Nice read though.
[T] The Reality of Progaming - Page 2
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Slunk
Germany768 Posts
Nice read though. | ||
Yggdrasil Leaf
221 Posts
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SagaZ
France3460 Posts
B teamers and practice partners have such a dificult live O.o and kespa is in fact the organization of the sponsors... I didn't knew that, that explain alot of their positions ... I really hope conditions change, more so if sc2 becames popular in korea | ||
Inkblood
United States463 Posts
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kerpal
United Kingdom2695 Posts
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Gann1
United States1575 Posts
On May 19 2010 06:09 samachking wrote: Well, its a team that has players with salaries above 200k USD, so A is from SKT/KTF or CJ I presume. + The early conditions resemble CJ's early days as GO. I always thought this was a pretty crappy job for the average progamer by the amount of work/payoff involved, but this puts the pay more into perspective. Could also be STX, they have some high salaried players and were the last team to get a sponsorship if I remember correctly. | ||
emperorchampion
Canada9496 Posts
I think a large part of the problem is that there is really no money streaming in except from the Sponsors. So these large corporations control the whole shebang, any match is just a huge advertisement in their eyes. They don't care about any of the players, as long as they make their commercials super exciting so tons of people will watch. Really, I don't think it would be difficult to attract the players away from KeSPA for SCII if Blizzard wanted to create a new system. The problem would be in getting any sort of support for it, unless it just ends up being the exact same thing- but controlled by Blizzard (which I would hope not to see). A different model needs to be created that isn't completely reliant upon the sponsors. | ||
firebound12
Canada274 Posts
![]() Will Blizzard fix those stuff in SCII? Is it why ultimately Kespa doesn't want to let go of the control over their players/matches? | ||
violett
Germany143 Posts
even if it was already known, its interesting to hear it from a progamers perspective himself. | ||
Piste
6165 Posts
edit: and savior doesn't need rolex's or 500$ sneakers. | ||
Nuttyguy
United Kingdom1526 Posts
this is reality, the truth hurts. -_- | ||
Uthgar
United States21 Posts
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KristianJS
2107 Posts
I think the whole thing needs to be restructured. Reduce the number of games and start charging money for games instead. Inject more money into the system, give the players more breaks. And then the players need a Union! | ||
lone_hydra
Canada1460 Posts
On May 19 2010 06:10 Xxio wrote: I liked the comparison between a progamer's replay, or game, and a musician's composition. I think things will change with SCII, unless KeSPA makes changes, other tournaments and organizations will be more than enough of an incentive to leave them. Blizzard doesn't even want kespa to be apart of SC2 unless they dish out the doe. Knowing how greedy kespa is, the chance of them actually paying is slim to none. If progaming is to continue with SC2, then either kespa and sponsers need to stop being cheap bastards, or a new organization+sponsors step up, or no Korean SC2 progamming (teams and what not) save the odd tournament. | ||
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flamewheel
FREEAGLELAND26780 Posts
Even back when the allegations and accusations were being made, people were bringing this up. It's nice that there's now another side to this sad, sad story. I'm sorry for you, Mr. A :< | ||
PanzerDragoon
United States822 Posts
They desperately need bargaining power. What Kespa and the powerful Korean corporations behind it are doing is basically exploitation, pure and simple. Of course corrupt companies like Samsung are never going to agree to something that hurts their bottom line, and they'll just buy off any politicians that would make such a push (or just use their capital to bury and discredit them). So the only real hope is that Blizzard basically crushes Kespa, and then they can have some sort of progamers union with fair wages, better contract/free agency rules, and some sort of forced practice maximum. And maybe an actual season, like other sports. Thats not very likely to happen. | ||
Setz3R
United States455 Posts
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guii
Brazil31 Posts
Well, I'm feeling kinda bad right now. I always says to my friends "Wouldn't be cool, get payed for play?!", but I never though it was like that. I mean, I knew progammers trained about 10h ou more/day, but, lose just 1 day to see a concert and being punished going back to B-Team?! That was BS! Now, i know why those progammers accepted losing on purpose. And now, I'm feeling bad for saying bad stuff to sAviOr.. Indeed sad story.. Altough it's lots of fun watching progammers play, the story behind the cameras it's... sad. (..and sorry for my bad english) | ||
Slow Motion
United States6960 Posts
I feel that many of these kids, like the people who go to Hollywood in hopes of making it big, aren't as much in love with acting or Starcraft as much as they are with the lifestyle and fame they associate with the industry. In short, this article makes me sympathetic to the conditions of progamers, but I still feel the utmost contempt for the cheaters. As an aside, obviously we derive great entertainment from watching these kids play BW, but maybe the government should be stepping in and banning conditions where kids are stuck in a room playing video games all day every day. Maybe 16 year old reflexes and dexterity plus hours of hard practice is what necessary for us to see the most amazing Starcraft games, but as the situation is right now it just isn't worth it. These practice partners are going to be going into the workforce with poor education and vocational skills because they made a shortsighted decision as kids to be a progamer. | ||
ohN
United States1075 Posts
Maybe if it was harder to get a programer license the current ones could get better treatment? There's like 20ish people per team * 12 teams, thats a lot of money that needs to come from somewhere. Maybe if each team had like 6-8 people max, living conditions would be much better? In non-korean countries most programing "teams" are like 6-8 per game. Even less for some other and its only so many because alot of the games are like 5v5 (DotA, CS). SC is 1v1 and yet teams have like 20+ people?. | ||
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