l10f for president :D
[T] The Reality of Progaming - Page 12
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Froadac
United States6733 Posts
l10f for president :D | ||
SmoKim
Denmark10301 Posts
On May 21 2010 13:06 Draconizard wrote: Attempting to form a stable career in any entertainment industry is never easy. Too often, the general populace only sees those few who make it to the top, ignoring the innumerable failures those few passed along the way. soooooo well said ![]() | ||
Osh
United States48 Posts
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Shady
Austria115 Posts
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DemiSe
883 Posts
An interesting article and worth the read. | ||
Rkie
United States1278 Posts
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SchOOl_VicTIm
Greece2394 Posts
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Azarkon
United States21060 Posts
On May 19 2010 23:00 Bill307 wrote: Thanks for the translation. This situation sounds similar to -- but far more extreme than -- the situation with game developers in North America. In both cases, you have a large number of youths or young adults who want to be a progamer or make games, respectively. As a result, the companies hiring these people can treat them like dirt and still have an unending supply of naive people willing to take it up the rear just for the chance to have their "dream" job. Part of the problem is this never-ending supply of people who are willing to work under these conditions. If not for them, the average game developer and SC progamer would actually be treated as important assets. But you can't change this behaviour. There are always going to be jobs that lots of people want but only a few people can have. Now I don't know what the best solutions for these problems are. But hopefully the progaming situation changes soon, because it's ridiculous right now. Maybe Blizzard having more involvement in korean e-sports will be a good thing. They wouldn't want to support labour conditions like these. For one thing, it'd probably hurt their image more than the "sponsors" (notice not a single sponsor is mentioned by name in the article). But more importantly, Blizzard is an actual game company composed largely of people who actually care to see their game and e-sports in general grow into something awesome, not a mess like this. In contrast, do you think Joe Worker or Joe Manager working for one of the KeSPA sponsors cares about a bunch of nerds playing video games, or about his company's involvement in this debacle? Not so much. Blizzard has long become part of the "corporate beast," and Battle.net 2.0 is simply a taste of this. I don't think Blizzard can "save" pro-gaming, nor do I think Blizzard will ever be able to take the reins of e-Sports, not with the way they're treating competition, in any case ("everyone wins.") | ||
danieldrsa
Brazil522 Posts
Really insightful. Congrats for the translation. | ||
29 fps
United States5719 Posts
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Gentlebite
United States132 Posts
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CowGoMoo
United States428 Posts
Wonder if I'll get flamed if I say progamming is over-glorified in this thread too ^^ | ||
Phrujbaz
Netherlands512 Posts
However, such impulses to "fix" what we see as injustice ignore the bigger picture. You can't consider the living conditions of the players in isolation. If you ask a random programer if it would be good if the living conditions improved, he would surely agree. If you tell him that the direct consequence of that would be that he couldn't be a progamer anymore, I think few progamers would still be in favor. If you want to do something about this, you need to look at the bigger picture. Why are the living conditions of progamers so bad? And the answer is the law of supply and demand. Wanna-be progamers are in high demand and supply of available spots is limited. So the price of - the reward for - a progamer is very low. Why do so many people want to become a progamer? What is so awful about ordinary life? Perhaps the ridiculous school hours in Korea play a role here. Maybe we need to put minimum wage into effect for those hours too. Solving problems like these isn't as simple as just creating a law to get the result you want. | ||
Biff The Understudy
France7802 Posts
Saying that it's not labour is bullshit, no tribunal would buy that. Theses guys should have right, proper salaries, and unions to defend them. People who are so hyped about becoming progamer and so happy when some good player makes it to Korea make me laugh. This is a shit job, with shit conditions, with no future whatsoever, and which bring absolutely nothing except a little bit of e-fame, unless your name is Flash, Jaedong or Boxer. | ||
mikkelinen
Sweden61 Posts
I can't believe the people who are forcing them to do this. Sometimes I'm happy I'm not as talented as them... | ||
pyr0ma5ta
United States458 Posts
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Orangu
Canada198 Posts
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MadZ
Denmark111 Posts
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jackofclubs81
United States196 Posts
...and a member of the progressive political party Take this into account when reading this article, IMO. | ||
kineSiS-
Korea (South)1068 Posts
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