The information I got came from here
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http://www.e-sports.or.kr/news/Eng/notice_view.kea?m_code=news_10&seq=2&PageNo=1
What is KeSPA?
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KeSPA is established in 2000 under the authority of Ministry of Culture, Sports and Tourism.
It aims to protect professional gamers and pro-game teams, and to make e-sports as a sound new leisure activity, representing Korea's next generation.
KeSPA is made up of 11 executive committee member-enterprises including SK Telecom.
SK Telecom has been served as the Chief Executive since 2008.
Under the leadership of Mr Seo Jin-woo, the head of SK Telecom GMS as well as the Chief Executive of KeSPA, executive committee members and the secretariat play a vital role in the promotion of e-Sports at home and abroad.
It aims to protect professional gamers and pro-game teams, and to make e-sports as a sound new leisure activity, representing Korea's next generation.
KeSPA is made up of 11 executive committee member-enterprises including SK Telecom.
SK Telecom has been served as the Chief Executive since 2008.
Under the leadership of Mr Seo Jin-woo, the head of SK Telecom GMS as well as the Chief Executive of KeSPA, executive committee members and the secretariat play a vital role in the promotion of e-Sports at home and abroad.
Purpose of KeSPA?
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Clause 3 (Purpose of Establishment) This association lays its purpose on activation of e-Sports,
creation of a wholesome gaming culture through it, and promoting the rights of its members.
1. Supporting e-Sports (Various pro/amateur competitions), Selection/Dispatch of national teams to international competitions.
2. Furnishing/Operation of infrastructure to activate e-Sports, such as e-Sports stadiums and game museums.
3. Operation of pro-gamer registration system.
4. Formulation of standards for Official game competitions and screening systems.
5. Teenage game culture promotion business, such as Teen & Family participation programs and Game Character Festivals.
6. Hosting of national e-Sports matches.
7. Game-related international interaction business.
8. Hosting of seminars, symposiums and expositions to support development of outstanding games.
9. Protection of pro-gamers' rights, training sessions.
10. Business related to game broadcasting contents.
11. Others, necessary for the purpose of the association.
creation of a wholesome gaming culture through it, and promoting the rights of its members.
1. Supporting e-Sports (Various pro/amateur competitions), Selection/Dispatch of national teams to international competitions.
2. Furnishing/Operation of infrastructure to activate e-Sports, such as e-Sports stadiums and game museums.
3. Operation of pro-gamer registration system.
4. Formulation of standards for Official game competitions and screening systems.
5. Teenage game culture promotion business, such as Teen & Family participation programs and Game Character Festivals.
6. Hosting of national e-Sports matches.
7. Game-related international interaction business.
8. Hosting of seminars, symposiums and expositions to support development of outstanding games.
9. Protection of pro-gamers' rights, training sessions.
10. Business related to game broadcasting contents.
11. Others, necessary for the purpose of the association.
Structure of KeSPA
http://www.e-sports.or.kr/about/Eng/about_50.kea?m_code=about_40
e-Sport titles supported by KeSPA
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http://www.e-sports.or.kr/esports/Eng/esports_intro_20_f.kea?m_code=espor_20&item_key=F
Currently, KeSPA have about 23 games which they support, including SC:BW and Warcraft III. SC:BW is the most popular game with ~380 registered pro gamers. Other popular titles include Special Force and Sudden Attack with 320 and 180 pro gamers respectively.
Currently, KeSPA have about 23 games which they support, including SC:BW and Warcraft III. SC:BW is the most popular game with ~380 registered pro gamers. Other popular titles include Special Force and Sudden Attack with 320 and 180 pro gamers respectively.