is bot's playing games on iccup... he is D- rank :-P

http://www.iccup.com/starcraft/gamingprofile/Skynet_bt.html the bots profile, 8-18 wow he actually wins games lol amazing

[image loading]

as you can see in the picture it's obviously a bot, it's simply impossible to have 431 apm with 0% redundancy :-P... still this is so frickin awesome how far bw has come... AI beating people on iccup with a 30% ratio ^^

EDIT : also you can see in the replay that this is obviously a bot, because a human couldnt type this fast, and it says the DWAIIP or something.

edit 2 : replays
[url blocked]

[url blocked]

[url blocked]

yea i played it 3 times to make sure it was a bot the 2nd time then to see how it played the 3rd time
AKA: TelecoM[WHITE] Protoss fighting
iamho
Profile Joined June 2009
United States3347 Posts
June 16 2011 02:31 GMT
#2
wow thats so badass, looks like it was even d+ in previous seasons!
raviy
Profile Joined October 2010
Australia207 Posts
June 16 2011 02:31 GMT
#3
Interesting that the programmers (that's two m's), chose to go with protoss. What with the insane potential of zerg at unlimited apm. Perfect muta micro anyone?
Also being fielded on multiple maps as opposed to just the one. Interesting. Got the replay saved?
xarthaz
Profile Blog Joined August 2010
1704 Posts
June 16 2011 02:36 GMT
#4
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)
Aah thats the stuff..
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 16 2011 02:39 GMT
#5
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait.....
archonOOid
Profile Blog Joined March 2011
1983 Posts
June 16 2011 02:40 GMT
#6
On June 16 2011 11:39 dAPhREAk wrote:
Show nested quote +
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait.....


the quake series have been plagued by bots for a long time
I'm Quotable (IQ)
DNB
Profile Blog Joined November 2010
Finland995 Posts
June 16 2011 02:42 GMT
#7
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


I think you are over exaggerating... For me this looks more like someone's little experiment, rather than an attempt to become top, because c'mon, what kind of a bot would possibly be able to win good players? You would need a computer size of Jupiter to calculate all the possible variables in the game in a small amount of time And the answer is not 42
LuMiX
Profile Blog Joined October 2006
China5757 Posts
June 16 2011 02:43 GMT
#8
i played vs him 3 games or so last season. all you had to do was do some rush build and it would die. ~_~
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 16 2011 02:44 GMT
#9
On June 16 2011 11:40 archonOOid wrote:
Show nested quote +
On June 16 2011 11:39 dAPhREAk wrote:
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait.....


the quake series have been plagued by bots for a long time


dont play quake, so i cant comment. i would love to see a computer actually play competitively in sc: flash or jaedong vs. computer = epic~!
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
June 16 2011 02:45 GMT
#10
I posted the replays in the op
AKA: TelecoM[WHITE] Protoss fighting
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
June 16 2011 02:48 GMT
#11
Sup Telecom! :D Oh and yeah they have bots that play low level I heard on SC2 as well, crazy how that stuff works at all I guess they just mess with the AI built into the vs computer thing you can do. Reminds me of Deep Blue but it just sucks instead of being a total baller. lol
Brief.Starcraft
Profile Joined January 2011
United States35 Posts
June 16 2011 02:50 GMT
#12
On June 16 2011 11:40 archonOOid wrote:
Show nested quote +
On June 16 2011 11:39 dAPhREAk wrote:
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait.....


the quake series have been plagued by bots for a long time


I'm not sure if this is positive or negative, but bots aren't anywhere near the level to where they can compete with really solid players yet. I don't think there are going to be any issues.
xarthaz
Profile Blog Joined August 2010
1704 Posts
June 16 2011 02:50 GMT
#13
On June 16 2011 11:42 DNB wrote:
Show nested quote +
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


I think you are over exaggerating... For me this looks more like someone's little experiment, rather than an attempt to become top, because c'mon, what kind of a bot would possibly be able to win good players? You would need a computer size of Jupiter to calculate all the possible variables in the game in a small amount of time And the answer is not 42

you dont understand. it is not the competitive performance of bots that is the issue. it is bot filled games crowding the entire game lobby that is.
Aah thats the stuff..
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 16 2011 02:54 GMT
#14
On June 16 2011 11:50 xarthaz wrote:
Show nested quote +
On June 16 2011 11:42 DNB wrote:
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


I think you are over exaggerating... For me this looks more like someone's little experiment, rather than an attempt to become top, because c'mon, what kind of a bot would possibly be able to win good players? You would need a computer size of Jupiter to calculate all the possible variables in the game in a small amount of time And the answer is not 42

you dont understand. it is not the competitive performance of bots that is the issue. it is bot filled games crowding the entire game lobby that is.


that would suck. but it will get you up to A+ faster on iccup. ;-)
writer22816
Profile Blog Joined September 2008
United States5775 Posts
June 16 2011 03:07 GMT
#15
No surprise that the bot plays Protoss
8/4/12 never forget, never forgive.
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
June 16 2011 03:13 GMT
#16
Why is it everytime I see this thread pop up I keep thinking that a terminator is playing on ICCup
mansa
Profile Joined May 2011
Philippines336 Posts
Last Edited: 2011-06-16 03:15:11
June 16 2011 03:14 GMT
#17
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


What are you talking about? A bot will never reached C-+ Show Spoiler +
Until the year 3000 or more xD
BW is a very complicated game and I doubt the bot could equal to Jaedong or Flash

In FPS its pretty much teach the bot to aim perfectly and go to a direction.
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
Last Edited: 2011-06-16 03:37:09
June 16 2011 03:36 GMT
#18
In two years the OP will be
I won but I think it's still pretty amazing that there is bot's playing games on iccup... he is D- rank B- :-P
710+ Posts with a Probe Icon =D
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
June 16 2011 03:44 GMT
#19
tele~ miss u babe~
Nak Allstar.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 16 2011 03:46 GMT
#20
I'm totally playing this guy if I find him!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
DrivE
Profile Blog Joined January 2010
United States2554 Posts
June 16 2011 03:48 GMT
#21
I would love to play a bot
LUCK IS NO EXCUSE
Chimpalimp
Profile Joined May 2010
United States1135 Posts
June 16 2011 04:15 GMT
#22
I've actually seen a bot on battle.net for wc3 made by a Purdue student (sadly I forgot the account name). It was like 30% win rate, but it is entertaining to see that it exists. It only made a death knight and ghouls and would attack you incessantly.
I like money. You like money too? We should hang out.
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
June 16 2011 04:16 GMT
#23
lol I played this bot today, I didn't believe it at first.

totally ling all-in'd his fragile computer brain, felt so cool
Hi there. I'm in a cave, how bout you?
greendestiny
Profile Blog Joined May 2010
Bosnia-Herzegovina114 Posts
June 16 2011 05:05 GMT
#24
Bot GGing before he leaves the game is either a nice touch by the programmer(s) or incredibly creepy.
How I appear to you is a reflection of you, not me.
K3Nyy
Profile Joined February 2010
United States1961 Posts
June 16 2011 05:10 GMT
#25
LOL that's pretty sick!
red4ce
Profile Blog Joined January 2011
United States7313 Posts
June 16 2011 05:15 GMT
#26
On June 16 2011 14:05 greendestiny wrote:
Bot GGing before he leaves the game is either a nice touch by the programmer(s) or incredibly creepy.


Oh God. It's become self-aware. Judgement day is upon us!
HaFnium
Profile Blog Joined December 2006
United Kingdom1076 Posts
Last Edited: 2011-06-16 05:24:53
June 16 2011 05:18 GMT
#27
I have played anohter bot
its the EISBoT under teh accoutn scgda

I used my offrace vs it and its quite solid, espeically tvp

edit:
I think the creators want to test them on iccup
gather the stats then improve them so i think its ok for them to be on iccup
BW forever!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6641 Posts
Last Edited: 2011-06-16 05:25:22
June 16 2011 05:24 GMT
#28
I played this bot earlier tonight and the EISBot the other day, they're both pretty all-in-ish Protoss bots lol


On June 16 2011 13:16 0mgVitaminE wrote:
lol I played this bot today, I didn't believe it at first.

totally ling all-in'd his fragile computer brain, felt so cool

lol you played it right after I did!
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
omisa
Profile Joined January 2011
United States494 Posts
June 16 2011 05:26 GMT
#29
On June 16 2011 12:13 masterbreti wrote:
Why is it everytime I see this thread pop up I keep thinking that a terminator is playing on ICCup



As long as its not using a euronet processor i think we'll all be fine
\m/
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
June 16 2011 05:37 GMT
#30
I'm kind of scared that the bot is named Skynet.
Writerdamn, i was two days from retirement
Simplistik
Profile Blog Joined November 2007
2112 Posts
June 16 2011 05:40 GMT
#31
On June 16 2011 12:14 mansa wrote:
Show nested quote +
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


What are you talking about? A bot will never reached C-+ Show Spoiler +
Until the year 3000 or more xD
BW is a very complicated game and I doubt the bot could equal to Jaedong or Flash

In FPS its pretty much teach the bot to aim perfectly and go to a direction.

Humans will never fly. There are far more difficult and complicated problems that have been solved. In my mind the only question is: Will enough people put enough effort into it? That's difficult to say, but I believe that it is perfectly possible.
Dear BW Gods, it IS now autumn, so...
Bajadulce
Profile Joined October 2004
United States322 Posts
June 16 2011 05:44 GMT
#32
Cool! Glad to see Skynet join EisBot. Maybe we'll see some 2v2 bot games soon haha!

additional code/program info:
+ Show Spoiler +
Lacolith posted a link to a zip package containing some of the java code used to host games here:
autoIccup.zip

small reference here
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
hypercube
Profile Joined April 2010
Hungary2735 Posts
June 16 2011 06:05 GMT
#33
On June 16 2011 11:39 dAPhREAk wrote:
Show nested quote +
On June 16 2011 11:36 xarthaz wrote:
this is actually bad for esports. a lot of games are dying because the servers are filled with bots, so its boring for real people and they leave(mostly first person shooters from what i know)


yeah, it was bad for chess too. not like millions of people paid attention when chess players started playing computers. oh wait.....


Actually, "bots" (i.e chess engines) were terrible for chess. They are the reason why there are no big online tournaments.
"Sending people in rockets to other planets is a waste of money better spent on sending rockets into people on this planet."
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
June 16 2011 06:46 GMT
#34
On June 16 2011 14:37 flamewheel wrote:
I'm kind of scared that the bot is named Skynet.

yeah agreed, it is kind of frightening if just for the name.

Unfortunately it doesn't seem very smart (in one of the games vs GGzerG poor Skynet had nothing but sairs and hopelessly hovered them over ling/hydra trying desperately to make something happen).
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
Bajadulce
Profile Joined October 2004
United States322 Posts
June 16 2011 06:49 GMT
#35
^^ @ bots ruining online experience:

Well as long as the bots have a dedicated channel, then they shouldn't be intrusive and will be non-existent should you care not to ever have to play one. The problem of course is when the slimy sales pitch spamming opportunist show up or the bored teenager gets a hold of one. That's when things go south fast.

One of the biggest obstacles preventing ppl from playing against these BWAPI bots, has been that one needed to compile code + setup games and basically jump through a bunch of hoops. With an online bot, interested players wishing to experience the AI firsthand can just jump online without any of the aforementioned hassles. But I tend to agree "bots" shouldn't be part of the online multiplayer community other than special events etc.

A sick feature of these bots would be to autosave/autoindex replays to a directory on the host comp to then autoupload to an online web page! I'd definitely be into checking out some of the wins it pulled off!
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
cive
Profile Blog Joined May 2010
Canada370 Posts
June 16 2011 06:50 GMT
#36
LOL omg this just made my day!

I gotta get some ICCUP action just to meet this bot!
Play Terran
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-06-16 07:01:01
June 16 2011 06:58 GMT
#37
Chess / FPS bots and RTS bots are different.

In CS a bot can get an easy win by moving around a map and having auto-aim so it can insta-gib everyone with speed of light reflexes. It is impossible for a human to beat this.

A chess bot can get an easy win by mining a strategy book and thinking 1,000,000 moves ahead. A chess bot will also has to wait a long time to make a decision if it wants to beat a good player, Starcraft bots don't have this, its not allowed to pause the game to figure out the next best move. Just add more CPU time or processing power and it can beat the best chess player in the world.

Starcraft is a game of limited information and infinite skill, even if it somehow determines the perfect counter it still needs perfect execution, and if it can do all that it still looks really awesome. You can't instagib another player like in CS, and strategies can't be predefined with perfect execution (because its not turn-based) like in Chess.

No matter how much processing power or information the computer has, the human player still has a good chance of winning. The human brain gives a much bigger advantage in SC than it does in the other 2 games, that's why its fun and awesome.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
imfilichino
Profile Joined February 2011
United States48 Posts
June 16 2011 07:09 GMT
#38
http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars

It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do.
evanthebouncy
Profile Joined November 2004
China491 Posts
June 16 2011 08:28 GMT
#39
On June 16 2011 16:09 imfilichino wrote:
http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars

It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do.


We thought about putting it online but there are some latency issues where mutalisk would glitch a little. Eh... we'll put something up eventually hopefully.
BOINK BOINK! Recursively defined
KobraKay
Profile Joined March 2010
Portugal4268 Posts
June 16 2011 08:59 GMT
#40
On June 16 2011 16:09 imfilichino wrote:
http://arstechnica.com/gaming/news/2011/01/skynet-meets-the-swarm-how-the-berkeley-overmind-won-the-2010-starcraft-ai-competition.ars

It's a 4-month old article so I'm assuming a good number of people have already read it, but just in case you haven't there it is. I wonder if they ported that thing (if it's even possible) to iCCup how it would do.


Amazing read....thanks!
CJ Fighting! (--.--)
xarthaz
Profile Blog Joined August 2010
1704 Posts
June 17 2011 18:53 GMT
#41
On June 16 2011 15:58 sluggaslamoo wrote:
Chess / FPS bots and RTS bots are different.

In CS a bot can get an easy win by moving around a map and having auto-aim so it can insta-gib everyone with speed of light reflexes. It is impossible for a human to beat this.

A chess bot can get an easy win by mining a strategy book and thinking 1,000,000 moves ahead. A chess bot will also has to wait a long time to make a decision if it wants to beat a good player, Starcraft bots don't have this, its not allowed to pause the game to figure out the next best move. Just add more CPU time or processing power and it can beat the best chess player in the world.

Starcraft is a game of limited information and infinite skill, even if it somehow determines the perfect counter it still needs perfect execution, and if it can do all that it still looks really awesome. You can't instagib another player like in CS, and strategies can't be predefined with perfect execution (because its not turn-based) like in Chess.

No matter how much processing power or information the computer has, the human player still has a good chance of winning. The human brain gives a much bigger advantage in SC than it does in the other 2 games, that's why its fun and awesome.

Make no mistake, FPS bots can be hard to make competitive to humans, despite having 100% accuracy with hitscan weapons. It is only the fact that counter-strike has very little map control and power up control and movement skill involved that bots are hard to defeat.
Aah thats the stuff..
Navane
Profile Blog Joined February 2007
Netherlands2751 Posts
Last Edited: 2011-06-17 19:05:25
June 17 2011 19:01 GMT
#42
I played EISBOT or EIBOT don't remember exactly, he'd do a 2 gate goon rush PvZ. The goon micro was actually pretty scary; simultanously attack-retreat micro from each individual goon. However, I could trick them to attack my sunkens, which they still suck at. From there it was still pretty tight, but it refused to make high templar, so my hydraling force iventually crushed his goon/zealot/obs force.

Here's the replay: [image loading] two over 900 apm peaks, lol!
Chronald
Profile Joined December 2009
United States619 Posts
June 17 2011 19:08 GMT
#43
This is just like Chess bots,

They are beatable, except with a different style.

I don't see these kinds of bots being able to reach higher levels (D+ or higher). The issue is that you can hide tech or just lure them into cannons/sunkens/bunkers and watch the pain ensue.

The difference between FPS bots and RTS bots is that in an RTS game the amount of thoughts and actions required is much higher, and the game is less limited. So the human player can do many other things to exploit/just beat the bot without too much pain.

Chess is a different story due to the restricted nature of the game, and the fact that each player has 100% vision of the game. The RTS bot still cannot know where your base in, or your units, so it still has to guess, and can't calculate out each move like Chess.
Got that.
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
June 17 2011 19:13 GMT
#44
At first I thought that was Flash playing on iccup. I was wrong.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
June 17 2011 19:17 GMT
#45
Its still pretty impressive.

Considering Go AI plays at 5 Dan which seems to be upper end of the amateur spectrum, D- is pretty good if C is considered decent.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 17 2011 19:26 GMT
#46
i cant believe even ESPORTS found its way to this thread

BWAI projects are simply amazing. the fact someone could make an AI actually win games on iccup is amazing. and hey, even a bot like this is great for newbs to start to play against, a constant source of games minus the abusive playstyle of higher tier players.
starleague forever
SluGGer
Profile Joined May 2011
Canada50 Posts
June 17 2011 19:56 GMT
#47
Very interesting. I wonder who made it. I also feel sorry for whoever lost to this thing.
I want to plague all over your face.
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
June 17 2011 20:11 GMT
#48
I don't see these kinds of bots being able to reach higher levels (D+ or higher). The issue is that you can hide tech or just lure them into cannons/sunkens/bunkers and watch the pain ensue.


check it's last season stats, D+ every season lol :-P
AKA: TelecoM[WHITE] Protoss fighting
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
Last Edited: 2011-06-17 21:12:12
June 17 2011 21:07 GMT
#49
Search for the nony bot which basically did nony's build to a T and would win quite a few games.

There are also zerg roach bots in sc2 that have insane burrow micro to keep them all alive.
lolsixtynine
Profile Blog Joined January 2011
United States600 Posts
Last Edited: 2011-06-17 21:16:37
June 17 2011 21:14 GMT
#50
On June 16 2011 15:58 sluggaslamoo wrote:
A chess bot can get an easy win by mining a strategy book and thinking 1,000,000 moves ahead. A chess bot will also has to wait a long time to make a decision if it wants to beat a good player, Starcraft bots don't have this, its not allowed to pause the game to figure out the next best move. Just add more CPU time or processing power and it can beat the best chess player in the world.


Actually chess bots don't use a strategy book except for the first few moves, they learn for themselves by analyzing grandmaster play and determining what things are valuable in a position, then evaluating the possible future positions using that knowledge.
Signet
Profile Joined March 2007
United States1718 Posts
June 17 2011 21:20 GMT
#51
After this thing reaches A+, it will start looking for a harder challenge...
Herro_Korea
Profile Blog Joined June 2009
310 Posts
June 17 2011 21:26 GMT
#52
GGetWin[MB] lost vs this..... seriously....

I feel disappoint

also what you doing playing vs D- Telecom
(-_(-_(-_-)_-)_-)
Mumei
Profile Blog Joined August 2010
United States257 Posts
June 17 2011 21:42 GMT
#53
On June 18 2011 04:17 Antisocialmunky wrote:
Its still pretty impressive.

Considering Go AI plays at 5 Dan which seems to be upper end of the amateur spectrum, D- is pretty good if C is considered decent.


Wow. That's actually pretty impressive. I thought they were still at 2 - 3 Dan, but I just looked it up and apparently a computer go program called Zen19D reached 5 Dan on KGS. Although I'm under the impression that 5D on KGS isn't necessarily as good as 5D 'generally,' because of some ranking inflation on KGS.

Do you know if there have been any recent professional vs computer games without a handicap? I know computers have won with handicaps (usually 7 - 9 stones) against 5 - 9P, but obviously playing with a handicap and playing at even is a very different experience. I know they obviously can't win yet, but I'd at least be interested in seeing if they're any closer than they were.
Spekulatius
Profile Joined January 2011
Germany2413 Posts
June 17 2011 21:44 GMT
#54
This reminds me a lot of The 2011 SC:BW AI Competition Thread.
Always smile~
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
June 17 2011 21:49 GMT
#55
also what you doing playing vs D- Telecom


lol I played it like 3 times because I was amazed by I was playing an AI on iccup...
AKA: TelecoM[WHITE] Protoss fighting
Terranist
Profile Blog Joined March 2009
United States2496 Posts
June 17 2011 22:03 GMT
#56
there are lots of bots in iccup D-. some of the universities have custom AI that plays games nonstop using the same build.
The Show of a Lifetime
illusiongamer
Profile Joined November 2010
Mexico377 Posts
June 17 2011 22:05 GMT
#57
For anyone interest in bots
here is a link of a channel in youtube

http://www.youtube.com/user/UCSCbweber#g/u

and the tournament of bots
http://skatgame.net/mburo/sc2011/
"I'm such a fan of hooking" - Kaci Aitchison TI2013
Rodiel3
Profile Joined March 2011
France1158 Posts
Last Edited: 2011-06-18 00:30:07
June 17 2011 23:12 GMT
#58
So basicily what you say is that for the first time there is an official bot on ICCUP who reach D+ so you were saying that Flash were not a bot ? come on ^^
More seriously you also have to play yourself like a bot to loose vs this.
http://www.youtube.com/user/rodiel3 SCBW FPVOD
Z3kk
Profile Blog Joined December 2009
4099 Posts
June 18 2011 00:18 GMT
#59
On June 18 2011 06:20 Signet wrote:
After this thing reaches A+, it will start looking for a harder challenge...


Dun dun dunnnnn :o

Flash better watch out.
Failure is not falling down over and over again. Failure is refusing to get back up.
GaurdKnight
Profile Joined April 2011
United States15 Posts
June 18 2011 01:28 GMT
#60
I have played a few games against some different named D- bots that host the map Destiny, go random and when the game starts they announce their race. They then cheese you, such as building bunkers in your base, 4pool, or cannon rush. Fail and say gg.

If you mention the word bot they respond with no or my English not very good etc.


Generally imo this is pretty sad
jello_biafra
Profile Blog Joined September 2004
United Kingdom6641 Posts
June 18 2011 19:54 GMT
#61
On June 18 2011 10:28 GaurdKnight wrote:
I have played a few games against some different named D- bots that host the map Destiny, go random and when the game starts they announce their race. They then cheese you, such as building bunkers in your base, 4pool, or cannon rush. Fail and say gg.

If you mention the word bot they respond with no or my English not very good etc.


Generally imo this is pretty sad

Sad? Why? I think it's pretty cool that people are designing these things, okay they kinda suck at the moment but they're in the early stages, it's not like they're trying to cheese free wins on iccup with these bots...they're just testing them out.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
June 18 2011 21:44 GMT
#62
I'm pretty sure I wouldn't notice if I played a bot lol. And I'd lost. I suppose I might have already, thanks for the eye-opener. :T
En Taro Violet
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
June 18 2011 22:21 GMT
#63
These bots are light-years from high level play, it would take some really serious work to get one there and I sincerely doubt that anyone will make that effort. So in the end the only ones suffering will be us iccup nubs.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
June 18 2011 22:51 GMT
#64
So awesome. Id love it if there were bots in SC2 around the Platinum level.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
June 18 2011 23:15 GMT
#65
On June 19 2011 04:54 jello_biafra wrote:
Show nested quote +
On June 18 2011 10:28 GaurdKnight wrote:
I have played a few games against some different named D- bots that host the map Destiny, go random and when the game starts they announce their race. They then cheese you, such as building bunkers in your base, 4pool, or cannon rush. Fail and say gg.

If you mention the word bot they respond with no or my English not very good etc.


Generally imo this is pretty sad

Sad? Why? I think it's pretty cool that people are designing these things, okay they kinda suck at the moment but they're in the early stages, it's not like they're trying to cheese free wins on iccup with these bots...they're just testing them out.


I dunno, EIS From-Rush Bot was pretty hilarious.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
rafaliusz
Profile Joined December 2009
Poland482 Posts
Last Edited: 2011-06-18 23:23:35
June 18 2011 23:22 GMT
#66
The problem with this bot is that it tries to play "proffessional" level strategies but those require high amount of control, decision making and changing your plan a little bit based on what the opponent is doing. I think it wouldn't be very difficult to create a bot that could reach D+ rank, you just have to implement solid, agressive build with neccessary minimal micro (most likely 2 gate zealot pressure into maybe 4 gate goon) so it doesn't matter what the other player is doing.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
June 19 2011 00:00 GMT
#67
Is there any bot for sc2?
It can probably go all the way to diamond =D
Tekken ProGamer
Frigo
Profile Joined August 2009
Hungary1023 Posts
Last Edited: 2011-06-19 00:19:09
June 19 2011 00:18 GMT
#68
EISBot is also playing on iccup, its PvZ sucks but it has a nice feature of gg'ing when its last worker is dead =)

Profile: http://www.iccup.com/starcraft/gamingprofile/scgda.html
My FPVOD against it:

http://www.fimfiction.net/user/Treasure_Chest
xarthaz
Profile Blog Joined August 2010
1704 Posts
June 19 2011 01:25 GMT
#69
On June 19 2011 08:22 rafaliusz wrote:
The problem with this bot is that it tries to play "proffessional" level strategies but those require high amount of control, decision making and changing your plan a little bit based on what the opponent is doing. I think it wouldn't be very difficult to create a bot that could reach D+ rank, you just have to implement solid, agressive build with neccessary minimal micro (most likely 2 gate zealot pressure into maybe 4 gate goon) so it doesn't matter what the other player is doing.

Ehh.. you could make a ling all in bot that would do various zerg all ins.. i mean its a bot so it could pull off kwanro level ling micro so these kind of builds would work well. 2 hatch muta too.
Aah thats the stuff..
xarthaz
Profile Blog Joined August 2010
1704 Posts
June 19 2011 01:32 GMT
#70
And the reason these are bad for esports is they crowd up the game list in online servers where you expect to play against people not bots. so its harder to find games with real people and battle net becomes frustrating. This kind of process killed tfc, dmc to mention games.
Aah thats the stuff..
sTsCompleted
Profile Blog Joined May 2010
United States380 Posts
June 19 2011 01:58 GMT
#71
this is honestly pretty cool. I think a dropbox guy made one for sc2 a bit back, and I was soo impressed XD
cz
Profile Blog Joined August 2007
United States3249 Posts
June 19 2011 03:22 GMT
#72
is it hard to find these bots and get a game? i'd like to play one
J.Dong
Profile Joined June 2010
United States102 Posts
July 17 2011 01:23 GMT
#73
I'm coding one of these bots for a competition against these guys and I can't even send probes to enemy bases correctly yet >.>

I think that SC is too hard for a bot to ever get past C level, but some people say in 80 years it will reach progamer level. I don't know, it's very hard. But all this is open source, so who knows!
I like corsairs.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
July 17 2011 01:34 GMT
#74
Skynet bot will soon take over the world controlling all of Korea's military through mind control.
FetusFondler
Profile Blog Joined February 2010
United States246 Posts
July 17 2011 06:32 GMT
#75
I remember reading a thread a while ago about an event where they invited a bunch of schools to develop an AI that could play BW the most effectively, and it was pretty awesome. I don't remember what it is anymore :[
None are so busy as the fool and knave.
Zyferous
Profile Joined September 2010
United States270 Posts
July 17 2011 08:30 GMT
#76
On July 17 2011 15:32 FetusFondler wrote:
I remember reading a thread a while ago about an event where they invited a bunch of schools to develop an AI that could play BW the most effectively, and it was pretty awesome. I don't remember what it is anymore :[


This guy has got you covered from the last page


On June 18 2011 06:44 Spekulatius wrote:
This reminds me a lot of The 2011 SC:BW AI Competition Thread.

Jaedong forever.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
July 17 2011 12:34 GMT
#77
So skynet has already taken over broodwar where is john connor when you need him sigh -_-
BW/KT Forever R.I.P KT.Violet dearly missed ..
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
July 17 2011 13:47 GMT
#78
Sawamura the link I will provide holds all the answers to your cravings (and I'm not even ashamed to post it):

http://www.teamliquid.net/forum/viewmessage.php?topic_id=100673


BW is so archaic I'm really impressed by anyone making bots that are capable of playing competitevly online. IMO the bots should do builds that require insane micro and multitask to pull off (muta all-in, stim and range MnM TvT, Deep 6) to benefit from the insane micro abilitles that these bots have.
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
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