I just got BroodWar a month ago, and downloaded iccup 2 days ago. Obviously, I did not have good macro when i start, and i still dont. so basically, how do you macro? How can i keep my money low? I just did a computer game where i attacked right before his small push comes, and then i had over 4k minerals and 800 gas. How do i spend it?
I had 5 racks, 1 factory, and 2 starports (but keep in mind i suck, and didnt have all of this at the start or producing all the time), i was constantly producing workers, and never got supply blocked, but GODDANG do i need to macro!
What can you afford on 2 bases, and what do you hotkey? I only use 1 hotkey for all barracks, 1 for all facts, and 1 for all ports. Should I use more? My bar gets filled up.
Please, post in this thread if u can help, or have the same problem.
IIRC terran can afford up to 9 barracks and 2 starports on 2 bases if you have enough SCVs, but you dont want to do that. Optimally you want 6 barracks/1 factory/1 starport OR 6 barracks/2 starports.
As for hotkeys use the f buttons. Plan ahead and build all your production facilities in one area so you can fit them all on one screen. Then bind that screen to either f2, f3, or f4. Bind your rally point area to another f key as well. That way you can easily go back to your macro area and build units quickly without having to scroll around. Then just train yourself to go back to that area every X seconds so that your production cycle stays on track.
I'm a zerg and I use 67890 for initial 5 hatches, later hatches i either put it besides my hotkey 8 hatchery (which is my third inbase hatchery zvt) or beside my hotkey 6 hatchery (which is my main hatch in zvp) so i can quickly start using those.
I have a similar although not really optimal style for terran and protoss, I keep the production buildings around my main cc/nexus and I double click 6 everytime and i start clicking away. I never used the F keys because my fingers feel awkward trying to press them :/ But for optimised play I do strongly suggest you get used to using the F keys
Move army Then move ur screen back to ur production facilities Just click your buildings manually and use them is not that difficult O.o 4k Minerals ... whts ur apm 50 or u just play sc2 xD
Just add raxes when you need the money. I don't really know anyone who hotkeys their facts and ports. You can do it if you want. Its just usually you end up using 1-5/6 for your army and 098 for scan you usually only have 1 or 2 keys left to use, that most people just hotkey one of their raxes because your facts/ports will usually be in the general location of your raxes anyways. You can use one of the fkeys for that too.
How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
you have to memorize the unit completion times. Also watch an fpvod or something where you can see how someone with experience fits macro into their play.
On January 30 2011 11:05 iamho wrote: Don't bother hotkeying buildings at all after early game
You can set f2-f4 for certain locations(shift+f2, etc), i.e one of your macro area, another for your rally point hotkeys 1-9 should be army + scans
What I do. I do feel wrong though, when I see random progamers replays and they are scrolling through two production facilities the entire game, although I really don't see the point
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
You just reach over and press it. Don't put army into those keys. Put stuff you only need to use occasionally like scans, dropships, scouting rax, etc. Jaedong doesn't use 8-0, so you're not the only one. There is no real secret, just hand accuracy on the keyboard.
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.
when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
You have to practice hitting these keys till you can do it. personaly I put some tape on the 8 key to make it easier to tell where the other kes around it are.
Im suprised this hasnt been moved to strategy yet considering it's title is a dead give away.
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.
when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off
So I'm not the only one encountering problems there... Good to know
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?
Dammit.
Jaedong doesn't use the 0 key either. There is hope for you yet!
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?
Dammit.
Well, you don't need to stretch your hand... you just... Move it across the keyboard. You can move your wrist, right...?
This one is on fighting spirit. The add-on's are not flush against the wall btw. There's like half a matrix space or w/e so tanks can exit.
Pretty much out of habit now one of the first things I do after game starts is look at my position and decide where I'm going to place my production buildings. Like, just take a couple seconds to see where you can place all your production to fit one screen.
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
You can easily hit 7,8,9,0 with your thumb even with your left hand mainly on the left side of the keyboard. It might feel awkward at first, but it becomes like regular typing after some practice. If it matters to you at all, Flash hits 7,8,9,0 with his thumb as well. Or, you can just pivot around the base of your hand and hit those keys with your index finger. Unless you have gigantic hands, everyone needs to shift their hands at least slightly to hit those keys with your index finger.
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons, that it normally hovers over?
I don't get what you are saying. You mean how do you hotkey something to zero?
I guess I phrased it wrong. Sure I can bind it, but it's just not practical at all for me to use it from then on, because if I try to reach the hotkeys (7-0) blindly, I miss them or I have to move my hand and then miss the other buttons that I came from (wasd,123etc).
the keys on the right half of the keyboard take a lot longer to get used to pressing than the left half. even today i still have problems hitting 8,9,0 (not to mention u,i,o) on the keyboard when im in a hurry.
when i first started i actually put a piece of tape on the U key since i kept missing it in the heat of battle and losing all my lurkers because they wouldnt burrow lol. eventually i got to the point where i was able to take it off
For some reason I can always hit the 0 perfectly without looking down but I can NEVER EVER hit the 9 without looking down.
On January 30 2011 11:28 Spekulatius wrote: How does one grab the "0" button? Am I the only one to have a hand that can't reach the zero without losing the a,q,w or 1,2,3 buttons which my left hand normally hovers over? I always wondered how people could use the buttons 7+. I'm kinda confined to 1-6, it works fine, but I'm curious. Anyone?
I imagine that Zerg and Terran wouldn't use the 0 hotkey that much. They probably would use it for stuff like scans, or other things they seldom need to us, but never for control groups or anything. Protoss often uses it for Nexus', since 0 is right next to the p key (for probes). When you need to press it, you actually move your hand over! lol
So my lack of manual dexterity, that prevented me from learning the guitar when I was young, comes haunting me again?
Dammit.
Well, you don't need to stretch your hand... you just... Move it across the keyboard. You can move your wrist, right...?
On January 30 2011 11:50 Pacman234 wrote: can anyone show a quick good base setup for python? from a two base
OMG you are the laziest nooby ever! How about watching a couple reps or searching a couple threads cuase this stuff is really easy to figure out on your own.
On January 30 2011 11:50 Pacman234 wrote: can anyone show a quick good base setup for python? from a two base
OMG you are the laziest nooby ever! How about watching a couple reps or searching a couple threads cuase this stuff is really easy to figure out on your own.
lol sry, but its not that i want others to do work that will only help me. i saw something great on some factory placement (i know, big help), but maybe others could remember something theyve seen. You dont have to go out of your way and search stuff, you dont even need to post AT ALL. I just wanted to receive all the knowledge I can find and that anyone can give me. Theres really nothing wrong with that.
A lot is explained in the liquipedia articles for tvz, tvp, and tvt, you definitely need to read those they'll help you a lot. One general thing to help is that almost everyone uses the hotkeys 9 and 0 for their comsat stations, so start doing that its very useful.
On January 30 2011 11:10 ZeroChrome wrote: IIRC terran can afford up to 9 barracks and 2 starports on 2 bases if you have enough SCVs, but you dont want to do that. Optimally you want 6 barracks/1 factory/1 starport OR 6 barracks/2 starports.
As for hotkeys use the f buttons. Plan ahead and build all your production facilities in one area so you can fit them all on one screen. Then bind that screen to either f2, f3, or f4. Bind your rally point area to another f key as well. That way you can easily go back to your macro area and build units quickly without having to scroll around. Then just train yourself to go back to that area every X seconds so that your production cycle stays on track.
That doesn't seem bad, but if i was going for a 2 base tank build, what would be better?
I'm currently doing 3 rax, expand into double fact and rax into starport. I get really high in minerals (1.5k) but then i start being totally stable and even using a little more gas then i make. I can 3rd expo quicker for gas, but so much minerals!
Should i add more rax? use vultures ( i havent even built one before a game i just played)?
What can I spend excess minerals on w/ a 2 base 5 rax 2 fact 1 port build?
People give you a good hotkey layout but the most important thing is RHYTHM! Yes, this may not be DDR, but rhythm is as important in SC as it is in any game. You need to build internal timings, or small ques telling you when to build new units, as your old set has just finished spawning. If you constantly shuffle through an internal list of important items you will develop a flow to your game, such as: build workers, build supply facilities, build units, use units. The more you play, the faster ur rhythm is and the more clean your actions are, so practice a lot!
On January 30 2011 16:44 Chimpalimp wrote: People give you a good hotkey layout but the most important thing is RHYTHM! Yes, this may not be DDR, but rhythm is as important in SC as it is in any game. You need to build internal timings, or small ques telling you when to build new units, as your old set has just finished spawning. If you constantly shuffle through an internal list of important items you will develop a flow to your game, such as: build workers, build supply facilities, build units, use units. The more you play, the faster ur rhythm is and the more clean your actions are, so practice a lot!
Yes, very true actually! I kinda felt a rhythm going on as to when I build SCVs, press f2, build units, attack when I feel like I have an adequate amount, and build depots. It really felt well. i'll work more on this.
The f2-f4 buttons are great, BUT don't use them for buildings. I know it's tempting since it's easy to use (I know since I did in the past), but it's not the optimal usage for those keys. Just double click 5 to take them to your middle rax/gateway/hatch, even if it is annoying.......I know it is >_>
F2-F4 for your main/nat/3rd is best for moving workers quickly from harass.
These are the most optimal hotkey settings, but in the end it is up to personal preference.
Everyone has pretty much touched on it already but generally what you do is if you just have one or two production facilities you can hotkey them up and 4m5m. Once you get like 3-4+ then you usually just keep on hotkeyed either to a number hotkey or location hotkey and use that to go back to your barracks screen and mouse click through them all quickly.
The really important thing is developing a good feel and rhythm so you always come back and macro consistently.
Oh snap. Sorry about that. The lack of sleep is getting to me Anyway, back to the topic. Yes, I agree with what you said. But there isn't exactly a fixed way of getting hotkeys done, I merely posted what works for me Of course when the need arises, I switch around my hotkeys.
But yeah, Terran requires the most knowledge of good simcity in my opinion. Zerg only really requires good simcity for defensive play and Protoss just really needs to spam gateways, but Terran needs to place buildings nicely so that you can macro properly from different building groups. Also supply depots are a bitch.