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How do you macro?

Forum Index > BW General
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Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 02:01 GMT
#1
I just got BroodWar a month ago, and downloaded iccup 2 days ago. Obviously, I did not have good macro when i start, and i still dont. so basically, how do you macro? How can i keep my money low? I just did a computer game where i attacked right before his small push comes, and then i had over 4k minerals and 800 gas. How do i spend it?

I had 5 racks, 1 factory, and 2 starports (but keep in mind i suck, and didnt have all of this at the start or producing all the time), i was constantly producing workers, and never got supply blocked, but GODDANG do i need to macro!

What can you afford on 2 bases, and what do you hotkey? I only use 1 hotkey for all barracks, 1 for all facts, and 1 for all ports. Should I use more? My bar gets filled up.

Please, post in this thread if u can help, or have the same problem.
iamho
Profile Joined June 2009
United States3347 Posts
January 30 2011 02:05 GMT
#2
Don't bother hotkeying buildings at all after early game

You can set f2-f4 for certain locations(shift+f2, etc), i.e one of your macro area, another for your rally point
hotkeys 1-9 should be army + scans
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
Last Edited: 2011-01-30 02:10:34
January 30 2011 02:10 GMT
#3
IIRC terran can afford up to 9 barracks and 2 starports on 2 bases if you have enough SCVs, but you dont want to do that. Optimally you want 6 barracks/1 factory/1 starport OR 6 barracks/2 starports.

As for hotkeys use the f buttons. Plan ahead and build all your production facilities in one area so you can fit them all on one screen. Then bind that screen to either f2, f3, or f4. Bind your rally point area to another f key as well. That way you can easily go back to your macro area and build units quickly without having to scroll around. Then just train yourself to go back to that area every X seconds so that your production cycle stays on track.
Forward
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 30 2011 02:11 GMT
#4
6-9 Gateways from early-midgame, 0 robo. 9 Stargate in PvZ

once I get more than 4 gates I start using f2-f3
Writerptrk
Luddite
Profile Blog Joined April 2007
United States2315 Posts
Last Edited: 2011-01-30 02:11:50
January 30 2011 02:11 GMT
#5
This is how I macro:[image loading]
Can't believe I'm still here playing this same game
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
January 30 2011 02:14 GMT
#6
people usually use 1-4 for unit hotkey gruops and 5-0 for buildings

so 1a2a3a4a 5m6m7m or somethnig like that (building marines lulz) then if terran usually 9and 0 are for scans for the 2 scans at ur 2 CCs.
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
WuzzupPeeps
Profile Joined October 2009
130 Posts
January 30 2011 02:20 GMT
#7
I'm a zerg and I use 67890 for initial 5 hatches, later hatches i either put it besides my hotkey 8 hatchery (which is my third inbase hatchery zvt) or beside my hotkey 6 hatchery (which is my main hatch in zvp) so i can quickly start using those.

I have a similar although not really optimal style for terran and protoss, I keep the production buildings around my main cc/nexus and I double click 6 everytime and i start clicking away. I never used the F keys because my fingers feel awkward trying to press them :/ But for optimised play I do strongly suggest you get used to using the F keys
therockmanxx
Profile Joined July 2010
Peru1174 Posts
January 30 2011 02:21 GMT
#8
Move army Then move ur screen back to ur production facilities
Just click your buildings manually and use them is not that difficult O.o
4k Minerals ... whts ur apm 50 or u just play sc2 xD
Tekken ProGamer
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17733 Posts
Last Edited: 2011-01-30 02:30:04
January 30 2011 02:23 GMT
#9
http://www.teamliquid.net/forum/viewmessage.php?topic_id=63183#2

Just add raxes when you need the money. I don't really know anyone who hotkeys their facts and ports. You can do it if you want. Its just usually you end up using 1-5/6 for your army and 098 for scan you usually only have 1 or 2 keys left to use, that most people just hotkey one of their raxes because your facts/ports will usually be in the general location of your raxes anyways. You can use one of the fkeys for that too.
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Spekulatius
Profile Joined January 2011
Germany2413 Posts
Last Edited: 2011-01-30 02:33:52
January 30 2011 02:28 GMT
#10
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
Always smile~
Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 02:31 GMT
#11
ty guys, especially for the f2-f4 trick OMG FREAKING JIZZ IN MAH PANTS!
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17733 Posts
January 30 2011 02:32 GMT
#12
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 30 2011 02:34 GMT
#13
you have to memorize the unit completion times. Also watch an fpvod or something where you can see how someone with experience fits macro into their play.
Why would I play sctoo when I can play BW?
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
Last Edited: 2011-01-30 02:38:46
January 30 2011 02:37 GMT
#14
On January 30 2011 11:05 iamho wrote:
Don't bother hotkeying buildings at all after early game

You can set f2-f4 for certain locations(shift+f2, etc), i.e one of your macro area, another for your rally point
hotkeys 1-9 should be army + scans


What I do.
I do feel wrong though, when I see random progamers replays and they are scrolling through two production facilities the entire game, although I really don't see the point



On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?


You just reach over and press it. Don't put army into those keys. Put stuff you only need to use occasionally like scans, dropships, scouting rax, etc. Jaedong doesn't use 8-0, so you're not the only one. There is no real secret, just hand accuracy on the keyboard.
WeMade FOX would be a deadly SC2 team.
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 30 2011 02:37 GMT
#15
On January 30 2011 11:32 Ilikestarcraft wrote:
Show nested quote +
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?


I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
Always smile~
Ideas
Profile Blog Joined April 2008
United States8167 Posts
Last Edited: 2011-01-30 02:41:33
January 30 2011 02:40 GMT
#16
On January 30 2011 11:37 Spekulatius wrote:
Show nested quote +
On January 30 2011 11:32 Ilikestarcraft wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?


I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).


the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.

when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off
Free Palestine
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 30 2011 02:41 GMT
#17
On January 30 2011 11:37 Spekulatius wrote:
Show nested quote +
On January 30 2011 11:32 Ilikestarcraft wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?


I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).


You have to practice hitting these keys till you can do it. personaly I put some tape on the 8 key to make it easier to tell where the other kes around it are.

Im suprised this hasnt been moved to strategy yet considering it's title is a dead give away.
Why would I play sctoo when I can play BW?
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 30 2011 02:42 GMT
#18
On January 30 2011 11:40 Ideas wrote:
Show nested quote +
On January 30 2011 11:37 Spekulatius wrote:
On January 30 2011 11:32 Ilikestarcraft wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?


I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).


the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.

when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off


So I'm not the only one encountering problems there... Good to know
Always smile~
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
January 30 2011 02:43 GMT
#19
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 30 2011 02:49 GMT
#20
On January 30 2011 11:43 Sentenal wrote:
Show nested quote +
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol


So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?

Dammit.
Always smile~
Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 02:50 GMT
#21
can anyone show a quick good base setup for python? from a two base
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 30 2011 02:59 GMT
#22
On January 30 2011 11:49 Spekulatius wrote:
Show nested quote +
On January 30 2011 11:43 Sentenal wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol


So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?

Dammit.


Jaedong doesn't use the 0 key either. There is hope for you yet!
`~` | effOrt Movie sKyHigh forever & SEn
1a2a3aPro
Profile Joined July 2009
Canada227 Posts
January 30 2011 03:00 GMT
#23
I like to make units when I macro.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
January 30 2011 03:01 GMT
#24
On January 30 2011 11:49 Spekulatius wrote:
Show nested quote +
On January 30 2011 11:43 Sentenal wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol


So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?

Dammit.

Well, you don't need to stretch your hand... you just... Move it across the keyboard. You can move your wrist, right...?
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
djcube
Profile Blog Joined July 2009
United States985 Posts
Last Edited: 2011-01-30 03:21:21
January 30 2011 03:08 GMT
#25
On January 30 2011 11:50 Pacman234 wrote:
can anyone show a quick good base setup for python? from a two base


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]


+ Show Spoiler +
[image loading]

This one is on fighting spirit. The add-on's are not flush against the wall btw. There's like half a matrix space or w/e so tanks can exit.

Pretty much out of habit now one of the first things I do after game starts is look at my position and decide where I'm going to place my production buildings. Like, just take a couple seconds to see where you can place all your production to fit one screen.

On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

You can easily hit 7,8,9,0 with your thumb even with your left hand mainly on the left side of the keyboard. It might feel awkward at first, but it becomes like regular typing after some practice. If it matters to you at all, Flash hits 7,8,9,0 with his thumb as well. Or, you can just pivot around the base of your hand and hit those keys with your index finger. Unless you have gigantic hands, everyone needs to shift their hands at least slightly to hit those keys with your index finger.
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 30 2011 03:13 GMT
#26
On January 30 2011 11:40 Ideas wrote:
Show nested quote +
On January 30 2011 11:37 Spekulatius wrote:
On January 30 2011 11:32 Ilikestarcraft wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?

I don't get what you are saying. You mean how do you hotkey something to zero?


I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).


the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.

when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off

For some reason I can always hit the 0 perfectly without looking down but I can NEVER EVER hit the 9 without looking down.
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 30 2011 03:14 GMT
#27
On January 30 2011 12:01 Sentenal wrote:
Show nested quote +
On January 30 2011 11:49 Spekulatius wrote:
On January 30 2011 11:43 Sentenal wrote:
On January 30 2011 11:28 Spekulatius wrote:
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over?
I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?

I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol


So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?

Dammit.

Well, you don't need to stretch your hand... you just... Move it across the keyboard. You can move your wrist, right...?


Yes I can.

Guess I'll go practice that. Thanks all.
Always smile~
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
January 30 2011 03:21 GMT
#28
On January 30 2011 11:50 Pacman234 wrote:
can anyone show a quick good base setup for python? from a two base


Something like this?

+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
WeMade FOX would be a deadly SC2 team.
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 30 2011 06:45 GMT
#29
On January 30 2011 11:50 Pacman234 wrote:
can anyone show a quick good base setup for python? from a two base


OMG you are the laziest nooby ever! How about watching a couple reps or searching a couple threads cuase this stuff is really easy to figure out on your own.
Why would I play sctoo when I can play BW?
Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 07:04 GMT
#30
On January 30 2011 15:45 puppykiller wrote:
Show nested quote +
On January 30 2011 11:50 Pacman234 wrote:
can anyone show a quick good base setup for python? from a two base


OMG you are the laziest nooby ever! How about watching a couple reps or searching a couple threads cuase this stuff is really easy to figure out on your own.

lol sry, but its not that i want others to do work that will only help me. i saw something great on some factory placement (i know, big help), but maybe others could remember something theyve seen. You dont have to go out of your way and search stuff, you dont even need to post AT ALL. I just wanted to receive all the knowledge I can find and that anyone can give me. Theres really nothing wrong with that.
funnybananaman
Profile Joined April 2009
United States830 Posts
January 30 2011 07:38 GMT
#31
A lot is explained in the liquipedia articles for tvz, tvp, and tvt, you definitely need to read those they'll help you a lot. One general thing to help is that almost everyone uses the hotkeys 9 and 0 for their comsat stations, so start doing that its very useful.
Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 07:40 GMT
#32
On January 30 2011 11:10 ZeroChrome wrote:
IIRC terran can afford up to 9 barracks and 2 starports on 2 bases if you have enough SCVs, but you dont want to do that. Optimally you want 6 barracks/1 factory/1 starport OR 6 barracks/2 starports.

As for hotkeys use the f buttons. Plan ahead and build all your production facilities in one area so you can fit them all on one screen. Then bind that screen to either f2, f3, or f4. Bind your rally point area to another f key as well. That way you can easily go back to your macro area and build units quickly without having to scroll around. Then just train yourself to go back to that area every X seconds so that your production cycle stays on track.

That doesn't seem bad, but if i was going for a 2 base tank build, what would be better?

I'm currently doing 3 rax, expand into double fact and rax into starport.
I get really high in minerals (1.5k) but then i start being totally stable and even using a little more gas then i make. I can 3rd expo quicker for gas, but so much minerals!

Should i add more rax? use vultures ( i havent even built one before a game i just played)?

What can I spend excess minerals on w/ a 2 base 5 rax 2 fact 1 port build?
Chimpalimp
Profile Joined May 2010
United States1135 Posts
January 30 2011 07:44 GMT
#33
People give you a good hotkey layout but the most important thing is RHYTHM! Yes, this may not be DDR, but rhythm is as important in SC as it is in any game. You need to build internal timings, or small ques telling you when to build new units, as your old set has just finished spawning. If you constantly shuffle through an internal list of important items you will develop a flow to your game, such as: build workers, build supply facilities, build units, use units. The more you play, the faster ur rhythm is and the more clean your actions are, so practice a lot!
I like money. You like money too? We should hang out.
Pacman234
Profile Joined December 2010
United States88 Posts
January 30 2011 07:47 GMT
#34
On January 30 2011 16:44 Chimpalimp wrote:
People give you a good hotkey layout but the most important thing is RHYTHM! Yes, this may not be DDR, but rhythm is as important in SC as it is in any game. You need to build internal timings, or small ques telling you when to build new units, as your old set has just finished spawning. If you constantly shuffle through an internal list of important items you will develop a flow to your game, such as: build workers, build supply facilities, build units, use units. The more you play, the faster ur rhythm is and the more clean your actions are, so practice a lot!

Yes, very true actually!
I kinda felt a rhythm going on as to when I build SCVs, press f2, build units, attack when I feel like I have an adequate amount, and build depots. It really felt well. i'll work more on this.
ZeroChrome
Profile Joined September 2010
Canada1001 Posts
January 30 2011 07:47 GMT
#35
On January 30 2011 16:40 Pacman234 wrote:
I'm currently doing 3 rax, expand into double fact and rax into starport.


do you mean you are expanding after 3 barracks? If you are you ought to start using the 1 Rax FE build, it is a lot better.
Forward
JIJIyO
Profile Blog Joined January 2009
Canada1957 Posts
January 30 2011 08:43 GMT
#36
The f2-f4 buttons are great, BUT don't use them for buildings. I know it's tempting since it's easy to use (I know since I did in the past), but it's not the optimal usage for those keys. Just double click 5 to take them to your middle rax/gateway/hatch, even if it is annoying.......I know it is >_>

F2-F4 for your main/nat/3rd is best for moving workers quickly from harass.


These are the most optimal hotkey settings, but in the end it is up to personal preference.
KT_Violet
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 30 2011 10:01 GMT
#37
5sz6sz7sz8sz
first we make expand, then we defense it.
DenSkumle
Profile Joined December 2010
Norway108 Posts
January 31 2011 18:53 GMT
#38
if you play terran you MUST watch stylishVOD's, very good for terran users. he'll teach you all you need to know, and more for your skill level!
Raii
Profile Blog Joined January 2011
Philippines194 Posts
Last Edited: 2011-01-31 19:08:56
January 31 2011 19:07 GMT
#39
Just my 2 cents.
I play Protoss, so I am not entirely sure if my Terran hotkeys will apply to you...

Hotkeys:
1 - HT/Shuttles/Observers
2 - Zeals
3 - Goons
4 - Goons
5 - Gateway/ Goons/Zeals if engaging
6 - Gateway
7 - Gateway
8 - Gateway
9 - Gateway
0 - Gateway

F2 - Main
F3 - Nat
F4 - 3rd
F5 - 4th

For Terran:

1 - Vultures
2 - Vultures
3 - Tanks
4 - Tanks/Goliaths
5 - Goliaths
6 - Factory
7 - Factory
8 - Scanner
9 - Scanner
0 - Science Vessels

I hope this might help. Forgive my weird hot keys
Interesting comeback. How long did it take you make one?
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 31 2011 19:41 GMT
#40
On February 01 2011 04:07 Raii wrote:
Just my 2 cents.
I play Protoss, so I am not entirely sure if my Terran hotkeys will apply to you...

Hotkeys:
1 - HT/Shuttles/Observers
2 - Zeals
3 - Goons
4 - Goons
5 - Gateway/ Goons/Zeals if engaging
6 - Gateway
7 - Gateway
8 - Gateway
9 - Gateway
0 - Gateway

F2 - Main
F3 - Nat
F4 - 3rd
F5 - 4th

For Terran:

1 - Vultures
2 - Vultures
3 - Tanks
4 - Tanks/Goliaths
5 - Goliaths
6 - Factory
7 - Factory
8 - Scanner
9 - Scanner
0 - Science Vessels

I hope this might help. Forgive my weird hot keys


O rly? That would be a cool trick.

Everyone has pretty much touched on it already but generally what you do is if you just have one or two production facilities you can hotkey them up and 4m5m. Once you get like 3-4+ then you usually just keep on hotkeyed either to a number hotkey or location hotkey and use that to go back to your barracks screen and mouse click through them all quickly.

The really important thing is developing a good feel and rhythm so you always come back and macro consistently.


EffOrt and Soulkey Hwaiting!
Raii
Profile Blog Joined January 2011
Philippines194 Posts
January 31 2011 19:49 GMT
#41
Oh snap. Sorry about that. The lack of sleep is getting to me
Anyway, back to the topic.
Yes, I agree with what you said. But there isn't exactly a fixed way of getting hotkeys done, I merely posted what works for me
Of course when the need arises, I switch around my hotkeys.


Interesting comeback. How long did it take you make one?
LunarC
Profile Blog Joined October 2009
United States1186 Posts
January 31 2011 19:49 GMT
#42
On January 30 2011 12:21 whitelynx wrote:
Show nested quote +
On January 30 2011 11:50 Pacman234 wrote:
can anyone show a quick good base setup for python? from a two base


Something like this?

+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]

DAT SIMCITY.

But yeah, Terran requires the most knowledge of good simcity in my opinion. Zerg only really requires good simcity for defensive play and Protoss just really needs to spam gateways, but Terran needs to place buildings nicely so that you can macro properly from different building groups. Also supply depots are a bitch.
REEBUH!!!
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