• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:56
CET 15:56
KST 23:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Vitality disbanding their sc2-team How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash's ASL S21 & Future Plans Announcement Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 BW General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2568 users

[Interview] MSL Ro8 Day 1 Winners - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
Release
Profile Blog Joined October 2010
United States4397 Posts
May 12 2011 23:05 GMT
#21
On May 13 2011 06:54 moopie wrote:
Show nested quote +
On May 13 2011 06:23 Carnivorous Sheep wrote:
Woongjing has strong Zergs, do you have a strategy against Queens?
-I practice a lot of with Woongjin Zergs, and I often meet Queens. There might not be a solution, I can only wait and see [laugh]

DUN DUN DUNNN..

He's just hiding. He probably beat a few of them into a slump.
☺
Fresol
Profile Joined April 2009
China77 Posts
May 12 2011 23:09 GMT
#22
On May 13 2011 06:54 moopie wrote:
Show nested quote +
On May 13 2011 06:23 Carnivorous Sheep wrote:
Woongjing has strong Zergs, do you have a strategy against Queens?
-I practice a lot of with Woongjin Zergs, and I often meet Queens. There might not be a solution, I can only wait and see [laugh]

DUN DUN DUNNN..

In Chinese translation it's "There might or might not be a solution, we shall wait and see".
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2011-05-12 23:30:35
May 12 2011 23:11 GMT
#23
Thanks for the translations!

You only scouted the nat at 7 but scouted the high ground in 11.

-It’s hard to explain this difficult timing in words. I only scouted it after calculating it. If it was 7 it would’ve been bad, but I was lucky it was 11. But if Leta-hyung mined at the natural I had a different strategy. That’s the key point of this timing, but it’s hard to explain this scouting in words [laugh] But, I trust one day everyone will understand this kind of timing and scouting [T/N: WTF lol]

I also found Flash's explanation of his scouting pattern a bit bemusing, not to say amusing. Here's my guess about what he meant.

Leta might have been at 7 o' clock or he might have been at 11 o' clock. Also, he might have built his CC in the natural or he might have built his CC (or other buildings instead) in his main. There wasn't enough time to scout for all of these possibilities in a timely fashion, so Flash had to triage.

Flash used his time to scout three of the four possibilities: 7 o' clock natural, 11 o' clock natural, 11 o' clock main. It's true that if Leta had been building at 7 o' clock's main, Flash would have been in trouble. Still it paid for him to scout 7 o' clock's natural first because on the one hand he still had enough time to scout 11 o'clock fully in time and on the other hand, if Leta had been at 7 o' clock and decided to drop a CC in his natural, Flash would have scouted that and been able to react to that too. As for why he scouted 7 before 11 and not vice versa, I believe that this was the more efficient scouting pattern on this map--7's natural is on the way up from where Flash was at 4:30.

TL;DR: Flash's scouting pattern allowed him to scout 3/4 possibilities in time to react accordingly. Had he gone straight to 11 or had he fully scouted 7, he would only have had time to scout for 2/4 possibilities in time to properly react to them.

Just a guess, though.

Edit: Here's the picture of the map from TLPD:
[image loading]
There's also a spawning position at 1, which I didn't account for at all, so when I talk about 2/4 and 3/4 I should really be talking about 2/6 and 3/6, I suppose.

Anyway, you can see from the map that this scouting pattern was the only way for Flash to scout 3 locations (counting naturals and mains separately) as quickly as he did. From Flash's starting location in the bottom left, the closest set of natural + main is 7's natural + 11's main (going through 11's natural, naturally).

Edit 2: actually on closer look, it seems like Flash could have equally well scouted 1's natural before 11's main. I'm not sure whether Flash had a reason for scouting 7 rather than 1 or whether that choice was a toss-up (or whether I'm totally off-base with all of this, of course).
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
May 12 2011 23:14 GMT
#24
jaedong definitely looks more awesome with dyed hair
( ・´ー・`)
Taekwon
Profile Joined May 2010
United States8155 Posts
May 12 2011 23:15 GMT
#25
<3 calm
▲ ▲ ▲
amazingoopah
Profile Joined January 2010
United States1925 Posts
May 12 2011 23:18 GMT
#26
could very well have an all MSL champions semifinals if these results hold up
Harem
Profile Joined November 2007
United States11393 Posts
May 12 2011 23:20 GMT
#27
On May 13 2011 08:14 prototype. wrote:
jaedong definitely looks more awesome with dyed hair

Yeah, dyed hair does wonders in keeping him to look young. ~_~

[image loading]

On June 27 2009 16:18 NeverGG wrote:
This was a lovely and fun photo shoot on a gloriously sunny afternoon. Lee Jaedong agreed to do the whole shoot using English and it was a nice change to communicate with him like this. I explained to him that the foreign communities fans like his 'tough' and 'masculine.' image in opposition to the 'cuter' style of his team mates Backho and Lomo.

Our concept was to make it as stylised as possible - very clean and with the idea of a 'fighter' in mind. Jaedong was as always a joy to work with. (When I told him about how the foreign fans view him he said 'I'm cute!' and I assured him that it is the case as well.)
Moderator。◕‿◕。
Armathai
Profile Joined October 2007
1023 Posts
May 12 2011 23:31 GMT
#28
<3 the interviews!

@qrs

That might be an idea as to what he meant, not sure about teh 1oclock issue though.. I guess we'll have to have Ver come translate Flash into a thought process for mortals haha

Nice pictures of Jaedong!


Looking for ArcticCerebrate formerly from @USEast
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 12 2011 23:43 GMT
#29
Disgusting onesided ZvP if I ever saw one, well played by the Dong, but you could tell by that Grape simply couldn't handle the pressure, the Dong is too intimidating for him.

Thanks for the interviews and get well soon Jaedong!

Also Mind his face is kind of the face of an expressionless troll.
WriterXiao8~~
Rodiel3
Profile Joined March 2011
France1158 Posts
May 12 2011 23:43 GMT
#30
The angriness of Jaedong after loosing to horang is still present
http://www.youtube.com/user/rodiel3 SCBW FPVOD
moochu
Profile Joined August 2009
Australia374 Posts
May 12 2011 23:55 GMT
#31
On May 13 2011 06:28 vishrut wrote:
jaedong saying that playing people from samsung is good luck lol


Actually he's saying he earnt it because he's number one ranked.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
May 12 2011 23:58 GMT
#32
I think the focus is more on that Reality and Grape are both newcomers, not that they're from Samsung.
TranslatorBaa!
Tenhou
Profile Joined April 2011
1052 Posts
Last Edited: 2011-05-13 00:06:32
May 13 2011 00:05 GMT
#33
On May 13 2011 08:11 qrs wrote:
Thanks for the translations!

Show nested quote +
You only scouted the nat at 7 but scouted the high ground in 11.

-It’s hard to explain this difficult timing in words. I only scouted it after calculating it. If it was 7 it would’ve been bad, but I was lucky it was 11. But if Leta-hyung mined at the natural I had a different strategy. That’s the key point of this timing, but it’s hard to explain this scouting in words [laugh] But, I trust one day everyone will understand this kind of timing and scouting [T/N: WTF lol]

I also found Flash's explanation of his scouting pattern a bit bemusing, not to say amusing. Here's my guess about what he meant.

Leta might have been at 7 o' clock or he might have been at 11 o' clock. Also, he might have built his CC in the natural or he might have built his CC (or other buildings instead) in his main. There wasn't enough time to scout for all of these possibilities in a timely fashion, so Flash had to triage.

Flash used his time to scout three of the four possibilities: 7 o' clock natural, 11 o' clock natural, 11 o' clock main. It's true that if Leta had been building at 7 o' clock's main, Flash would have been in trouble. Still it paid for him to scout 7 o' clock's natural first because on the one hand he still had enough time to scout 11 o'clock fully in time and on the other hand, if Leta had been at 7 o' clock and decided to drop a CC in his natural, Flash would have scouted that and been able to react to that too. As for why he scouted 7 before 11 and not vice versa, I believe that this was the more efficient scouting pattern on this map--7's natural is on the way up from where Flash was at 4:30.

TL;DR: Flash's scouting pattern allowed him to scout 3/4 possibilities in time to react accordingly. Had he gone straight to 11 or had he fully scouted 7, he would only have had time to scout for 2/4 possibilities in time to properly react to them.

Just a guess, though.

Edit: Here's the picture of the map from TLPD:
[image loading]
There's also a spawning position at 1, which I didn't account for at all, so when I talk about 2/4 and 3/4 I should really be talking about 2/6 and 3/6, I suppose.

Anyway, you can see from the map that this scouting pattern was the only way for Flash to scout 3 locations (counting naturals and mains separately) as quickly as he did. From Flash's starting location in the bottom left, the closest set of natural + main is 7's natural + 11's main (going through 11's natural, naturally).

Edit 2: actually on closer look, it seems like Flash could have equally well scouted 1's natural before 11's main. I'm not sure whether Flash had a reason for scouting 7 rather than 1 or whether that choice was a toss-up (or whether I'm totally off-base with all of this, of course).


lol This doesn't make any sense at all(to me). Flash scouted the 7 natural then he went scouting the 11 natural and main while a marine he just made scouted the 1 natural and the scv came into the 11 main and the marine head straight for the top left.

The thing is, Flash would be in a disadvantage if Leta was in the 7 main because of his scouting. Leta would have made at least 2 marines before the scv came back to 7 if leta was at the 7 main building CC inbase. At least, I think what flash meant when he said "If it was 7 it would’ve been bad, but I was lucky it was 11" because Leta would have a big BO advantage over Flash had he not got bunker rush.
darktreb
Profile Joined May 2007
United States3017 Posts
May 13 2011 00:11 GMT
#34
On May 13 2011 09:05 Tenhou wrote:
Show nested quote +
On May 13 2011 08:11 qrs wrote:
Thanks for the translations!

You only scouted the nat at 7 but scouted the high ground in 11.

-It’s hard to explain this difficult timing in words. I only scouted it after calculating it. If it was 7 it would’ve been bad, but I was lucky it was 11. But if Leta-hyung mined at the natural I had a different strategy. That’s the key point of this timing, but it’s hard to explain this scouting in words [laugh] But, I trust one day everyone will understand this kind of timing and scouting [T/N: WTF lol]

I also found Flash's explanation of his scouting pattern a bit bemusing, not to say amusing. Here's my guess about what he meant.

Leta might have been at 7 o' clock or he might have been at 11 o' clock. Also, he might have built his CC in the natural or he might have built his CC (or other buildings instead) in his main. There wasn't enough time to scout for all of these possibilities in a timely fashion, so Flash had to triage.

Flash used his time to scout three of the four possibilities: 7 o' clock natural, 11 o' clock natural, 11 o' clock main. It's true that if Leta had been building at 7 o' clock's main, Flash would have been in trouble. Still it paid for him to scout 7 o' clock's natural first because on the one hand he still had enough time to scout 11 o'clock fully in time and on the other hand, if Leta had been at 7 o' clock and decided to drop a CC in his natural, Flash would have scouted that and been able to react to that too. As for why he scouted 7 before 11 and not vice versa, I believe that this was the more efficient scouting pattern on this map--7's natural is on the way up from where Flash was at 4:30.

TL;DR: Flash's scouting pattern allowed him to scout 3/4 possibilities in time to react accordingly. Had he gone straight to 11 or had he fully scouted 7, he would only have had time to scout for 2/4 possibilities in time to properly react to them.

Just a guess, though.

Edit: Here's the picture of the map from TLPD:
[image loading]
There's also a spawning position at 1, which I didn't account for at all, so when I talk about 2/4 and 3/4 I should really be talking about 2/6 and 3/6, I suppose.

Anyway, you can see from the map that this scouting pattern was the only way for Flash to scout 3 locations (counting naturals and mains separately) as quickly as he did. From Flash's starting location in the bottom left, the closest set of natural + main is 7's natural + 11's main (going through 11's natural, naturally).

Edit 2: actually on closer look, it seems like Flash could have equally well scouted 1's natural before 11's main. I'm not sure whether Flash had a reason for scouting 7 rather than 1 or whether that choice was a toss-up (or whether I'm totally off-base with all of this, of course).


lol This doesn't make any sense at all(to me). Flash scouted the 7 natural then he went scouting the 11 natural and main while a marine he just made scouted the 1 natural and the scv came into the 11 main and the marine head straight for the top left.

The thing is, Flash would be in a disadvantage if Leta was in the 7 main because of his scouting. Leta would have made at least 2 marines before the scv came back to 7 if leta was at the 7 main building CC inbase. At least, I think what flash meant when he said "If it was 7 it would’ve been bad, but I was lucky it was 11" because Leta would have a big BO advantage over Flash had he not got bunker rush.


Basically if Leta went CC first (which is what Flash was banking on), there were 6 possibilities - Leta could have been in any of the three positions, and either built his CC in base or at the natural. The way Flash scouted, he would have caught Leta in time in 5 of these 6 possibilities, because the Marine would go all the way into 1 o'clock main, and the SCV would go all the way into 11 o'clock main. If the SCV goes all the way into 7 o'clock main (where Flash scouted first), he might have been later to reach 11 o'clock entirely, and thus only cover 4 of 6 possibilities.
Tenhou
Profile Joined April 2011
1052 Posts
May 13 2011 00:15 GMT
#35
On May 13 2011 09:11 darktreb wrote:
Show nested quote +
On May 13 2011 09:05 Tenhou wrote:
On May 13 2011 08:11 qrs wrote:
Thanks for the translations!

You only scouted the nat at 7 but scouted the high ground in 11.

-It’s hard to explain this difficult timing in words. I only scouted it after calculating it. If it was 7 it would’ve been bad, but I was lucky it was 11. But if Leta-hyung mined at the natural I had a different strategy. That’s the key point of this timing, but it’s hard to explain this scouting in words [laugh] But, I trust one day everyone will understand this kind of timing and scouting [T/N: WTF lol]

I also found Flash's explanation of his scouting pattern a bit bemusing, not to say amusing. Here's my guess about what he meant.

Leta might have been at 7 o' clock or he might have been at 11 o' clock. Also, he might have built his CC in the natural or he might have built his CC (or other buildings instead) in his main. There wasn't enough time to scout for all of these possibilities in a timely fashion, so Flash had to triage.

Flash used his time to scout three of the four possibilities: 7 o' clock natural, 11 o' clock natural, 11 o' clock main. It's true that if Leta had been building at 7 o' clock's main, Flash would have been in trouble. Still it paid for him to scout 7 o' clock's natural first because on the one hand he still had enough time to scout 11 o'clock fully in time and on the other hand, if Leta had been at 7 o' clock and decided to drop a CC in his natural, Flash would have scouted that and been able to react to that too. As for why he scouted 7 before 11 and not vice versa, I believe that this was the more efficient scouting pattern on this map--7's natural is on the way up from where Flash was at 4:30.

TL;DR: Flash's scouting pattern allowed him to scout 3/4 possibilities in time to react accordingly. Had he gone straight to 11 or had he fully scouted 7, he would only have had time to scout for 2/4 possibilities in time to properly react to them.

Just a guess, though.

Edit: Here's the picture of the map from TLPD:
[image loading]
There's also a spawning position at 1, which I didn't account for at all, so when I talk about 2/4 and 3/4 I should really be talking about 2/6 and 3/6, I suppose.

Anyway, you can see from the map that this scouting pattern was the only way for Flash to scout 3 locations (counting naturals and mains separately) as quickly as he did. From Flash's starting location in the bottom left, the closest set of natural + main is 7's natural + 11's main (going through 11's natural, naturally).

Edit 2: actually on closer look, it seems like Flash could have equally well scouted 1's natural before 11's main. I'm not sure whether Flash had a reason for scouting 7 rather than 1 or whether that choice was a toss-up (or whether I'm totally off-base with all of this, of course).


lol This doesn't make any sense at all(to me). Flash scouted the 7 natural then he went scouting the 11 natural and main while a marine he just made scouted the 1 natural and the scv came into the 11 main and the marine head straight for the top left.

The thing is, Flash would be in a disadvantage if Leta was in the 7 main because of his scouting. Leta would have made at least 2 marines before the scv came back to 7 if leta was at the 7 main building CC inbase. At least, I think what flash meant when he said "If it was 7 it would’ve been bad, but I was lucky it was 11" because Leta would have a big BO advantage over Flash had he not got bunker rush.


Basically if Leta went CC first (which is what Flash was banking on), there were 6 possibilities - Leta could have been in any of the three positions, and either built his CC in base or at the natural. The way Flash scouted, he would have caught Leta in time in 5 of these 6 possibilities, because the Marine would go all the way into 1 o'clock main, and the SCV would go all the way into 11 o'clock main. If the SCV goes all the way into 7 o'clock main (where Flash scouted first), he might have been later to reach 11 o'clock entirely, and thus only cover 4 of 6 possibilities.


Making into the 11 o'clock 4-5 second later doesn't make much of a difference, the big difference would be the time for the scv to come back to the 7 o'clock main if leta was in that main. To me "If it was 7 it would've been bad" means if leta was at 7 o'clock.
mikyaJ
Profile Joined April 2011
1834 Posts
Last Edited: 2011-05-13 00:22:07
May 13 2011 00:18 GMT
#36
MKP||TSL
Existential
Profile Joined December 2010
Australia2107 Posts
May 13 2011 00:24 GMT
#37
Thanks for the interviews :D Hope JD recovers from his cold :O
Jaedong <3 | BW - The first game I ever loved
darktreb
Profile Joined May 2007
United States3017 Posts
May 13 2011 00:29 GMT
#38
On May 13 2011 09:15 Tenhou wrote:
Show nested quote +
On May 13 2011 09:11 darktreb wrote:
On May 13 2011 09:05 Tenhou wrote:
On May 13 2011 08:11 qrs wrote:
Thanks for the translations!

You only scouted the nat at 7 but scouted the high ground in 11.

-It’s hard to explain this difficult timing in words. I only scouted it after calculating it. If it was 7 it would’ve been bad, but I was lucky it was 11. But if Leta-hyung mined at the natural I had a different strategy. That’s the key point of this timing, but it’s hard to explain this scouting in words [laugh] But, I trust one day everyone will understand this kind of timing and scouting [T/N: WTF lol]

I also found Flash's explanation of his scouting pattern a bit bemusing, not to say amusing. Here's my guess about what he meant.

Leta might have been at 7 o' clock or he might have been at 11 o' clock. Also, he might have built his CC in the natural or he might have built his CC (or other buildings instead) in his main. There wasn't enough time to scout for all of these possibilities in a timely fashion, so Flash had to triage.

Flash used his time to scout three of the four possibilities: 7 o' clock natural, 11 o' clock natural, 11 o' clock main. It's true that if Leta had been building at 7 o' clock's main, Flash would have been in trouble. Still it paid for him to scout 7 o' clock's natural first because on the one hand he still had enough time to scout 11 o'clock fully in time and on the other hand, if Leta had been at 7 o' clock and decided to drop a CC in his natural, Flash would have scouted that and been able to react to that too. As for why he scouted 7 before 11 and not vice versa, I believe that this was the more efficient scouting pattern on this map--7's natural is on the way up from where Flash was at 4:30.

TL;DR: Flash's scouting pattern allowed him to scout 3/4 possibilities in time to react accordingly. Had he gone straight to 11 or had he fully scouted 7, he would only have had time to scout for 2/4 possibilities in time to properly react to them.

Just a guess, though.

Edit: Here's the picture of the map from TLPD:
[image loading]
There's also a spawning position at 1, which I didn't account for at all, so when I talk about 2/4 and 3/4 I should really be talking about 2/6 and 3/6, I suppose.

Anyway, you can see from the map that this scouting pattern was the only way for Flash to scout 3 locations (counting naturals and mains separately) as quickly as he did. From Flash's starting location in the bottom left, the closest set of natural + main is 7's natural + 11's main (going through 11's natural, naturally).

Edit 2: actually on closer look, it seems like Flash could have equally well scouted 1's natural before 11's main. I'm not sure whether Flash had a reason for scouting 7 rather than 1 or whether that choice was a toss-up (or whether I'm totally off-base with all of this, of course).


lol This doesn't make any sense at all(to me). Flash scouted the 7 natural then he went scouting the 11 natural and main while a marine he just made scouted the 1 natural and the scv came into the 11 main and the marine head straight for the top left.

The thing is, Flash would be in a disadvantage if Leta was in the 7 main because of his scouting. Leta would have made at least 2 marines before the scv came back to 7 if leta was at the 7 main building CC inbase. At least, I think what flash meant when he said "If it was 7 it would’ve been bad, but I was lucky it was 11" because Leta would have a big BO advantage over Flash had he not got bunker rush.


Basically if Leta went CC first (which is what Flash was banking on), there were 6 possibilities - Leta could have been in any of the three positions, and either built his CC in base or at the natural. The way Flash scouted, he would have caught Leta in time in 5 of these 6 possibilities, because the Marine would go all the way into 1 o'clock main, and the SCV would go all the way into 11 o'clock main. If the SCV goes all the way into 7 o'clock main (where Flash scouted first), he might have been later to reach 11 o'clock entirely, and thus only cover 4 of 6 possibilities.


Making into the 11 o'clock 4-5 second later doesn't make much of a difference, the big difference would be the time for the scv to come back to the 7 o'clock main if leta was in that main. To me "If it was 7 it would've been bad" means if leta was at 7 o'clock.


Maybe he thinks it makes a difference. Maybe it's the difference between the Bunker at the natural getting up and not? I don't know either, definitely just speculating here, and could definitely be completely wrong.
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
May 13 2011 00:29 GMT
#39
Flash's scouting is basically maphacking.

Good fucking god.
Jaedong plz
Warpath
Profile Joined April 2010
Canada1242 Posts
May 13 2011 00:32 GMT
#40
I guess there was something in flashs BO that had a very tight window that a couple seconds extra scouting would have had influence on.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Playoffs
Classic vs Rogue
Solar vs Gerald
Bunny vs Nicoract
ByuN vs Zoun
herO vs Clem
MaxPax vs Cure
WardiTV1273
TKL 330
IndyStarCraft 213
IntoTheiNu 9
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko420
TKL 305
IndyStarCraft 213
trigger 146
Rex 107
SC2Nice 13
StarCraft: Brood War
Sea 32912
Britney 27014
firebathero 657
Last 155
Sea.KH 89
Pusan 49
[sc1f]eonzerg 40
NaDa 24
Rock 24
yabsab 19
[ Show more ]
Icarus 7
Dota 2
Gorgc6462
monkeys_forever172
Super Smash Bros
Mew2King54
Heroes of the Storm
Khaldor134
Other Games
B2W.Neo1230
DeMusliM149
Fuzer 148
KnowMe95
QueenE45
Organizations
Dota 2
PGL Dota 2 - Main Stream11878
PGL Dota 2 - Secondary Stream2669
StarCraft: Brood War
CasterMuse 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• 3DClanTV 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis7740
• Jankos1892
• Stunt590
• TFBlade558
Upcoming Events
AI Arena Tournament
5h 4m
Patches Events
8h 4m
Replay Cast
9h 4m
Sparkling Tuna Cup
19h 4m
RSL Revival
19h 4m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
21h 4m
OSC
21h 34m
BSL
1d 5h
Replay Cast
1d 9h
Replay Cast
1d 18h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.