Since i already tried the standard methods of opening ports (i even tried setting up DMZ on my router), i will look into it more and if i find something usefull maybe i will post it here.
Anyways thanks for help ;]
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Nao
Poland166 Posts
Since i already tried the standard methods of opening ports (i even tried setting up DMZ on my router), i will look into it more and if i find something usefull maybe i will post it here. Anyways thanks for help ;] | ||
-xpeh-
Ukraine86 Posts
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darnoconrad
Canada110 Posts
However, I do find, when I'm on my router, that I can't join as many games and I have not been able to figure out why. More games appear as "latency to high to creator" as soon as I get off my Router I do not get that problem anymore. I have tried changing various settings with no success. | ||
-xpeh-
Ukraine86 Posts
What do you mean with "on/off my Router"? DMZ on/off? | ||
darnoconrad
Canada110 Posts
However, this time when I ran the test it showed "open" so looks like there is no problem there ----------- To side track the topic then; Why is it that when i'm on my router I cannot join more than half the games due to latency but I can host 4v4 no problem and still join some games with no problem? Then when I'm off the router, I can do everything perfectly fine and can join all games? | ||
-xpeh-
Ukraine86 Posts
On August 25 2010 12:13 -xpeh- wrote: Go to iccup, type /netinfo and look on "Game UDP" entry. Sorry, "Client UDP". Read my answer before repeating the question. On August 25 2010 12:13 -xpeh- wrote: What do you mean with "on/off my Router"? DMZ on/off? Port forwarding has nothing to do with joining games, as outgoing connection is made. So it can be a fault of something else, e.g. your router, firewall, etc. Or you have just luck - laggers disappear as far as you "go off router" (whatever it means). | ||
Vain
Netherlands1115 Posts
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darnoconrad
Canada110 Posts
On August 26 2010 14:06 -xpeh- wrote: Show nested quote + On August 25 2010 12:13 -xpeh- wrote: Go to iccup, type /netinfo and look on "Game UDP" entry. Sorry, "Client UDP". Read my answer before repeating the question. Show nested quote + On August 25 2010 12:13 -xpeh- wrote: What do you mean with "on/off my Router"? DMZ on/off? Port forwarding has nothing to do with joining games, as outgoing connection is made. So it can be a fault of something else, e.g. your router, firewall, etc. Or you have just luck - laggers disappear as far as you "go off router" (whatever it means). On/Off Router = Using router or not using router. DMZ = When on router, you set yourself to bypass all router settings. Therefore port forwarding is not necessary; however I do it anyway. I do not use firewall I is not luck I have friends I cannot join when using router, those same friends I can join when not using router. | ||
-xpeh-
Ukraine86 Posts
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JohnBall
Brazil1272 Posts
And the OP is willing to help out or at least figure out some situations, which is awesome! Thanks OP! | ||
darnoconrad
Canada110 Posts
It is definitely the fault of my router but I cannot figure out the setting causing it. I can turn off all settings, place myself on DMZ and it will not change a thing. Maybe it is possible that my router simply increases my latency? | ||
AleXoundOS
Georgia457 Posts
the link is not working anymore it was so useful to check whether 6112 UDP port is opened | ||
quirinus
Croatia2489 Posts
On December 14 2012 04:36 AleXoundOS wrote: http://109.120.143.125/xpeh/starcraft_port.php the link is not working anymore it was so useful to check whether 6112 UDP port is opened Well, it didn't work correctly sometimes anyway, or something is messing up stuff (antivirus/firewall/etc.) I checked it there a bunch of times with ports open and it didn't show them open sometimes. Maybe it's just my comp/connection/router. There are plenty of pages that do the same thing, just google it. Here's one: http://www.yougetsignal.com/tools/open-ports/ (not sure if it checks TCP or UDP or both...) (Note: it shows my ports as closed, but they're open; don't know why is that) EDIT: Ah, found an explanation on this, I thought it was something like this, but I'm not savvy in the matter to know for sure: http://boards.portforward.com/viewtopic.php?p=87608&sid=a948382139205cc7481b15f56f74ca30#p87608 | ||
pebble444
Italy2495 Posts
http://www.portdetective.com/ | ||
AleXoundOS
Georgia457 Posts
On December 14 2012 09:24 quirinus wrote: Show nested quote + On December 14 2012 04:36 AleXoundOS wrote: http://109.120.143.125/xpeh/starcraft_port.php the link is not working anymore it was so useful to check whether 6112 UDP port is opened Well, it didn't work correctly sometimes anyway, or something is messing up stuff (antivirus/firewall/etc.) I checked it there a bunch of times with ports open and it didn't show them open sometimes. Maybe it's just my comp/connection/router. There are plenty of pages that do the same thing, just google it. Here's one: http://www.yougetsignal.com/tools/open-ports/ (not sure if it checks TCP or UDP or both...) (Note: it shows my ports as closed, but they're open; don't know why is that) EDIT: Ah, found an explanation on this, I thought it was something like this, but I'm not savvy in the matter to know for sure: http://boards.portforward.com/viewtopic.php?p=87608&sid=a948382139205cc7481b15f56f74ca30#p87608 Thank you for reply. For me that link always worked correctly. Your link seems to check only TCP ports or the site is buggy. (it also always says that my port is closed) + Show Spoiler + About the explanation. It just describes some difference between TCP and UDP protocols, and says that their port scanner is able to check UDP ports state. However the first post contains a good link http://nmap-online.com/ that works as a web interface to a great nmap scanning tool. The only website I found that really checks UDP ports is http://nmap.online-domain-tools.com In order to use it you need to select "Custom Scan" and replace all options with "-p6112 -sU -T5 -Pn". The patterns looks like this: -p6112 -sU -T5 -Pn <YOUR IP> Then press "Scan Now!" button and wait for several seconds. If the port is opened the output must contain: 6112/udp open|filtered unknownOf course, you need to login to battle.net before performing the scan. However it is much slower than StarCraft port tester website that was linked in original post. Moreover "One IP address is allowed to execute Nmap Online no more than 10 times per day." On December 14 2012 09:40 pebble444 wrote: This is a program that works well for me: http://www.portdetective.com/ It requires to download some software, imho not a good way for testing ports. (in addition, it's a windows software and I don't have windows os) | ||
pebble444
Italy2495 Posts
![]() The port detective is the only program which i found 100 % accurate. All the others failed my expectations, sometimes they would say my ports where open when they where not and vice-versa. | ||
AleXoundOS
Georgia457 Posts
On December 15 2012 20:31 pebble444 wrote: You use Ubuntu? never needed to use port opening for it, but then again never played Broodwar with it (never bodered to learn wine ![]() The port detective is the only program which i found 100 % accurate. All the others failed my expectations, sometimes they would say my ports where open when they where not and vice-versa. Not Ubuntu, but another Linux distro. And yes you are right that you don't need to open ports in Ubuntu as they are already opened. + Show Spoiler + As for wine, nowadays wine does not need to modify any configs for playing BroodWar. However there are some tweaks you may want to do depending on video card you use. It matters when you play from different locations using different internet providers. Some of them block UDP ports by default. Anyways, doesn't matter here, because I tried "port detective" software and it always shows my port as "open" regardless the fact that I'm not logged into battle.net. And the program does not allow to select UDP protocol scanning. So I'm curious how you could use this software for checking 6112 UDP port (which is usually, but not always, the reason of problems). | ||
pebble444
Italy2495 Posts
+ Show Spoiler + ![]() ![]() ![]() When closed: + Show Spoiler + | ||
AleXoundOS
Georgia457 Posts
On December 15 2012 22:26 pebble444 wrote: When my port open: + Show Spoiler + ![]() ![]() ![]() When closed: + Show Spoiler + Yes, I did the same thing. But you don't tell is it UDP or TCP port. I believe it shows TCP. And currently in my configuration TCP is always opened. And there are lots of cases when you have TCP opened and UDP closed at the same port number. | ||
thezanursic
5478 Posts
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