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Paul Sams Interview: post-negotiation with KeSPA

Forum Index > BW General
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Selith
Profile Joined September 2010
United States238 Posts
Last Edited: 2011-05-27 04:45:05
May 27 2011 03:01 GMT
#1
Src: http://www.fomos.kr/board/board.php?mode=read&keyno=117713&db=interview&cate=&page=1&field=&kwrd=

This is an interview with Paul Sams regarding the whole negotiation they successfully did with KeSPA. You might be interested in it to see what Blizzard thinks of this whole deal.

It doesn't include any new news though.

Edit: Milkis got me few new things to translate. See "additional information added" section.

------------------------------------------------------------------------------------

Paul Sams: "All negotiations require the co-existence of satisfaction and ablility to make concessions."

May 27th, Blizzard Entertainment's COO Paul Sams spoke a bit about recent IP negotiations with KeSPA with the Korean press team that happened to be visiting the Blizzard's main office in USA.

Paul Sams participated in the interview with earnest attitude despite tons of questions being asked by the Korean press members. Although many of the questions focused around the process of the negotiation itself -- with Paul Sams stating "It's only been two weeks since negotiation." -- he participated actively in the interview for an about an hour.

- What is the reason behind the sudden negotiation while the lawsuit was in progress?

▲ First of all, I want to mention that this wasn't a sudden decision. We've been talking with KeSPA, OnGameNet, and MBCGame for four years so far. The lawsuit was just a last resort thing when there was absolutely nothing else we could do, but originally, this problem shouldn't have progressed into that. At last, every party involved participated in the negotiations with positive, open mind, and we were finally able to produce this result. I am happy that this has come to be a positive news for the eSports business.

- It appears both parties yielded a bit, any other reasons besides that?

▲ It might appear that we all have yielded something in order to have a successful negotiation considering we had a very differing positions, but no one side can be very demanding over the other in negotiations. The problem we both realized was that with the negotiations going sour, it was starting to have an impact on the gamers, and that IP rights had to be respected. As mentioned in the recent interview, the most important thing for Blizzard was to have our IP rights protected. Since that part is now fulfilled, we were able to accept the demands of the other party.

This thing has been receiving a huge attention, so those who are following this might focus on "who yielded first", but I want to say it's all because both parties were able to come to an agreement successfully.

- What is the Blizzard's IP rights requirements? What about the derivative works and reselling broadcasting rights?

▲ I cannot answer these questions in depth as these are covered in an NDA, so please be understanding of that. Anyway, what I can tell you is that all derivative works (such as broadcasted shows) using StarCraft: Brood War, their IP rights will belong to KeSPA and OGN-MBCGame. It is also possible for them to take these contents, then sell them as they see fit for various platforms they might be planning. However, there is the requirement that if they wish to open up a new SC: BW league elsewhere, they must negotiate with Blizzard again.

As for the IP rights themselves, The products that we made with our time, resources, and personnel are our properties. It should be noted, when either consumers or businesses buy StarCraft, they are not only buying the product, they are also buying the license to be able to play and watch the said product. However, this does not mean that they are also granted full IP rights to the product. Such rights belong exclusively with Blizzard.

Even from the start of negotiations, that some sort of license being needed is something both sides agreed on. It's just that there were some clashing of opinions in details, and working that out took time. KeSPA and OGN-MBCGame had come to acknowledge that licensing requirement (with our products), and that allowed us to proceed with the negotiation as quickly as possible for the fans.

- Why the sudden change in the position of acknowledging derivative works?

▲ That's a misunderstanding. For the rights of derivative works to exist, the rights of original works must be acknowledged. In the past, there were no mention of the derivative works because the problems with the original works have not yet been resolved. So it's not the problem with derivative works that the negotiations stalled. To Blizzard, recognizing the IP rights of SC: BW is a very important thing, and to KeSPA and OGN-MBCGame, recognizing the IP rights of their broadcasts is a very important thing -- and that allowed us to come to an agreement. As a person who has been involved with this company for 20 years, doing all sorts of negotiations and directing business, I want to re-emphasize how important it is for both sides to be able to make concessions when problems like this pop up.

- Does this mean that from now on, as long as original works' IP rights are acknowledged, the rights to the derivative works will be given? Does this also affect StarCraft 2 and other nations?

▲ It's unrealistic to expect everything will proceed like this when all negotiations and contracts can change depending on the situations and conditions. The licensing agreement isn't something that is decided in certain way, and if one side demands their conditions by stating precedences, Blizzard may not participate in negotiations. The negotiations must proceed based upon our and other party's situations.

- The negotiations took place, interestingly enough, in the same time as GomTV's exclusive rights licensing ending. If SC 2 based licensing must be renewed during such time period, how will that proceed?

▲ Well, such timings are all purely coincidental. It's simply impossible to mention something while predicting the future. We always focus right on the present. Right now, it is important to keep good relations with KeSPA and OGN-MBCGame, and in the future, we will focus more on how to make more gamers and users to enjoy eSports. If you asked "How will this contract turn out" two years ago, we would not be able to tell that the results we have today would happen.

- What is the biggest asset that Blizzard gained through the negotiation?

▲ We've certainly gained a lot of things, but this also goes to KeSPA and OGN-MBCGame as well. For us, the biggest asset is that we were able to protect our IP rights, while being able to enforce them.

Secondly, there were problems due to the fact this negotiation proceeded openly despite our expectations. I don't think anyone likes negotiations taking place openly. However, it's also good to see that no one is being put in a negative light anymore with this negotiation coming to pass.

The important point here is that, we can now focus on progamers' rights, and user experience instead. The fact that KeSPA and OGN-MBCGame no longer have to waste their energy, and that they can now focus on the further growth of eSports business, is certainly a great news.

--------------------------------------------------------------------

Additional information added:

- During first quarter's conference call, there was an announcement that Blizzard will focus on turning existing StarCraft users into StarCraft 2 users. Do you have any concrete plans for that?

▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

- What will Blizzard do to continue the popularity of StarCraft into StarCraft 2 in Korea?

▲ Koreans definitely have a very large loyalty toward StarCraft. The place that made playing StarCraft fun is Korea. We certainly agree that there's not much reason to switch to StarCraft 2 when Koreans are already very satisfied with StarCraft.

Therefore, we plan to provide chances to experience StarCraft 2 better than ever. A lot of Koreans know what StarCraft 2, but the rate of these players actually playing is rather low. So, we're going to focus on how to make it easier to approach, and to enjoy.

In fact, StarCraft didn't gain huge following right after its release in Korea. It took a year at least to gain a huge following. StarCraft is like a toy that you are used to, or the clothing that you've worn for a while. It's old, you've used them many times, you're comfortable with them. I think if they come to experience StarCraft 2 proper, they can enjoy it too. We are that confident about the quality of StarCraft 2.

- Currently, GomTV has the rights to StarCraft 2 tournament operation and broadcasting in Korea. However, Blizzard gave the rights to StarCraft 2 directly to WCG. As seen in that example, can other associations bypass GomTV and get license from Blizzard to start a new SC 2 league?

▲ WCG is a global tournament. GomTV only has the licensing power in Korea. Therefore, WCG acquired a license from us directly. We want to make it clear now that we don't provide any special exceptions for any specific associations.

Right now, we're very satisfied with the effort GomTV is putting in to make StarCraft 2 more popular in Korea. So, there won't be a situation where a different association will be able to start their own StarCraft 2 leagues through us. We greatly respect GomTV and thankful for all that they do.

- What is the vision of Blizzard regarding eSports?

▲ Blizzard's vision for eSports doesn't have anything to do with the present. What we want to see is the globalization of eSports. We think that Korea's eSports scene is the greatest of them all, to a point where one can say that Korea is the capital of eSports. However, what we want to see is to see eSports to be active in the global market, not just in Korea. We will put forth our best effort and support to reach that goal.

In that process, Korea is the leading market example for that. eSports broadcasting started very early for Korea, and it grew into something that isn't out of ordinary to see in Korea. Also, everyday people enjoying eSports is not something seen as strange in Korea. We are finding ways to make eSports be popular globally by watching and learning what is taking place in Korea.

- Then what do you think will happen to Korean eSports scene?

▲ I'll take a certain boxing player as an example. He used to be the best in his nation, then he grew to become an international boxing star.

Like that, I think there can be a ton of progress made here, if great Korean progamers show off what they can do to the world. It'll be a great sight to behold to see Korean progamers take it to the world's stage, have great competition with other nation's players, and to participate in the global stage.

What we want is to see eSports globally popular, and for that, we will watch Korea carefully.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2011-05-27 03:17:28
May 27 2011 03:15 GMT
#2
Thanks for translating.
On May 27 2011 12:01 Selith wrote:
The fact that KeSPA and OGN-MBCGame no longer have to waste their energy, and that they can now focus on the further growth of eSports business, is certainly a great news.

"the fact that we are no longer trying to screw them over is good news."
I'm going to sleep, let me get some of that carpet.
Zona
Profile Blog Joined May 2007
40426 Posts
May 27 2011 03:16 GMT
#3
Big thanks for the translation.

I think Kespa got mostly what they wanted - the rights to derivative works belongs to Kespa (not just the broadcasters!), OGN, and MBCGame. I suppose we'll never know about the "right to audit" that Blizz demanded, but I highly doubt that would be granted too.

And what a lie about "such timings are all purely coincidental". In my view, such a statement thrown into the Q&A actually makes the rest of his answers less credible.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
May 27 2011 03:19 GMT
#4
I take one statement as basically KeSPA can't do anything new with starcraft. no new leagues other than what we have now.
trulla
Profile Joined February 2010
Chile303 Posts
May 27 2011 03:20 GMT
#5
good news, good news everywhere
Sea[Shield] !!
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 27 2011 03:21 GMT
#6
Thanks for the translation. Seems they are still hiding their real intentions behind the NDA..
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2011-05-27 03:36:48
May 27 2011 03:34 GMT
#7
I do wish the original article writer transcribed more, if the interview really was for one hour.

On May 27 2011 12:19 masterbreti wrote:
I take one statement as basically KeSPA can't do anything new with starcraft. no new leagues other than what we have now.

To be honest, I think that'd suit them. A good half of the Kespa sponsors weren't that supportive of the later GomTV (BW) leagues. The players already have way too much to do with two PL games per week per team for most weeks.

On May 27 2011 12:15 moopie wrote:
"the fact that we are no longer trying to screw them over is good news."

Lol that's a good interpretation.


I may be reading too far between the lines, but with the statement "we will focus more on how to make more gamers and users to enjoy eSports", I have the impression that Blizzard hopes that some of them might jump in with Korean SC2 leagues; the current Blizzard-created monopoly given to Gretech somewhat stifling to growth there. But it was the right decision at that time, the big money GSL opens likely helped spark the big international and western tournaments and leagues we have today.

No references in the Q&A to the staff Blizz KR lost?
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
May 27 2011 03:45 GMT
#8
Thanks a lot for the translation.
Its not only the rain that brings the thunder
Hier
Profile Blog Joined November 2009
2391 Posts
May 27 2011 03:48 GMT
#9
I'm still in a slight disbelief that everything worked out so... well. Granted there is so much we are not being told, as to what was going on behind the scenes, it's still almost like a fairy tale.

Thanks for the translation!
"But on a more serious note..." -everyone on this forum at some point.
Selith
Profile Joined September 2010
United States238 Posts
May 27 2011 03:50 GMT
#10
Some new information was found.
Taekwon
Profile Joined May 2010
United States8155 Posts
May 27 2011 03:54 GMT
#11
I'll get around reading this later. thanks
▲ ▲ ▲
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2011-05-27 04:12:27
May 27 2011 04:11 GMT
#12
Thanks Milkis for the additional translations.

Korean BW popularity is more than just the game now - it's also fans who love certain players or teams. I actually don't think it's likely that any other game in the foreseeable future will even come close to matching BW's popularity in Korea; the conditions that led to BW's growth in popularity won't be replicated again there (and maybe won't be replicated anywhere else in the world, either).

The SC2 expansions will be a good chance to revitalize (or totally screw up) that professional scene, though.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
May 27 2011 04:39 GMT
#13
This interview made me angry
How many years did korean starcraft run before Blizzard was like zomg IP rights?
blech
brood war for life, brood war forever
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
May 27 2011 04:44 GMT
#14
Am I the only one not happy with this? I mean, from what I understand, they'll try to force this bullcrap SC2 over BW in Korea. Maybe I'm misreading.

Example: That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

and this question: What will Blizzard do to continue the popularity of StarCraft into StarCraft 2 in Korea?

????
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
May 27 2011 04:45 GMT
#15
On May 27 2011 12:48 Hier wrote:
I'm still in a slight disbelief that everything worked out so... well. Granted there is so much we are not being told, as to what was going on behind the scenes, it's still almost like a fairy tale.

Thanks for the translation!

Same feeling here - I still find it hard to believe that the dispute that made me worried for years has suddenly ended so simply!
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
Armathai
Profile Joined October 2007
1023 Posts
May 27 2011 04:59 GMT
#16
Thanks for translating!

+ Show Spoiler +

- During first quarter's conference call, there was an announcement that Blizzard will focus on turning existing StarCraft users into StarCraft 2 users. Do you have any concrete plans for that?

▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

This part is pretty annoying, in that they're trying to create a targeted campaign to get BW players to switch to SC2. It's like Microsoft trying to get people to go from XP to Vista..., why not just support a working product.



Looking for ArcticCerebrate formerly from @USEast
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 27 2011 05:25 GMT
#17
Thanks for translating.

Sounds just like another PR stunt to me. Anyway, I'm satisfied with the final result, which is the most important.

All we need now is a new OSL. Not that I don't like myStarleague, but... I wanna watch OSL so bad !
ॐ
Morbidius
Profile Joined November 2010
Brazil3449 Posts
May 27 2011 05:53 GMT
#18
So they`ll keep forcing SC2 into koreans huh?
As long as MSL and OSL remain as good as they are i don`t give a fuck about what else they try to do.
Has foreign StarCraft hit rock bottom?
PH
Profile Blog Joined June 2008
United States6173 Posts
May 27 2011 06:29 GMT
#19
Uuugh. BW needs to live on forever...

Some of this was really really sad news...
Hello
Headshot
Profile Blog Joined May 2010
United States1656 Posts
May 27 2011 06:35 GMT
#20
On May 27 2011 12:01 Selith wrote:
▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

I understand Blizzard's position, but I am not OK with this. If people recognize that BW is the better game and choose to play/watch it instead of SC2 than that's Blizzards fault. Look at what's wrong with SC2. I'm worried about what they're going to do to sell more copies.
-
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
May 27 2011 06:51 GMT
#21
"The right to audit" bit really made me think giddy towards blizzard. -_-

'IP right protection' my ass ..

+ Show Spoiler +
Just my 2 cents ..
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
PH
Profile Blog Joined June 2008
United States6173 Posts
May 27 2011 07:13 GMT
#22
On May 27 2011 15:35 Headshot wrote:
Show nested quote +
On May 27 2011 12:01 Selith wrote:
▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

I understand Blizzard's position, but I am not OK with this. If people recognize that BW is the better game and choose to play/watch it instead of SC2 than that's Blizzards fault. Look at what's wrong with SC2. I'm worried about what they're going to do to sell more copies.

He covered part of your objection. He does say that people haven't played SC2 much in Korea. That would imply that the majority of people in Korea aren't educated enough in the matter to properly choose between SC2 and BW.

It's still too early to say that there's all that much wrong with SC2 (though I do think the game has a lot of really bad fundamental design flaws), but it's also definitely too early to say that Korea has chosen BW over SC2.

Personally, I believe BW is an infinitely superior game, but really, only time will allow real and proper judgments to be made. SC2 has had a really unfair boost BW never had, which is why it's so big and is still growing now. BW is pretty much dead outside of Korea, and even in Korea, new blood is hard to come by. We'll have to see how it goes.
Hello
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
Last Edited: 2011-05-27 07:19:46
May 27 2011 07:17 GMT
#23
Lol at the SC->SC2 part, as always...

Really, hard to understand this as anything except a "faith-breaking attack --> fail --> trying to retreat with minimum losses" from Blizzard. There's nothing more than this imo, everything else is the waste of words from the "official" people. =___=

I wonder if they will try to secretly approach some top players and convince them to transfer at all costs... =__= maybe even threaten them? (if they very probably can't be "bought" by money)

=____=

Blizzard will always be Blizzard. /facepalm
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
prototype.
Profile Blog Joined July 2009
Canada4200 Posts
May 27 2011 07:27 GMT
#24
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.
( ・´ー・`)
waxypants
Profile Blog Joined September 2009
United States479 Posts
May 27 2011 07:33 GMT
#25
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


I agree. I love how he compares BW fans to children who don't want to give up their old toy. They just don't understand. Oh well, we got what we want for now I guess.

Anyway, this is total bullshit but it's to be expected. They just realized it wasn't worth it and are now trying to backtrack and minimize any potential damage. Is anyone else put in rage-mode by the phrases "respect our IP rights" or "acknowledge our IP rights"? I don't even know what this means.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
May 27 2011 07:39 GMT
#26
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


But sir, need I remind you that it is a new product? New is ALWAYS better!
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
1a2a3aPro
Profile Joined July 2009
Canada227 Posts
May 27 2011 07:46 GMT
#27

In fact, StarCraft didn't gain huge following right after its release in Korea. It took a year at least to gain a huge following. StarCraft is like a toy that you are used to, or the clothing that you've worn for a while. It's old, you've used them many times, you're comfortable with them. I think if they come to experience StarCraft 2 proper, they can enjoy it too. We are that confident about the quality of StarCraft 2.


It's a shame that new toy isn't half as entertaining for the spectator, at least if you've watched Brood War for a long time.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 27 2011 07:53 GMT
#28
On May 27 2011 16:33 waxypants wrote:
Show nested quote +
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


Anyway, this is total bullshit but it's to be expected. They just realized it wasn't worth it and are now trying to backtrack and minimize any potential damage. Is anyone else put in rage-mode by the phrases "respect our IP rights" or "acknowledge our IP rights"? I don't even know what this means.


To me it sounds exactly the same as when Cartman plays the cop and keeps saying "Respect my authority !" without having no idea of what it means whatsoever.
ॐ
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 27 2011 08:19 GMT
#29
On May 27 2011 16:33 waxypants wrote:
Show nested quote +
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


I agree. I love how he compares BW fans to children who don't want to give up their old toy. They just don't understand. Oh well, we got what we want for now I guess.

Anyway, this is total bullshit but it's to be expected. They just realized it wasn't worth it and are now trying to backtrack and minimize any potential damage. Is anyone else put in rage-mode by the phrases "respect our IP rights" or "acknowledge our IP rights"? I don't even know what this means.

It means absolutely nothing. The judge told them to define exactly what IP rights were being breached and the that the court case is over means they weren't able to.
DivinO
Profile Blog Joined July 2009
United States4796 Posts
May 27 2011 08:25 GMT
#30
Thank you so much for the translation, Selith.
LiquipediaBrain in my filth.
laurine90
Profile Joined May 2011
Serbia33 Posts
Last Edited: 2011-05-27 08:29:48
May 27 2011 08:29 GMT
#31
blizzard just 14 nex kespa and mbc and got away with it
ip rights they should have make up something less obvious lol
peace love
legaton
Profile Joined December 2010
France1763 Posts
May 27 2011 09:33 GMT
#32
Anyway, what I can tell you is that all derivative works (such as broadcasted shows) using StarCraft: Brood War, their IP rights will belong to KeSPA and OGN-MBCGame. It is also possible for them to take these contents, then sell them as they see fit for various platforms they might be planning. However, there is the requirement that if they wish to open up a new SC: BW league elsewhere, they must negotiate with Blizzard again.


So, Kespa lost the right to do something they never wanted to do (creating new leagues, exporting the korean formats) and Blizzard gave full right for derivative work to Kespa. Seems like a perfectly balanced deal.
No GG, No Skill - Jaedong <3
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 27 2011 10:08 GMT
#33
Thanks for the translation

Might just be me though........but what a load of bullshit.
WriterXiao8~~
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
May 27 2011 10:44 GMT
#34
On May 27 2011 17:29 laurine90 wrote:
blizzard just 14 nex kespa and mbc and got away with it
ip rights they should have make up something less obvious lol

lol

its more like a 4 pool fail from Blizzard and now desperately trying to switch to macro mode while not clearly realising how ridiculously it looks

like this game lol:
+ Show Spoiler +
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 27 2011 11:18 GMT
#35
On May 27 2011 12:01 Selith wrote:
- Then what do you think will happen to Korean eSports scene?

▲ I'll take a certain boxing player as an example. He used to be the best in his nation, then he grew to become an international boxing star.


For a moment, I thought he was referring to Boxer.
mmdmmd
Profile Joined June 2007
722 Posts
Last Edited: 2011-05-27 11:50:42
May 27 2011 11:48 GMT
#36
A lot of Koreans know what StarCraft 2, but the rate of these players actually playing is rather low. So, we're going to focus on how to make it easier to approach, and to enjoy.

No Blizzard! Don't you see that by making it "easier" you are causing all these 1x 200/200 death ball fights? Make a pro version that doesn't have autocast, MBS, automine(let's face it, if you watch BW, u know commentator still screams in amazement when a S class player had a bunch of idle workers. It's part of the "fun" game).

And I know you blizz guys read these forums. So here is my 2 cents regarding SC2 future in Asia: Leave Chinese sites ALONE! Shutting down their GOMTV uploads is bad for your sc2 growth. Plu and Wfbrood is the equivalent of TL in Asia! Their contribution to the sc/bw community cannot be ignore. GOMTV has doesn't want exposure in China, but you do!

Because of this ↓↓↓↓↓↓↓↓↓↓↓↓↓(Chinese BW crowd)

[image loading]
KobraKay
Profile Joined March 2010
Portugal4231 Posts
Last Edited: 2011-05-27 12:03:24
May 27 2011 12:02 GMT
#37
On May 27 2011 20:48 mmdmmd wrote:
A lot of Koreans know what StarCraft 2, but the rate of these players actually playing is rather low. So, we're going to focus on how to make it easier to approach, and to enjoy.

No Blizzard! Don't you see that by making it "easier" you are causing all these 1x 200/200 death ball fights? Make a pro version that doesn't have autocast, MBS, automine(let's face it, if you watch BW, u know commentator still screams in amazement when a S class player had a bunch of idle workers. It's part of the "fun" game).

And I know you blizz guys read these forums. So here is my 2 cents regarding SC2 future in Asia: Leave Chinese sites ALONE! Shutting down their GOMTV uploads is bad for your sc2 growth. Plu and Wfbrood is the equivalent of TL in Asia! Their contribution to the sc/bw community cannot be ignore. GOMTV has doesn't want exposure in China, but you do!

Because of this ↓↓↓↓↓↓↓↓↓↓↓↓↓(Chinese BW crowd)

[image loading]



That's not what that means. It means that they want to make the game more accessible to the average gamer. Maybe offer better conditions to pc bangs to have SC2 in all pcs and stuff like that or marketing to GSL and GSTL and to the prize pools. Its not about the game per se, its about marketing and ways to reach everybody.

Im not sure exaclty how the pc bang situation is now, but I remember that during the beta and launch the owners didnt buy a lot of copies to have them in all pcs because they'd rather have one license for all the pcs like for BW. So no pcb SC2 less players.

Maybe this was already resolved later on, Im just trying to give you an example of what easier means so that you dont make wrong assumptions and dont be scared because you missread the statement.
CJ Fighting! (--.--)
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
May 27 2011 12:06 GMT
#38
On May 27 2011 12:01 Selith wrote:
- During first quarter's conference call, there was an announcement that Blizzard will focus on turning existing StarCraft users into StarCraft 2 users. Do you have any concrete plans for that?

▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.
I have a bit of an issue with this reply from Sams. I want to see any Starcraft title as long as possible and not being succeeded by another newest product soon.
You don't choose to play zerg. The zerg choose you.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
May 27 2011 12:07 GMT
#39
On May 27 2011 13:59 Armathai wrote:
Thanks for translating!

+ Show Spoiler +

- During first quarter's conference call, there was an announcement that Blizzard will focus on turning existing StarCraft users into StarCraft 2 users. Do you have any concrete plans for that?

▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

This part is pretty annoying, in that they're trying to create a targeted campaign to get BW players to switch to SC2. It's like Microsoft trying to get people to go from XP to Vista..., why not just support a working product.





Wow that vista analogy is perfect O_O

Yea...these interviews can totally piss you off T____T
Jaedong :3
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2011-05-27 12:50:37
May 27 2011 12:30 GMT
#40
On May 27 2011 21:07 ReketSomething wrote:
Show nested quote +
On May 27 2011 13:59 Armathai wrote:
Thanks for translating!

+ Show Spoiler +

- During first quarter's conference call, there was an announcement that Blizzard will focus on turning existing StarCraft users into StarCraft 2 users. Do you have any concrete plans for that?

▲ That's a question we get a lot. People ask, "Why would you want to convert people from SC to SC 2? How will you do it?". The reason is simple. It's our newest product. This is something that all companies do by default.

Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality. It provided gamers with experience never seen before through excellent playability as well as B.net experience.

There are many ways to convert the SC 1 users to SC 2. Blizzard's local offices decide how they will go about it. Basically though, there is a big loyalty to StarCraft series, so I don't think there will be a problem with users converting to SC 2. I think it's already proven by the fact StarCraft 2 is the game that managed to sell a lot in such a short amount of time.

This part is pretty annoying, in that they're trying to create a targeted campaign to get BW players to switch to SC2. It's like Microsoft trying to get people to go from XP to Vista..., why not just support a working product.





Wow that vista analogy is perfect O_O

Actually its not. Continuing to support yet another OS actually means needing to continue security and support patches (as well as usability and testing for them) for this OS for it on top of for the current generations of OSs. Microsoft releases a new consumer OS every few years (not counting minor revisions, service packs or server editions). They can only continue to actively patch and support so many products regularly before the time and manpower required exceeds reason. XP was released in 2001, SP1 in 2002, SP2 in 2004 and SP3 in 2008. Microsoft has stated they will continue to support and patch SP3 until April 2014 at which time the product will be abandoned (which is completely reasonable). As for BW, Blizzard hasn't supported BW in a meaningful way in years regardless, all they have done was not shut down sc1 bnet, and even if they had it wouldn't matter much what with iccup/fish/brain/etc.

The support analogy would make more sense if Blizzard was still required to dedicate developer and testing time to BW and wanted to not continue to spread manpower (and efficiency) across a growing number of supported games. The manpower dedicated to BW is virtually non-existent at this point (and has been for some time now).

The comparable part in the analogy is the desire to have your consumers switch to your newer product, which is shared by all corporations and makes sense from a fiscal perspective.
I'm going to sleep, let me get some of that carpet.
Garnet
Profile Blog Joined February 2006
Vietnam9016 Posts
May 27 2011 13:04 GMT
#41
He sure know how to PR. All the answers seem to be what fans want to hear, but actually doing them is another story. GL Blizzard.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-05-27 13:30:56
May 27 2011 13:30 GMT
#42
So Kespa basically won what they wanted?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Popss
Profile Joined April 2011
Sweden176 Posts
May 27 2011 13:58 GMT
#43
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


In the end all Blizzard is trying to do is offer people a game that people want to play and that is enjoyable for as many people as possible.

This is just good business and who's to say a hardcore BW fans opinion about how a good strategy game should be like is worth more than a new SC2 players opinion.

If everyone shared the view of SC2 that people that still stick to BW do then Blizzard would most likely make major changes in their expansions to accomodate for what people feel the game is lacking.

But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.

In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
May 27 2011 14:33 GMT
#44
so was the boxer at the end THE boxer?

Otherwise, nothing unusual. Blizzard wants to get their foot in the door, and they would like to convert bw->sc2.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-05-27 15:15:12
May 27 2011 15:12 GMT
#45
On May 27 2011 22:58 Popss wrote:
But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.
I would say, BW did not play a big role over the years in our culture, so there wasn't much to marginalize. It was big in South Korea only. I feel that WC3 was overall much larger than BW, but compared to SC2 now, even WC3 is not much more than a footnote.

On May 27 2011 22:58 Popss wrote:
In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

1a does not really work in progaming, but it can work for nubs like me. So Blizzard pleases everyone (except some hardcore BW fans.) SC2 brought a big breakthrough and got people to play and to watch RTS game. BW never really could do that, with the big exception of South Korea of course.

At the end of the day, I think it is not only the question which game is better. A perfect game, played by a small hardcore group and getting nearly no fresh blood (with the notable exception of kolll who crushed Idra) cannot attract many sponsors.

Lets assume, in 10 years we conclude that Legacy of the Void never got as deep as Broodwar. However in 10 years, hardly anyone would play Broodwar anyway. If they at least play Legacy of the Void, the SC legacy continues.
You don't choose to play zerg. The zerg choose you.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-05-27 15:25:02
May 27 2011 15:16 GMT
#46
On May 27 2011 22:30 Antisocialmunky wrote:
So Kespa basically won what they wanted?

Well, it looks like Blizzard succeeded in getting their licensing fees, and KeSPA and friends possibly succeeded in avoiding most of the ridiculous demands that were originally tied to those fees. It seems like a decent compromise considering that Blizzard originally wanted a smooth, perhaps forced transition into SC2 while KeSPA (edit) didn't like Blizzard exerting so much control.

Anyways, interesting interview. I'm not really surprised about Sams's rhetoric considering that he is a CEO mainly trying to make a good impression for investors and possibly business partners. Being that high in a bloated corporate bureaucracy tends to make people lose touch of what really matters. In the end, this stuff is just PR.
ㅇㅅㅌㅅ
Ambasa
Profile Blog Joined July 2008
United States29 Posts
May 27 2011 15:21 GMT
#47
Well, it looks like Blizzard succeeded in getting their licensing fees, and KeSPA and friends possibly succeeded in avoiding most of the ridiculous demands that were originally tied to those fees. It seems like a decent compromise considering that Blizzard originally wanted a smooth, perhaps forced transition into SC2 while KeSPA originally didn't want Blizzard in the picture at all.


Misinformed comments like this spread misinformation :[

KeSPA was always going to pay Blizzard a licensing fee. That was never the problem. The problem had to do with derivative works which Blizzard once claimed 100% rights over and then backed offin the future.

Secondly, KeSPA didn't mind Blizzard in the picture. However, I'm sure both blizzard and kespa didn't like each of the party's attitudes towards the situation overall.
I'm the better carbonated milk, thank you. See? I'm even Terran!
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
Last Edited: 2011-05-27 15:41:12
May 27 2011 15:37 GMT
#48
IP rights seems to mean nothing more than having "blizzard" displayed during broadcasts.

btw, this question was really on the ball:
- Does this mean that from now on, as long as original works' IP rights are acknowledged, the rights to the derivative works will be given? Does this also affect StarCraft 2 and other nations?


And the answer he gave is one of the strangest i've ever seen.
▲ It's unrealistic to expect everything will proceed like this when all negotiations and contracts can change depending on the situations and conditions. The licensing agreement isn't something that is decided in certain way, and if one side demands their conditions by stating precedences, Blizzard may not participate in negotiations. The negotiations must proceed based upon our and other party's situations.


lol? don't use precedents in negotiations?
manner
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
May 27 2011 16:21 GMT
#49
On May 28 2011 00:12 [F_]aths wrote:
Show nested quote +
On May 27 2011 22:58 Popss wrote:
But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.
I would say, BW did not play a big role over the years in our culture, so there wasn't much to marginalize. It was big in South Korea only. I feel that WC3 was overall much larger than BW, but compared to SC2 now, even WC3 is not much more than a footnote.

Show nested quote +
On May 27 2011 22:58 Popss wrote:
In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

1a does not really work in progaming, but it can work for nubs like me. So Blizzard pleases everyone (except some hardcore BW fans.) SC2 brought a big breakthrough and got people to play and to watch RTS game. BW never really could do that, with the big exception of South Korea of course.

At the end of the day, I think it is not only the question which game is better. A perfect game, played by a small hardcore group and getting nearly no fresh blood (with the notable exception of kolll who crushed Idra) cannot attract many sponsors.

Lets assume, in 10 years we conclude that Legacy of the Void never got as deep as Broodwar. However in 10 years, hardly anyone would play Broodwar anyway. If they at least play Legacy of the Void, the SC legacy continues.


If you are referring to the small hardcore groupas the korean scene then you have terrible bias in your posting. Following the BW proscene, you just can't help but assume that SC2 would have big sponsors too yet it failed miserably. Comparing to the followers of SC2 in US/EU vs BW in Korea where games are treated like real fucking sports is absurd. Compare the followers of CS, WC3 in China, Dota or HoN to SC2 .. You're terrible mistaken if you think that SC2 has the bigger fanbase/viewers.

Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.

Also, comparing the time it took for BW to get big is also questionable. SC2 had the following of BW, if you ignore what BW did to the idea of e-sports, RTS, and gaming design in general and treat as if SC2 designers had the mind-set of RTS designers in the late 90's then there is no use in arguing blind fanboyism.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2011-05-27 16:41:38
May 27 2011 16:28 GMT
#50
The whole thing being about IP rights is just annoying. They make it sound like KeSPA tried to claim ownership of things they didn't, when were KeSPA ever trying to claim they owned the game or any other the other stupid bullshit he's talking about. KeSPA just ran tournaments, for years, with Blizzards complete knowledge of the situation. Nothing about IP rights until coincidentally Starcraft 2 is coming out...

Also we don't want to be 'converted'. Surely the fact that KeSPA is still fully active is indication that it's not wanted.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-27 17:04:20
May 27 2011 17:03 GMT
#51
Nothing unexpected, really. Even I, SC2 fanboy that I am, think BW is better right now, but it's not like Blizz can really say "Our new game is worse than our old one". Even if they follow up by (correctly) sating "But we have too expansions and a lot of pro SC2 players are actually really awful and will eventually fall out in favor of players who don't engage in a 45 minute cavalcade of mutual epic failure during the biggest SC2 tournament in the world" (not that I'm bitter, Revival vs Ensnare set 2), it's bad PR.

People are reading too much menace into the "converted" line. Blizz wants people to like SC2. Kind of obvious. And if they're going to work on that goal by letting BW continue and trying to surpass it fairly, more power to them.

On May 28 2011 01:21 aimaimaim wrote:
Show nested quote +
On May 28 2011 00:12 [F_]aths wrote:
On May 27 2011 22:58 Popss wrote:
But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.
I would say, BW did not play a big role over the years in our culture, so there wasn't much to marginalize. It was big in South Korea only. I feel that WC3 was overall much larger than BW, but compared to SC2 now, even WC3 is not much more than a footnote.

On May 27 2011 22:58 Popss wrote:
In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

1a does not really work in progaming, but it can work for nubs like me. So Blizzard pleases everyone (except some hardcore BW fans.) SC2 brought a big breakthrough and got people to play and to watch RTS game. BW never really could do that, with the big exception of South Korea of course.

At the end of the day, I think it is not only the question which game is better. A perfect game, played by a small hardcore group and getting nearly no fresh blood (with the notable exception of kolll who crushed Idra) cannot attract many sponsors.

Lets assume, in 10 years we conclude that Legacy of the Void never got as deep as Broodwar. However in 10 years, hardly anyone would play Broodwar anyway. If they at least play Legacy of the Void, the SC legacy continues.


If you are referring to the small hardcore groupas the korean scene then you have terrible bias in your posting. Following the BW proscene, you just can't help but assume that SC2 would have big sponsors too yet it failed miserably. Comparing to the followers of SC2 in US/EU vs BW in Korea where games are treated like real fucking sports is absurd. Compare the followers of CS, WC3 in China, Dota or HoN to SC2 .. You're terrible mistaken if you think that SC2 has the bigger fanbase/viewers.

Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.

Also, comparing the time it took for BW to get big is also questionable. SC2 had the following of BW, if you ignore what BW did to the idea of e-sports, RTS, and gaming design in general and treat as if SC2 designers had the mind-set of RTS designers in the late 90's then there is no use in arguing blind fanboyism.


To be fair, just because SC2 isn't as big as BW, and isn't likely to be in the foreseeable future, doesn't mean it's a "failure". Incredible Miracle is sponsored by Coca-Cola, which is a pretty big sponsor. The GSTL just got extended into a full-on proleague and had it's prize pool tripled, and the GSL Super Tournament has a ~$92,000 grand prize, which is about a fifth of a starleague grand prize, but it's still a productive month. So SC2's stable, it's growing, and it's no where near BW. All of these things are true. And I think Blizz is just going to accept that and move on and try to grow SC2 organically from now on, because what else can they do?

Actually, if the game has as low a skill cap as you claim, you should go and win some tournaments before the bubble pops. There's quite a lot of money to be made right now.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
May 27 2011 17:46 GMT
#52
On May 28 2011 02:03 Ribbon wrote:
Nothing unexpected, really. Even I, SC2 fanboy that I am, think BW is better right now, but it's not like Blizz can really say "Our new game is worse than our old one". Even if they follow up by (correctly) sating "But we have too expansions and a lot of pro SC2 players are actually really awful and will eventually fall out in favor of players who don't engage in a 45 minute cavalcade of mutual epic failure during the biggest SC2 tournament in the world" (not that I'm bitter, Revival vs Ensnare set 2), it's bad PR.

People are reading too much menace into the "converted" line. Blizz wants people to like SC2. Kind of obvious. And if they're going to work on that goal by letting BW continue and trying to surpass it fairly, more power to them.

Show nested quote +
On May 28 2011 01:21 aimaimaim wrote:
On May 28 2011 00:12 [F_]aths wrote:
On May 27 2011 22:58 Popss wrote:
But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.
I would say, BW did not play a big role over the years in our culture, so there wasn't much to marginalize. It was big in South Korea only. I feel that WC3 was overall much larger than BW, but compared to SC2 now, even WC3 is not much more than a footnote.

On May 27 2011 22:58 Popss wrote:
In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

1a does not really work in progaming, but it can work for nubs like me. So Blizzard pleases everyone (except some hardcore BW fans.) SC2 brought a big breakthrough and got people to play and to watch RTS game. BW never really could do that, with the big exception of South Korea of course.

At the end of the day, I think it is not only the question which game is better. A perfect game, played by a small hardcore group and getting nearly no fresh blood (with the notable exception of kolll who crushed Idra) cannot attract many sponsors.

Lets assume, in 10 years we conclude that Legacy of the Void never got as deep as Broodwar. However in 10 years, hardly anyone would play Broodwar anyway. If they at least play Legacy of the Void, the SC legacy continues.


If you are referring to the small hardcore groupas the korean scene then you have terrible bias in your posting. Following the BW proscene, you just can't help but assume that SC2 would have big sponsors too yet it failed miserably. Comparing to the followers of SC2 in US/EU vs BW in Korea where games are treated like real fucking sports is absurd. Compare the followers of CS, WC3 in China, Dota or HoN to SC2 .. You're terrible mistaken if you think that SC2 has the bigger fanbase/viewers.

Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.

Also, comparing the time it took for BW to get big is also questionable. SC2 had the following of BW, if you ignore what BW did to the idea of e-sports, RTS, and gaming design in general and treat as if SC2 designers had the mind-set of RTS designers in the late 90's then there is no use in arguing blind fanboyism.


To be fair, just because SC2 isn't as big as BW, and isn't likely to be in the foreseeable future, doesn't mean it's a "failure". Incredible Miracle is sponsored by Coca-Cola, which is a pretty big sponsor. The GSTL just got extended into a full-on proleague and had it's prize pool tripled, and the GSL Super Tournament has a ~$92,000 grand prize, which is about a fifth of a starleague grand prize, but it's still a productive month. So SC2's stable, it's growing, and it's no where near BW. All of these things are true. And I think Blizz is just going to accept that and move on and try to grow SC2 organically from now on, because what else can they do?

Actually, if the game has as low a skill cap as you claim, you should go and win some tournaments before the bubble pops. There's quite a lot of money to be made right now.


I am more of a viewer than a player. Though you should realize or you already know that I do not mean to say SC2 is an easy game. I'm trying to say that anyone can still be competitive in SC2 even if they alot lesser time than what they would alot if they want to be competitive in BW because blizzard made it that way but meh, like I said, there is no arguing with fanboyism. You go on ahead and cherish SC2 all you want.

As for a fan like me, I'll be chillin here know that Blizzard couldn't or wouldn't interfere with BW for another 2 years more or less if I'm pessimistic.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 27 2011 17:47 GMT
#53
On May 27 2011 22:58 Popss wrote:
Show nested quote +
On May 27 2011 16:27 prototype. wrote:
I'm kinda insulted by the way he views BW-only fans.

He needs to pull his head out of his ass and realize not everyone enjoys SC2 as much as BW.


In the end all Blizzard is trying to do is offer people a game that people want to play and that is enjoyable for as many people as possible.

This is just good business and who's to say a hardcore BW fans opinion about how a good strategy game should be like is worth more than a new SC2 players opinion.

If everyone shared the view of SC2 that people that still stick to BW do then Blizzard would most likely make major changes in their expansions to accomodate for what people feel the game is lacking.

But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.

In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.



the problem i have isnt them releasing an easier, shallower game, its that they market this easier, shallower game as an esport when brood war is already a better functioning esport. its a simple money grab
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
Zona
Profile Blog Joined May 2007
40426 Posts
May 27 2011 17:50 GMT
#54
No one should worry about him stating their desire to convert BW fans and players to SC2. Blizzard has already been trying their best to convert the BW scene to SC2, and has yet to score any semblance of real success. Unless they have some new breakthrough idea AND the ability to execute it well, BW will continue the way it has. Perhaps some potential sponsors who were worried about legal troubles now need not do so, that's the biggest benefit.

SC2 will not succeed in South Korea the way BW has. However, its potential growth outside of South Korea has not reached its limit. IMO the key would be long term sponsorship of teams, with player salaries, and probably a regular team league. But there's been sponsored teams with salaries with other games which haven't led to the scale of success Korean BW has reached, so there's still at least one missing ingredient (I'd say there's many).

On May 27 2011 22:58 Popss wrote:
In the end all Blizzard is trying to do is offer people a game that people want to play and that is enjoyable for as many people as possible.

Do keep in mind that Blizzard's goal is to make money, not just offer something enjoyable. Blizzard wants to sell more games, so naturally BW isn't something they care about and would want to destroy if it was a hindrance to sales. Blizzard is also trying to further monetize its fanbase, with additional (hopefully regular) fees layered on top of the purchase price (which it has tripled with its 3-part strategy).
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
May 27 2011 17:56 GMT
#55
On May 28 2011 01:21 aimaimaim wrote:
Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.
I really cannot support this view.

Regarding to sales, SC2 delivered almost exactly was "the scene" wanted as it builds its own scene. It does not need to convince every BW player.

The BW players can continue to play BW. So everyone can have its preferred game.

If you think that minimal dedication is enough to compete in SC2, why don't you to South Korea to earn some monaaayyy in the GSL? Why I am not able to see your name regulary in the Top-8 of western tournaments? Why are SlayerS and other teams, wo practicing A LOT, having good GSTL as well as good individual players standings?
You don't choose to play zerg. The zerg choose you.
trulla
Profile Joined February 2010
Chile303 Posts
May 27 2011 17:58 GMT
#56
SC2 has been a complete failure in Korea and it's time Blizzard starts to aknowledge that... It has been very big outside korea but that's only because of their super aggressive marketing strategy.. For the first time I saw so much publicity for one video game in Chile... And guess what, LA server is dead, no games, no people to play with, no friends.. I know that Euro servers and NA servers are okay, and maybe SC2 will become the first game to establish a solid and long-term pro-game scene outside Asia, but by no means it will overcome BW popularity in Korea.
Sea[Shield] !!
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-05-27 18:03:56
May 27 2011 17:58 GMT
#57
On May 28 2011 02:03 Ribbon wrote:
Nothing unexpected, really. Even I, SC2 fanboy that I am, think BW is better right now, but it's not like Blizz can really say "Our new game is worse than our old one".
Yes. Even though I also feel that BW is much more polished than WoL, I can understand that Blizzard would never admit "We crafted the best RTS out there ... after BW."

SC2 needs its time. We have two expansions before us. I consider this a great opportunity. Blizzard can include user feedback twice.

In the end, I have trust. I originally refused to play Diablo 2. I bought it later anyway (because I wondered which skills the Babarian has as he is no caster, but has a mana pool.) I got addicted so badly. SO BADLY!

I abandoned the original WC3 as I could not stand the moving animation of the knights and the overall comical look. Later I picked up, bought the Collector's Edition (an excellent buy alone because of the art book) WC3 was my main game for years.

I got an SC2 beta key with the first wave and my passion for this game still increases. Strangely enough, I still miss something which BW provided. BW feels, this is hard to describe, somehow to be the complete and final RTS. Due to my past experience with Blizzard, I still expect SC2 to succeed BW at some point even though I cannot yet see how.
You don't choose to play zerg. The zerg choose you.
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 27 2011 17:58 GMT
#58
because some people have yearnings beyond the monetary. it is called integrity
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
icouldcareless
Profile Joined November 2010
United States96 Posts
May 27 2011 19:14 GMT
#59
On May 28 2011 02:58 Legatus Lanius wrote:
because some people have yearnings beyond the monetary. it is called integrity


Corporations have no such yearnings. Their sole goal is to increase profits. If corporations were people they would be considered psychopaths.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-27 19:30:17
May 27 2011 19:29 GMT
#60
On May 28 2011 02:46 aimaimaim wrote:
Show nested quote +
On May 28 2011 02:03 Ribbon wrote:
Nothing unexpected, really. Even I, SC2 fanboy that I am, think BW is better right now, but it's not like Blizz can really say "Our new game is worse than our old one". Even if they follow up by (correctly) sating "But we have too expansions and a lot of pro SC2 players are actually really awful and will eventually fall out in favor of players who don't engage in a 45 minute cavalcade of mutual epic failure during the biggest SC2 tournament in the world" (not that I'm bitter, Revival vs Ensnare set 2), it's bad PR.

People are reading too much menace into the "converted" line. Blizz wants people to like SC2. Kind of obvious. And if they're going to work on that goal by letting BW continue and trying to surpass it fairly, more power to them.

On May 28 2011 01:21 aimaimaim wrote:
On May 28 2011 00:12 [F_]aths wrote:
On May 27 2011 22:58 Popss wrote:
But a ton of people enjoy SC2 as it is.

People who still stick to BW are already marginalized.
I would say, BW did not play a big role over the years in our culture, so there wasn't much to marginalize. It was big in South Korea only. I feel that WC3 was overall much larger than BW, but compared to SC2 now, even WC3 is not much more than a footnote.

On May 27 2011 22:58 Popss wrote:
In the end I'm just as disappointed as everyone else for how SC2 turned out but knowing how a business reasons I don't really have much hope for the future either.

People wanted a game with 1a and simple mechanics so Blizzard made them one.

1a does not really work in progaming, but it can work for nubs like me. So Blizzard pleases everyone (except some hardcore BW fans.) SC2 brought a big breakthrough and got people to play and to watch RTS game. BW never really could do that, with the big exception of South Korea of course.

At the end of the day, I think it is not only the question which game is better. A perfect game, played by a small hardcore group and getting nearly no fresh blood (with the notable exception of kolll who crushed Idra) cannot attract many sponsors.

Lets assume, in 10 years we conclude that Legacy of the Void never got as deep as Broodwar. However in 10 years, hardly anyone would play Broodwar anyway. If they at least play Legacy of the Void, the SC legacy continues.


If you are referring to the small hardcore groupas the korean scene then you have terrible bias in your posting. Following the BW proscene, you just can't help but assume that SC2 would have big sponsors too yet it failed miserably. Comparing to the followers of SC2 in US/EU vs BW in Korea where games are treated like real fucking sports is absurd. Compare the followers of CS, WC3 in China, Dota or HoN to SC2 .. You're terrible mistaken if you think that SC2 has the bigger fanbase/viewers.

Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.

Also, comparing the time it took for BW to get big is also questionable. SC2 had the following of BW, if you ignore what BW did to the idea of e-sports, RTS, and gaming design in general and treat as if SC2 designers had the mind-set of RTS designers in the late 90's then there is no use in arguing blind fanboyism.


To be fair, just because SC2 isn't as big as BW, and isn't likely to be in the foreseeable future, doesn't mean it's a "failure". Incredible Miracle is sponsored by Coca-Cola, which is a pretty big sponsor. The GSTL just got extended into a full-on proleague and had it's prize pool tripled, and the GSL Super Tournament has a ~$92,000 grand prize, which is about a fifth of a starleague grand prize, but it's still a productive month. So SC2's stable, it's growing, and it's no where near BW. All of these things are true. And I think Blizz is just going to accept that and move on and try to grow SC2 organically from now on, because what else can they do?

Actually, if the game has as low a skill cap as you claim, you should go and win some tournaments before the bubble pops. There's quite a lot of money to be made right now.


I am more of a viewer than a player. Though you should realize or you already know that I do not mean to say SC2 is an easy game. I'm trying to say that anyone can still be competitive in SC2 even if they alot lesser time than what they would alot if they want to be competitive in BW because blizzard made it that way but meh, like I said, there is no arguing with fanboyism.


I suppose 10 hours a day is a lot less that 14, but I'm miffed by the implications that SC2 players that aren't Nestea, MC, or MVP (i.e., the ones who aren't winning GSLs) are just lazy. (Unless they're Ensnare or Revival, because that game was goddamn awful)

But if we're going to continue this conversation, let's do it in PM. No need to derail the thread.

On May 28 2011 04:14 icouldcareless wrote:
Show nested quote +
On May 28 2011 02:58 Legatus Lanius wrote:
because some people have yearnings beyond the monetary. it is called integrity


Corporations have no such yearnings. Their sole goal is to increase profits. If corporations were people they would be considered psychopaths.


I take it you're not an economist.

Kespa and Flash and etc are only in BW for the money, too (despite Kespa's protestations to the contrary). Let's not overlook that. Rational people seek to maximize utility.
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
May 27 2011 22:21 GMT
#61
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?
Taekwon
Profile Joined May 2010
United States8155 Posts
May 27 2011 22:22 GMT
#62
Bullshit. Good luck with converting people to your "newest" product.
▲ ▲ ▲
Michaels
Profile Joined August 2010
419 Posts
May 27 2011 22:24 GMT
#63
On May 28 2011 07:21 gen.Sun wrote:
Who else is boycotting?


Those who are boycotting CoD and SC2.. Oh wait ^^
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
May 27 2011 22:24 GMT
#64
Okay I am somewhat pissed off of this Paul Sam's passive-aggressive attitude. He kind of have the attitude that he wants to be your friends but make fun of you while doing so. I, for one, despise these kind of people.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 27 2011 22:31 GMT
#65
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


Boycotting what, exactly? Not buying a game you weren't intending to buy?

And if Blizz wanted to kill BW, I feel like "Let BW proceed unmolested if they put a Blizzard logo somewhere" is a bad way of going about it.
maybenexttime
Profile Blog Joined November 2006
Poland5544 Posts
May 27 2011 23:19 GMT
#66
On May 28 2011 07:31 Ribbon wrote:
Show nested quote +
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


Boycotting what, exactly? Not buying a game you weren't intending to buy?

And if Blizz wanted to kill BW, I feel like "Let BW proceed unmolested if they put a Blizzard logo somewhere" is a bad way of going about it.


I intended to buy sc2 but I ended up not doing so cause I got fed up and decided I'm not gonna put up with all this bullshit from blizzard. Either they fix sc2 and stop trying to force it down people's throats or I'm not gonna buy any of their games ever.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
May 27 2011 23:31 GMT
#67
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


I can't promise anything, but I'll definitely reconsider buying D3 and SC2 expansions now.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
May 27 2011 23:35 GMT
#68
On May 28 2011 07:31 Ribbon wrote:
Show nested quote +
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


Boycotting what, exactly? Not buying a game you weren't intending to buy?

And if Blizz wanted to kill BW, I feel like "Let BW proceed unmolested if they put a Blizzard logo somewhere" is a bad way of going about it.


Read the interview...

I fully intended to get diablo and was really interested in the new ip I heard about.

But no more.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-05-28 00:44:17
May 28 2011 00:38 GMT
#69
On May 28 2011 02:56 [F_]aths wrote:
Show nested quote +
On May 28 2011 01:21 aimaimaim wrote:
Blizzard failed in SC2 .. They failed in delivering what the scene wanted. SC2 was over-hyped and was created to cater casuals not professional gaming. They failed because they created the game with the design flaw: low skill cap. No one wants to compete seriously in a game where everyone can compete with minimal dedication.
I really cannot support this view.

Regarding to sales, SC2 delivered almost exactly was "the scene" wanted as it builds its own scene. It does not need to convince every BW player.

The BW players can continue to play BW. So everyone can have its preferred game.

If you think that minimal dedication is enough to compete in SC2, why don't you to South Korea to earn some monaaayyy in the GSL? Why I am not able to see your name regulary in the Top-8 of western tournaments? Why are SlayerS and other teams, wo practicing A LOT, having good GSTL as well as good individual players standings?


Try reading the thread completely, you're already derailing the thread as it is.

People want what they want. No matter how stupid or futile it is. If you want to succeed SC2, that's fine by me. As for me, again, I will stay happy if the Blizzard doesn't get what they want in the undisclosed negotiations. I'll be one of those who will be laughing my ass of if blizzard utterly fails in the succeeding expansion to deliver what was to be expected as their next "e-sport product" because truth be told, Blizzard made the game but Korea made the E-Sport.

The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene. They can't even deliver balanced maps don't tell me they are going to address this when they release the 3rd installment of their game?

Blizzard can't or won't touch the BW scene for a good year or so, more or less. If you think that BW isn't growing then you are terribly, terribly wrong.



On May 28 2011 07:31 Ribbon wrote:
Show nested quote +
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


Boycotting what, exactly? Not buying a game you weren't intending to buy?

And if Blizz wanted to kill BW, I feel like "Let BW proceed unmolested if they put a Blizzard logo somewhere" is a bad way of going about it.


Because Blizzard is abusive. They already have almost 10 years running with free advertisement and hype for SC2 by broadcasting the BW scene, they still want more. This isn't about IP rights, this is about domination and this was clearly seen when kespa released the demands blizzard wanted and now Blizzard failed greatly in achieving their goal.

'Forced Transition' my ass
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-28 02:12:09
May 28 2011 02:04 GMT
#70
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control over the scene?

They can't even deliver balanced maps don't tell me they are going to address this when they release the 3rd installment of their game?


That's not a question. Why is there a question mark?

Anyway, tournaments use GSL maps nowadays, one of which (Tal'Darim Altar) has become an official ladder map. Blizzard has announced that more GSL maps will enter the ladder/they're going to change the map pool with the season changes.

The current season of the GSL uses the following map pool.

1. Xel'Naga Caverns (Which Actually is balanced)
2. Metalopolis (A custom version with close ground spawns disabled so that it's balanced on all Spawn locations).
3. Bel'Shir Beach
4. Crevasse
5. Crossfire SE
6. Dual Sight
7. Tal'Darim Altar LE (Which is a ladder map, now)
8. Terminus RE
9. Xel'Naga Fortress

The ladder still has some glaring issues, but downvoting Delta Quadrant (Blizz has acknowledged that this is a horrible map; I don't know why it's still around. Maybe they are evil), Slag Pits, and the Backwater Gulch gives you a balancedish pool. Steppes of War, Blistering Sands, Jungle Basin, Kulas Ravine, Lost Temple, and Desert Oasis have been replaced with notably improved maps like Shakuras Plateau (especially the most recent version without the backdoor rocks) and Tal'Darim Altar LE,

The maps are changing. The game is becoming more balanced (In the GSL, Zerg have won 3 tournaments, and Terran and Protoss have each won 2), with more macro games involving more multipronged attacks and drops. It's still got miles and miles and miles to go to get to BW levels. It may never. There will always be a large number of people who prefer Brood War But SC2 now is way fucking better than SC2 back during the first few GSLs, and that shouldn't be glossed over.
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
May 28 2011 02:26 GMT
#71
Thanks for the translation, this is great for someone who hasn't kept up with the negotiations.
Force staff is the best item in the game.
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 28 2011 04:08 GMT
#72
On May 28 2011 04:14 icouldcareless wrote:
Show nested quote +
On May 28 2011 02:58 Legatus Lanius wrote:
because some people have yearnings beyond the monetary. it is called integrity


Corporations have no such yearnings. Their sole goal is to increase profits. If corporations were people they would be considered psychopaths.


lol i wasnt even talking about the corporation, that was my response to the guy that said go to korea and play sc2 for money if its so easy
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
Caos2
Profile Joined November 2008
United States1728 Posts
May 28 2011 08:54 GMT
#73
Thanks for the translation, it's nice to hear from Blizzard.
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
Last Edited: 2011-05-28 09:27:18
May 28 2011 09:18 GMT
#74
On May 28 2011 04:29 Ribbon wrote:
I take it you're not an economist.

Kespa and Flash and etc are only in BW for the money, too (despite Kespa's protestations to the contrary). Let's not overlook that. Rational people seek to maximize utility.

trolooololololol

money doesn't buy skill and titles. And people need honour and fame, that's the psychological imperative. Some say that it's the biggest motivator than the money, because, when you're famous and honoured, people give you their energy, support and you feel yourself happy and able to do even more. Money itself just doesn't provide this effect. Practically if you read many player interviews carefully, they don't really care about money, or not many of them do. Many of them just give the money they've won to parents and that's all. The money they get are more than enough to pay for the living. And above this level, the thing that interests them most is definitely the competitive spirit not just "to get more money lulz".

And I think some people could even choose to put the money question aside if it was to reach the results they wanted. History knows many of such people, so why deny the fact that there might be ones now... O_o

This trololololol about money is really annoying. Let people do what they want for the sake of what they want. Don't think about their motivation for them. X_X

On May 28 2011 04:14 icouldcareless wrote:
Show nested quote +
On May 28 2011 02:58 Legatus Lanius wrote:
because some people have yearnings beyond the monetary. it is called integrity


Corporations have no such yearnings. Their sole goal is to increase profits. If corporations were people they would be considered psychopaths.

Yes they do have those, because otherwise anyone just would call the company the motherf**kers, many people would actually would turn to some better company that is producing games (and the opposing companies, producing the same kind of games, would 1000000% use the fact that their opponents are motherf**kers to their profit!) Company must maintain a good image otherwise it strikes them back. And you know when you want to maintain it, you must be at least a bit sincere, so that means you must actually CARE about being good, not only show the image to anyone only to make your income higher. A spark of sincerity is absolutely essential.
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 28 2011 09:28 GMT
#75
im sure money is an important part, but people like flash and jaedong are very competitive. the money from a title is nice, but i think a big part of winning the title is to prove you are the best, to stand above everyone else. a prestige sorta thing
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
mmdmmd
Profile Joined June 2007
722 Posts
May 28 2011 11:31 GMT
#76
On May 28 2011 11:04 Ribbon wrote:
Show nested quote +
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control o


Kespa wants Korea. Blizzard wants the world. The difference is pretty obvious.

_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
May 28 2011 11:56 GMT
#77
On May 28 2011 08:19 maybenexttime wrote:
Show nested quote +
On May 28 2011 07:31 Ribbon wrote:
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?


Boycotting what, exactly? Not buying a game you weren't intending to buy?

And if Blizz wanted to kill BW, I feel like "Let BW proceed unmolested if they put a Blizzard logo somewhere" is a bad way of going about it.


I intended to buy sc2 but I ended up not doing so cause I got fed up and decided I'm not gonna put up with all this bullshit from blizzard. Either they fix sc2 and stop trying to force it down people's throats or I'm not gonna buy any of their games ever.


Same.
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
May 28 2011 13:43 GMT
#78
On May 28 2011 11:04 Ribbon wrote:
Show nested quote +
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control over the scene?

Show nested quote +
They can't even deliver balanced maps don't tell me they are going to address this when they release the 3rd installment of their game?


That's not a question. Why is there a question mark?

Anyway, tournaments use GSL maps nowadays, one of which (Tal'Darim Altar) has become an official ladder map. Blizzard has announced that more GSL maps will enter the ladder/they're going to change the map pool with the season changes.

The current season of the GSL uses the following map pool.

1. Xel'Naga Caverns (Which Actually is balanced)
2. Metalopolis (A custom version with close ground spawns disabled so that it's balanced on all Spawn locations).
3. Bel'Shir Beach
4. Crevasse
5. Crossfire SE
6. Dual Sight
7. Tal'Darim Altar LE (Which is a ladder map, now)
8. Terminus RE
9. Xel'Naga Fortress

The ladder still has some glaring issues, but downvoting Delta Quadrant (Blizz has acknowledged that this is a horrible map; I don't know why it's still around. Maybe they are evil), Slag Pits, and the Backwater Gulch gives you a balancedish pool. Steppes of War, Blistering Sands, Jungle Basin, Kulas Ravine, Lost Temple, and Desert Oasis have been replaced with notably improved maps like Shakuras Plateau (especially the most recent version without the backdoor rocks) and Tal'Darim Altar LE,

The maps are changing. The game is becoming more balanced (In the GSL, Zerg have won 3 tournaments, and Terran and Protoss have each won 2), with more macro games involving more multipronged attacks and drops. It's still got miles and miles and miles to go to get to BW levels. It may never. There will always be a large number of people who prefer Brood War But SC2 now is way fucking better than SC2 back during the first few GSLs, and that shouldn't be glossed over.


While I agree that the esports scene is getting better, no amount of patches/maps could ever bring it to same level of tactics displayed in BW (Read the Savior Final Edit. We know what these tactics are. We just can't/don't see them in SC2. And even if we did, it's almost as if we're trying to use uninspirational units in an inspirational way). Also as you said, the ladder situation has gotten better, but Blizzard takes a long time to react when sometimes the answer is pretty obvious (well, at least for maps. Balance and numbers are a different story).
No one ever remembers second place, eh? eh? GIVE ME COMMAND
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
May 28 2011 14:35 GMT
#79
I'm not sure I agree that the skill cap issues matter as much as people here are saying, but I think that the overall design principles that SC2 were founded upon (that were different from BW) are fundamentally broken.

I think SC2 is a decent game, but just inferior to BW in so many basic ways that it's frustrating.

Sighs.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
May 28 2011 14:48 GMT
#80
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?

[image loading]

hm?
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
maybenexttime
Profile Blog Joined November 2006
Poland5544 Posts
Last Edited: 2011-05-28 15:32:19
May 28 2011 15:32 GMT
#81
On May 28 2011 23:48 Darksoldierr wrote:
Show nested quote +
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?

+ Show Spoiler +
[image loading]


hm?


What's your point?
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 28 2011 17:45 GMT
#82
On May 29 2011 00:32 maybenexttime wrote:
Show nested quote +
On May 28 2011 23:48 Darksoldierr wrote:
On May 28 2011 07:21 gen.Sun wrote:
Oh ok so it's stated policy that they want to kill BW.

Looks like blizzard is never going to get another cent from me. Who else is boycotting?

+ Show Spoiler +
[image loading]


hm?


What's your point?

He means to say we will eventually cave in and play sc2. Ive played beta and played sc2 usimg guest pass, but am still yet to purchase the game. I continue to play an spectate bw because theres no incentive to switch to an inferior game...bear in mind theres no nostalgia here.. I became enthralled with probw in late 2009 when I stumbled upon commentaries in search for news of sc2's launch. is it odd that my favourite progamer stork's greatest highs were pre 2009 lol.
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
Last Edited: 2011-05-28 18:08:50
May 28 2011 18:05 GMT
#83
About nostalgia... great that you've mentioned it. I just wanted to say, maybe the reason that this bullshit about trying to push SC2 into gamers' throats is hated so much is because there are actually VERY many players that came to recognize pro starcraft only recently! And they saw how OMFG beautiful and great this game is. Really, what year of Starcraft (I need to add "Brood War", but look, in my opinion Starcraft 1 is just THE Starcraft. When you refer to JUST Starcraft you simply have to have SC:BW in mind ) was more intense in terms of intrigue than 2010? Maybe only the years when Boxer and Yellow were in their prime... I suppose... And this just inspired many and many players to play and raise their skill... Look at how ridiculously good the PokerStrategy TSL 2 was! This was maybe the most promising year in the Starcraft since its dawn and its becoming a "way of life" in Korea!

And now you tell us to "just forget our old toys and not be stubborn and see something new"? When SC1 is actually NEW for many? It's like football or basketball - it's all studied and analysed almost everywhere, but as there's always new blood - there's no certainty that it's truly figured out - anything can be proven wrong by those arrogant newcomers.

And you tell us THIS?

Lol what.

Why we should develop the new game, and why anyone should (while it has so much flaws, BW never had such many flaws and had the same number of patches in like 5-10 years as SC2 has already!)? While we could all invest those efforts into a BETTER game of THE Starcraft - Starcraft Brood War? It's nowhere near being figured out, everyone now goes WTF on the strategies that players use - especially Neo.G_Soulkey, great, while their terran friends Flash and Fantasy are remarkable in this aspect too.

Why, really?

I see no reason.

And the Blizzards being such douchebags with bullshiting fans by such interviews don't provide any additional desire to go and help to raise the SC2 scene.
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
May 28 2011 18:38 GMT
#84
On May 28 2011 11:04 Ribbon wrote:
Show nested quote +
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control over the scene?

Two reasons:
1.Kespa is all about BW while Blizzard is all about SC2
2.Kespa is a not-for-profit organization who actually cares about esports while Blizzard is for-profit who only cares about making money and hasn't really done anything to support esports besides mere words.

The only way that blizzard is really going to "convert" bw people to sc2 is if they kill the bw proscene which they have already failed at, even then it's not guranteed that people will actually move on to sc2. I'm curious to see what their next fail card is. They just fail to realize that people are just not interested in an inferior product, even if it's NEWER. They keep emphasizing newer as if that newer = better.

/sigh
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
May 28 2011 19:06 GMT
#85
"Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality". Gotta say after I read its pretty funny to think that everyone will just switch over, especially since they don't count in you need a fairly good computer to even run SC2 on low and not lag like hell which of course effects "quality". Damn I hope tons of people don't ever switch so BW can live on, even they admit its there best quality product to date.
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
May 28 2011 20:39 GMT
#86
On May 29 2011 04:06 RaLakedaimon wrote:
"Out of all RTS games Blizzard developed, there's none that matches StarCraft in quality".

They needed to especially remark the obvious: "Including SC2".
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
zobz
Profile Joined November 2005
Canada2175 Posts
Last Edited: 2011-05-28 22:12:07
May 28 2011 21:54 GMT
#87
On May 29 2011 03:38 Nemesis wrote:
Show nested quote +
On May 28 2011 11:04 Ribbon wrote:
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control over the scene?

Two reasons:
1.Kespa is all about BW while Blizzard is all about SC2
2.Kespa is a not-for-profit organization who actually cares about esports while Blizzard is for-profit who only cares about making money and hasn't really done anything to support esports besides mere words.

The only way that blizzard is really going to "convert" bw people to sc2 is if they kill the bw proscene which they have already failed at, even then it's not guranteed that people will actually move on to sc2. I'm curious to see what their next fail card is. They just fail to realize that people are just not interested in an inferior product, even if it's NEWER. They keep emphasizing newer as if that newer = better.

/sigh
That SC2 is an easier way to make money than BW is simply a reflection of the market that exists for "e-sports" outside of Korea. Just look at the best players to come out and play Broodwar from the international scene. Almost all if not all of them switched to SC2 the moment it was released because they thought somehow that the fresh strategic start of a completely unsolved game would let them better compete with the Koreans. It sort of did for a very short while, and then they discovered that Koreans were better at BW for deeper reasons than could so conveniently be overcome. It's their work ethic. Korean progamers have a much higher propensity towards the star athlete attitude in regards to e-sports, where they recognize the importance of a practice, practice, practice mentallity if you want to make a career out of sports. Whereas the non-Kors are still constantly just looking for an easy fix, trying to find their dream life where they just play videogames much as they always did as kids and actually get payed to do it, only hoping to profit off of somebody else's work (the game designers) or someone else's stupidity (fans/sponsors). In essence even the "pros" outside of Korea still can't bring themselves to take the game seriously.

This is the sad truth about the viability of real e-sports outside of Korea. To blame Blizzard for this because they "just want to make money" is very immature. If for some reason e-sports is so important that the world would be a substantially better place if it existed internationally, well think about it. E-sports revolves around videogames, videogame design is an industry. The industry is changing because of the culture of the people who play videogames, by and large. There was a time where somebody, the existence of whom you depend on absolutely unless you want to take over their job, designed a game that was right for e-sports because they thought it was in their best interest. This is a rare opportunity. The game's been around for 12 years, and in all that time you failed to cultivate it into something popular enough to be sustainably profitable. You missed your chance.

Just enjoy Korean BW for the next couple years until Blizzard decides it is in their best interest to kill off the competition which they enabled. It is not morally justifiable to abuse their rights to what they created, regardless of whether you think they're using those rights badly, by whatever reasoning.
"That's not gonna be good for business." "That's not gonna be good for anybody."
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
May 28 2011 22:10 GMT
#88
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 28 2011 22:13 GMT
#89
On May 29 2011 03:38 Nemesis wrote:
Kespa is a not-for-profit organization who actually cares about esports


The NFL is a non-profit organization, too, so I don't see how that's relevant.

Kespa "cares about e-sports" in the same way McDonald's cares about burgers.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
May 28 2011 22:15 GMT
#90
On May 29 2011 07:13 Ribbon wrote:
Show nested quote +
On May 29 2011 03:38 Nemesis wrote:
Kespa is a not-for-profit organization who actually cares about esports


The NFL is a non-profit organization, too, so I don't see how that's relevant.

Kespa "cares about e-sports" in the same way McDonald's cares about burgers.

Tell me, what has blizzard done to support esports besides making games? And why don't you compare that to what kespa has done?
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
zobz
Profile Joined November 2005
Canada2175 Posts
May 28 2011 22:32 GMT
#91
On May 29 2011 07:10 Nemesis wrote:
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.

My problem with your post was that you cited Blizzard being for-profit as a moral distinction between them and KeSPA. That was either a very careless choice of words or you actually believe that problems like this should be solved by removing those who would respond to the market instead of by changing the market.
"That's not gonna be good for business." "That's not gonna be good for anybody."
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
Last Edited: 2011-05-28 22:44:09
May 28 2011 22:41 GMT
#92
On May 29 2011 07:32 zobz wrote:
Show nested quote +
On May 29 2011 07:10 Nemesis wrote:
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.

My problem with your post was that you cited Blizzard being for-profit as a moral distinction between them and KeSPA. That was either a very careless choice of words or you actually believe that problems like this should be solved by removing those who would respond to the market instead of by changing the market.

Indeed, it might have been poor choice of words on my part. But my point still stands which is Blizzard hasn't really done much to support esports but still wants to take the credit and control over it.

Edit: I still don't see how esports outside of korea fit into the discussion though.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
ffreakk
Profile Joined September 2010
Singapore2155 Posts
May 28 2011 22:53 GMT
#93
Eh wait.. E-sports outside of Korea? >.< Im still wondering if that really exist, or is it just a bunch of hobbyist paid to entertain people..

Now i am aware that these people put in hours to practice as well, but being involved in competitive DotA in the past, and seeing the Pro Brood War scene now, i dont see how they can be put in the same dimension.. Imo "e-Sports" outside of Korea is still in its infancy stage at best.. And people really need to act more like professionals if they want it to become a viable job in the future.. Defnly doesnt seem like the case right now.
Look. Only Forward. See. Only Victory.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 29 2011 03:39 GMT
#94
On May 29 2011 07:32 zobz wrote:
Show nested quote +
On May 29 2011 07:10 Nemesis wrote:
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.

My problem with your post was that you cited Blizzard being for-profit as a moral distinction between them and KeSPA. That was either a very careless choice of words or you actually believe that problems like this should be solved by removing those who would respond to the market instead of by changing the market.

Well then let's examine why Kespa is labeled not for profit? Hmmm seems they do have revenue from broadcasts, then doesn't that make them for profit? WRONG They are NFP because all revenue gained is directly invested back into the eSports scene not limited to proBW. Therefore the dichotomy that Nemesis made between NFP Kespa and for-profit Acti-Lizzard does have merit and is perfectly valid.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
May 29 2011 04:46 GMT
#95
So let me get this straight, the only reason players aren't switching over is because they haven't tried SC2?

There are plenty of koreans that have tried it at PCBangs and thought it was stupid. Even Jaedong gave it a shot and was like "wtf no muta micro?".
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-29 04:55:39
May 29 2011 04:54 GMT
#96
On May 29 2011 07:15 Nemesis wrote:
Show nested quote +
On May 29 2011 07:13 Ribbon wrote:
On May 29 2011 03:38 Nemesis wrote:
Kespa is a not-for-profit organization who actually cares about esports


The NFL is a non-profit organization, too, so I don't see how that's relevant.

Kespa "cares about e-sports" in the same way McDonald's cares about burgers.

Tell me, what has blizzard done to support esports besides making games? And why don't you compare that to what kespa has done?


Can I count GOM, there?

Also, since you are highly pro-BW, do you count Kespa forbidding BW players from playing SC2, and preventing those games that DID happen from being broadcast as "for" e-sports?

Actually, can you maybe detail what KeSPA's done for e-sports for a noob like me? Besides incorporating it?

While you right what I assume is a long list, I'll watch this GOM Avertatec game:

http://www.gomtv.net/classic/vod/576

It's so great that KeSPA supported GOM in this tournament, which provided official English commentary to try and help expand Starcraft beyond Korea's borders (unlike those SC2 loving bastards at GOM!). I'm glad that's a thing that happened, instead of KeSPA trying to shut it down and leading to a massive shitstorm. That would've been sad.

Well, that's not truly fair. They did that because GOM is allied with Blizzard. It's not like they have a habit of attacking or even shutting down leagues they don't like.

KeSPA never ever ever bullied a popular Brood War tournament due to "IP rights". That would make them exactly the same as Blizzard!

I'll also read these old team liquid threads about how awesome KeSPA is

http://www.teamliquid.net/forum/viewmessage.php?topic_id=93222
http://www.teamliquid.net/forum/viewmessage.php?topic_id=93226
http://www.teamliquid.net/forum/viewmessage.php?topic_id=92204
http://www.teamliquid.net/forum/viewmessage.php?topic_id=91487
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 29 2011 04:59 GMT
#97
id say keeping talent in bw and away from sc2 as 'for' esports, yes
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
zobz
Profile Joined November 2005
Canada2175 Posts
May 29 2011 05:16 GMT
#98
On May 29 2011 12:39 ShadeR wrote:
Show nested quote +
On May 29 2011 07:32 zobz wrote:
+ Show Spoiler +
On May 29 2011 07:10 Nemesis wrote:
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.

My problem with your post was that you cited Blizzard being for-profit as a moral distinction between them and KeSPA. That was either a very careless choice of words or you actually believe that problems like this should be solved by removing those who would respond to the market instead of by changing the market.

Well then let's examine why Kespa is labeled not for profit? Hmmm seems they do have revenue from broadcasts, then doesn't that make them for profit? WRONG They are NFP because all revenue gained is directly invested back into the eSports scene not limited to proBW. Therefore the dichotomy that Nemesis made between NFP Kespa and for-profit Acti-Lizzard does have merit and is perfectly valid.

That KeSPA is non-profit does not validate what he said. You misunderstood my criticism entirely.
"That's not gonna be good for business." "That's not gonna be good for anybody."
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
May 29 2011 06:27 GMT
#99
On May 29 2011 13:54 Ribbon wrote:
Show nested quote +
On May 29 2011 07:15 Nemesis wrote:
On May 29 2011 07:13 Ribbon wrote:
On May 29 2011 03:38 Nemesis wrote:
Kespa is a not-for-profit organization who actually cares about esports


The NFL is a non-profit organization, too, so I don't see how that's relevant.

Kespa "cares about e-sports" in the same way McDonald's cares about burgers.

Tell me, what has blizzard done to support esports besides making games? And why don't you compare that to what kespa has done?


Can I count GOM, there?

Also, since you are highly pro-BW, do you count Kespa forbidding BW players from playing SC2, and preventing those games that DID happen from being broadcast as "for" e-sports?

Actually, can you maybe detail what KeSPA's done for e-sports for a noob like me? Besides incorporating it?

While you right what I assume is a long list, I'll watch this GOM Avertatec game:

http://www.gomtv.net/classic/vod/576

It's so great that KeSPA supported GOM in this tournament, which provided official English commentary to try and help expand Starcraft beyond Korea's borders (unlike those SC2 loving bastards at GOM!). I'm glad that's a thing that happened, instead of KeSPA trying to shut it down and leading to a massive shitstorm. That would've been sad.

Well, that's not truly fair. They did that because GOM is allied with Blizzard. It's not like they have a habit of attacking or even shutting down leagues they don't like.

KeSPA never ever ever bullied a popular Brood War tournament due to "IP rights". That would make them exactly the same as Blizzard!

I'll also read these old team liquid threads about how awesome KeSPA is

http://www.teamliquid.net/forum/viewmessage.php?topic_id=93222
http://www.teamliquid.net/forum/viewmessage.php?topic_id=93226
http://www.teamliquid.net/forum/viewmessage.php?topic_id=92204
http://www.teamliquid.net/forum/viewmessage.php?topic_id=91487

Nice chainsaw defense, but you still didn't answer my question which is what HAS blizzard done to support esports? All you have done is attack Kespa and not give any reason why Blizzard would be better at handling the esports scene.
And no GOM does not count as it is a different company altogether that has partnered up with blizzard(I guess you can say in the same way that kespa has partnered up with blizzard now).

/sigh stop with your uninformed bullshit please and go back to your side of the forums

First of all, Kespa didn't try to shut down GOM. What happened is they just didn't include it as "official" games so it doesn't count towards their records and progamers don't have to play in it if they don't want to, and with most teams busy enough preparing for other leagues they just didn't have time to play in another tournament. Besides although I did like the english commentary, the quality of games in gom tournament was pretty horrible as players didn't really practice for it. Progamers just had their hands too full with OSL/MSL and proleague already. The reason that the tournament stopped was their was not enough players participating as a result of all of the above.

And all of that has been happening in the gom tournaments before they even partnered up with Blizzard, their last tournament just happened to coincide with when they partnered up with Blizzard.

Also, since you are highly pro-BW, do you count Kespa forbidding BW players from playing SC2, and preventing those games that DID happen from being broadcast as "for" e-sports?

I don't see what there is to get angry about this. This is just common sense stuff, their job is a BW progamer, not an SC2 "pro"gamer. This is essentially just the players being prevented from having another job so they can dedicate all their time to their current job. Nothing special about it. It's not like you can play both games at high level at the same time anyways, your play will suffer with one or both game anyways.


Yes, kespa does indeed sometimes do stupid stuff too, but they have essentially built the bw scene from the ground up(with the help of a lot of people of course).

This is essentially the best thing that I found which puts a very general overview of what kespa does:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=149168

But essentially, they do all the behind the scenes stuff like making maps, organizing proleague, progaming license, etc.

And yes the infamous ppp incident. Since you brought that up, you should also know that that rule was also changed right?

Yes, kespa does have its fault, but my main point is that it is still a lot better than Blizzard who knows next to nothing about organizing these events and haven't contributed shit to esports except for saying "We want esports to be international" without even contributing a single dime to the esports industry unless you count hiring lawyers to sue kespa.

TLDR; Unless you actually have decent arguments as to why Blizzard has done a lot more for esports than kespa, and actually having your facts straight, go back to your side of the forums and go whine about balance or something over there.

/sigh why am I even writing out this long post for you, looking at your post history, it seems like you just like to incite flame wars with BW fans aka you like trolling people. Thanks for wasting my time, you did your job great -_-
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
May 29 2011 09:07 GMT
#100
im not anti-BW, in fact I love BW and dont like SC2. But I find it oddly hilarious how just 2 years ago everyone was hating on KESPA and some even wanted it gone, yet now everyone views kespa as the pro-BW superhero
im gay
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 29 2011 09:52 GMT
#101
On May 29 2011 18:07 whatusername wrote:
im not anti-BW, in fact I love BW and dont like SC2. But I find it oddly hilarious how just 2 years ago everyone was hating on KESPA and some even wanted it gone, yet now everyone views kespa as the pro-BW superhero


well kespa is a pro-bw superhero if they are compared to blizzard
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-05-29 10:03:03
May 29 2011 09:56 GMT
#102
On May 29 2011 06:54 zobz wrote:
Show nested quote +
On May 29 2011 03:38 Nemesis wrote:
On May 28 2011 11:04 Ribbon wrote:
On May 28 2011 09:38 aimaimaim wrote:
The BW scene was created because they want more viewers to watch television and not to create an abusive market like how Blizzard has complete control over the scene.


What's the moral difference between Blizzard having complete control over the scene and Kespa having complete control over the scene?

Two reasons:
1.Kespa is all about BW while Blizzard is all about SC2
2.Kespa is a not-for-profit organization who actually cares about esports while Blizzard is for-profit who only cares about making money and hasn't really done anything to support esports besides mere words.

The only way that blizzard is really going to "convert" bw people to sc2 is if they kill the bw proscene which they have already failed at, even then it's not guranteed that people will actually move on to sc2. I'm curious to see what their next fail card is. They just fail to realize that people are just not interested in an inferior product, even if it's NEWER. They keep emphasizing newer as if that newer = better.

/sigh
That SC2 is an easier way to make money than BW is simply a reflection of the market that exists for "e-sports" outside of Korea. Just look at the best players to come out and play Broodwar from the international scene. Almost all if not all of them switched to SC2 the moment it was released because they thought somehow that the fresh strategic start of a completely unsolved game would let them better compete with the Koreans. It sort of did for a very short while, and then they discovered that Koreans were better at BW for deeper reasons than could so conveniently be overcome. It's their work ethic. Korean progamers have a much higher propensity towards the star athlete attitude in regards to e-sports, where they recognize the importance of a practice, practice, practice mentallity if you want to make a career out of sports. Whereas the non-Kors are still constantly just looking for an easy fix, trying to find their dream life where they just play videogames much as they always did as kids and actually get payed to do it, only hoping to profit off of somebody else's work (the game designers) or someone else's stupidity (fans/sponsors). In essence even the "pros" outside of Korea still can't bring themselves to take the game seriously.

This is the sad truth about the viability of real e-sports outside of Korea. To blame Blizzard for this because they "just want to make money" is very immature. If for some reason e-sports is so important that the world would be a substantially better place if it existed internationally, well think about it. E-sports revolves around videogames, videogame design is an industry. The industry is changing because of the culture of the people who play videogames, by and large. There was a time where somebody, the existence of whom you depend on absolutely unless you want to take over their job, designed a game that was right for e-sports because they thought it was in their best interest. This is a rare opportunity. The game's been around for 12 years, and in all that time you failed to cultivate it into something popular enough to be sustainably profitable. You missed your chance.

Just enjoy Korean BW for the next couple years until Blizzard decides it is in their best interest to kill off the competition which they enabled. It is not morally justifiable to abuse their rights to what they created, regardless of whether you think they're using those rights badly, by whatever reasoning.


Who the fuck cares about SC2 outside korea???? Certainly not Kespa

Who the fuck cares about SC2 inside korea???? Only Blizzard.


BW is still great in Korea if Kespa doesn't fuck the BW scene up, there is no way that sponsors and players will stop supporting the scene while Koreans, in general, are still interested in the scene, While their talents can still be profited by players, while there are still fan-base willing to throw panties at players if given the chance.. And if Blizzard steps in again, they will fail AGAIN. So fuck their 'IP Protection' move. They backed out because they know they will never win the lawsuit and if they try again, THEY WILL FAIL AGAIN.

And like I said, Who the fuck cares about the "E-sport" Scene outside korea? Certainly not Kespa. And certainly not me.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
ffreakk
Profile Joined September 2010
Singapore2155 Posts
May 29 2011 10:58 GMT
#103
Lol lets not get emotional now

But E-Sport outside of Korea? I dont care about things that dont exist either :x
Look. Only Forward. See. Only Victory.
sharky246
Profile Blog Joined November 2010
1197 Posts
May 29 2011 12:13 GMT
#104
^what do you mean? E-sports outside korea is booming.
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
mmdmmd
Profile Joined June 2007
722 Posts
May 29 2011 12:21 GMT
#105
On May 29 2011 19:58 ffreakk wrote:
Lol lets not get emotional now

But E-Sport outside of Korea? I dont care about things that dont exist either :x


I agree. Some people are throwing around the word Esport in the sc2 foreign scene and I dare to say most of these people are either "new to sc2 and knows nothing about esport" or "people who are somehow involved in sc2". The loose and unorganized structure of the foreign scene is not ideal for serious growth we've seen in bw.

The Koreans are right: We top Korean have no problem going to compete in US or wherever you have a GSL. But you foreigners are all claiming "too costly" "we miss gf/bf/mum/dad" "culture differences". The truth is, everyone knows 99% of them are below Code A stuff. Staying in foreign scene is not by choice - they had no choice.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-05-29 13:27:05
May 29 2011 13:17 GMT
#106
On May 29 2011 21:13 frodoguy wrote:
^what do you mean? E-sports outside korea is booming.


Many tournaments =\= E-sport ..

E-sport is when common people in your country accept your game as a house hold name.

SC2 and all other fancy game tournaments outside korea are just mere tournaments.

Tell me if your SC2 players outside korea can sign autographs or being chased down by rabid fangirls while strolling malls because that's the time E-sport outside Korea is booming.

Tell me if your foreign heroes are making DVD's about their past life, if they were featured in National Geographic channel or their countries are proud enough of them that their country men would include them in a tourism ad on how their country has these kinds of talented people ..

+ Show Spoiler +
Thats Boxer, Xellos and Flash ..
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 29 2011 13:44 GMT
#107
wasnt savior also selected for the olympic torch bearing or some shit? or am i off the plot
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
May 29 2011 14:04 GMT
#108
On May 29 2011 22:44 Legatus Lanius wrote:
wasnt savior also selected for the olympic torch bearing or some shit? or am i off the plot


Woah .. didn't know that because I came to BW when Bisu roflstomped Savior. That would be awesome if that's actually true
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 29 2011 14:22 GMT
#109
i might be completely wrong lol

i just remember something about some brood war bonjwas and a torch lol
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 29 2011 22:51 GMT
#110
I have vague memories of reading something similiar...think it was the emperor himself boxer
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 30 2011 02:43 GMT
#111
On May 29 2011 18:52 Legatus Lanius wrote:
Show nested quote +
On May 29 2011 18:07 whatusername wrote:
im not anti-BW, in fact I love BW and dont like SC2. But I find it oddly hilarious how just 2 years ago everyone was hating on KESPA and some even wanted it gone, yet now everyone views kespa as the pro-BW superhero


well kespa is a pro-bw superhero if they are compared to blizzard


To the internet, everyone is either Hitler or Jesus, with no gray area whatsoever.

This whole thing is just a muddy situation, and people try to turn it into black and white good vs evil.

KeSPA are hardly saints. Neither are Blizzard.

You can say Blizzard has done less for e-sports than KeSPA, has been shady, and that SC2 isn't as good as Brood War. I'd agree with you on that.

But the way a lot of people argue it is that Blizzard is trying to kill e-sports, which they've done literally nothing for, so they can physically force people the play SC2, which is a random number generator for retarded people that don't even deserve oxygen, and that the only thing standing in the way is the heroic Aryan knights at KeSPA, who forged the BW scene from metal found in the fires of mount doom, and who maintain massive televised pro-leagues for absolutely no reason except that they're just kind of awesome like that.

And the SC2 players come back and say that BW was never all that good and it's run by the mafia and viewed by old men with arthritis and the SC2 scene is all the hip kids who wear their pants backwards and are going to revolutionize the world by personally slaying Flash with the Frostmourne swords that those really cool bros at Blizzard sent them, because Blizzard actually cares about e-sports and growing it whereas KeSPA only wants to rule Korea like unto gods.

Everyone's arguing with strawmen using strawmen, and I haven't exactly been above the fray myself. My little soap box is not on the moral high ground here. But I kind of wish this damn SC2/BW Blizzard/KeSPA thing would just fucking end and everyone would forget about it, and then we could get back to discussing the important things: NaDa is an incredibly sexy man, regardless of what game he plays.

I hereby declare that this thread should cease being a flamewar, and instead become an open and flagrant display of frank homo-eroticism. Who's with me?
Legatus Lanius
Profile Blog Joined March 2011
2135 Posts
May 30 2011 02:55 GMT
#112
kespa has done some shady things for sure. i agree with everyone on the mbc/ogn fee thing, but im not really fussed about the strict enforcing of rules (the pause incidents, that accidental esc by ruby i think it was etc.) you gotta have rules, and i dont think theres anything wrong with enforcing them strictly. it may suck if you accidentally typed the wrong letter, but hey, its not hard to make sure you type it right.
"He's the Triple H of Brood War." - Ribbon on Flash | "He's more like the John Cena of Brood War." - Aus)MaCrO on Flash
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
May 30 2011 17:02 GMT
#113
very interesting.
~ The Ultimate Weapon
lungo
Profile Joined October 2005
Denmark276 Posts
May 30 2011 19:46 GMT
#114
ESport outside of korea = for the money
ESport inside of korea = for being the best

when MC won 2 GSL in a row, everyone was claiming him to be the best
allmost everyone agree that the players and skilllevel in korea is alot higher, because they train for it, they live for it, and by the means they live for it, you all know that there are fucking 5guys sleeping in the same room, every night, everyday, training 12hours, doing nothing else, it sounds tough right?

ESport means electronic sport, you all forget the word "sports" here, i allways thought that sport was to be able to measure who was the best player, not who earn most money.
there was a reason for the foreigner broodwar players try for it in Korea, it was to be good, to win, but unfortunately, none have succeeded since the time of Grrr and Elky

so heres the question, is ESport for the sake of earning money? i dont think so, but i believe that money is now a part of ESport, you need money for being able to do it every day.
Like any other "sports", you want to become the best, and the only place you can become the best is Korea and you all know that.
you dont fucking win Superbowl for the sake of money, you win it because you utterly want to win it at all cost, to proof you're the best.
Barcalona didnt win champions league for the money, they win it to proof they are the best.

for the moment, i believe there are no other places than Korea, which truly embrace the word "ESports" regarding both broodwar and SC2
as Arnold said: you have been erased! but dont worry!
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 30 2011 21:10 GMT
#115
On May 31 2011 04:46 lungo wrote:when MC won 2 GSL in a row, everyone was claiming him to be the best


At the risk of picking nits, this never actually happened. MC won GSL 3, and he proclaimed himself to be a bonjwa, which drew a little scorn even from his fans. MVP won GSL 4. MC won GSL 5, and thus has two golds (even if we pretend the level of competition is the same, though, a GSL win is worth less than an OSL/MSL win, because there are a lot more GSLs in a year), but no one's yet one 2 consecutive GSLs.

MC is considered the best Korean protoss, which is a bit of a backhanded compliment. He got knocked out of the TSL by Thorzain, a foreigner, in a bo5 when they were both playing on the EU server and thus experienced no lag problems.

Right now, no one's considered "the best" at SC2 right now. We have no bonjwas. In Korea, the top three are MC, Nestea, and MVP (6 GSL wins split evenly between them, with Fruitdealer having the 7th). Naniwa is doing pretty well in the foreign scene, and has announced vague plans to go to Korea and try to win there. Most of the foreign players, in particular those in EG, are trying to establish an e-sports scene in the west, and are....doing a lot better than the western BW scene (SC2 occasionally appears in the "sports" section of Swedish newspapers).

I think it's possible that western e-sports could become like anime in the next few years: sizeable, something most people are vaguely aware of, but not the mainstream. But that's an entirely separate discussion that doesn't belong in the BW section, unless the BW community is willing to try and spread the Word of the Dong in the west..
wassbix
Profile Joined October 2009
Canada499 Posts
May 31 2011 13:16 GMT
#116
On May 31 2011 06:10 Ribbon wrote:
Show nested quote +
On May 31 2011 04:46 lungo wrote:when MC won 2 GSL in a row, everyone was claiming him to be the best


At the risk of picking nits, this never actually happened. MC won GSL 3, and he proclaimed himself to be a bonjwa, which drew a little scorn even from his fans. MVP won GSL 4. MC won GSL 5, and thus has two golds (even if we pretend the level of competition is the same, though, a GSL win is worth less than an OSL/MSL win, because there are a lot more GSLs in a year), but no one's yet one 2 consecutive GSLs.

MC is considered the best Korean protoss, which is a bit of a backhanded compliment. He got knocked out of the TSL by Thorzain, a foreigner, in a bo5 when they were both playing on the EU server and thus experienced no lag problems.

Right now, no one's considered "the best" at SC2 right now. We have no bonjwas. In Korea, the top three are MC, Nestea, and MVP (6 GSL wins split evenly between them, with Fruitdealer having the 7th). Naniwa is doing pretty well in the foreign scene, and has announced vague plans to go to Korea and try to win there. Most of the foreign players, in particular those in EG, are trying to establish an e-sports scene in the west, and are....doing a lot better than the western BW scene (SC2 occasionally appears in the "sports" section of Swedish newspapers).

I think it's possible that western e-sports could become like anime in the next few years: sizeable, something most people are vaguely aware of, but not the mainstream. But that's an entirely separate discussion that doesn't belong in the BW section, unless the BW community is willing to try and spread the Word of the Dong in the west..


Honestly being way too optimistic in prospect of "Esports" taking off in the west. Its a Nerd hobby that only nerds care about in the west and so far there is almost nothing to show that this is changing. Lot of tournies with big shiny prizes have occurred in the past and it has nothing to show for it now (Who remembers the CPL boom in the early 2000s!). Painkiller was going to revolutionize professional gaming!

I'm not a seer so I don't know whats going to happen, but its bit early/optimistic to equate big tournaments as a foreshadowing of the emergence of Esport in the west. Quake/War3/Dota/CS 1.6 all had big tournaments as well, but they all failed to bring Esports into any prominence (compared to korea/bw)
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-31 15:00:08
May 31 2011 14:39 GMT
#117
There is absolutely no way e-sports in the west can be as big as e-sports in Korea in the next 10 years, But I think that's setting the bar too high. The scene can pretty easily double in size in the next few years, and that's an important step towards getting to Korea-like levels eventually.

The United States alone has more than 6 times Korea's population. A sizable niche (like, say, anime, which is also something that only appears to nerds) here is still pretty goddamn huge.

I was in Michigan for Otakon last year, and there was an article in the local newpaper about how important Otakon was for the city, because the massive influx of dorks was a great boost to the economy. MLG Columbus is this week, I think. I wonder how the city of Columbus feels about the fact that MLG is bringing in a lot of tourism dollars. Maybe the mayor of Columbus might one day want to do a photo op about all the jobs that were created setting up the area. That leads to more coverage, which leads to awareness, which leads to acceptance, which leads to curiosity. Step by step by step, over a decade or two. And then the convention's five times as big as it used to be. And thus the prizes are bigger, so the competition is fiercer, so the games are better, so more people watch it. It's a virtuous cycle.

And as people get into e-sports, a small percentage of them will get into Brood War, specifically, as the game that started it all. Just because we can't turn America into Korea in a few months doesn't mean the growth of western e-sports is completely worthless.

Hell, maybe one day Korea will feel as though it's position as the e-sports capital of the world is threatened, and then KeSPA will really get serious about promoting e-sports, and trying to turn Brood War from a "Korean thing" into an international scene.

But now we're entering into pipe dreams, maybe. But man, if KeSPA felt it was worthwhile to try an foster a real international Brood War scene, that was serious, wouldn't that be so totally awesome?

Meh. I know that's not going to happen to that point. But I really do wish the BW scene would evangelize a little more. I don't even care if they say that BW is the One True E-Sport, and Flash is it's profit. I just want to see some growth. College BW tournaments.

I mean, for god's sakes, there's a college league for goddamn quidditch. I want to see a college league for e-sports. Brood War, SC2, whatever.


Edit: Oddly enough, I think Super Smash Brothers Melee was a huge influence on Western e-sports that'll be written about ten years from now, because when I went to UMASS Amherst a few years ago, everyone played Smash, and most people were aware of a competitive for-money scene (I had a Smash tourney player as a roommate Freshmen year). Even if it never "broke out", it gave a LOT of people exposure to the idea of competitive gaming for money or prizes as a real thing that happened. My dorm had a yearly Smash tournament, even. It did a lot of "priming", in large part because of it's casual-friendliness let to popularity, which led to lot of really tiny tournaments.

What kind of e-sports scene might we have now if people were hosting college Brood War tournaments at a low skill level back in 2003, setting up e-sports clubs, etc...and that just kept happening? I wonder.
wassbix
Profile Joined October 2009
Canada499 Posts
May 31 2011 17:01 GMT
#118
On May 31 2011 23:39 Ribbon wrote:
There is absolutely no way e-sports in the west can be as big as e-sports in Korea in the next 10 years, But I think that's setting the bar too high. The scene can pretty easily double in size in the next few years, and that's an important step towards getting to Korea-like levels eventually.

The United States alone has more than 6 times Korea's population. A sizable niche (like, say, anime, which is also something that only appears to nerds) here is still pretty goddamn huge.

I was in Michigan for Otakon last year, and there was an article in the local newpaper about how important Otakon was for the city, because the massive influx of dorks was a great boost to the economy. MLG Columbus is this week, I think. I wonder how the city of Columbus feels about the fact that MLG is bringing in a lot of tourism dollars. Maybe the mayor of Columbus might one day want to do a photo op about all the jobs that were created setting up the area. That leads to more coverage, which leads to awareness, which leads to acceptance, which leads to curiosity. Step by step by step, over a decade or two. And then the convention's five times as big as it used to be. And thus the prizes are bigger, so the competition is fiercer, so the games are better, so more people watch it. It's a virtuous cycle.

And as people get into e-sports, a small percentage of them will get into Brood War, specifically, as the game that started it all. Just because we can't turn America into Korea in a few months doesn't mean the growth of western e-sports is completely worthless.

Hell, maybe one day Korea will feel as though it's position as the e-sports capital of the world is threatened, and then KeSPA will really get serious about promoting e-sports, and trying to turn Brood War from a "Korean thing" into an international scene.

But now we're entering into pipe dreams, maybe. But man, if KeSPA felt it was worthwhile to try an foster a real international Brood War scene, that was serious, wouldn't that be so totally awesome?

Meh. I know that's not going to happen to that point. But I really do wish the BW scene would evangelize a little more. I don't even care if they say that BW is the One True E-Sport, and Flash is it's profit. I just want to see some growth. College BW tournaments.

I mean, for god's sakes, there's a college league for goddamn quidditch. I want to see a college league for e-sports. Brood War, SC2, whatever.


Edit: Oddly enough, I think Super Smash Brothers Melee was a huge influence on Western e-sports that'll be written about ten years from now, because when I went to UMASS Amherst a few years ago, everyone played Smash, and most people were aware of a competitive for-money scene (I had a Smash tourney player as a roommate Freshmen year). Even if it never "broke out", it gave a LOT of people exposure to the idea of competitive gaming for money or prizes as a real thing that happened. My dorm had a yearly Smash tournament, even. It did a lot of "priming", in large part because of it's casual-friendliness let to popularity, which led to lot of really tiny tournaments.

What kind of e-sports scene might we have now if people were hosting college Brood War tournaments at a low skill level back in 2003, setting up e-sports clubs, etc...and that just kept happening? I wonder.


Sorry if I didnt come off clear, but the point I was trying to make wasn't that the west will never have Esport to the scale of Korea, but that Korea was the only place where Esport didn't pop as a bubble.

Nature of Esport is fickle, whenever a new game is released by publishers to enhance or simply cash in a established franchise the majourity will shift. This is why in the west and everywhere outside of Korea we have the cyclical "esport boom" where its milk and honey for couple years and the scene either goes completely goes niche like Quake/CS/Dota or just simply die off.

On the topic of smash, oddly enough fighting game scene has remained mostly strong because people accept that new game will come and go and they just play for the shelf life of the game and move onto the next new fighting game (with few oddities like ST). I could see this being the case in the west, since many games have transferable skill. Though we'll never see something like God Young Ho exist simply because no one is a "professional gamer"
Elroi
Profile Joined August 2009
Sweden5595 Posts
May 31 2011 17:09 GMT
#119
On May 29 2011 23:04 aimaimaim wrote:
Show nested quote +
On May 29 2011 22:44 Legatus Lanius wrote:
wasnt savior also selected for the olympic torch bearing or some shit? or am i off the plot


Woah .. didn't know that because I came to BW when Bisu roflstomped Savior. That would be awesome if that's actually true

They asked Savior and Boxer. They refused though because they didn't like the choice to give the Olympic games to China, iirc.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
May 31 2011 17:29 GMT
#120
On May 29 2011 07:32 zobz wrote:
Show nested quote +
On May 29 2011 07:10 Nemesis wrote:
I don't know why you are quoting my post, because I am in no way blaming blizzard for the viability of e-sports outside of Korea. The only blame that I am putting on them is trying to bring down the bw scene and well trying to force sc2 down people's throat(I couldn't care less about this if this doesn't include harming the BW scene). I understand that the foreigner mentality is just not viable for esports, but wth does that have to do with my post? The only thing I care about is enjoying my korean BW.

My problem with your post was that you cited Blizzard being for-profit as a moral distinction between them and KeSPA. That was either a very careless choice of words or you actually believe that problems like this should be solved by removing those who would respond to the market instead of by changing the market.


Dude there's a hhhhhuuuuggggeeee differenc in behaviors and motivations.

Blizzard wants to sell copies and get direct income. Why re they trying to kill bw? Because they can no longer sell copies. Kespa doesnt care about copies, their interest is in maintaining viewership. That's why they keep on promoting the sport, getting fans. Once the game doesn't sell copies anymore, blizzard could care less, they'll want to kill it to promote their next game which will sell.

This kind of attitude is a scourge on a sport. You can't have a sport where the rules change every few years. Blizzard is killing bw now, and they'll be out to Kill wol for the zeg expac, and so on. In a few short years you'll be hearing about Starcraft three or perhaps some even worse micro transaction market place based scheme.

Kespa's incentives are well aligned with the needs of esports, but blizzard's are not. Esports is not an extremely profitable business, and blizzard thinks nothing of stepping all over it to make more money.
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
May 31 2011 17:34 GMT
#121
On May 30 2011 11:43 Ribbon wrote:
Show nested quote +
On May 29 2011 18:52 Legatus Lanius wrote:
On May 29 2011 18:07 whatusername wrote:
im not anti-BW, in fact I love BW and dont like SC2. But I find it oddly hilarious how just 2 years ago everyone was hating on KESPA and some even wanted it gone, yet now everyone views kespa as the pro-BW superhero


well kespa is a pro-bw superhero if they are compared to blizzard


To the internet, everyone is either Hitler or Jesus, with no gray area whatsoever.

This whole thing is just a muddy situation, and people try to turn it into black and white good vs evil.

KeSPA are hardly saints. Neither are Blizzard.

You can say Blizzard has done less for e-sports than KeSPA, has been shady, and that SC2 isn't as good as Brood War. I'd agree with you on that.

But the way a lot of people argue it is that Blizzard is trying to kill e-sports, which they've done literally nothing for, so they can physically force people the play SC2, which is a random number generator for retarded people that don't even deserve oxygen, and that the only thing standing in the way is the heroic Aryan knights at KeSPA, who forged the BW scene from metal found in the fires of mount doom, and who maintain massive televised pro-leagues for absolutely no reason except that they're just kind of awesome like that.

And the SC2 players come back and say that BW was never all that good and it's run by the mafia and viewed by old men with arthritis and the SC2 scene is all the hip kids who wear their pants backwards and are going to revolutionize the world by personally slaying Flash with the Frostmourne swords that those really cool bros at Blizzard sent them, because Blizzard actually cares about e-sports and growing it whereas KeSPA only wants to rule Korea like unto gods.

Everyone's arguing with strawmen using strawmen, and I haven't exactly been above the fray myself. My little soap box is not on the moral high ground here. But I kind of wish this damn SC2/BW Blizzard/KeSPA thing would just fucking end and everyone would forget about it, and then we could get back to discussing the important things: NaDa is an incredibly sexy man, regardless of what game he plays.

I hereby declare that this thread should cease being a flamewar, and instead become an open and flagrant display of frank homo-eroticism. Who's with me?



You piss me off so much. Do you really think you're the only one here who isn't a dumbass?

If you don't like the tread go away, quit giggling idiotically from your high horse.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-31 17:42:32
May 31 2011 17:37 GMT
#122
On June 01 2011 02:01 wassbix wrote:
Show nested quote +
On May 31 2011 23:39 Ribbon wrote:
There is absolutely no way e-sports in the west can be as big as e-sports in Korea in the next 10 years, But I think that's setting the bar too high. The scene can pretty easily double in size in the next few years, and that's an important step towards getting to Korea-like levels eventually.

The United States alone has more than 6 times Korea's population. A sizable niche (like, say, anime, which is also something that only appears to nerds) here is still pretty goddamn huge.

I was in Michigan for Otakon last year, and there was an article in the local newpaper about how important Otakon was for the city, because the massive influx of dorks was a great boost to the economy. MLG Columbus is this week, I think. I wonder how the city of Columbus feels about the fact that MLG is bringing in a lot of tourism dollars. Maybe the mayor of Columbus might one day want to do a photo op about all the jobs that were created setting up the area. That leads to more coverage, which leads to awareness, which leads to acceptance, which leads to curiosity. Step by step by step, over a decade or two. And then the convention's five times as big as it used to be. And thus the prizes are bigger, so the competition is fiercer, so the games are better, so more people watch it. It's a virtuous cycle.

And as people get into e-sports, a small percentage of them will get into Brood War, specifically, as the game that started it all. Just because we can't turn America into Korea in a few months doesn't mean the growth of western e-sports is completely worthless.

Hell, maybe one day Korea will feel as though it's position as the e-sports capital of the world is threatened, and then KeSPA will really get serious about promoting e-sports, and trying to turn Brood War from a "Korean thing" into an international scene.

But now we're entering into pipe dreams, maybe. But man, if KeSPA felt it was worthwhile to try an foster a real international Brood War scene, that was serious, wouldn't that be so totally awesome?

Meh. I know that's not going to happen to that point. But I really do wish the BW scene would evangelize a little more. I don't even care if they say that BW is the One True E-Sport, and Flash is it's profit. I just want to see some growth. College BW tournaments.

I mean, for god's sakes, there's a college league for goddamn quidditch. I want to see a college league for e-sports. Brood War, SC2, whatever.


Edit: Oddly enough, I think Super Smash Brothers Melee was a huge influence on Western e-sports that'll be written about ten years from now, because when I went to UMASS Amherst a few years ago, everyone played Smash, and most people were aware of a competitive for-money scene (I had a Smash tourney player as a roommate Freshmen year). Even if it never "broke out", it gave a LOT of people exposure to the idea of competitive gaming for money or prizes as a real thing that happened. My dorm had a yearly Smash tournament, even. It did a lot of "priming", in large part because of it's casual-friendliness let to popularity, which led to lot of really tiny tournaments.

What kind of e-sports scene might we have now if people were hosting college Brood War tournaments at a low skill level back in 2003, setting up e-sports clubs, etc...and that just kept happening? I wonder.


Sorry if I didnt come off clear, but the point I was trying to make wasn't that the west will never have Esport to the scale of Korea, but that Korea was the only place where Esport didn't pop as a bubble.


I think that's because every attempt to get e-sports going in the west has been about e-sports generically, rather than any one particular game. The absolute domination of MLG by SC2 may help with that a little. We'll see.

I think that all the games that have come and gone as e-sports in the west helped soften up people, particularly young people, to the concept of e-sports. And if the right game comes along, with enough marketing oomph behind it (either from a company, or form fans proselytizing), then e-sports can really grow on the fertile ground left behind by Halo or whatever.

On the topic of smash, oddly enough fighting game scene has remained mostly strong because people accept that new game will come and go and they just play for the shelf life of the game and move onto the next new fighting game (with few oddities like ST). I could see this being the case in the west, since many games have transferable skill. Though we'll never see something like God Young Ho exist simply because no one is a "professional gamer"


With fighting games, a lot of skills are I think more directly transferable from installment to installment than in other genres. While a lot of people say "people should be good at SC2 because we had ten years of BW", SC2 spent the last year unlearning a lot aspects of BW (armor upgrades are WAY better than weapon upgrades in SC2. The best way for Zerg to deal with mass air from a protoss is drops, and all the kind of little things that add up). If there's a Starcraft 3, it'll have the same problem. I don't mean to demean fighting games, and I'm sure there are tons of tiny little differences between Street Fighter 3 and 4 that add up pretty fast at the tippy-top levels, but it's not really the same "it's a year later and we kinda have this figured out" that an RTS sequel would have.

Luckily for e-sports, at least RTS games don't have that as a big issue. There's Brood War at the top, SC2 at a distant second (but gaining, albeit probably only to a less distant second), Warcraft 3 in third, and then a bunch of games no one cares about. Unlike, say, FPS games which seem to change every year.

On June 01 2011 02:34 gen.Sun wrote:
Show nested quote +
On May 30 2011 11:43 Ribbon wrote:
On May 29 2011 18:52 Legatus Lanius wrote:
On May 29 2011 18:07 whatusername wrote:
im not anti-BW, in fact I love BW and dont like SC2. But I find it oddly hilarious how just 2 years ago everyone was hating on KESPA and some even wanted it gone, yet now everyone views kespa as the pro-BW superhero


well kespa is a pro-bw superhero if they are compared to blizzard


To the internet, everyone is either Hitler or Jesus, with no gray area whatsoever.

This whole thing is just a muddy situation, and people try to turn it into black and white good vs evil.

KeSPA are hardly saints. Neither are Blizzard.

You can say Blizzard has done less for e-sports than KeSPA, has been shady, and that SC2 isn't as good as Brood War. I'd agree with you on that.

But the way a lot of people argue it is that Blizzard is trying to kill e-sports, which they've done literally nothing for, so they can physically force people the play SC2, which is a random number generator for retarded people that don't even deserve oxygen, and that the only thing standing in the way is the heroic Aryan knights at KeSPA, who forged the BW scene from metal found in the fires of mount doom, and who maintain massive televised pro-leagues for absolutely no reason except that they're just kind of awesome like that.

And the SC2 players come back and say that BW was never all that good and it's run by the mafia and viewed by old men with arthritis and the SC2 scene is all the hip kids who wear their pants backwards and are going to revolutionize the world by personally slaying Flash with the Frostmourne swords that those really cool bros at Blizzard sent them, because Blizzard actually cares about e-sports and growing it whereas KeSPA only wants to rule Korea like unto gods.

Everyone's arguing with strawmen using strawmen, and I haven't exactly been above the fray myself. My little soap box is not on the moral high ground here. But I kind of wish this damn SC2/BW Blizzard/KeSPA thing would just fucking end and everyone would forget about it, and then we could get back to discussing the important things: NaDa is an incredibly sexy man, regardless of what game he plays.

I hereby declare that this thread should cease being a flamewar, and instead become an open and flagrant display of frank homo-eroticism. Who's with me?



You piss me off so much. Do you really think you're the only one here who isn't a dumbass?

If you don't like the tread go away, quit giggling idiotically from your high horse.


I'm kind of a dumbass, too. I'm trying not to be, but getting mixed results.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-05-31 17:51:43
May 31 2011 17:49 GMT
#123
On May 31 2011 23:39 Ribbon wrote:
With fighting games, a lot of skills are I think more directly transferable from installment to installment than in other genres. While a lot of people say "people should be good at SC2 because we had ten years of BW", SC2 spent the last year unlearning a lot aspects of BW (armor upgrades are WAY better than weapon upgrades in SC2. The best way for Zerg to deal with mass air from a protoss is drops, and all the kind of little things that add up). If there's a Starcraft 3, it'll have the same problem. I don't mean to demean fighting games, and I'm sure there are tons of tiny little differences between Street Fighter 3 and 4 that add up pretty fast at the tippy-top levels, but it's not really the same "it's a year later and we kinda have this figured out" that an RTS sequel would have.

Luckily for e-sports, at least RTS games don't have that as a big issue. There's Brood War at the top, SC2 at a distant second (but gaining, albeit probably only to a less distant second), Warcraft 3 in third, and then a bunch of games no one cares about. Unlike, say, FPS games which seem to change every year.


I think it's more because the skills required in those games have always stayed the same, whereas BW and SC2 have a very different emphasis on required skills.

There are many differences between SF3 and SF4. And SF2 and SF3. Not only in characters, move priorities and frame data, but parrying was added in SF3, removed in SF4 (which added focus attacks), and yet, there are people with tons of SF2 experience who remain on top. This kinda shows how little SF has changed in the skills that are important. While the game itself has changed, it's demands have not.

Mechanics are so much more important in BW than in SC2, since much of SC2 is automated, thus the focus shifts elsewhere. Good mechanics in BW players don't translate as well into SC2.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-05-31 19:20:41
May 31 2011 19:18 GMT
#124
On June 01 2011 02:49 goiflin wrote:
Show nested quote +
On May 31 2011 23:39 Ribbon wrote:
With fighting games, a lot of skills are I think more directly transferable from installment to installment than in other genres. While a lot of people say "people should be good at SC2 because we had ten years of BW", SC2 spent the last year unlearning a lot aspects of BW (armor upgrades are WAY better than weapon upgrades in SC2. The best way for Zerg to deal with mass air from a protoss is drops, and all the kind of little things that add up). If there's a Starcraft 3, it'll have the same problem. I don't mean to demean fighting games, and I'm sure there are tons of tiny little differences between Street Fighter 3 and 4 that add up pretty fast at the tippy-top levels, but it's not really the same "it's a year later and we kinda have this figured out" that an RTS sequel would have.

Luckily for e-sports, at least RTS games don't have that as a big issue. There's Brood War at the top, SC2 at a distant second (but gaining, albeit probably only to a less distant second), Warcraft 3 in third, and then a bunch of games no one cares about. Unlike, say, FPS games which seem to change every year.


I think it's more because the skills required in those games have always stayed the same, whereas BW and SC2 have a very different emphasis on required skills.

There are many differences between SF3 and SF4. And SF2 and SF3. Not only in characters, move priorities and frame data, but parrying was added in SF3, removed in SF4 (which added focus attacks), and yet, there are people with tons of SF2 experience who remain on top. This kinda shows how little SF has changed in the skills that are important. While the game itself has changed, it's demands have not.

Mechanics are so much more important in BW than in SC2, since much of SC2 is automated, thus the focus shifts elsewhere. Good mechanics in BW players don't translate as well into SC2.


As time passes and the game starts getting figured out more, dropping multiple locations at once is becoming standard (especially marauder drops as Terran). I think high-level SC2 may eventually come down to how many small battles you can manage at once while not screwing up your macro (which, believe it or not, I've seen pro-level players do. Kyrix had a queen with over 50 energy in a recent GSL game, which is bad bad bad).

The more I see players attacking base X while running hellions into base Y and dropping base Z, the more I think "good" SC2 will come down to multitasking, and that the simplified macro mechanics will allow more APM to be spent on microing small groups of units, because SC2 units only get A-move ezmodo in large balls. That's my big hope for SC2; that it'll have more battles at a time than a BW game can realistically have, and thus be good in it's own way, while BW is good in it's own way, and people fight over which is better forever and ever. As opposed to now, where most everyone agrees that BW is better, and we fight over if SC2 players count as humans.

I want both games to coexist, and I'd love to see some event that had both BW games and SC2 games.

And, to swing way back around to the actual topic of this thread, this deal increases the chances of something like that happening, and that makes me happy.

Edit: This post is not intended to imply the BW doesn't have tons of drops, multi-pronged harass, and action all over the map, just that I think SC2 is moving more and more in that direction.
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
May 31 2011 19:29 GMT
#125
On May 27 2011 12:01 Selith wrote:
- What will Blizzard do to continue the popularity of StarCraft into StarCraft 2 in Korea?

▲ + Show Spoiler +
a bunch of horse shit




So basically what Blizz are saying is that Koreans know that sc2 is crap, but they are gonna force feed them down their throats until they give up playing bw is what I'm getting from this answer.
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