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Rumors circulating in Korean E-Sports scene - Page 25

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tsularesque
Profile Joined March 2010
Canada226 Posts
October 14 2010 10:44 GMT
#481
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.


On the other hand, you're discussing how it took you a week to master something on the first discovery of how to do it. You're not comparing yourself to people that practiced it for 8 years to be dead on. Saying that a skillcap has already been reached is just ignorant, SC2 is going to continue to grow in depth.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.
rasers
Profile Joined February 2010
Sweden691 Posts
October 14 2010 10:57 GMT
#482
they can believe much... if they play it they know its not true

and srsly... this "argument" bw at start wasnt that great either is so freaking stupid...
compare the RTS scene or pro scene when BW came out 2 the pro/RTS scene we have now. what do u think hm? now we have a freaking background of 10+ years of high level RTS.
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
Last Edited: 2010-10-14 12:00:35
October 14 2010 12:00 GMT
#483
On October 14 2010 16:35 cerebralz wrote:
... SC2 has the potential to make far more money globally, than BW, which has a very closed and elite community...

Not true, people just don't want to start playing because the curve is so high. Even when I started playing BW more than just versus computer or on East, I made a [H] thread in the strategy forum (sometime around autumn 2007) and everyone was more than willing to help. And people still are. So elite, maybe, but not closed. And BW players definitely want more BW players.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
KasPra
Profile Blog Joined May 2009
Estonia983 Posts
Last Edited: 2010-10-14 14:18:33
October 14 2010 14:17 GMT
#484
On October 14 2010 19:44 tsularesque wrote:
Show nested quote +
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
October 14 2010 14:22 GMT
#485
On October 14 2010 23:17 KasPra wrote:
Show nested quote +
On October 14 2010 19:44 tsularesque wrote:
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?


No, he just says you cant already talk about SC2 as failure, its out only since half year. Time is on our side, be more patient.
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
nozaro33
Profile Blog Joined March 2008
Taiwan1819 Posts
October 14 2010 14:31 GMT
#486
*sigh* I thought we had at least one more season of bw...
#1 Flash / #2 NaDa / #3 Stats fan / KT fan for life
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51077 Posts
Last Edited: 2010-10-14 14:48:39
October 14 2010 14:38 GMT
#487
On October 14 2010 23:17 KasPra wrote:
Show nested quote +
On October 14 2010 19:44 tsularesque wrote:
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?


On October 13 2010 22:46 BLinD-RawR wrote:

People's expectations are high,I mean look at the amount of hype for the game.I just want people to stop looking at is as "oh its the sequel to the most awesome game in the world and it sucks because i doesn't live up to it" and try taking it as a new game.....

SC2 has potential its what we make of that potential,SCBW is right now a far better game but SC2 has only been explored very little in which is still only a third of the game.

What i'm trying to say is that don't take it as the "sequel to BW" rather as "StarCraft 2" which is a new game.


I thought you should read my post again.Yes you should see it as a new game based on old principles.We will figure it out if only we try instead of completely shutting it down.Some will give up,but others like our own team 'liquid are trying their best along with many other people to figure it out.

I'm not saying "just give it time bro" try taking action and make it a better game,everyone has to put in effort.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
Last Edited: 2010-10-14 15:03:41
October 14 2010 15:00 GMT
#488
On October 14 2010 23:38 BLinD-RawR wrote:
Show nested quote +
On October 14 2010 23:17 KasPra wrote:
On October 14 2010 19:44 tsularesque wrote:
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?


Show nested quote +
On October 13 2010 22:46 BLinD-RawR wrote:

People's expectations are high,I mean look at the amount of hype for the game.I just want people to stop looking at is as "oh its the sequel to the most awesome game in the world and it sucks because i doesn't live up to it" and try taking it as a new game.....

SC2 has potential its what we make of that potential,SCBW is right now a far better game but SC2 has only been explored very little in which is still only a third of the game.

What i'm trying to say is that don't take it as the "sequel to BW" rather as "StarCraft 2" which is a new game.


I thought you should read my post again.Yes you should see it as a new game based on old principles.We will figure it out if only we try instead of completely shutting it down.Some will give up,but others like our own team 'liquid are trying their best along with many other people to figure it out.

I'm not saying "just give it time bro" try taking action and make it a better game,everyone has to put in effort.


Why the hell are we trying to hard to make sc2 a better game when clearly BW already IS better. And if they don't want us to take it as "the sequel to BW", then don't fucking call it starcraft 2.


On October 14 2010 19:44 tsularesque wrote:
Show nested quote +
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.


On the other hand, you're discussing how it took you a week to master something on the first discovery of how to do it. You're not comparing yourself to people that practiced it for 8 years to be dead on. Saying that a skillcap has already been reached is just ignorant, SC2 is going to continue to grow in depth.

The whole point is that you couldn't master anything in 10 minutes. Whereas in SC2 micro, you basically can.


Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


links to articles. I don't believe you.
Shine[Kal] #1 fan
kariido
Profile Joined December 2007
Saudi Arabia179 Posts
October 14 2010 15:07 GMT
#489
On October 14 2010 19:44 tsularesque wrote:
Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


That's a bold claim. Citation needed.
http://campaignforliberty.org/
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51077 Posts
October 14 2010 15:12 GMT
#490
On October 15 2010 00:00 Xenocide_Knight wrote:
Show nested quote +
On October 14 2010 23:38 BLinD-RawR wrote:
On October 14 2010 23:17 KasPra wrote:
On October 14 2010 19:44 tsularesque wrote:
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?


On October 13 2010 22:46 BLinD-RawR wrote:

People's expectations are high,I mean look at the amount of hype for the game.I just want people to stop looking at is as "oh its the sequel to the most awesome game in the world and it sucks because i doesn't live up to it" and try taking it as a new game.....

SC2 has potential its what we make of that potential,SCBW is right now a far better game but SC2 has only been explored very little in which is still only a third of the game.

What i'm trying to say is that don't take it as the "sequel to BW" rather as "StarCraft 2" which is a new game.


I thought you should read my post again.Yes you should see it as a new game based on old principles.We will figure it out if only we try instead of completely shutting it down.Some will give up,but others like our own team 'liquid are trying their best along with many other people to figure it out.

I'm not saying "just give it time bro" try taking action and make it a better game,everyone has to put in effort.


Why the hell are we trying to hard to make sc2 a better game when clearly BW already IS better. And if they don't want us to take it as "the sequel to BW", then don't fucking call it starcraft 2.


IS => present tense.

my implication is of the future.

I'm saying your EXPECTATIONS of having the game to be as good as BW right from the start.Blizzard doesn't know shit about how BW became so good,but we do.

Why are we trying to make SC2 better?

Ask Day[9],TLO,Nony,HuK,Dimaga,White-Ra,BoxeR,NaDa,July.They have all switched to SC2.

If you want my opinion its because it unfortunately for you exists and it has every right to carry on the legacy of BW into the 3D generation.


Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
AssiRoyal
Profile Blog Joined May 2009
Germany216 Posts
October 14 2010 15:22 GMT
#491
On October 15 2010 00:07 kariido wrote:
Show nested quote +
On October 14 2010 19:44 tsularesque wrote:
Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


That's a bold claim. Citation needed.



maybe they think it will be more challenging for THEM because skillcap in sc2 is just soooo low ;D
Woosung
Profile Joined July 2010
65 Posts
October 14 2010 15:49 GMT
#492
Pretty sad news indeed.
Very interesting to see the SC2 people in here bashing KeSPA and glorifying Blizzard, once again.
Makes me wonder how they're gonna react when Blizzard decides to shut down B.net 2.0 and launch SCIII, a game they might not like.
I, for one, am still completely indifferent about SC2. I can't see what's exciting about it at all. Please do enlighten me.
Selith
Profile Joined September 2010
United States238 Posts
October 14 2010 16:01 GMT
#493
On October 15 2010 00:49 Woosung wrote:
Pretty sad news indeed.
Very interesting to see the SC2 people in here bashing KeSPA and glorifying Blizzard, once again.
Makes me wonder how they're gonna react when Blizzard decides to shut down B.net 2.0 and launch SCIII, a game they might not like.
I, for one, am still completely indifferent about SC2. I can't see what's exciting about it at all. Please do enlighten me.


You don't have to like SC2 to bash KeSPA. Look no further than Korean netizens.

Blizzard still runs B.net servers for SC1, WC2, and Diablo series. Two of those have sequels (SC2, WC3). They have not been shutdown yet.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 14 2010 16:08 GMT
#494
On October 14 2010 23:17 KasPra wrote:
Show nested quote +
On October 14 2010 19:44 tsularesque wrote:
On October 14 2010 11:45 Tazza wrote:
I hope that more people will start to realize that although sc2 is fun, it is not as good a spectator sport as BW. I've never seen micro that amazed me in sc2, because I knew if I practiced for a week, I could do it. I thought reaper micro might be hard, but its really just move back, hold and move back, hold. I mastered it in like 30 minutes, even though i play zerg. On the other hand, it took me weeks to get a little better at sc1 muta micro, and its still very poor. Same thing with vultures and wraiths. Every time I see sc1, I just say, wow, I wish I could do that, or that looks freakin awesome!

What i would like to happen in the end is, that people move away from WATCHING, not playing sc2, and when the kids see the games, they realize BW is more exciting, and so, they see people like Jaedong or Flash as role models, and try to become sc1 progamers



You're right. I remember how perfect and inspiring it was to watch BW when it was 6 months old. It was super balanced and fair, and I could master everything in 10 minutes.

Several BW pros have stated in interviews that they believe SC2 will be more challenging than BW.


Sigh... I cant believe this outrageously stupid argument has not died yet. You say that as if sc2 was released like some kind of a new infant-like game in a new world where noone has ever heard of RTS and starcraft before... that is just not true. It's starcraft 2 - the successor of starcraft BW. We already have 10+ years of competitive RTS behind us. Or do you really mean sc2 is a c o m p l e t e l y different game that we are will figure out in like 10 years?

Its not gonna take as long for SC2 to reach the highest possible level as it did SC1, but its certainly going to take a lot longer than 2 months after release.

Not like WC3 games from the first two months are even close to being high calibre play when compared to todays games, and that game had the benefit of BW as well (tho to a lesser extent).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Ryo
Profile Blog Joined February 2010
8787 Posts
October 14 2010 16:22 GMT
#495
On October 15 2010 01:01 Selith wrote:
Show nested quote +
On October 15 2010 00:49 Woosung wrote:
Pretty sad news indeed.
Very interesting to see the SC2 people in here bashing KeSPA and glorifying Blizzard, once again.
Makes me wonder how they're gonna react when Blizzard decides to shut down B.net 2.0 and launch SCIII, a game they might not like.
I, for one, am still completely indifferent about SC2. I can't see what's exciting about it at all. Please do enlighten me.


You don't have to like SC2 to bash KeSPA. Look no further than Korean netizens.

Blizzard still runs B.net servers for SC1, WC2, and Diablo series. Two of those have sequels (SC2, WC3). They have not been shutdown yet.


Many Korean netizens will bash anything, even new born babies. Not a good counter.
영원히 엠비씨게임 히어로 팬.
Falling
Profile Blog Joined June 2009
Canada11548 Posts
October 14 2010 16:50 GMT
#496
On October 15 2010 01:22 Ryo wrote:
Show nested quote +
On October 15 2010 01:01 Selith wrote:
On October 15 2010 00:49 Woosung wrote:
Pretty sad news indeed.
Very interesting to see the SC2 people in here bashing KeSPA and glorifying Blizzard, once again.
Makes me wonder how they're gonna react when Blizzard decides to shut down B.net 2.0 and launch SCIII, a game they might not like.
I, for one, am still completely indifferent about SC2. I can't see what's exciting about it at all. Please do enlighten me.


You don't have to like SC2 to bash KeSPA. Look no further than Korean netizens.

Blizzard still runs B.net servers for SC1, WC2, and Diablo series. Two of those have sequels (SC2, WC3). They have not been shutdown yet.


Many Korean netizens will bash anything, even new born babies. Not a good counter.


And many Team Liquidians will bash anything Blizzard says or does and apparently KeSPA can do no wrong. How is that any different? Both have done stuff that leaves something to be desired, but it need not be such a black and white thing. (I prefer to watch SC2 these days, but I've only played BW these last two months- poor student with a terrible computer.) People are capable of liking more than one thing at once and are capable of siding with Blizzard in one issue while recognizing the contribution of KeSPA.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
cerebralz
Profile Joined August 2009
United States443 Posts
Last Edited: 2010-10-14 17:12:54
October 14 2010 17:12 GMT
#497
Almost all the foreigner pros who were skeptical of SC2 for the same reasons stated in this thread have all retracted their opinions and think for the most part, the game is pretty darn great with the potential to be more great. In 2 months of release the metagame is far superior and deep to BW in the first 2 years of its lifetime.


Says who ?


Who were all the foreigners winning stuff the last few years? WhiteRa, Nony, Ret, Idra, Sen, Select. Everyone who has had a chance to go to Korea to compete, all changed to SC2. People who were skeptical: Tasteless, Day9, Incontrol, Artosis, etc. All changed their minds. When i listen to things like State of the game, i hear things like, it can be better than BW, it's strategically beautiful, and it's progressed far beyond BW in the same amount of time.

Isn't buying the game enough to show that you like that game ?????? You are telling us that BW only can continue its legacy by forking out our own money ? I don't think that's going to happen as you know the scene in korea what is required for you to be a fan ? Do you need to fork out money to watch open tournaments in SPL ????? It's all free of charge and I dont think any one sane would want to charge for a spectator sport that has been open to the public for 10 years....


Absolutely you need to continue to fork out money. That' is how the world goes round. I'm sorry if you are a student or other who doesn't have a disposable income. What you're saying is that for example, you expect your favorite restaurant to survive when everyone goes there to hang out and use the facilities but only buys food once...ever.

The reason why traditional sports continue? Is because they are largely fan supported. They buy tickets, go to the stadium, buy food, buy beer, buy merchandise, pay for parking, etc. Sure there are sponsors, but say, in the NFL or MLB, sponsors moreso are contributing to the cable network doing the broadcast and the stadium authority (aside from cases where the team owns the stadium and the cable network).

In this case, the GSL has a waaaaaay better chance of surviving the test of time as a business model, because it is fan supported with pay-per-view subs on a global scale. The current BW scene rests on the edge of a knife. As soon as one or more of the companies, which are supporting nearly 100% of the costs, decide to pull out, everything collapses. We always hear that there is a bit of a uncertainty about finding the next sponsor for say the OSL/MSL/PL. With the GSL being viewer supported to a greater degree than anything before it, companies will have more of an assurance that their investment will not go to waste on a short term stint. Furthermore, Gomtv/GSL brings in international dollars TO Korea, not just exchanging hands within the country. Before we go off that the Korean government will totally back Kespa, you forget that increased revenues internationally mean more taxes, and that always speaks volumes to politicians.

I think if Kespa wants to survive as well as the BW scene, they need to start acting more like a players UNION and not management. They need to guarantee salaries for all players based on longevity, including B-teamers, with guaranteed living conditions. Players also need representation to raise injunctions against their team management if they are mistreated. The BW players as a whole, need a collective bargaining contract with Kespa. That is the only thing that might make BW progaming more attractive. It's something that I hope becomes standard in SC2, as in all major sports have a players union.

zenMaster
Profile Blog Joined May 2010
Canada761 Posts
Last Edited: 2010-10-14 17:55:03
October 14 2010 17:54 GMT
#498
On October 15 2010 02:12 cerebralz wrote:
Show nested quote +
Almost all the foreigner pros who were skeptical of SC2 for the same reasons stated in this thread have all retracted their opinions and think for the most part, the game is pretty darn great with the potential to be more great. In 2 months of release the metagame is far superior and deep to BW in the first 2 years of its lifetime.


Says who ?


Who were all the foreigners winning stuff the last few years? WhiteRa, Nony, Ret, Idra, Sen, Select. Everyone who has had a chance to go to Korea to compete, all changed to SC2. People who were skeptical: Tasteless, Day9, Incontrol, Artosis, etc. All changed their minds. When i listen to things like State of the game, i hear things like, it can be better than BW, it's strategically beautiful, and it's progressed far beyond BW in the same amount of time.

Show nested quote +
Isn't buying the game enough to show that you like that game ?????? You are telling us that BW only can continue its legacy by forking out our own money ? I don't think that's going to happen as you know the scene in korea what is required for you to be a fan ? Do you need to fork out money to watch open tournaments in SPL ????? It's all free of charge and I dont think any one sane would want to charge for a spectator sport that has been open to the public for 10 years....


Absolutely you need to continue to fork out money. That' is how the world goes round. I'm sorry if you are a student or other who doesn't have a disposable income. What you're saying is that for example, you expect your favorite restaurant to survive when everyone goes there to hang out and use the facilities but only buys food once...ever.

The reason why traditional sports continue? Is because they are largely fan supported. They buy tickets, go to the stadium, buy food, buy beer, buy merchandise, pay for parking, etc. Sure there are sponsors, but say, in the NFL or MLB, sponsors moreso are contributing to the cable network doing the broadcast and the stadium authority (aside from cases where the team owns the stadium and the cable network).

In this case, the GSL has a waaaaaay better chance of surviving the test of time as a business model, because it is fan supported with pay-per-view subs on a global scale. The current BW scene rests on the edge of a knife. As soon as one or more of the companies, which are supporting nearly 100% of the costs, decide to pull out, everything collapses. We always hear that there is a bit of a uncertainty about finding the next sponsor for say the OSL/MSL/PL. With the GSL being viewer supported to a greater degree than anything before it, companies will have more of an assurance that their investment will not go to waste on a short term stint. Furthermore, Gomtv/GSL brings in international dollars TO Korea, not just exchanging hands within the country. Before we go off that the Korean government will totally back Kespa, you forget that increased revenues internationally mean more taxes, and that always speaks volumes to politicians.

I think if Kespa wants to survive as well as the BW scene, they need to start acting more like a players UNION and not management. They need to guarantee salaries for all players based on longevity, including B-teamers, with guaranteed living conditions. Players also need representation to raise injunctions against their team management if they are mistreated. The BW players as a whole, need a collective bargaining contract with Kespa. That is the only thing that might make BW progaming more attractive. It's something that I hope becomes standard in SC2, as in all major sports have a players union.


Reading this almost changed my mind about BW E-Sports being better than SC2 E-Sports.
ALMOST.
Ryo
Profile Blog Joined February 2010
8787 Posts
October 14 2010 18:04 GMT
#499
On October 15 2010 01:50 Falling wrote:
Show nested quote +
On October 15 2010 01:22 Ryo wrote:
On October 15 2010 01:01 Selith wrote:
On October 15 2010 00:49 Woosung wrote:
Pretty sad news indeed.
Very interesting to see the SC2 people in here bashing KeSPA and glorifying Blizzard, once again.
Makes me wonder how they're gonna react when Blizzard decides to shut down B.net 2.0 and launch SCIII, a game they might not like.
I, for one, am still completely indifferent about SC2. I can't see what's exciting about it at all. Please do enlighten me.


You don't have to like SC2 to bash KeSPA. Look no further than Korean netizens.

Blizzard still runs B.net servers for SC1, WC2, and Diablo series. Two of those have sequels (SC2, WC3). They have not been shutdown yet.


Many Korean netizens will bash anything, even new born babies. Not a good counter.


And many Team Liquidians will bash anything Blizzard says or does and apparently KeSPA can do no wrong. How is that any different? Both have done stuff that leaves something to be desired, but it need not be such a black and white thing. (I prefer to watch SC2 these days, but I've only played BW these last two months- poor student with a terrible computer.) People are capable of liking more than one thing at once and are capable of siding with Blizzard in one issue while recognizing the contribution of KeSPA.


If you read their posts carefully, most pple aren't denying that Kespa has made many stupid decisions but pple are siding with Kespa because they want to see the continuation of the BW proscene and Blizzard is standing in the way of that.
영원히 엠비씨게임 히어로 팬.
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
October 14 2010 19:20 GMT
#500
Yeaaaah! Progress is at hand! I want to see Stork in SC2 sooo bad. It's too bad there's no fking reavers in SC2 -_-
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